Cyberpunk 2077 associate game director Paweł Sasko has thanked the game's community for the thousands of positive Steam…

I actually liked the game more at launch. I had 4 noticeable bugs the entire run; 1 was merely graphical (Tom’s Diner t-posing background npc), 1 prevented a side quest from being completed (door that was supposed to open never opened), and 2 were kick ass exploits (the bullet time+slide+jump speed exploit and the infinite painting exploit).

It’s just… Not as fun without that slide speed glitch… :(

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You can still do some slide-dash shenanigans in the current version, but it requires a few skill upgrades to really take advantage of. It’s nowhere near as broken as it was originally, but it’s still quite useful for zipping around the map.

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