Honesty I’d agree that it should be allowed, but the EU has a much more strict rules on fair use than most countries has. And as LW is hosted in the EU, that’s the rule we have to follow.
But the jurisprudence made it clear that source code is considered as ok as soon as it does not contain copyrighted materials (original 3d models, music, etc). That why I’d prefer to link directly to the source code.
And if they have a direct link to the playable version of that game on said repository, that’s not our problem anymore 😅.
Good read, as always. The link to lego island is broken, on my end at least (it redirects to LW).
For copyright reasons I’d rather it be the link to the decompiled/ported source code rather than directly to the game itself. I doubt they got the 3d models IP owner autorisation to use them, thus falling into the no linking to piracy rule.
Great read, as always. A little broken link on the previous posts section (forgotten “]”).
Nice to see MS decided to make their (remored) pricing quite aggressive. Especially since it is sold with the dock included.
The base Xbox Ally should be as powerfull as the Deck. It is basically the same chip with 5 more watts of TDP, which can easily be done on the OG deck with a little bios mod.
The biggest one will be a serious blow to the Deck as well as other handhelds. The specs are clearly superior on all aspects, while still being very competitive. Depending on the autonomy and how much bloat was removed, I may be really tempted, despite being a pro-Linux… And probably install SteamOS (or Bazzite) as soon as it works on it.
I hope this will prompt Valve to update the Deck to newer hardware, or at least allow to officially tune up the APU power envelope to 20-25W (vs 15W currently), especially when docked, so we can enjoy higher definition gaming without sacrificing too much graphical settings to the Frametime gods (E33 looks kinda bad on the Deck, especially when docked 😂).
There are multiple event right now, showing a lot of new games. So it was kinda expected. I’m considering new rules about that, should be part of the new rules proposed in the community overhaul.
In the meantime, I’ll ask him to consolidate such event in a single megathread.
Edit: after a quick discussion with simple, he/she/they will consider a megathread for the next big event. The current posts will stay up.
On that our opinion differs.
Games, like movie, are a way to make art. It allows ways of expression that other medias cannot.
Of course not all games are made with the artistic value in mind, like not all movies are, but those are nontheless pieces of our collective culture, be it something like a racing game, or a little platformer.
All thoses are the result of hundred, if not thousands of hours of work, from programmers, to musician, with all others support tasks in between.
For a movie, imagine if you had to constantly be connected to a server, and that suddenly, for nobother reason than saving a buck for the company owning the movie, no one could watch it anymore. Countless masterpieces would be lost to time, not because the original band was lost in a fire like many did through time, but because of someone greed and refusal to make them readable without that punny server.
That petition ask just that same treatment for video games, nothing more. We are not asking for remaster, nor a continued support on new consoles, just a way to preserve the shared memories we hold dear.
Memories of friends who played with us, friends that may not be of this world anymore. Memories of stories told and lived.
To not forget what was, what could have been, and what can be.
If they aren’t good enough to make software that makes sense, we’ll find a way to make them work. Don’t underestimate a band of hyperfocussed nerd.
Some guy already programmed a whole unofficial MMO server from scratch, which ended up to be even better than the official one. Unfortunately is wasn’t ever released for obvious copyright infringement reasons, but still.
I’d agree for an MMO, which can be quite complex server-wise. But most “online single player” would be quite easy to modify.
I’m a software developer who worked with asynchronous online systems.
A simple disk caching system could replace any uploaded data, and any online call can be written to work with cached data with a few line of code. Heck, on some frameworks you could write a simple middleware to make it work without changing a line of the original code.
I could do it on such game in less than a week on a language I don’t know, and probably a day or two on one I know about.
As you are not a gamer, I’ll try to make it simple.
If a game ask for an online connection, is usually for three reasons:
When the publisher decide to stop the online component, to save a buck, it often mean the game stops working altogether because of the DRM part, as it basically refuses to start without the proper authorization from the now defunct server.
The petition do not ask them to keep running the server indefinitely, but rather to
In both case, the code already exist, and the changes required are minimal, so why not do it? It costs barely anything to the devs/publisher, and gives the game a second life, even without official support.
But they don’t. Mostly out of greed, to push people to buy the newest, micro-transaction infused game they wish to sell, sometimes even the same game with half the content replaced by micro-transaction (Overwatch 2 being the perfect example).
They don’t want an older, maybe better game to overshadow their new shiny cash grab.
LW is hosted in Germany, and as it proxies youtube thumbnails, youtube serve him the german version 😅. It is a known issue.