FKA
PP_BOY_/GIRL_
NotANaziIWasJustBornIn1988
Mommykink
But I’d still argue the solution is to cut costs, not increase prices.
This is the solution moving forward and is probably what most studios are doing right now (see: publishers shelving low-profit studios, massive layoffs, etc.), but the issue is that the games launching right now with $70-100 price tags have been in development for years. Their budgets were written under contract during the boom a few years ago, they can’t just “unspend” that money, but at the same time, they’re probably seeing that gamers are being a lot tighter with their wallets these days.
I’m obviously never one to praise higher prices for the same thing, but I at least get why major releases are feeling justified to charge a higher door fee for the base game than to gamble on the freemium market (See: Concord).
Wut? We’re mad now about not getting DLC? GTA V was a great game that’s still a blast today. I spent many evenings in front of my PS3 playing the single player for years, never touched GTA: O once and never felt the need to and still believe I got my $60 back in 2013 out of it.
Similar story with RDR 2. Unless GTA 6 is a huge step down from both those games in single-player playability (I’ll wait for reviews obv), I’m not going to lose much sleep over spending $20 more than I spent 13 years ago for the previous game.
Funny because I noticed the haptic feedback for the first time recently after owning my PS5 for over a year and was instantly looking for ways to disable it. I don’t trust an unnecessary vibrating motor not to fuck up the parts of the controller I actually care about keeping functional and the Dualsense battery life is abysmal enough as it is
Man, I’m glad that people are enjoying the game as much as they say they are but I tried my first play through earlier this year and it was terrible. I saw almost no difference in the amount/type of glitches between what I experienced back in January and what I saw online when the game first released a few years ago.
I want you to know that I put this video on while I shaved my balls and didn’t even realize that whole video was only 4 minutes. So much content in such a short amount of time. The phrase “script economy” gets thrown out a lot in cinephile communities, but this clip might be one of the most effective examples of the phrase that I’ve ever seen.
I played Watch Dogs (1) for the first time last year after pre-ordering it back in 2013 on console and coming across a game-breaking bug and never being able to complete it. It’s honestly a really fun game that I think gets more hate than it deserves. Obviously the stuff with the graphic downgrades between promo and launch were/are shitty, but the gameplay was fun and the story was pretty entertaining. Plus the spider tank.
Never played the sequel, though.
Deep breath
Mmm. Smells like the 2010s.
At least its mostly timed exclusives these days.