I doubt it, if you are concerned if I’m the person you’re thinking of you should tag me, or go through my post history.
That being said, Gabe owns 50.1% of the company. If he dies, and transfers that to one person, it doesn’t matter what his employees think, public or private, unless the bylaws for the corporation (yes, a private company like steam is still a corporation) state otherwise, the majority shareholder can vote on future direction and win.
Additionally, you underestimate tech employees and their willingness to exit on the right terms. If valve becomes valued at 100 billion dollars, and they can exit with their 1 percent stock at 45 years old, neither them or their family will ever need to work a day again and they can exit the global firestorm and live on an island somewhere.
You’re putting far too much altruism on everyone.
Makes sense, that’s probably why the highest quality cutscenes are the ones from the PS1 port (retaliation) of the counterstrike and aftermath expansions, since the roms are so well preserved. A good example of how game preservation can help both the gaming community and the companies that make said games
Totally makes sense, considering the remaster was perfect. It was just “multiplayer works, we redid the sprites and audio and tweaked the engine to get rid of some of the bugs. Also hit space for original graphics” or whatever the button was. It was everything an OG C&C remaster needed IMO. I would love to see the same with some of these titles, but now that they’re open source it gives the opportunity for better fan made forks, so I’m all for it.
Edit: and forgot to mention the best part, EA didn’t force their launcher with the remaster or steam editions. They are purely steam games, which is a huge win
This feels more like some o.g. Command and conquer devs who have worked at EA for a long time that are passionate about the franchise. There was no big PR release, no product tie in or announcement, no media campaign.
Recovering and restoring the source code for these titles was made possible through the combined efforts of EA technical director Brian Barnes, Respawn producer Jim Vessella, and Luke Feenan, a long-standing member of the C&C community who was involved in the development of the Command & Conquer Remastered Collection.
https://www.polygon.com/news/531365/command-and-conquer-open-source-code-ea
Make sure to link their actual site to since those all exist as redirect pages:
https://www.domainthenet.com/en/
This registrar is such hot garbage that it stinks of just one individual or group controlling the whole thing from the registrar level to the few domains they provide. Their contact form page won’t even load for me.
continues to poke around
Oh what do you know, the registrar and “BrandShield” are run by the same guy
https://www.crunchbase.com/person/david-fridman
Sounds like the reports should go directly to ICANN for ignoring reports about domains on their registration list
Edit:
I would be remiss if I didn’t include the other founders
https://www.crunchbase.com/person/yoav-keren
https://www.crunchbase.com/person/yuval-zantkeren
Who, again, all founded “Brandshield” at the same time they bought the rights from ICANN to make their own registrar, which appears to purely operate as a byproduct of “Brandshield”
Agreed, I’m always saddened by quotes like “well the devs should have” when it’s almost certainly “the execs should have.” Unless a studio is owned by its devs, or they make up some of its leadership, which are few and far between, the devs don’t have the say on the shitty things that happen to the product they’re working on, and often when the devs have more say you end up with like Kingdom Come Deliverance from https://en.wikipedia.org/wiki/Warhorse_Studios. One of my favorite games, was supported by the studio for long after it came out, and now they’re working on a promising sequel
Agreed, things like DLSS are the right kind of application of AI to games, same with frame generation. The wrong kind is trying to figure out how to replace developers, artists of every kind, actors, etc in the production process with AI. That being said though, companies like Nvidia absolutely can and will profit off making sure that a game cannot run well on anything but the latest hardware that they sell, so the whole “you need to buy our stuff to play games because it has the good ai and now all games require the good ai” is capitalist bullshit
Somebody posted that community, maybe invites there
Yeah, just integrate with their own apps better honestly. I’m on PC now but when I had a PS4 pro the only easy way to get 4k screenshots so I could share them was with the Twitter integration, so back then I had a completely private Twitter account that was purely for uploading screenshots. MS has OneDrive, and Sony could absolutely have a screenshot/recording system that allows you to grab them from a pc or mobile app to share them from there
Yeah like I said in my other comment, I’m having fun playing through a male v playthrough with the thinking that male v just doesn’t open up often, and is trying his best to keep his cards close. It’s a fun experiment, and plays homage to how male v’s voice actor plays the character, and how a hardened veteran nomad v or abused street kid v might interact with folks, but Cherami’s amazing work is canonical V to me.
I’m on a male playthrough a just recently started, and I think the trick is to realize that he’s playing the lines as a more aloof v, which is fine, and actually interesting psychologically as a v that “keeps his cards close to his chest and is cautious about who he opens up to” but you have to accept that version of v in your playthrough, whereas I got used to the “always emotionally invested v” of the female playthrough. Like I said, I still think he did a great job, but that mindset helps me to align the character with the experience. Either way, nice convo, choom
It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.
Admittedly I haven’t played the new expansion as male v yet, and that may change my opinion. Especially considering I think Keanu gave 110% percent on phantom liberty where I feel like there are certain lines in the original game that were just read from a sheet without context and marked as done
True, though that shouldn’t give anyone dev or publisher the right to release a broken game on consoles because it works on PC. Either postpone the PC release date until the console issues are fixed, or release as a PC exclusive until the same. Part of the reason the game was so successful with phantom liberty is that they stopped previous gen console work so they could only focus on hardware that could actually support the game. As with many devs, their partnerships fucked them, getting pressure from Sony, MS, and Nvidia to release the game before it was a polished product
Did you buy it on PC? I know at the time, sony was offering refunds on the ps4, which is uncommon. I don’t know about steam’s policies at the time though. Probably similar to helldivers now, where if you’ve passed the play time limit you are automatically denied but can re-request a review for manual approval
They are pulling the reverse Hello Games. Sony’s contract with Hello Games (No Man’s Sky) forced them to ship an unfinished game, met with hundreds of thousands of bad reviews, but they turned it around by not only delivering what was originally promised, but continuously adding huge DLC level free updates to the game, effectively nulling the effects of their contract with Sony. Arrowhead Studios shipped an incredible game, but ignored Sony’s contractual requirements to ride the wave of sales, and is now being hit with the effects after finally enforcing what they signed up for.
lol who the fuck downvoted this. This is objectively a good thing in pretty much any way you spin it