
In a considerably more ideal world than the one we live in, all games, not just mods, would be free and everyone could just donate to developers of games they found worth the money.
Great idea so now corporations are going to think they can get away with not paying me as well because I should just donate my labour. It’s a nice idea but it doesn’t work unless we have robots to do all the work, and then of course I still wouldn’t have any money in that scenario so the government would have to give me some. And I just know people would start complaining about freeloaders.

Obviously I can’t really answer that question. It’s nuanced I can’t give a black and white answer.
Notice I said chords, music isn’t just chords though. I mentioned it because they have been copyright cases where people have tried to claim that they can own certain chords or certain chord progression, the courts have decided that isn’t the case. You can own the composition but not the progression.
AI music is an entire piece, theoretically an original piece, you could of course make the arguement that it’s just cutting it up bits of pre-existing work and sticking them back together but you could also make that arguement of a human as well. Copyright law isn’t really fit for the 21st century and it certainly isn’t fit to deal with the existence of AI, but that’s nothing new. I can go online right now and find music that sounds like the Imperial March, is that copyright violation? The courts don’t think so.

I found the concept of stolen code to be a bit weird. Code isn’t poetry, there is a correct way of doing things and then there is incorrect ways of doing things.
If everybody does things the correct way then the code will be the same for any given problem. So is it stolen?
It’s rather like how it’s almost impossible to play any set of chords and them not be from some prior work. It doesn’t mean that the music was stolen it just means that there is a limited number of ways you can combine notes and if you further limit it to combinations that sound good the set is even smaller.

ChatVR, RecRoom, Roblox, BattleBit, Project Loom (Which Google killed for no reason, but it wasn’t because of lack of success), and of course the OG, Second Life.
Hell you could even make the arguement for Elite Dangerous and Star Citizen if they ever finish it.
Some of those projects haven’t just been successful they’re so successful that they are starting to affect government policy.

That’s a lot of interaction for a boycott, and I’m sure they would just ban your IP at some point. Of course there’s always ways around that, but how much effort do you want to put into this boycott?
The biggest impact you could have on them would be for everyone to go over to Steam OS which I don’t believe they support. It would be hilarious if they were forced to add support in order to stay relevant.
I don’t think anything else would have much of an affect, because like I said their target demographic are kids, who don’t really pay attention to this stuff.

The difference here is that the content is explicitly illegal in almost every jurisdiction in the world. And it’s not as if Twitter (I’m not calling it x) is a niche platform that regulators may not have yet noticed.
It’s a huge company that’s doing very illegal things very much out in the open. That might fly in fascist land USA but I don’t see why the rest of the world should put up with it.

Inflation is the measure of how much buying power your money is worth. Wage stagnation is wages not keeping up with inflation. They are not the same thing.
Wage stagnation isn’t a result of inflation because inflation happens first. So yeah when working out the equivalent price of a product inflation needs to be taken into account but so does how much money everybody has.
If $1 in 2005 is worth $15 today, but I still only get $6 an hour then it isn’t correct to say that a product that cost $15 today is effectively the same as a product costing $1 in 2005 because it’s not taken into the fact that I don’t get more money.

Yeah that’s the problem there’s nothing really compelling for it. Plus they’ve done their classic Nintendo thing of take a great product and then just add a bunch of gimmicks and claim innovation e.g the mouse mode thing nobody cares about. Also them being tight about the controllers and not putting decent hall effect even though they know they have a problem. It just proves that they don’t actually care about their customer base.

Gee could it possibly be because there’s absolutely nothing compelling about the product? Everything about it is just crap.
It’s overpriced for what it is, pretty much all of its features are gimmicks and do not demonstrably improve on the original, everyone knows their games are overpriced and never reduce in price, and if you breathe on it in the wrong way Nintendo will sue you for 1100 quadrillion dollars. What’s not to love?

Yeah my company is going through this at the moment. I’m super duper hoping I get fired because I’ve worked for the company long enough that I’ll get an a bit over a year worth of severance. That’s just about long enough for them to realise that they actually need us and then they can rehire us back at a higher rate. As per established process.
It’s going to be excellent.

The problem with using AI textures is that at a glance they look like the real thing. So it’s not always easy for QA to spot that a texture hasn’t been swapped out. The thing is it’s also super easy to deal with that, you just put all the AI textures in a temporary folder and then when you think you already to ship the game, delete that folder and see if you get any bright purple broken textures showing up.
Most game engines will let you set the missing texture to be something truly awful and very obvious.

The problem with that is what do you do if a game doesn’t match all of the tags, do you hide it or do you show it. How many of the tags does it have to match in order to be shown?
For example Teardown is a story rich, FPS with destruction mechanics. But it don’t have much in the way of weapons customisation, so do you want it, or not?
PlayStation is not a platform that you build on top of it’s the operating system runs the game it’s a totally different concept.
You don’t modify the operating system to make the game you make the game in such a way that the operating system can understand but you create your own code. Modine is literally modifying somebody else’s code.