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Cake day: Jul 26, 2023

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I thought it was a command that you could launch steam with that would give you access to older versions. I’m sure I have done that when trying to mod GTA and it needed a particular version.


Wait so currently you can’t install previous versions of games you only get the most up-to-date version. That’s daft to expect people to pay for, that’s a free feature on Steam.




I just want trains to work in this new game. They never make trains work properly they’re always just indestructible juggernauts and are therefore boring. GTA V had submarines but not drivable trains.


Even if I was a millionaire I wouldn’t want my games to have micro transactions in them. It’s not about the cost, it’s about the fact that as soon as micro transactions are included in the game, the game instantly becomes all about pushing those microtransactions, to the detriment of the gameplay.

Also you are mad if you prepare to pay $100 for GTA VI especially because we all know that it’ll be discounted at some point.


If PEGI tried this kind of thing I’m pretty sure the general public would linch them. Fortunately with Steam there can be completely ignored these days anyway.


There’s absolutely zero reason to pre-order the bonuses you get are never worth it and it’s not like they’re going to run out. Hell I didn’t pre-order GTA V and I got it day one on both PS3 and Xbox 360 but just walking into a store on lunch time. And that was a physical media now everything’s gone digital is even less reason to pre-order.

So I’ll not be pre-ordering regardless, but I wouldn’t be pre-ordering anyway because I don’t trust Rockstar anymore. I’m not saying that the game will be bad I’m just saying I don’t trust Rockstar fully anymore. I also don’t trust CDPR anymore because of cyberpunk. Yeah they fixed it but so what, I don’t want to be encouraging that kind of release strategy. Same thing with hello games, If they want people to go back to buying their games by default, these companies have to release some whoppers with zero issues day one to get back their reputation.


You hope you’ll get those things. It’s Rockstar though so who really knows. I mean we do know we’re going to get a single player that’s been confirmed by Rockstar but everything else is just a guess. The map leak people seem to suggest that the map will include NASA and Disneyland which will be cool I guess, but we don’t know that that’s just a prediction and I don’t quite understand how they can predict that.

I just don’t trust Rockstar not to screw it up with GTA online 2, now with more irritating flying bikes


I’m not quite sure why they’re so concerned. I suspect they’re actually not and this is just things “analysts” say.

I suspect that the release of GTA VI is going to be lukewarm compared to the release of GTA V, because everyone remembered what Rockstar did to GTA V. People are going to wait around and see how they handle GTA online because they need to do better than last time because last time was ridiculous.

I’m certainly not all that interested in getting it day one and I know a lot of other people aren’t either.


A little shuttlecraft wouldn’t be big. I’m just saying that they should give themselves the options to expand.


I don’t mind them having themed sets based on popular IP it’s just I wish they would do some larger sets.

Personally I dropped some serious cash on the Lego USS Enterprise, hell they could even do Lego Expense, why are they doing boring small scale stuff?


the games and cards are fuelled by nostalgia and gambling addictions.

MTG IS THE GOAT.

You flip-flopped real fast on your principles there I see.



I will never understand Nintendo.

They make a console that is underpowered but is still marketable because of its uniqueness, then they make first party games that require better performance than the console can deliver.


According to the dwarf fortress developer the hard part isn’t the code exactly it’s the graphics which is why he doesn’t bother with them.


I’ve read from a few people who’ve done similar sorts of things that the solution to this problem is to just have everything track everything to begin with. Hunger level, heart rate, mood, everything you can possibly think of to track, and then just have everything else inherit from that global class. A lot of the values will be zero for some objects, but that’s okay, after all a storage crate doesn’t need a mood, both at some point in the future maybe you want to add an emotional box, and your code will definitely handle it now. Otherwise you have to go back in and alter everything every time you make a slight change.


Yes that was the bug. After all it makes sense that cats would clean their paws and get a bit of alcohol in their bodies. Kind of bizarre to think though that the system was sophisticated enough to track grooming behavior but not quantity.

It really goes to show how stupid computers actually are. They just follow your instructions regardless of how insane they may be


I don’t mind EA as a publisher. They can even make decent games, See Star Wars Squadrons, but when the executives get involved in development it all goes to hell.


Oh goody they’ve added mods. Global productivity is going to take a hit.


your method of expressing your opinion and the content of your argument are entirely unconstructive, utterly pointless, and, above all, disrespectful

That could be applied to so many random Twitter complaints. Just generally whiny, and completely lacking in any kind of understanding of how the process, in this case game development, works. Nevertheless they are confident in announcing their opinion to the universe. As if anyone cared




The guy is clearly an idiot. He made this stupid comment and he can’t justify it but rather than admit that it’s a stupid comment and he doesn’t know what he’s talking about, he’s trying to back it up in some bizarre way with this mumbo jumbo non-logic.


So you’re referring to things like “number go up” and Juice, because literally every game does that.


Oh he invented agile did he. I already hate him.

Agile just means that you don’t have a project plan, but you see that’s okay because you planned not to have a project plan, and therefore it’s totally fine.

I’m happy to say I’ve never heard of the others.


If other games can have poker or other cards games where the characters are gambling and not have that influence their shit

I doubt it though because the game doesn’t have any gambling in it at all. It just uses the imagery of poker, that’s it. I have no more of an idea how to play poker now than they did before spending 900 Brazilian hours on the game.


They tried to claim it taught you how to gamble. Seriously that was their argument.

So clearly they didn’t play the game because if you actually turned up to a casino and tried to play like that they kick you out.


No HR don’t allow enjoyment of corporate boobs. They kick you out at the office for that kind of thing.

Unless you are the manager your obviously, oh ironically you work in the games industry.


It’s that idiotic classification system that’s the problem. A game is considered to be gambling game if it involves cards.


Possibly, although I seen no evidence that that is an inevitability. But even if it becomes reality we can change our association with AI then I don’t see any reason to do anything right now.

I have yet to see any evidence that we are in any way progressing towards that world.


No amount of passage of time is going to make AI human. You all suggesting that in the future AI will have feelings and emotions and will care that people are prejudiced against it. You are arguing against a hypothetical that you have created in your head and isn’t necessarily going to be a reality.


Yeah I don’t want to find out about games in this game community.


Also I need to use Windows anyway for work so it’s going to be dual booted anyway and if it’s going to be dual booted anyway then the entire “supporting them” argument is irrelevant.

Also right-wing fascists developed Lemmy, so a little bit of worldview consistency would be nice


Yeah I mean it’s why I’m here. I’m much more interested in finding out about indie games then AAA games, if only because I probably already know about the AAA games. Especially because they’re apparently AAAA these days, and presumably some of that budget includes advertising.


But trading cards are real physical things that you can sell loot boxes and virtual goods that will disappear if the game developers ever decide that they’ll go and you also can’t sell them.

The problem with the CS go gambling site was that that was an extra thing on top of the skins. The gambling was added by a third party.

No one’s gambling with Pokémon cards. Any attempt to do so and the Pokémon company would come down on you like a ton of bricks they’re about as ligacious as Nintendo.


Well apart from anything else rare cards actually are worth real money. But there’s no legitimate way to sell loop boxes if you decide you want to get out of it.


If you see Google launch a “free game only” store for PC, get worried.

I would be astonished if there was anything good on it though. If you are going to make a microtransaction game you probably don’t want to put a lot of effort into it because people won’t play it for more than about a week. This stuff’s only profitable if you can shovel new games out of the door on a regular basis.


You can always tell when a game has been ported over from PC due to the fact the game takes up the whole screen.


I don’t know though you’ve got to consider your target audience and their income method. The income method for the target audience of pokemon games is asking their parents.