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Cake day: Aug 20, 2023

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It is a fighting game with stereotypical characters. Not historically accurate in any way. This is astroturfing by some org that wants racial in fighting


It means you are not allowed any more. We can use temp ban or timeout or mute etc. For the same. If we want to specify forever, we can say perma ban.


Eating is addictive man. Kids are addicted to fucking candy and breathing and shit. What kind of insane kids do you want to mold?



Nah you are right but they actually do, but valve has also always done that. Dunno why you are so hated but I think it has to do with epics exclusive deals


Only a corporate officer that is fully enslaved by the lawyers of that corpo will not see how it’s good business when humans engage with your product. When gamers play and interact with your code. It’s pure folly to cite some trade war or corporate war with another corpo. No dude. Share with also other devs. Be a fucking human. You are not a corpo slave droid. I am so glad that valve is not publicly traded. Holy shit it must take a lot to be the leading company in this market and not bend to capitalist pressures





Ah, so managerial problems again who would have thought but that’s OK we that make the things can suffer a little more






Anti cheat (it’s actually anti piracy which is not possible also they oops sell massive data dumps for cash oops)


Of course, no unfathomably demonic corporate entity would ever choose to track users and target them like that, to for instance sell products with zero repressions due to a lobbying hate group bribing lawyers to make it legal


Yeah why would any mega conglomerate corporate entity want the most valuable and easy to harvest resource on earth



Yes, I have always thought about what it would feel with actual immersion, the kind that can only come from infinite content areas. An mmo role-playing server or similar games that have generative content. Now I think it will feel like it does with other content areas, such as if you don’t complete all levels of a game like candy crush, that it has a different taste than something with “technically” infinite content. If the type of player whose enjoyment is immersion based it has major potential once context issues for local models can be improved.


Makes sense, that’s what I was referring to. What kind of interactions are you thinking that you would enjoy to have? As an example. (sorry if it seems strange to be asked, I’m a game designer and these things are very interesting to me :))



Idk why you are downvoted. It’s sad, tragic even, but your comment is interesting and I wanna know how you think about generated content. Do you want infinite immersion?


Who the actual fuck do you think wants to play cs on a motherfucking steam deck? And again, you of course target your own machine first for a pc game. It’s how 99% of all editors work. Why would you try to argue something that you don’t know how it works?


No. Development occurs on windows machines, so this is where they deploy. It’s essential for a studio to work on core mechanics, gameplay loop and feel. It’s obviously going to be steam deck day one.




No. I work as a game designer, and I can just straight up tell you that you are dead wrong. Ideas have both quality and value, and they interconnect to make the backbone of interactive experiences




Because he didn’t make the idea or hone it into a game. So much of a game design is just trial and error


Yeah because you are also a taker instead of a creator. If you knew how ideas are born you would also feel disgusted




It’s almost as if it’s not so simple to just make statements about how to make good games


The people that would implement dlss work on content for the game, as I said. Content needs programming. How are you months into not understanding this very simple fact


Relevant as you spent months asserting they don’t

At arrowhead the tech works content too.

They don’t make content.

Nobody has pretended that.

They work to make content

You program so many things that are content

Good luck with your head


It’s not that wierd or hard to get dude. For a teen maybe. Please get real. You talk about the indoctrination, that’s what explains some of the wierd reactions. That and teens. It’s a super clear tone you see immediately in the opening cinematic, and not hidden in text lore on the map. It’s humor, joking about very serious things as the backdrop to a coop shooter. Not a wierd place for a game to be in any way.


Dopamine levels can measure that effect, it is neither the cause or effect. It is like saying the salt in sea water is the active ingredient making fish live. Only certain fish, only one of the things required, and so on. “it” does not have influence on behaviour, “it” is a chemical used in many different parts of our brain, for instance used to keep us breathing among many other things also in animals and even plants, not affecting their behavior in any way.


Dopamine is a signal substance that is present in several places in the brain, and animals, doing different things in different places. It is not as simple as an exploitable chemical that is enabling this or even involved in the behavioral studies targeted and implemented by gambling companies.

Many things in life is exploitative. The plastic in almost all your utility is designed to break so you have to buy new products. The insurers are purposefully hiding clauses to steal from actual people in distress, at the moment where they lost everything. Oil companies astroturf and lobby to keep the transportation and air quality at this unsustainable level just to make even more money when they already have most of the money in the world, enough to buy whole continents, just lying around in Panama.

Music, film, and other forms of art are the few places where the consumer is more actively engaged and sensitive to being exploited, yet it is also the space where that just doesn’t fly. The gambling area is the most interesting place to view these moral questions in. Why is it okay that their entire business model is to work around regulation as much as possible to reach those most vulnerable in society to take their money?

Games with exploitative practices are going hard out of fashion. The people that engage with those systems unhealthily is the same people that are gambling addicts.

To me it’s just very easy and obviously best to use policy involving support networks and social safety nets to protect people rather than using prohibitive regulation and hope that soulless corporations will ever grow artificial moral spines. These psychopathic global machines will never be human or act human ever


These are enormous classics, made by small studio is not the same as unknown game. Sold much more than many triple a games, this is a very dry weak take