don’t think that’s their goal at all.
As mentioned (via Tom Warren) by [Playstation co-CEO Hermen] Hulst in the interview, Sony wants to tempt PC players to purchase and play sequels to single-player narrative games on a PlayStation console.
They started putting games on PC, but their plan is to make sequels console-exclusive.
I provided a screenshot as an example. Obviously I’m not going to link to every fucking bigoted comment. Those were the top three comments; two of which were useful to my point.
Note that zero of these comments are complaining about diversity
Here, let me make one bigger for you:
They “think” adding more diversity in the form of inclusion and LGBT representation would make the game worse, since apparently that point wasn’t as clear as, say, a fucking foghorn.
Do you know what people are referring to when they use that word?
Yes. “Woke” means “anything that threatens my worldview of white masculine superiority and reminding me that non-white, non-straight, non-male people exist and should be represented in art hurts my fee-fees.”
But sure, explain how it’s really about “ethics in gaming journalism”.
Let’s face it: that trailer was just bad. We already knew MP4 was in the works; there was nothing that was shown for us to get excited for. No new enemies, no new suits, no new abilities, no new weapons. If I had to guess, I’d say the team was told to put something together for Nintendo Direct at the last minute, so they threw together footage from the intro level. It worries me that Nintendo wants to drive the hype from the existence of MP4, instead of the content of MP4.
according to the article Gabe only owns about 25% of the company
The source for that number is the same Xitter that made up the rumor in the first place:
Insights from Dior, a prominent figure in the Counter-Strike community, reveal that Gabe Newell owns less than 25% of Valve.
Valve is not a public company. Unless Dior is on the board of Valve, or know someone who is, he doesn’t know the makeup of the ownership structure. Wikipedia cites a Forbes article that says Gabe owns “more than half” of Valve, although that article was published in 2011 so it’s possible that’s changed.
Did platform fighters exist before Smash?
By “platform fighter” do you mean a game where your goal is to increase damage to your opponents in order to knock them out of the arena, as opposed to draining a health bar?
If so, I don’t recall any before Smash, though my interest in pre-Smash fighters ended with the SNES.
It’s not; you’re just looking at the beginning of automating creativity when labor automation has been going on for over a hundred years. The introduction of new tech is always more disruptive than refining established tech. Besides which, VA is particularly sensitive to disruption because every VA does essentially the same job- one AI can be programmed to speak in thousands (millions?) of different voices, whereas one manual labor job doesn’t necessarily require the same actions as another.
Also it’s funny you complain about laundry, given how much doing laundry has been automated.
… But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests
If you look at the list of games developed by Valve it kinda becomes apparent that the only reason Valve is still around (or operates in such a free-flow manner) is because Steam is so profitable. Their release of notable titles is spotty, at best:
There were other, better recognizable games in there. Like Red Dead 2 is from 6 years ago.
That’s what the “Labor of Love” award is supposed to be for: games that are older, but the devs have continued to support them as a passion project.
Both of those games being ironically nominated for those awards is apropos.
why does a mod need to care about a release date?
It’s in the article, dude:
The Fallout 4 script extender will be what breaks after the next-gen update, so the Fallout London team will have to just wait and see what happens and then change the framework before making everything compatible. These problems are why Fallout London’s release date got pushed back indefinitely.
They can’t release the mod until the Fallout 4 script extender gets updated to work with the update, since (like most mods) they rely on F4SE to add additional capabilities to the game.
There’s a whole fucking galaxy in Star Wars and you want to see the same things you’ve already seen before? Hell no, show me new people and places and characters! Why does the fate of the entire galaxy hinge on like 20 people in two or three families? Surely there are other, equally important people who exist in the galaxy far, far away?
The Series S doesn’t have a disk drive.
The rumored Series X refresh doesn’t have a disk drive.
It’d be hard for Microsoft to remain committed to game preservation in that way without them.
To me, this sounds more like they’re looking at Nintendo’s virtual store playbook and wondering how many times they can sell the same games to their customer base.
What, Guillemot thinks Ubisoft’s share price is still too high?