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Cake day: Aug 17, 2023

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The reason they did this is probably because Microsoft needed a Bethesda game that isn’t starfield to sell gamepass and tes6 is so early on it doesn’t need many developers yet so they can afford developing this instead


It’s a shame larger families and kids can’t afford it


New engine as in an updated creation engine or new engine as in they finally gave up on creation engine


It has bad reviews for the same reasons most games got bad reviews: expectations. It looks beautiful and it seemed they put a lot of work into the mechanics (although the age system is controversial) and on release both these things were true but there were major problems they hid in the pre launch promotion, the biggest one is the UI. Everyone who got early access to review/be sponsored (some months in advanced) told them to fix the UI to make the game perfect. But they did not, and it is still very flawed. If it had maybe a few more months in development it would be a great game.

Oh also Denuvo, pushing DLC despite the work needed on the base game and the high prices probably aren’t helping reviews.

It’s worth mentioning I haven’t played it yet (waiting for a sale), I am just repeating what friends/content creators who weren’t bribed by T2 have told me.


They recently added a british civ and leader (Ada Lovelace) but you have to buy the DLC for it



ROCK AND STONE!! I signed up for the alpha as soon as the triple-i livestream showed it was open!


I think it’s less about porn and more about sexism and rape being encouraged by it


What’s annoying about this is that (at least for me) the switch 2’s price is not the problem (outside of the USA, good luck to American Nintendo fans, you’ll need it), I get that it is expensive for a Nintendo console (I probably couldn’t afford one) but it has hardware worth the price (from what I have seen, feel free to correct me). The problem are the overpriced games, £75 (physical)/£67 (digital) is too much even for a Nintendo game. Do Nintendo really think they can just get away with prices that inflated in a market where most families will go “but we already have Mario Kart! Why spend another £430!!”


TLDR: They’ve redesigned the sticks to drift less but they still don’t use hall effect sticks, which would completely fix the problem





It depends on how it works, 14 days and then the friend has to buy it or renewed every 14 days. If it is the latter and if it eventually goes online (which I think it will with the online subscription) it is a way, not the best way but a way, to stop scammers from building up massive stolen libraries because, unlike piracy, these games would actually be getting stolen from whoever lent it out since they can’t play them. If it is 14 days and then the friend has to buy the game, it’s a stupid limit.





I also reccomend deep rock galactic, the devs are very involved in the community. The community is (mostly) amazing. There isn’t much story and it is completely hidden in the in game encyclopedia and the wiki. No drm (apart from steam) and lots of content and depth that keeps you hooked once you make it to your first promotion.


If you already have pcvr, sony released an adaptor to make it work with steam, the drivers don’t have the best reviews though.


I don’t think the linux version has denuvo, if it does, it’s already been cracked so you can play that instead


Is this also on stuff made with the semiconductors? What’s stopping the companies from moving assembly out the US as well?




No, I was thinking about civ7 but was unsure because, while firaxis is very talented, I do not trust 2k, once they added denuvo I decided to not even buy it at launch even if the reviews are positive (and £120 for the founders edition is stupid, especially since, if the game is updated like all previous civs, it will be necessary).

I will be waiting for denuvo to be removed (because it always is) and for a sale.


I may be misremembering but don’t some steam games have no drm? KSP1 and Ultrakill come to mind, are they still on a licence like games with drm?



I think the desktop feature was added to the quest 3 so not much point for it now. Especially because they didn’t reach businesses like they hoped


Mainly Harmony, I like low pop MRP and the players+admins are nice


Space station 14 - 265 hours

Elite: Dangerous - 265 hours

Space station 14 doesn’t show up because it is a play test


I had the opposite problem building mine, if I tried to cable manage* I couldn’t close the case because there was too much slack

*hiding all the cables in the back panel


It’s because it happened when msfs released in 2020, and they have an easy solution… use steam/regular xbox download servers instead of the servers not designed for this kind of stress


There’s a reason it’s launching on the switch despite being a sony ip. It is a very different target market to the majority of steam players


What engine do you use? Some automatically convert kb+m to controllers so developers need to do a lot less


They renamed themselves to atari after buying atari


This is a large part of it. But there is also other people who have put the minimum amount or no money into it and just want a cool space game and also want the developers to not be pressured into rushing updates out (they were once and it was unplayable for a month). I am not defending the sketchy stuff cig have done, they really need to look at how they manage this game and their business, I would have gladly put more than the bare minimum into the game if they didn’t charge so much for everything beyond the first purchase (about £35) but they do too much wrong for me to support it any more than I have



Is the large systemic change starting the development of a sequel for a game that recently turned 8 years old?



This definitely, vr is a lot of fun, especially with friends (in the game or sharing a headset while we all sit in the same room). But it isn’t worth setting it all up (especially if it is pcvr) when I could just play one of the 100s of pancake games I have collected over the years.