Cyberpunk 2077 associate game director Paweł Sasko has thanked the game's community for the thousands of positive Steam…
@[email protected]
link
fedilink
English
28M

I’m gaming since 90s and I absolutely love this game

Echo Dot
link
fedilink
English
59
edit-2
8M

I might actually bother getting it now.

It’s kind of ridiculous nowadays that games are released, and then developed afterwards.

@[email protected]
link
fedilink
English
48M

Yeah, I think games just take longer to develop nowadays than anyone is prepared for, especially the managers. Both companies and gamers have yet to realize that there is only so much you can accomplish in a certain span of time.

@[email protected]
link
fedilink
English
358M

Honestly you gotta have that mentality now when buying games.

rockerface 🇺🇦
link
fedilink
English
88M

Yep, only buying games after they go on discount couple months after release. By that time, the game is usually also finished

@[email protected]
link
fedilink
English
78M

Weren’t they pushed into releasing the game early?

Chozo
link
fedilink
328M

Yeah, upper management at CDPR ignored the devs who told them the game wasn’t ready to ship yet, but they really wanted to take advantage of the new market of players staying home and playing video games after covid first hit.

That short-sighted money grab cost them so much in the long run. It’s actually insane to see CDPR’s redemption arc play out after how badly they handled the launch.

@[email protected]
link
fedilink
English
-48M

Cyberpunk was in development for atleast 12 years, I agree that corporate needs to be hands off when it comes to things like that, but at what point is there a line drawn and you just have to publish what you have got.

rockerface 🇺🇦
link
fedilink
English
148M

Could be 20 years, for all I care. Let them cook. It’s done when it’s done.

P03 Locke
link
fedilink
English
18M

No. That’s called Star Citizen, and it’s a scam at this point.

@[email protected]
link
fedilink
English
118M

Its worth mentioning that the 12 years was not at all productive. The first 6 years was basically just two guys with rough concepts, only 6 years of actual dev time. Then about 3 years in they got a new creative lead on the project who decided to scrap essentially everything and start from scratch on a whim. Then the devs get the release date the same time we do which is 2 years earlier than they expected having assumed that they’d get around 5 years of actual dev time since being made to start over.

So yeh there was a lot of screwing around by management.

Cethin
link
fedilink
English
138M

I’ve never heard this claim. Googling it I see one thing that says 8, and that likely includes pre-production and all that stuff, before you move a full team into development. The Witcher 3 came out in 2015, so the team could not have moved to CP2077 before then, and some of them stayed to make the DLC and patches. That leaves 5 years of full time development, which is not odd for a modern AAA game.

@[email protected]
link
fedilink
English
08M

I figured it was probably around 12 years, since the first teaser trailer came out 11 years ago, add afew years for the work they needed to do to even be ready to do a trailer (world lore, characters, etc)

Cethin
link
fedilink
English
38M

It’s based off of a tabletop game. That trailer mostly just needed CGI work, and a basic feel for what they would aim for. That trailer was probably before pre-production even started.

Optional
link
fedilink
English
2
edit-2
8M

deleted by creator

@[email protected]
link
fedilink
English
-108M

You mean idiots easily fooled then yea…

Cory
link
fedilink
English
58M

I preordered this game and played it at launch. Thankfully I didn’t have any crashing or game breaking bugs, just a few minor ones.

@[email protected]
link
fedilink
English
188M

Legitimately one of my favorite games. Incredible story, characters, and side quests. It’s also the only time I’ve actually felt like I was in a city when playing a game, they absolutely nail the environment and setting. It feels like a true city, not a video game city.

@[email protected]
link
fedilink
English
-188M

What idiots gave this game a good review? It’s not like no man’s sky that had a small team and dozens of legal trolls as well as a flood.

Zorque
link
fedilink
128M

It is like No Man’s Sky in that most people who weren’t fanatical about saying it had a huge turn around stopped caring about it after a year or so.

scops
link
fedilink
English
78M

(First off, the last gen versions were a shit show and I fully believe CDPR should have bit the bullet and cancelled those preorders. That was a failure at the high levels, not with the devs. This is about the PC version:)

Hey yo, I’m one of those idiots that gave it a good review, and that was day one. Yeah, it had a bad launch, but I’d argue it was no worse than No Man’s Sky, or Vampire The Masquerade: Bloodlines, or The Witcher 3. All of the above are some of my favorite games of all time.

If you don’t like the core game, cool. Agree to disagree. But the things that people love about the game now have been in there since 1.0. Sure, there are genuine criticisms to be made, but most of the hate this game got has either been patched out or was pure bandwagon hate to begin with.

@[email protected]
link
fedilink
English
-28M

The point I’m making is that they had no excuse to release it in that state in the first place unlike hello games with no man’s sky which was also a horrible launch.

scops
link
fedilink
English
38M

On old gen consoles, yes. On PC, it was merely a rough launch, not the industry shattering event it was made out to be.

Porto881
link
fedilink
English
98M

Man, I’m glad that people are enjoying the game as much as they say they are but I tried my first play through earlier this year and it was terrible. I saw almost no difference in the amount/type of glitches between what I experienced back in January and what I saw online when the game first released a few years ago.

Hegar
link
fedilink
68M

I have 50+ hours and only minor graphic glitches. A couple dead bodies standing up, the odd piece of floating loot. Nothing that seriously detracts from the experience.

Dariusmiles2123
link
fedilink
English
58M

Played it two times on ps5. Once on 1.50 and once on 2.0. I haven’t experienced crazy glitches…

Howdy
link
fedilink
English
98M

I played on launch month and only encountered one bug that was game breaking and it was only a loading point glitch where I had to load to a previous save point. Played just a month ago and the whole game was super smooth.

Repple (she/her)
link
fedilink
English
28M

One game breaking bug on a playthrough is still pretty bad.

@[email protected]
link
fedilink
English
18M

At least three people have been successfully gaslit by game publishers.

I actually liked the game more at launch. I had 4 noticeable bugs the entire run; 1 was merely graphical (Tom’s Diner t-posing background npc), 1 prevented a side quest from being completed (door that was supposed to open never opened), and 2 were kick ass exploits (the bullet time+slide+jump speed exploit and the infinite painting exploit).

It’s just… Not as fun without that slide speed glitch… :(

Chozo
link
fedilink
18M

You can still do some slide-dash shenanigans in the current version, but it requires a few skill upgrades to really take advantage of. It’s nowhere near as broken as it was originally, but it’s still quite useful for zipping around the map.

@[email protected]
link
fedilink
English
148M

Second run female V. Discovered the game this year because I play it on Mac (using Whisky) and it wasn’t possible before.

I am not a gamer (as you can tell by my computer’s brand) as I really struggle to find games I want to invest time into. I’m too old to enjoy the thrill of dying 20 times in a row to kill a boss (been a WoW hard player for a few years, but mostly for the lore when it was still great) so I play easy mode and enjoy each and every bit of dialogue I can.

This game is one of the best Sci-Fi movie I’ve seen in years. Sometimes it makes me feel like I’m in 1982’s Blade Runner, waiting for Rutger Hauer to make an appearance. I already met Daryl Hannah and Sean Young (or very resembling characters at least).

Anyway, I don’t care much that the launch was terrible. I’m just glad the game exists.

PS: As a Metalhead myself, the only things I dislike about the game is Johnny’s band stuff. The game’s music is absolute dope though.

@[email protected]
link
fedilink
English
58M

Tomb Mold does a few of the tracks on Ritual FM, I really liked that they got realworld artists to do in universe tracks. All of the stations are solid, love that they implemented radio outside of vehicles as well.

@[email protected]
link
fedilink
English
128M

Ten years of Stockholm syndrome would cause that.

MrScottyTay
link
fedilink
English
189
edit-2
8M

I hope this doesn’t make them think they can do this again though. This should make them realise they should’ve always gave the Devs more time to cook or been more realistic with scope from the get go

@[email protected]
link
fedilink
English
98M

Winning in the end absolutely means they will do it if this was the most cost effective method.

@[email protected]
link
fedilink
English
1478M

A publicly traded company prioritizing consumer satisfaction over short term profits? Learning from their “mistakes” after they still got a shit ton of money for it anyways and probably will if they do it again? I’m not banking on it.

@[email protected]
link
fedilink
English
548M

People already seem to forget this isn’t the first time, the release of Witcher 3 was horrendous as well.

Drasglaf
link
fedilink
English
28M

Strangely enough, I didn’t have any game-breaking bugs or crashes and I played it at launch. I guess I was lucky.

@[email protected]
link
fedilink
English
18M

I had the quest glitch where you could no longer progress the story. It was also in the later 25% of the game, so 80ish hours in.

@[email protected]
link
fedilink
English
38M

I’m not so sure we’re talking about the same scale of horrendous here.

@[email protected]
link
fedilink
English
2
edit-2
8M

It being released in a essentially a beta state with a terrible UI? half the loot being a bitch to access because you always cast igni? Game breaking bugs and glitch’s? Hard crashes?

I don’t think they have released one game that was actually release ready yet.

CP2077 was far worse, but that doesn’t mean the Witcher 3 was okay, it was still absolutely botched.

@[email protected]
link
fedilink
English
48M

CP2077 was far worse, but that doesn’t mean the Witcher 3 was okay, it was still absolutely botched.

This is literally a rewording of what I just said.

@[email protected]
link
fedilink
English
-18M

Sounds more like downplaying the severity of one.

@[email protected]
link
fedilink
English
28M

I’m not downplaying anything, but comparing a dumpster to a dumpster fire and saying they are the same thing is, at best, a little misleading.

The release of Witcher 3 was bad, but it was industry standard bad. Cyberpunk shipped straight up broken and incomplete. It has been fundamentally reworked at least twice since launch.

I don’t think anyone is apologizing for The Witcher 3 at launch, but let’s not pretend they are the same thing. There are more shades than black and white.

Billiam
link
fedilink
English
258M

Geralt’s flowing locks caused Nvidia cards to crash comes to mind.

Cruxifux
link
fedilink
English
10
edit-2
8M

Lol I was gonna say

What a naive and unrealistic outlook on how the world works

But you already said what I was gonna say but smarter

@[email protected]
link
fedilink
English
88M

There’s no chance this won’t happen again IMO (though since they abandoned their own engine maybe it won’t be as buggy this time).

@[email protected]
link
fedilink
English
4
edit-2
8M

The distributers that set the rrlease date will never learn.

@[email protected]
link
fedilink
English
18M

Honestly though, I believe the early issues with the game were mostly on consoles. On a decently specced PC, the game would run nicely right after launch, with some bugs, but nothing game breaking. I got it right after launch day and enjoyed myself quite a bit with it. The police and the way the cars drove were the things that bothered me the most.

MrScottyTay
link
fedilink
English
13
edit-2
8M

I remember hearing even some high specced pcs were having issues and you had to essentially be lucky that you had a configuration that they had the time to optimise for. Just having the best gpu wasn’t enough, for example

hswolf
link
fedilink
English
-18M

thats was just a loud minority talking about super max setting with Raytracing and 4k

@[email protected]
link
fedilink
English
28M

Weren’t they specifically advertising for that? The criticism is valid if they were.

hswolf
link
fedilink
English
-18M

Not that I remember, true that it didn’t handle the last gen consoles, and that it was marketed as quite demanding

Sadly “minimum” or “recommended” just tells us the game runs, not that it runs well

MrScottyTay
link
fedilink
English
48M

Recommended is absolutely meant to be “the game runs well on this” not just it runs

hswolf
link
fedilink
English
18M

The thing is what is the consensus of “runs well”? Is it a FPS constant? No glitches? Fast loads?

My point is, a game can come shitty and run a constant 30 fps under the “recommended” since that’s what they thought was appropriate

Is a gray area that should be more descriptive, not sure why downvote me

@[email protected]
link
fedilink
English
18M

I had a decent AMD card which ran it very well, but still had a bunch of artifacts like Judy’s head blocking reflections for the whole lake.

@[email protected]
link
fedilink
English
18M

I played it on a pc that was ok at the time and the physics engine glitched out so things that were supposed to be sitting still on top of/next to each other would randomly collide and sometimes fly off. Still had fun with the game though.

@[email protected]
link
fedilink
English
18M

I had some cars that were following an invisible road above where the real road was a few times, and although that broke immersion a bit, I also still had a lot of fun with the game.

@[email protected]
link
fedilink
English
78M

True, though that shouldn’t give anyone dev or publisher the right to release a broken game on consoles because it works on PC. Either postpone the PC release date until the console issues are fixed, or release as a PC exclusive until the same. Part of the reason the game was so successful with phantom liberty is that they stopped previous gen console work so they could only focus on hardware that could actually support the game. As with many devs, their partnerships fucked them, getting pressure from Sony, MS, and Nvidia to release the game before it was a polished product

@[email protected]
link
fedilink
English
28M

You’re certainly right about that!

@[email protected]
link
fedilink
English
38M

I tried playing on the lowest possible settings with a 1070 and averaged around 14fps :/

I still finished the game because it was awesome, but haven’t revisited it ever since.

@[email protected]
link
fedilink
English
28M

And what CPU

@[email protected]
link
fedilink
English
3
edit-2
8M

It’s an AMD Athlon!

Totally fine for gaming in 2024.

@[email protected]
link
fedilink
English
1
edit-2
8M

I don’t remember it being that bad on my 1070 mobile laptop (8th gen Intel i5 H if I’m not mistaken), but it was sub 25 fps also. On my PC it ran better, but after upgrading to a 3080 with a 5800X3D was when it ran smoothly at higher resolutions, although the game also had received some updates by then.

@[email protected]
link
fedilink
English
528M

But they can, because it seems like most gamers have goldfish memory, and they forgot/forgave the shitty launch and first years

@[email protected]
link
fedilink
English
68M

And steam reviews prioritize reviews over the last 30 calendar days…

@[email protected]
link
fedilink
English
18M

What I think is astonishing to some people lately about Cyberpunk, is that they got most of their information from the popular channels on the internet. Despite its name, these channels (reddit r/all, Twitter, etc) are a (loud) minority of the actual opinions.

Pretty much every one I talked to IRL about Cyberpunk was aware of the controversy, but had a much more nuanced opinion than I was seeing online. Many of them enjoyed it and weren’t really experiencing that many bugs (myself included). But this wasn’t an “allowed” opinion online. Anyone who said the game was enjoyable or they didn’t personally experience many bugs were attacked for being a CDPR fanboy (myself included) and down voted.

@[email protected]
link
fedilink
English
38M

In my experience it was much less buggy at launch than for example Elder Scrolls: Oblivion. I didn’t experience any game-breaking bugs, just ones that harmed immersion. There was a bit of T-posing, the occasional floating prop/animation bug, and once I got launched into the desert when climbing through a window. No crashes to desktop, no broken progression. It probably helped that I was happy with the game they delivered rather than getting hung up on what may have been promised.

Optional
link
fedilink
English
8
edit-2
8M

deleted by creator

@[email protected]
link
fedilink
English
28M

Yes, just wanted to contrast the reception they got. Bethesda games don’t generally attract as much ire for the bugs. People expect them and tolerate them (to an extent). Cyberpunk 2077 was a totally broken mess according to the internet, while the Elder Scrolls are the greatest thing ever.

I had crashes to the desktop about every 4th area transition in Oblivion and it still didn’t bother me too much, since it had just saved and took less than a minute to get back into the game.

Some bugs - even total crashes - can still be put up with just fine.

Optional
link
fedilink
English
28M

deleted by creator

@[email protected]
link
fedilink
English
2
edit-2
8M

Anecdotally, I feel like there is some survivorship bias going on here. I’ve seen plenty of complaints about Bethesda bugs over the years, but people that are truly bothered by it (me!) have sworn off all their games and thus have no reason to talk about them anymore. The only ones left playing are those that still have some enjoyment/respect for Bethesda games. Cyberpunk felt like more of a “mainstream” hit so it makes sense there was more backlash.

@[email protected]
link
fedilink
English
158M

My thought coming into this thread. Plenty of people here sucking their dick and forgetting the terrible launch. They earn what they deserve.

@[email protected]
link
fedilink
English
38M

i bought into it and hate that its getting so much praise.

fixing the garbage they released is bare minimum.

@[email protected]
link
fedilink
English
7
edit-2
3M

deleted by creator

@[email protected]
link
fedilink
English
398M

I think when they fixed all the obvious jank, went all in on the world building and strong storytelling, and timed it with the incredibly excellent Cyberpunk Edge runners series… Everything turned around.

The game is still pretty crappy as a open-world, loot still feels halfbaked and honestly combat is so dumb that I have to gimp myself and refuse to pick certain skills just to have some challenge.

But I ignore it because when the story pulls you in, you’re hooked!

@[email protected]
link
fedilink
English
198M

That’s funny, I feel kinda the opposite lol. The story just feels ok to me (I thought the story of PL was a lot more interesting though) but I just love the setting and just blasting through enemies

@[email protected]
link
fedilink
English
158M

Last I played - forever ago - I was just disappointed that the random NPCs were nothing but decoration. Made the whole setting feel flat to me, sadly.

@[email protected]
link
fedilink
English
58M

That aspect is definitely true. City of cardboard. But it was some pretty vibin cardboard

@[email protected]
link
fedilink
English
68M

Oh absolutely, the best cardboard I’ve ever seen.

@[email protected]
link
fedilink
English
48M

The NPCs constantly broke immersion for me. It’s the same 10 people over and over again.

Or if you’re fighting baddies or cops, they all act the same.

Dariusmiles2123
link
fedilink
English
28M

I loved the world, enjoyed its story but didn’t like the combat as it felt a bit messy and I felt overpowered as a hacker.

After two playthroughs, I’ll probably do the expansion at one point but I don’t know if I should play it from one of my playthrough or from a new save.

Hegar
link
fedilink
88M

I’m ~3/4s through my second playthrough and appreciating it more and more. Haven’t picked up the expansion yet either.

I found it hits much harder with a female character. The Johnny Silverhand situation especially felt much more… metaphorically resonant? And Jackie feels more rogue-with-a-heart-of-gold when his best buddy is a woman.

Quickhacks are OP but felt correctly haxx0r, mantis blades are super fun. I enjoyed the combat well enough. Cars are meh, but it’s cyberpunk so if you’re not riding a futuristic bike ala Akira you’re doing it wrong. And wiping out on a bike is great.

The characterisation and world building are what really shine. I was reluctant to play the corpo background but it really makes the story sing.

spoiler

The first time you’re in a car with Judy she has a prominent tattoo that says “underwater where thoughts can breathe”. Then next mission or a while later her apartment has jellyfish looking paint splotches and an aquarium. It’s expanded on more explicitly later, but I really enjoy the way they pull together their characters.

The scene with Takemura on the roof talking about Bakeneko is another moment that I enjoyed first playthrough and came to really appreciate a lot the second time. His food snobbery becomes quite endearing after he accidentally texts you his attempts to search for restaurants.

@[email protected]
link
fedilink
English
108M

It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.

Admittedly I haven’t played the new expansion as male v yet, and that may change my opinion. Especially considering I think Keanu gave 110% percent on phantom liberty where I feel like there are certain lines in the original game that were just read from a sheet without context and marked as done

Chozo
link
fedilink
58M

It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.

100% agree. Male V just sounds like “generic video game man who is tough, but not too tough”, where as the female V sounds like a hardened, cold bitch that you don’t want to fuck with. Cherami Leigh’s got range.

@[email protected]
link
fedilink
English
18M

Yeah like I said in my other comment, I’m having fun playing through a male v playthrough with the thinking that male v just doesn’t open up often, and is trying his best to keep his cards close. It’s a fun experiment, and plays homage to how male v’s voice actor plays the character, and how a hardened veteran nomad v or abused street kid v might interact with folks, but Cherami’s amazing work is canonical V to me.

Hegar
link
fedilink
38M

Oh yeah, that’s a great point. I admit I stalled out of my male playthrough like 1/4 through, but for sure the voice acting felt lacking compared to female V, who really does a fantastic and job and sells every situation flawlessly. Now that you’ve mentioned it, it seems so obvious that that’s a huge part of the why female V is better.

@[email protected]
link
fedilink
English
2
edit-2
8M

I’m on a male playthrough a just recently started, and I think the trick is to realize that he’s playing the lines as a more aloof v, which is fine, and actually interesting psychologically as a v that “keeps his cards close to his chest and is cautious about who he opens up to” but you have to accept that version of v in your playthrough, whereas I got used to the “always emotionally invested v” of the female playthrough. Like I said, I still think he did a great job, but that mindset helps me to align the character with the experience. Either way, nice convo, choom

Hegar
link
fedilink
28M

That reading of the character makes sense and jives with how I connect with games I play. I’ll keep it in mind when I go back for a male playthrough - gonna have to romance panam eventually. Agreed choom!

@[email protected]
link
fedilink
English
488M

Man I’ve got really conflicted feelings about this game. I do think it’s great, and will probably be picking up Phantom Liberty next sale, but I never know whether to appreciate the devs for sticking with it and making sure their work lived up to expectations, or to be frustrated that I basically had to wait a year for a full product after buying for $80 CAD on day one (my own mistake, I foolishly thought CD Project was immune to such blunders). I guess it’s a bit of both. I do really appreciate all the hard work, I just wish that wasn’t on top of a bunch of frustration and disappointment.

@[email protected]
link
fedilink
English
98M

they should learn from the fiasco, don’t promise what the devs can’t deliver, marketing department should ask the devs what they can promote. and you shouldn’t buy game on day one 😂

@[email protected]
link
fedilink
English
198M

Totally get where you’re coming from. But you can enjoy the game and dislike the way they marketed and released it. 90% of life isn’t a zero-sum game. Despite what the internet would have you believe.

@[email protected]
link
fedilink
English
98M

This is true. However, even as a young person I remember the times where a game being released meant it was done, and if it was butchered, that was that. There was no second chance for the studio because the community absolutely wouldn’t trust them.

Now, that’s standard. Every AAA game is just assumed to basically be barely functional until 6+ months post launch. People have to say “why would you buy a game day one?” as if it’s a ridiculous notion to want to purchase a product that has been released onto a market. That sucks. It sucks that something that used to be a fun hobby is now a seedy grey market full of vitriole.

EtherealMoon
link
fedilink
English
-28M

The straight-up lies are what really get to me. Bullshots and fake-ass trailers for almost a decade. Hype for shit that was never going in. And now people just say “it’s great, what’s your problem?” like they want it to happen again.

Shalakushka
link
fedilink
118M

Reading this thread makes me feel like I’m taking crazy pills. This game was mediocre as fuck. The open world was practically empty. There were like five characters with anything but a superficial motivation. Combat is point and click nothingness, there is no strategy whatsoever and the AI is practically nonexistent. Constant bugs and graphical issues. The big fixes only fixes the very last thing.

@[email protected]
link
fedilink
English
38M

I think you’re one of the people who wanted a cyberpunk GTA game and didn’t get it.

The story is fucking amazing, some of the side quests will stay with you for a long time.

The combat and driving are fine, I endure both to get forward in the story.

@[email protected]
link
fedilink
English
78M

So did you just mash through all the dialogue and cutscenes or

@[email protected]
link
fedilink
English
18M

CDPR has so many fanboys that they managed to convince other people that it was a good game.

@[email protected]
link
fedilink
English
68M

I’m not a CDPR fanboy. Or at least I wasn’t before Cyberpunk. Cyberpunk and Hades are probably the best games I’ve played in a decade.

Lad
link
fedilink
English
48M

Amen to that. Technical issues aside, it’s one of the most shallow open world games I’ve played. There’s nothing to do when you’re not doing missions. There’s no depth to the combat. It’s a 5/10 at best for me.

Optional
link
fedilink
English
28M

deleted by creator

@[email protected]
link
fedilink
English
3
edit-2
8M

Eh, at least as far as the combat goes I liked doing the Net Runner thing: hacking cameras left and right and killing off enemies before they ever saw me. That being said I put the game down when it became too much of a chore to get much anything upgraded. My combat style may have been suboptimal but I had fun with it.

I also didn’t have any issues with bugs or graphical issues, but I also first played it pretty far into its life after they could fix plenty of things. Don’t remember exactly when it was, but it was after the anime was no longer super relevant but before that big 2.0 update. I also know I played using some mods, and I can’t remember if there was a mod that fixed a bunch of issues.

@[email protected]
link
fedilink
English
3
edit-2
8M

There is some truth to what you say but the game is more than a sum of its parts. Even though individual strokes of game dev brush may be not perfect the whole package as of today creates memorable, even unforgettable experience.

@[email protected]
link
fedilink
English
228M

Based on everyone telling me BotW and TotK are the finest games ever made, perhaps people just want mostly empty open worlds with basic combat and max five characters with personalities.

@[email protected]
link
fedilink
English
88M

I felt the same about BotW. At first I enjoyed the freshness and exploration but it quickly gave way to the sinking realization that it’s an empty world with smatterings of lifeless villages and MMO-style quests. Ew.

@[email protected]
link
fedilink
English
88M

Yeah. I’d much rather have the small number of deeper side quests in OoT or MM than, “hey buddy can you catch me ten crickets in exchange for a fistful of rupees? Thanks.”

@[email protected]
link
fedilink
English
78M

Have you played it after the 2.0 update? The combat feels awesome, as least my build did. I also disagree with the openworld being empty, driving around, listening to music, was one of my favorite things to do. Occasionally coming across little stories and unmarked encampments was really fun.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 186 users / day
  • 791 users / week
  • 2.3K users / month
  • 6.32K users / 6 months
  • 1 subscriber
  • 4.88K Posts
  • 101K Comments
  • Modlog