A big reason people dislike Epic is due to their forced-exclusivity on a lot of games. A popular, highly-anticipated game will only release the PC version on Epic for the first several months, and then it’ll appear on Steam and other platforms, forcing fans to either wait or sign up for a new platform that they didn’t want anything to do with.
And it’s just one more piece of spyware on your computer to serve as a possible vector of attack from hackers.
I don’t think they can do much at all, actually. They’re not allowed much wiggle room when it comes to being DMCA-compliant. They pretty much have to take every takedown request at face value, because DMCA requests are a legal process, and I imagine that any intervention on YouTube’s side could be seen as arbitration. I doubt they could do much to interfere with an impersonator, since even a falsely-submitted DMCA complaint is still a legal request that has to be processed accordingly.
The DMCA needs to be gutted.
Nintendo can do something, though. They’re the ones being impersonated, so they can actually take the guy to court.
I stopped playing because the story’s over. The storytelling was the main thing that kept me playing for the last few expansions, and with The Final Shape being the finale to the main story, I just don’t have a reason to go back to it right now. The episodic content is way lower quality than anything Bungie’s put out before, and I kind of regret buying the deluxe edition of TFS because of that, as I have no intention of finishing the episodes.
It is still sad to see, though. I made a lot of really good friends through Destiny 2 and have a lot of great memories of times spent playing. Even though I’m no longer playing, it still feels like a pretty big loss seeing the community begin to fade away.
Nobody was required to respond to any of my comments and yet they still did… to protect their lolicon pedo bs…
For like the 20th time, nobody was doing this. That was an argument that existed entirely in your imagination. Do you seriously still not understand this, or are you just pretending to not get it?
Again, you’re the only person talking about minors in this thread, my guy. Nobody’s replying to your straw men because we all see them for what they are.
You’re just upset that the game you know nothing about doesn’t line up with the talking points you had prepared, so you’re trying to force them into the conversation and twist it into something it isn’t. Nobody’s going to humor that obvious attempt at derailing the conversation, because you’re arguing against points that nobody is making in the first place.
You already made it apparent that you don’t know what the game is about, let alone which game the article is even referring to since you clearly didn’t read it. Why are you even here? Just to say “Look at me, I care about children”? Congrats, you’re such an amazing person.
Oh no, I know the game very well. In fact, I know the game well enough to know that the images you posted are not from this game. Genshin Impact is a completely separate franchise from Zenless Zone Zero. This is the character from the article, who is most assuredly not a child.
I’m not sure if you’re being an idiot on purpose, or if it’s an accident.
He did actually make this argument when he said pornographic material depicting minors being available would lower cases of sexual assault…
YOU added the “minors” part. The person you replied to isn’t talking about minors. They used the word “women” specifically. Ironic that you said this earlier:
You, on the other hand, are very good at making up arguments to put in my mouth.
Ehh, I’m with the gAmErS on this one. ZZZ is very straightforward about what sort of game it aims to be; a game that shows you big ole jiggly tiddies. Whether or not you think that’s a game you’d want to invest your own time and resources into, a lot of people have paid pretty heavily into this game to get specific jiggly bits on their teams. To take that away from them, as if that wasn’t a core selling point to the game, is kind of a dick move.
Generally, I like cel shading. I think it’s maybe the issue I have is more related to artistic choices; a lot of the designs are very chunky and low-detail. It still looks very distinctly, unmistakably like Borderlands, but it doesn’t look like there’s been any significant improvement since BL1. If you told me this was a DLC pack for the original 2009 game, I’d probably believe it.
The newer visuals in the cinematic had me thinking that maybe Gearbox is trying to do a soft reboot after how poorly the movie was received.
I was actually really excited by the pre-rendered cut scene that wasn’t cel-shaded. I thought they were going to ditch the cartoony aesthetic and try moving the franchise in a different direction. But then it switched to in-game footage, and it looks indistinguishable from footage of any previous BL game. Something about the art direction just looks like it’s stuck in 2012, and not in a fun way.
Well, the ADL has plenty of details about how and why Pepe is used as a hate symbol, but you already said “Fuck ADL”, so I guess you’re probably not going to be receptive to their explanation.
It does not. Currently, all it does is replace the “PS Remote Play” app you can put on your phone, which is basically just remote desktop for your PS5. Without a PS5, all you have with the Portal is a screen that doesn’t do anything.
This update will allow it to stream games from Sony’s servers, instead of from your own PS5. But it is still limited just to Sony’s platform.
Valve buys up dev teams that are about to shake the industry up. Valve haven’t actually been the ones to make something new in a long time. TFC, CS, Portal, DoD, L4D, Alien Swarm, Dota 2… were all made by outside dev teams that Valve absorbed and put their name on. The only things Valve have actually made, themselves, in the last 5 years are Alyx and CS2, neither of which brought anything new to the industry (although they are wonderfully-executed games) and are both sequels of existing franchises.
Personally, I’m not a fan of this practice, because I feel like Valve inadvertently stifles these studios after they bring them onboard. For instance, the team from DigiPen that Valve bought for their Portal tech? Imagine if they were still able to make games. Imagine if they were still able to stretch their creativity and create new tech and ideas. Instead, their intellectual properties are all tied up at Valve and they got to release two whole games in the last 20 years. Who knows what we could be missing out on from these guys if they were able to actually still make stuff.
Good people don’t necessarily make good games. They should be asking themselves why this team of great people spent so much time and money working on something that nobody asked for, appealed to nobody, and offered nothing new in the space it was trying to compete in if they want to know why the game failed.
It took a year and a half to develop an “undo” feature? WTF is happening at Google?