As much as I hate being a corporate shill: ask yourself this. Is the game worth the asking price with no DLC? You don’t have to buy every DLC, that’s just the cost of the additional game development time. And maybe the game isn’t worth the price now, but in two years you can probably pick it and a few of the best DLCs up for the same price as it is now and get your money’s worth.
Tedious: too long, slow, or dull; tiresome or monotonous
I think what you were going for was challenging and/or punishing. The first game explicitly has ends to each city type, and I certainly wouldn’t describe watching the city steam a man alive to get the people to tolerate you putting sawdust in their food “dull”
As someone who’s played their fair share of assorted DnD systems, 5E has a number of issues that really hold it back. For instance, you’re not really supposed to long rest between every fight, but how do you tell players that without a proper DM? It’s a very weak mechanic that’s apparently too iconic to have just axed.
Don’t get me wrong, 5E works better at what it’s supposed to - easily accessible and relatively low math tabletop roleplay. But a computer can do so much more.
A small but vocal subset of turbovirgins loudly denouncing it for plagiarizing pokemon, who even the pokemon company themselves is fed up with lmao. The pokemon company’s investigation of the game is basically them saying “we’ll do our due diligence but please shut up they don’t seem to have done anything wrong”
I mean this is pretty standard fare for any gamers, anywhere. But I’m sure this question is being asked in good faith :)