Toxic spill
  • Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

kingthrillgore
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171Y

At this point, I’m mad they’re about to launch the DLC for every damn feature. Everyone should avoid being toxic, but Paradox/Colossal Order aren’t blameless here. They shipped the game half-finished, and are gonna screw you out of your money. Just go back to the first Skylines.

The Menemen!
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1Y

Don’t be mad, just wait to buy it till they offer a nice package deal (do we have a patient gamers community here?). If enough users do that, they hopefully change their business model.

Overall I also think that paid add-ons are quite okay, if they actually add new stuff and if the base game is a finished product in itself. Ensures that developers continue to take care of the game without subscriptions and leads to games that one can play for a decade (like CK2). But yeah, Paradox overdoes this.

JackbyDev
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11Y

My understanding is that there are performance problems too though. But I haven’t kept up with it too closely.

The Menemen!
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11Y

deleted by creator

@[email protected]
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171Y

This is happening everywhere in gaming, people could be critical without being complete assholes, it’s getting out of hand.

@[email protected]
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11
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On one hand people can be jerks, on the other hand there definetaly is a trend of releasing broken games with a ‘patch it later’ mentality.

Its kind of hard to take a side because people being assholes isn’t the solution but remaining civil is just going to encourage the behaviour and we’ll get even more broken releases.

@[email protected]
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41Y

That’s true but, at the end of the day, it’s developers who have no control over how a game is released getting shat on and harrassed instead of the publishers actually responsible for it.

@[email protected]
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21Y

Then don’t buy games on release. There’s no rush. I’ve been pretty satisfied just buying games I want on sale and have still built up quite the backlog mainly getting titles at 75%+ off. No Man’s sky and subnautica were both just awesome games for me because the period where they were unfinished and disappointing was long past by the time I tried them.

And in my experience, toxicity doesn’t really encourage improving something so much as it encourages stopping to care how the toxic person feels about anything at all. Sometimes that caring even goes negative and the target of the toxicity can take pleasure in how much grief they’ve caused the person spewing out the vitriol.

Toxicity is for burning bridges, not encouraging better behaviour.

@[email protected]
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4
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1Y

People who have studied game theory will know that a corporation’s bad behavior needs to be met with bad behavior, or they will simply keep taking advantage of consumers. Low level employees are innocent, but executives are willingly making bad decisions with the sole interest of lining their pockets.

Edit Lol I guess instead of learning basic game theory you can just downvote and continue your ignorance. Surely that won’t make the problem worse.

@[email protected]
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-51Y

No, most companies take positive action, not whine about toxic community

@[email protected]
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71Y

Public gaming is toxic by default. We’re not talking one person playing with their friend group, we’re talking gaming in the wild. Yeah, there’s gonna be exceptions, but the vast majority is mockery, lashing out, trolling, superiority and the like. I’ve disabled in game chats and voice for more than a decade because I’m sick of the BS.

So it’s not “happening” as a change, this is its normal state.

@[email protected]
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41Y

It does keep getting worse though, Starfield’s started a fire that keeps raging on 4 months later.

@[email protected]
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21Y

A game being called “literally unplayable” has been around since devs allowed early/beta access. Starfield is just the latest victim. No Man’s Sky is easily one of the worst, but they over-promised and far, far under-delivered.

Maybe if devs stopped talking their games up, making promises they don’t keep, showing gameplay that never makes it into the release version and then releasing buggy, broken junk they might stop receiving so much justifiable backlash.

I don’t assume making games is easy. However, devs constantly bowing to financial pressures in order to build hype, release unfinished games, and cut features is the real problem.

@[email protected]
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11Y

Developers don’t choose how their games are marketed, that’s also the publishers.

@[email protected]
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01Y

I use devs to generically describe the company that produces the game, markets it, and sells it. You are correct.

@[email protected]
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11Y

Ah, that’s fine then, I misunderstood.

@[email protected]
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41Y

Video game studios are not respecting players. It fuels hate speech. Most social media are also optimized for hateful speech because it increases engagement.

What I don’t understand is the trolls who hate on stuff forever. Like cyberpunk 2077 for example still has haters who miss absolutely no occasion to shit on the game.

Carighan Maconar
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-11Y

What you say actually mixes two quite distinct things, I feel:

Video game studios are not respecting players. It fuels hate speech.

I disagree with this, and quite harshly so. Independent of what companies do, and some of the releases very much fit the “not respecting” part, that’s not in any way, shape or form an excuse to be abuse to some poor support or outreach rep who has to read your shit. They’re just doing their job, they haven’t even gotten to the playing-a-video-game-in-my-leisure-time part of the day yet.

Most social media are also optimized for hateful speech because it increases engagement.

That is however quite true, and leads to an extreme echo chamber enforcing and reinforcing negative and abuse comments. It gets clicks, which is ad impressions, so it gets lifted to the top.

@[email protected]
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11Y

I’m not saying the behaviour of the game studios justify people hate. I’m saying it fuels it.

The relationship between a game company and a player base is not a equal one. And I’m not saying all game studios are responsible, but you only need enough of them to behave poorly for people to grow defiance for all of them.

And in this, it’s up to the developers to win back players trust, not to players to forgive game dev blindly.

@[email protected]
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41Y

Upper management is always full of the slimiest people out there, I just don’t think that justifies the hate towards devs who just want to make a game and already have to put up with said upper management.

@[email protected]
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01Y

That’s basic relationship stuff : game studios broke player trust. It’s up to them to win it back.

Now different people react differently to the break of trust. Some do react poorly to it. But I won’t blame people, and I won’t sympathise with studios I don’t already trust.

@[email protected]
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11Y

Again, studios are just a bunch of people passionate to make cool games except for cases like The Day Before.

@[email protected]
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11Y

And sometimes they’re also assholes that disrespect players. Sometimes they’re too leniant and think a buggy mess is a game worth releasing. That’s disrespect. Being small is not an excuse to release an alpha version.

Corroded
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601Y

I’m surprised they didn’t see this coming. A lot of people had high expectations because of the impact the first game had and if it wasn’t better in every way there was bound to be some negative feedback.

@[email protected]
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-31Y

They may have expected typical gamers to be more respectful than they are.

Huge mistake.

@[email protected]
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11Y

When they released CS1 it was in a similar state.

The difference is that nobody was paying attention to CS1 until after a couple patches were released and the game picked up momentum as it was improved and more fleshed out.

@[email protected]
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221Y

There was no way the game was going to be better in every way, the previous game was being worked on for the better part of a decade.

Scrubbles
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151Y

Yeah I think expectations are too high, where people expected a perfect game like cities skylines forgetting that when it launched it was also a very rocky start.

Gamers in general are just very entitled, and very unforgiving

Corroded
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121Y

Gamers in general are just very entitled, and very unforgiving

Didn’t the sequel have some pretty large problems on launch?

CALIGVLA
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11Y

Nah man, that’s just entitlement. Wanting your $50 game to work well when you buy it is peak entitlement, you should be happy your game is running at 10fps with your 4080 RTX.

Scrubbles
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1Y

It wasn’t polished yes, graphics were not great and people were justified being disappointed and returning it if they felt like it was game breaking

But the vitriol is what I mean, the pure hate, the threats to developers, the anger thrown at them. That is what I’m referring to. If some graphical issues make you so mad that you need to literally threaten people then I think you shouldn’t game anymore. That’s where I say entitled and anger issues.

Corroded
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01Y

There’s always going to be a small group of people who take things too far once a game gets popular enough. I don’t think it’s right but I’d say it’s to be expected

@[email protected]
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201Y

I think people expected a CS2 with at least some of the cS1 dlc as standard (at least parks) instead we got a base game and then told there wouldn’t be a mod loader and we couldn’t use the steam library. That’s effectively nuked the ability for the community to “fix” the game.

@[email protected]
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611Y

They’re not complaining about negative feedback, are they? They’re complaining about the internet hate machine, which we should be mature enough here to admit is a bunch of juvenile, masturbatory bullshit from people that want to feel good about themselves without doing anything to actually earn that, and so just shit mercilessly in every way on anything they don’t like, because bullying others is a quick and easy way to feel strong for a brief time.

That’s more than mere negative criticism.

Corroded
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Isn’t that just a more extreme version of negative feedback?

The post the article is talking about does mention toxicity in the community and hints at it being directed at the devs but how much of that is people debating and talking about gripes they have with the game versus crude personal attacks?

All I was saying is this game received a lot of attention and hype so I felt like this was kind of an inevitably. They were never going to please everyone.

@[email protected]
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51Y

No, things becoming more extreme versions of themselves frequently alters their overall effects. To exaggerate to make my point clear, isn’t mass murder just an extreme form of target shooting?

Trying to identify something without taking its real effects into account is rather silly.

Corroded
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I get it but I feel like a vast majority of the criticism they are getting doesn’t fall under the extreme category or into bullying.

Some people might be making Gmanlives-style quips in the Steam reviews that might make themselves feel good but I think a majority of it’s just general disappointment and people expressing it.

@[email protected]
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11Y

“[It’s] not only directed towards our devs but also our fellow community members - resulting in people hesitating to engage with the community,” Hallikainen explained.

Corroded
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1Y

Yeah I think that goes with people voicing their disappointment. It’s like with Fallout 76 a lot of the community was split on it. Even now defending it can lead to dog piling.

People are debating in the community. It might not make for a super fun place to be that’s kind of just the reality of it for now.

@[email protected]
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11Y

Fallout 76 was also an unbelievable shitshow, and had very, very few honest defenders. Does it have to go full gamergate for you think its a problematic situation or something? Try to remember there’s a distinction between reasoned debate, like what you and I are doing right now, and trolling. Which I’m sure we could both switch to if we felt like it.

Criticism, for it to be useful, does have certain delivery requirements. The critic, in order to not be shit, has a certain responsibility to their criticism.

Now, gamers are a tough bunch. If a community is losing community, I think we can make some inferences about whats going on, and it’s probably not a bunch of well-reasoned and nuanced debate.

@[email protected]
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-1
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1Y

Very well said. It’s for this reason that I never admit openly that I am a gamer. It’s an embarrassing term.

@[email protected]
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-21Y

I mean, if you’re a teen it’s probably fine.

@[email protected]
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81Y

I mean yeah, they haven’t released it on Mac yet. Boo!

@[email protected]
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51Y

At the very least, they could’ve made it available on the Xbox. It yes, very disappointing.

@[email protected]
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171Y

Listen the game isn’t perfect and did have a rough launch, but they’re actively working on fixing and improving it. I’ve had 8+ hour straight binges of gameplay on it and enjoy it plenty. Is it completely what I hoped for? Not exactly, and the game could use more optimization but I still very much enjoy it, personally. It’s more enjoyable to me so far than the first game, especially with the new tools and features they’ve added.

Toxicity is so dumb with g*mers, just refund and leave an honest review then move on with your lives people, geez.

@[email protected]
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81Y

I simply can’t believe that they released the game in this unfinished state. Early access or a public beta would be understandable, but you just don’t release a half-finished product promising to deliver the remaining stuff later.

The Minecraft way where you continually provide upgrades for your game can obviously work, but in that case, the game is cheaper and the upgrades are free. If they were going that route, CS2 should have been a free upgrade of CS1 with all the features of the previous product and nobody would’ve complained.

If you buy another full product, you expect another full product.

Montagge
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-81Y

I didn’t even think it was all that rough of a launch

@[email protected]
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51Y

No console launch, no mod management, and optimization issues.

Two out of three weren’t expected. Maybe all three.

That said, I like CS2 more than the original. I miss the added functions I got from some of the DLC (industries, airports), but I’m sure they won’t pass up the opportunity to do it all over again and make money doing so. That is, provided there is a large enough community to buy DLCs.

People love/loved CS. Whole TY channels grew up for just that one game. Those channels are branching out more now and that causes me concern.

I don’t blame the devs. I wish they’d waited to launch, but I can also understand the companies need money to function.

We’re in a critical time and I know the devs put a lot of heart into the game. If I was their leader, I’d be sympathetic too. Doesn’t mean I’m seeing toxicity - just not the reception the devs may have expected after all that hype.

@[email protected]
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111Y

That’s what they are doing… The marketing team cannot handle their game being returned so they call the community toxic. Career suicide imo

@[email protected]
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Have they considered the likelihood of the increased toxicity being due to their business model and product performance?

No?

I didn’t think so.

Carighan Maconar
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451Y

That is entirely not an excuse to be an arsehole to someone you don’t even know and for all you do could be your own sibling. The point exactly, btw.

It’s how toxic people “justify” their own toxicity so they don’t have to realize they’re the asshole.

@[email protected]
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01Y

One could argue that they were the ass hole first by releasing an unfinished game. Just playing devils advocate here though.

Carighan Maconar
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51Y

Of course, but that’s not on a personal insults level, after all. It’s on a professional, “product unfit for purpose”, level. As part of a commercial transaction, a goods purchase.

Hence your course of action would be:

  1. Refund the product.
  2. As deemed necessary, avoid that brand in the future.

But just like when your power drill doesn’t work, calling the helpline then verbally abusing the call center person gets you nowhere, and just ruins someone else’s day who had no say in the product disappointing you. And you didn’t really improve your own situation either, you feel briefly improved by being able to vent but you are still sitting on having spent X money for an unfit product. At least get that money back, that’s some genuinely action being taken.

@[email protected]
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-141Y

Pretending like there’s not a causal relationship just because people are inherently assholes is dishonest.

Every community has assholes and the amount of negative behaviour can be directly correlated to a products issues.

@[email protected]
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171Y

Yes, assholes are even bigger assholes when they’re angry about something. I think we all agree on that.

@[email protected]
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21Y

Never your fault. Is it?

@[email protected]
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51Y

Toxicity is inexcusable.

@[email protected]
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51Y

Greed is inexcusable.

Toxicity is a consequence.

@[email protected]
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31Y

It’s a video game, you really don’t have to play it. Just don’t buy it if you don’t like the devs so much.

@[email protected]
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01Y

I didn’t. I never played the game. I wanted to play the first one but then saw how many DLCs it has. I don’t like this way of developing software, in bits and pieces, so I didn’t want to support it. This changes nothing about the rest of the discussion though.

@[email protected]
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21Y

Are we defending/justifying toxicity now?

@[email protected]
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31Y

Two wrongs don’t make a right. Just because someone chooses to be greedy doesn’t make it right for someone else to be toxic.

@[email protected]
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7
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1Y

Honestly, if one person or entity chooses to act shifty, then it should be okay to be shitty back. Please, let’s have consequences. Let’s not “let it slide” in the name of decorum or politeness. What motivation would people have to act less shitty in the future if everyone just turns the cheek and deals with it? Lol

@[email protected]
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21Y

I don’t agree. Being better rather than the same is what makes the difference.

@[email protected]
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31Y

Depends on what the greed is applied to. For a video game it’s whatever but for medicine I completely disagree.

@[email protected]
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-81Y

Nope. Try again.

@[email protected]
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10
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1Y

I’m with you, that studio brought the Sims sales model into the new era. The only people who actually play all their content are either wealthy losers or pirates. Nothing is more unwelcoming than a small closed off community.

@[email protected]
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61Y

The only people who actually play all their content are either wealthy losers

Don’t dox me, you have no right!

???
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121Y

I’m proud to say the whole family were big on Sims 2-4 and we pirated every single version and all expansion packs as children. It was a gateway drug to more pirating in the future. Those are the real, open, and welcoming community.

Flying Squid
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31Y

Haha. I gave up on the first Sims because no one was putting up expansion packs to pirate and I sure as fuck wasn’t going to pay for them, so I got bored and quit and never came back to that game series.

@[email protected]
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21Y

Also I think there are a couple of copies of the first 2 sims floating around where you get robbed daily and the mailman hates you as an antipiracy measure.

Xanthrax
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31Y

“Wealthy, losers, or pirates”… so everyone?

cheee
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41Y

No im not wealthy or a pirate…

Wait a sec

@[email protected]
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11Y

Even if you assume I implied a comma there, it would still be incorrect given the “Either … Or …” format.

@[email protected]
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41Y

Must get rid of toxic in community

@[email protected]
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581Y

Toxicity in our cities, in our Cities (Skylines 2 community)

@[email protected]
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191Y

You, what do you own the world? How do you own disorder, disorder?

@[email protected]
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111Y

*how do you own colossal order, colossal order

Rentlar
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401Y

“In the long run, this will really hurt not only the mood and the happiness of community members but also discourage creativity and modding, something we would be very sad to see.”

jkjk I know it’s coming and I love Cities Skylines 2 even in the state it’s in, but people are understandably impatient and upset at waiting for promised features to arrive.

@[email protected]
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81Y

Have they even given a timeframe for when mods will release because I haven’t seen them say anything about it since launch, I’m assuming because another team is developing it.

Rentlar
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21Y

Per CO’s January 15th word of the week:

As we have stated earlier, there is no higher priority than releasing the modding support for the game. The Editor UI is expected to be ready enough for the closed beta in a few weeks. There is an issue with the asset import still that we are hard at work solving. If the issue is not resolved in a reasonable time we’ll consider releasing the editor without the ability to import custom assets and just have the maps and code modding present. Whichever the resolution for the modding support is, we can’t wait to see your creations!

closed beta in a few weeks, full release probably sometime thereafter.

@[email protected]
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431Y

well yeah, they are trying to sell a game that looks straight up unfinished, like it was a masterpiece.

entitled much? did they expect praise?

@[email protected]
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21Y

Shouldn’t expect toxicity.

@[email protected]
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-41Y

What? You’re not hurting only the devs here (though, it still wouldn’t be okay to hurt the devs in the first place).

Let’s be honest here. Cities Skylines 2 community is so toxic it’s actually a burden even for players. The Steam forums and most online places dedicated to the game are full of entitled people who, instead of going for another game, spend their days shitting on it. Even going as far as jumping over people actually enjoying the game. That’s what toxicity means. And you can find any excuse you want, it’s not a sane behaviour.

@[email protected]
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551Y

The statement still asks for criticism but asks for it to be polite.

You can say something is bad without sounding like an asshole.

@[email protected]
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-11Y

Exactly.

@[email protected]
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71
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1Y

This is the very definition of gas lighting.

Customers: “This is not what I paid for”

Colossal Order: “You’re so toxic”

@[email protected]
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111Y

If there’s one thing to take from this, it’s that the toxicity just needs to be directed at those actually responsible. Not the devs, but at corporate forcing the game to release early.

Carighan Maconar
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-111Y

This is the very definition of gas lighting.

Devs: “Geezus folks, stop it with the harassment.”

Lemmy: “This isn’t harassment, you’re just making it all up!”

@[email protected]
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21Y

You’re the one misrepresenting the comment you’re replying to in an effort to make it seem like they’re gaslighting.

It’s like gaslight inception going on here.

INB4 you claim I’m gaslighting you.

@[email protected]
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201Y

Players: “your game doesn’t work. It’s riddled with bugs. It has serious performance issues and doesn’t run on most hardware. It lacks modding support as well as basic features that were present in the previous game”

Devs:

@[email protected]
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181Y

Simulation speed grinds to a halt as soon as you slapdown a few high density buildings. You basically have to but endless low density sprawl or your city will grind to a halt. I think the Media team of colossal order deserve the toxicity they are receiving.

Rentlar
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21Y

Thanks for your honest thoughts on it and your experience. Even though CO media team doesn’t deserve toxicity imo, (I think Paradox management deserves it more), a lot is genuine feedback about people’s poor experiences with the game.

I pushed through a 100k pop play through at 10fps 720p by the end before I upgraded my PC. That would be unacceptable for most but I had fun.

@[email protected]
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21Y

I had fun as well and got to 160k. I tried to reduce population as much as I could but my city was way to developed.

For me there is no replay value until more is added. The cities are really plain and a lot of the default assets look like crap. I know it will be fixed in the future but CO has this attitude that we should be greatful for the shit that was released and are happy to keep us waiting months for basic fixes and features.

@[email protected]
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11Y

I have so many high density buildings in my city and no appreciable FPS or slowdown issues.

How does your computer compare to recommended specs?

@[email protected]
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11Y

I’ve got 160k people. Playing on 1080p with a 2070s and a ryzen 5600x

Simulation speed is prioritized and graphics is turned down to medium but the game runs at about 0.8 to 1x speed.

@[email protected]
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251Y

Whatever complaint you got about the game, saying that anyone « deserves toxicity » is not the clever take you think it is.

@[email protected]
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41Y

I scammed hundreds of thousands of people how dare they post mean comments on my works social media.

@[email protected]
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-41Y

If you were scammed, go to court. If you need to grasp on any excuse to leash out a shitty online behaviour, fix your life.

@[email protected]
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-31Y

If they are hurt by comments on the internet then they shouldn’t be a social media manager.

So because their job means interacting with the community that means they customers are allowed to go ham and be total assholes? That’s like saying that just because you work retail you shouldn’t be upset by customers being dicks.

It’ll absolutely happen anyway due to the nature of humans, and having a thick skin will help you cope with working a job like that, but that doesn’t mean the customers should be acting that way and that we should just normalize and enable that behavior just because that’s the way it is. It just perpetuates the problem.

@[email protected]
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-21Y

If you’re working retail and your job is to deal with customers I highly doubt your boss will let you withdraw communication with your customers because some of them were verbally mean.

@[email protected]
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51Y

Retail usually calls the cops and bans customers who threaten or scream at employees, which is the real world version of withdrawing communication.

I get your fee fees are hurt because a video game was not perfect, but people flinging shit like caged monkeys get shut down in most jobs. Its not excusable just because muh vidya gaem

I mean, you’re right, that’s just life™, but that’s still fundementally fucked up. For profit companies have to do that because they want everyone’s dollar, and if that means you’re a better fit for a job because you can deal with people being awful, then… It’s a shame we’ve ended up in that position, societally.

@[email protected]
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1Y

If you can’t behave in a respectful manner, you shouldn’t interact with someone else.

See? I can do this too.

@[email protected]
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01Y

I don’t agree with that at all. There’s plenty of people I don’t respect and I will not treat respectfully yet I shouldn’t be barred from interacting with these people. Especially if they are a public figure with the power to influence change.

The president of the United States repealed row v wade. Should everyone opposed to that refrain from toxicity. I think they are well within their right to kick up a stink, be angry and make their voices heard.

@[email protected]
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11Y

Oh, you don’t agree with me? Really? My heart is broken.

@[email protected]
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1Y

The comments in here are really disappointing and a reflection of where this community has gone in general.

Excusing toxic gamer communities, accusing the developer of things for pointing it out? All because the game not in a good state is toxic in itself and really not what this community should be.

This place gets worse every week.

Rentlar
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421Y

Sorry, I’m having trouble understanding what kind of commentary you were expecting.

Leading up to release as soon as the first reviews pointed out bad performance (see thread), many on Lemmy were bashing CO/Paradox for putting out a beta-stage product as if it was fully released, and Lemmings and people at large were never real fans of being unpaid QA testers for game companies.

Mind you, I love this game, and there’s a lot in there that I can tell CO devs put their heart and soul in. But I see a comment or a post every now and then saying “Lemmy is becoming so toxic, like Reddit” [1] [2] [3] [4] and I’m trying to figure out what exactly has changed, if you can help me out here.

@[email protected]
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21Y

I’m expecting this community not to say that a company deserves a toxic community and that being toxic is a totally normal and expected thing.

A few months ago, even , this was a place where people would talk about the game news and not revel in your average Gamer toxicity.

Now it’s just, I guess, reddit, but worse because the toxic voices are louder in a smaller echo chamber. The people who don’t ascribe to this kind of thing leave. The toxic people are all that is left.

Rentlar
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1Y

I understand your point, and agree that you have received negative replies that prove this community accepts a level of toxicity that may not have been there before. (To me it feels like the same level, but perhaps I’ve just ignored it or become numb to it)

I encourage people to engage in these topics with a level head but there will be exceptions at times.

https://eev.ee/blog/2016/07/22/on-a-technicality/

Reading the second half of this comments reminded me of this long read I was introduced to over in Beehaw.org (the evaporative cooling section). Left unchecked, only the jerks will be left and the nice people give up and leave. If a slower, nicer place for discussion is what you’re looking for, Beehaw was where I found that vibe the most.

Carighan Maconar
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21Y

Now it’s just, I guess, reddit, but worse because the toxic voices are louder in a smaller echo chamber.

Yeah I noticed that, too. All of Lemmy in fact. It feels like engagement is up, but only in select echo chambers of being angry about something.

Carighan Maconar
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131Y

None of that excuses being toxic around the game though.

At most, it excuses just refunding it. And then never interacting with it or the community around it ever again.

Rentlar
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1Y

I absolutely agree. There’s a line between constructive criticism/feedback and toxicity, some cases are obvious but others I don’t know where exactly to draw it. Those that aren’t interested in the game after being let down may be best advised to refund and move on with their life.

Unfortunately, I don’t know where to strike a good balance to avoid both an "echo chamber where any dissent is extinguished’, and a ‘cesspool of toxic jerks talking ironically’.

Cosmic Cleric
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21Y

Those that aren’t interested in the game after being let down may be best advised to refund and move on with their life.

It’s okay to hold a company responsible for the sale of a poor product. You don’t have to give them a free pass and just go away.

You can let them know what they did wrong, and if they’re smart, they won’t do the same wrong thing again, the next time they sell their next product.

And any human being on the planet, when they are not listened to, will become upset and rude. The point is for any company to strive for the win-win, and listen to their customers, and not just try to sell them the next bad product and repeat the same bad cycle.

Rentlar
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For sure. I might have weasel-worded my comment with “may be best advised” as it’s not all cases.

Toxicity is unhealthy, but I am optimistic it will become less so once CO and Paradox follow through on their promises. The two big ones being 1. actually being able to play the game on consoles and modest hardware and 2. mods

@[email protected]
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21Y

For some reason people seem to experience the most rage, vocalization frustration, etc. when it comes to having their entertainment fucked with (whether pricing, content itself, etc). Companies can cause global recession or market crashes, be responsible for child labor resulting in death and dismemberment, or engage in flat out fraud, but those companies will never bring out the toxicity, death threats, entitlement, and communal anger like a video game or film/tv company that impacts the entertainment of the masses. When people used to think of the most evil company in America back in the early 2010’s, EA was more hated than Bank of America, Wells Fargo, or AIG. That never made sense to me.

Cosmic Cleric
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For some reason people seem to experience the most rage, vocalization frustration, etc. when it comes to having their entertainment fucked with (whether pricing, content itself, etc).

You should never fuck around with the plebs and their ‘bread and circuses’, especially if your government is not doing well.

Companies can cause global recession or market crashes … or engage in flat out fraud, but those companies will never bring out the toxicity, death threats, entitlement, and communal anger

People are pissed off at inflation, the general cost of everything (including AAA games), laws and punishments not being applied evenly/fairly, etc., these days.

I think the latter part of your comment is a bit hyperbolic (especially part of your comment that I edited out when quoting it in my response).

@[email protected]
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1Y

The defunct Consumerist used to run a poll. https://www.forbes.com/sites/insertcoin/2013/04/09/ea-voted-worst-company-in-america-again/?sh=2dc357397aeb . It was always strange how EA beat out the companies that I think do more harm to society for several years. For some reason it’s entertainment companies that draw a lot of vocal ire from consumers, despite financial institutions, pharma, telecoms, oil, factory farms, etc. doing more explicit and literal harm.

Carighan Maconar
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41Y

Eh, for game-released-in-a-disappointing state there’s always two points for me:

  1. A personal thing, learn to not buy day 1 or even before. Let other people do that, then avoid ever putting yourself in a frustrated position by simply never buying the broken/unfinished game to begin with. Money - and time - better spent on other hobbies, or well, other games.
  2. On a specific level, I always feel that just saying “I’m sorry, but because of X, Y and Z I don’t feel like the game is in any shape to be worth the money asked” and then refunding it is the only real proper feedback to go about it. Voice your reasoning, then undo the purchase to withhold the money. That’s more than enough brain space wasted on an unfinished game you’re not enjoying, anyways.
@[email protected]
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1Y

Toxic” is different to everyone though. That’s why these comment sections always go in circles. To some people saying “paradox are crooks and they have no respect for us and they’re ripping us off by using us as beta testers,” is toxic to some. And to others it is seen as constructive criticism. So when someone says “this community is toxic”. I don’t really know what they’re saying. “Toxic” has just become a lazy buzz word that makes discussing this kind of thing pointless.

@[email protected]
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61Y

For me it’s the over representation of self described communists that take over every thread to poetically or unpoetically just keep saying capitalism=bad and then do shit like justify bad behavior because capitalism=bad or pretend to care about making sure employees get paid while advocating for piracy of everything being justified.

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deleted by creator

@[email protected]
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21Y

I have no problem discussing political opinions. I hate how every thread gets co opted by un critical hot takes for the circle jerk of up votes. It’s frustrating that any post about digital media has the top comments all saying “Yarrrr, time to sail the high sees.” Or anytime there’s any news about a corporation, the top comment seems to be “fuck capitalism and those greedy greedy share holders.” Those kinds of comments aren’t critical, aren’t contributing to any meaningful conversation. On reddit I think it succeeded when you had communities of enthusiasts having conversations about the thing they are enthusiastic about. Lemmy seems to have a lot more people enthusiastic about a political position just try to spread that on any and all communities.

@[email protected]
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71Y

It’s becoming Reddit. Which is what we wanted last year? I know what you mean though. There is a difference between now and then with our community. Probably related to user count?

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1Y

I’ve played CS2 for weeks. Days of hours. Have completely enjoyed it.

It’s not finished and they’re honest about that. Also, comparisons to CS in it’s finished state (easy to do unconsciously) overlook just how many DLCs it took to get to full maturity.

I enjoy the game and have no regrets for buying. I don’t feel deceived since I could have asked for as refund.

I think some of this is a specific kind of FOMO. Fear of missing out (on what could have been). I’m hoping they do enough to fix the parenthetical.

Edit to add: my computer has great specs for late 2020. It’s not top of the line, but it has everything I thought it would need, CPU, RAM, GPU. That may impact my experience.

The game was unplayable on my 5 year old laptop. But it’s not really a gaming rig anyhow…

@[email protected]
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21Y

Regarding specs:
Even youtube creators supposedly had trouble (at times) running it at a consistent framerate.

Not that I had it when I bought it…It ran fine at 1440p ultra wide and (afaik) medium/high settings.

@[email protected]
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1Y

Agree.

One of the main videos I know.

Edit: fixed link.

@[email protected]
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11Y

Counter strike 2

@[email protected]
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11Y

Slowly becoming the reddit replacement we don’t deserve.

@[email protected]
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101Y

Its the internet though. I don’t know of a place on the internet where there’s no toxicity.

@[email protected]
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01Y

The comments in here are really disappointing and a reflection of what this community has become, corporate bootlickers.

Excusing companies scamming customers because gamers dared to point out the scam? All because the companies quarterly profits weren’t up enough, is a really toxic state and not what this community should be.

@[email protected]
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01Y

There was no scam. They were upfront about the issues before release.

Stating facts is not bootlicking. It’s just being a mature, fair adult about things.

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11Y

Can you link any prerelease announcements that include the bugs and performance issues?

ram
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-261Y

Toxic devs get a toxic community. Why should I express sympathy for them experiencing consequences?

Carighan Maconar
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111Y

How were the devs behaving toxic? I mean, should be easy enough to provide quotes, right?

ram
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-101Y

Remember when they launched the game in a shit state and charged full price for it, then failed to communicate? Actions speak louder than words, and those are some pretty toxic actions.

@[email protected]
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1Y

Failure to communicate.

They’ve had regular updates to their blog since before and well after the release. It’s a recent blog post that led to people hoping the toxicity could chill a little.

So far I’m seeing implications but haven’t been able to find facts to support. Where are you seeing dishonesty or shadiness?

Carighan Maconar
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61Y

That’s not toxic, though. I get that those actions are annoying and really poor, but they’re not… toxic. As in, they aren’t done with the intention of poisoning the relationship, in fact quite the opposite, they’re meant to exploit it to take money out of it. Hence “exploitative” might be a much better term to use.

But importantly, being exploited is no reason to be toxic to workers who don’t make the decisions in return. Especially not in a situation where there are ample ways to go about just undoing the damage done to you, namely refunding the game then putting the company on ignore on whatever stores you frequent.

ram
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1Y

I repeat, for the last time, I’ve never advocated for toxicity or harassment to workers. Only to the companies they represent. Please, if you’re going to argue with me, argue based on what I say, not what you decide I mean.

@[email protected]
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61Y

Toxic devs get a toxic community. Why should I express sympathy for them experiencing consequences?

Are these not your words? I get that you aren’t advocating toxicity to workers, but you are defending it.

ram
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1Y

Devs clearly refers to the company that develops the game. Try again.

The fact that you’re harping on this point is because you know I don’t agree with personal harassment. You are aware that I don’t agree with people being abusive about specific people who work for the company. You’re making bad faith arguments to try to prove “You were saying this”, which I was not, and if I was, is clearly not what I intended. Move on.

@[email protected]
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1Y

Argue based on what you said, and not some invented/imaginary version of what you said?

This is the internet, sir. Such factual discourse is greatly frowned upon! /s

@[email protected]
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191Y

Yes, this is the kind of comment I am talking about when I am talking about how this community had gone downhill massively. Thank you for the example.

It is not hard to say that the game isn’t in a good state, but that is no excuse for toxicity. Unless you yourself are a part of the problem.

ram
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-101Y

Is a publisher who’s failed to live up to the promise of a good game entitled to a good community? The fact they have any at all is a blessing.

@[email protected]
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1Y

This video was released 3 days before the game released. In response to Colossal Order (game creator) being transparent about issues they were seeing.

The video I linked is a known and well regarded YouTube contributor with a significant following. He, himself, was transparent in his testing and results also.

All of this was out there before the game was released and refunds were available.

haui
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121Y

Just to clarify: if you make a bad product, people are allowed to abuse you?

ram
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-61Y

Your company? 100%. Absolutely. I implore people to abuse all companies, even.

haui
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71Y

Thats not what I said. But I suppose you knew that.

ram
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-31Y

Sorry but I did specify publishers and companies multiple times. I’ve never once even alluded to personal harassment as I obviously don’t believe in that. I however do think that this game deserves the toxicity it sees and the company deserves to be harassed for not delivering on their promise of a worthwhile product for which many people paid nearly $70 (CAD).

@AnActOfCreation @games Gamers have always been toxic but I think it’s gotten worse since 2020

kingthrillgore
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11Y

deleted by creator

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