It’s a weird game design. All of the enemies are like little mini bosses and they all have their own weak points you have to target to do any real damage, and unless you know that it just sort of feels like a shooter where the enemies have too much health. Off the top of my head I can’t even remember how good they are and actually broadcasting that information, it might very well be only in the tutorial or when you encounter a new type of enemy.
Okay so I’ve skim read the article and two things, one they need to optimise their damn website for tablets, so I can actually read it since half the videos were covering the text, two they don’t actually have any revelations, shocking or otherwise, because they are essentially rehashing already available information with essentially no new details being gleaned from the trailer.
It’s a toss-up on whether AI wrote this.
Anyone who is even remotely involved in developing commercial software knows this.
Step 1 is growing a customer base,
Step 2 is making that customer base loyal,
Step 3 is and in ads, free tiers with more ads, bonus currency and other BS
Everyone knows that if you’re ever going to charge money for your product you charge money for your product day one. You don’t have a free alpha release or something and then expect everyone to pay later on, that sort of misdirect gets up people’s noses. Star citizen is an absolute master class in how to do this well, not morally of course, but definitely done well.
If a leak causes damage to Nintendo’s marketing plans, then Nintendo shouldn’t have let it leak in the first place. That’s negligence on their part.
That’s not how the law works.
But your honour, he wasn’t even wearing body armour, it was so easy to shoot him. His murder is entirely his fault it shouldn’t have been that easy for me to do it.
Technically it isn’t.
The company has a price for the product, importers import the product at that price (sometimes the importer will also be the manufacturer, but that doesn’t actually make a difference as far as the calculation is concerned), then some official shows up and demands an import tariff, the important pays the tariff.
The shelf price is calculated as the total cost to the importer + a profit margin + sales tax. The tariff just gets lumped into the cost for the importer. Sales tax doesn’t make a distinction about how the price is arrived at.
It would be worth it if it cost $50. Of course it never would cost $50.
It would be worth it if it cost the same as the first switch and if the games weren’t so expensive. There is a price point at which it is actually a good value product, but it’s so far beyond that price point now, even without tariffs.
Even if I was a millionaire I wouldn’t want my games to have micro transactions in them. It’s not about the cost, it’s about the fact that as soon as micro transactions are included in the game, the game instantly becomes all about pushing those microtransactions, to the detriment of the gameplay.
Also you are mad if you prepare to pay $100 for GTA VI especially because we all know that it’ll be discounted at some point.
I think I realised what my big problem with $90 games is for Nintendo and it’s this, when I was a kid I used to save up money and buy game boy games. It was an important thing my parents made me do because it meant that I learnt you don’t just get given things for free (gifts are of course fine but at some point you need to learn about working to get money for things you want).
There’s no way he’s going to be able to get $90 in a reasonable time frame. What’s he going to do, cut lawns for 2 years in a row?