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Joined 1Y ago
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Cake day: Aug 04, 2023

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Probably back on dota1 before matchmaking and meta and all that crap, you could play any hero in any role on any lane and everyone was mostly just having fun


How does it do on older games, I heard from unreliable sources that the intel GPUs are very hit and miss if you only play old games


Aha, do you play with mods? Can make restarting more interesting by mixing it up a bit


How far you into Satisfactory? We just got our turbo fuel powerplant at about 30% capacity, enough for Ficsmas!


You can take an image and provide a source link, I don’t get why I gotta interact with twitter itself for images on a news site.

I know they are probably shortcuts to cut costs but it’s still annoying, they pay twitter for those links




My bro and I have been playing modded Satisfactory, this is probably gonna be my main game for the next year! We been on since 1.0 release and still have so much to do!


Satisfactory isn’t massively multiplayer but it is coop up to 4 players, been enjoying it with my brother since 1.0 release


Well OP does say the price increase ranges from 20% to 50%

In other currencies the price change is over 50%, for example Euro price going from 8 to 12.50


There are other currencies in the world.

Euro is going from 8 to 12.5, which is higher than 50%


No, not sure if other industries do this, but buying a game in a weak currency usually turns out cheaper (by alot) because Devs will usually offer the game for a lower price in the weaker economy


Out of curiosity, which engine would you say is your favourite? If Bethesda were going to start using a new engine tomorrow, which engine would you hope they would use?


A misplaced mesh, missing quest dialogue, or invalid NPC navmesh is not an engine issue and is specific to each individual game, these things can’t be fixed in the engine


I was under the impression that 99.99% of fixes in the unofficial patches were gameplay related things, not underlying issues with the engine.

I also feel like if every game had the player count and mod support of Bethesda games, they would all have unofficial patches. No game is perfect and bug free, I know Bethesda games are buggier than most, but they are also way more ambitious and have way more content than most (I’m talking pre-starfield here, I haven’t gone back to starfield like I still go back to fallout and elder scrolls)


I think their games are great. And I think the Creation Engine is great, the amount of immersion I get and amount of hours I spend playing fallout, oblivion, Skyrim, morrowind is second to none. The mod support is endless, they were in a league of their own when it came to RPGs

Granted they have slipped a little (okay alot) lately but that doesn’t take away from their past works.


That’s the story for 99% of non-indie games (and some indie games, but they somewhat less likely to monetize the shit out of it)


https://old.reddit.com/r/GetMeAPS5/comments/kbbepk/the_ps_direct_queue_explained/

Hmm yes that sounds like a flawless system that is totally fair and equal to what Valve did…

Sony offloaded the job to a 3rd party and that was that, didn’t care about it after that


Waiting list system the same Valve did? Registrations with 1 unit per person? Idk literally anything other than ignoring the problem?


The shortage only started to lessen in 2023, while the steamdeck released in 2022.

Also Valve delayed the release of the steamdeck due to the shortages.


You make it sound like Sony couldn’t do anything about it, that it’s just a normal thing we should expect now.

Funny that Valve managed to release the steamdeck without this problem.

Sony just didn’t care


Searching for “e foundation” gives only 2 results on duckduckgo, sus


I figured it was probably around 12 years, since the first teaser trailer came out 11 years ago, add afew years for the work they needed to do to even be ready to do a trailer (world lore, characters, etc)


Cyberpunk was in development for atleast 12 years, I agree that corporate needs to be hands off when it comes to things like that, but at what point is there a line drawn and you just have to publish what you have got.







I am probably completely wrong and this is just my opinion but an indie game dev that sells out to any of the shit companies, isn’t really in it for the love of games, they want money.


Is deleting 2 characters from the URL really causing you pain?

You even have a keyboard and mouse! It’s like less than 2 seconds to correct


I like the quirky creation engine, sure it’s old, there are plenty of old engines that have just been maintained better.

And yeah it’s floaty in terms of controls and feedback but so is the frostbite engine and everyone seems to just love that…



I only have EGS installed for Unreal Engine, if there were a way to have it without EGS I would do it


I wouldn’t say they are as bad as EA but I also wouldn’t say you shouldn’t boycott them for their shitty ways either way


$45 and how much do you wanna bet that 90% of the upscaling work was done by AI?


Publishing, art, and QA departments - I hope it doesn’t affect Mindseye or Everywhere too much.


As others said it’s just a portable pc - there is steam os preinstalled, which has a gaming mode (looks alot like steam big picture mode from pc) and a desktop mode.

Many people install windows because of the compatibility, however I’ve found the compatibility layer (proton) works for 99% of games so I’ve stayed with steamos.

I’ve been able to play any game I’ve played on my windows pc by simply copying the installed files to the deck and running the exe via proton.


It’s nice my unreadable code is getting the attention it deserves


Best GPU for under £600?
I'm looking for a new GPU, finally upgrading my 1060 12gb. I have a £600 budget, would like it to be fairly modern and atleast 12gb vram, anything over 128 bitrate too. Let me know your current GPU if it meets specs, and what your opinion of it is! I've been considering the Intel Arc A770 but a bit nervous about the drivers
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