It’s definitely a “you get what you deserve” situation, yet I can’t help but be sad, thinking that more than a decade ago, Ubisoft made some of my favorite games (e.g Splinter Cell series, Far Cry 3, AC Black Flag).
Though that Ubisoft is long gone by now, and I haven’t touched their games for years.
Exactly, when people are given the choice, most of them prefer physical media
https://insider-gaming.com/disc-editions-make-up-82-of-all-ps5-console-sales/
I played Cyberpunk on launch, sold my disc after a few days, and refused to touch it again since. If a game is marketed as a fully finished game, I’m not interested in a barely running early access version. I understand they fixed most things since, but I don’t care, have plenty of other things to play. As long as gamers keep continuing to encourage this behaviour, it will keep hapoening and getting worse.
Meh. They might have not wanted to make Ep3, but the fans sure did.
I understand Valve works or used to work very differently, people collaborating without a strong top-down steering from management. Yet whatever explanation they have, we were punched in the gut at the end of Ep2, then left waiting, holding our breath. It’s just a piece of media, but it was an important part of my teenage years, and I could never experience the end of the story (outside of reading it in a blog) I waited so much for.
This made me really resent Valve, and soured my experience/memories with the series, I haven’t touched HL or other Valve game for 10+ years, and I don’t think I will in the future.
Ubisoft is thrilled to announce a fresh chapter in the Rayman franchise, partnering with original creator Michael Ancel to bring fans a brand-new online adventure.
Dive into a sprawling, vibrant open world that unfolds gradually, with dozens of AI generated side quests and expansive regions to explore — all while managing your resources carefully to unlock even the most basic of abilities. Designed for maximum immersion, players can look forward to leveling up their character through a robust upgrade system that rewards those willing to fully commit to the game’s repeating optional challenges.
True to Ubisoft’s innovative vision, Rayman’s return offers more than just a classic multiplayer platforming experience; players will enjoy a wealth of cosmetic customization options that add a personal touch to every quest. Those looking to enhance their journey even further will have access to the comprehensive UbiShop+, with a variety of items that let players bypass some of the game’s more time-intensive objectives. With the return of Ancel himself, fans are sure to get a rich story delivered through seasonal updates, ensuring they’ll be coming back for more — long after they’ve seen the main plot to its end.
I played BO Cold War a few years ago, and was very disappointed in both sounds and visuals. It just wasn’t a well-made game on the technical level. The fire in a Vietnam flashback location looked like something from the 90s, a 2D model that was rotating to where I was watching it from. A rip-off for a full priced AAA game.
This was the last COD game I tried, I don’t bother anymore with the franchise.
True, but there are 2 sides to this: the majority won’t buy VR, unless there are enough games to play.
Studios should be actually investing and taking a risk, maybe it works out and becomes a big market, maybe not. If they keep going the current path, VR will forever remain an expensive niche gimmick. Which they seem to okay with.
“Fried Chicken restaurant says kids don’t want to eat Hamburgers anymore”