Cyberpunk 2077 associate game director Paweł Sasko has thanked the game's community for the thousands of positive Steam…
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391Y

I think when they fixed all the obvious jank, went all in on the world building and strong storytelling, and timed it with the incredibly excellent Cyberpunk Edge runners series… Everything turned around.

The game is still pretty crappy as a open-world, loot still feels halfbaked and honestly combat is so dumb that I have to gimp myself and refuse to pick certain skills just to have some challenge.

But I ignore it because when the story pulls you in, you’re hooked!

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191Y

That’s funny, I feel kinda the opposite lol. The story just feels ok to me (I thought the story of PL was a lot more interesting though) but I just love the setting and just blasting through enemies

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151Y

Last I played - forever ago - I was just disappointed that the random NPCs were nothing but decoration. Made the whole setting feel flat to me, sadly.

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51Y

That aspect is definitely true. City of cardboard. But it was some pretty vibin cardboard

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61Y

Oh absolutely, the best cardboard I’ve ever seen.

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41Y

The NPCs constantly broke immersion for me. It’s the same 10 people over and over again.

Or if you’re fighting baddies or cops, they all act the same.

Dariusmiles2123
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21Y

I loved the world, enjoyed its story but didn’t like the combat as it felt a bit messy and I felt overpowered as a hacker.

After two playthroughs, I’ll probably do the expansion at one point but I don’t know if I should play it from one of my playthrough or from a new save.

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