NON·SERVIAM

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Joined 2Y ago
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Cake day: Jul 04, 2023

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And you’re not supporting a godawful abusive company such as Nintendo.


Honestly the Switch 2 is the only future console I have any excitement for.

Steam Deck or literally any other portable PC over whatever the hell Nintendo regurgitates next.



Better than the original Mechwarrior 5? I’ve heard some pretty bad things about that one that have kept me from getting it…


Literally who cares? Fuck e-celeb drama.




bethesda doesn’t seem to be able to improve the core gameplay because the engine can’t cope.

No, Bethesda can’t improve because they keep catering for the lowest common denominator, engine has never had anything to do with it, it never has. They don’t need a complex RPG system with a ton of flashy new things; New Vegas wasn’t complex, it was fairly streamlined as far as RPGs go, what they need is better writers and better game designers that know how make interesting worlds, quests, characters and gameplay mechanics.

even if you fixed the writing and tossed out the awful procedural generation in favor of hand-crafted environments, at it heart it’s still going to play like a stripped down borderlands 1

Because they’ve been dumbing down their games since forever, bring back more robust roleplay with more actions and consequences, fully fleshed out mechanics, get better writers. Just look at Fallout: London, despite the bugs everyone that has played it agrees it’s the best “Bethesda game” since New Vegas, another game that wasn’t actually made by Bethesda. I’ll repeat: the problem was never the engine.


then everyone left is just fundamentally bad at designing games

Obviously. The problem with Bethesda was never the damn engine, they’ve been consecutively dumbing down their games ever since Oblivion. The only anomaly was New Vegas made by Obsidian, which are actually competent at making RPGs and even with the dated FO3 engine at the time they managed to make one of the best games ever. The problem was never the engine, it’s their game design philosophy.


Sure, and if you don’t uninstall Galaxy, go through some hidden menus and download the installers then your GOG games will be gone regardless.


I don’t really mind early access, but it really depends on the game, stuff that is very pick-up and play like roguelikes and shooters is fine, but anything story based or long is a hard pass for me.


That’s like Rune Factory? I thought it was more like Minecraft/Terraria but top-down. It’s been living in my Steam wishlist for a while too now, waiting for a decent discount.


Never thought I’d say this, but I’d be down to vandalize this “museum”.


I probably would’ve already gotten it if wasn’t early access, the possibility of having to restart a game that requires a lot of time commitment is a deal breaker for me, so I’d rather wait until it’s finished. On another note, I’m kind of tired of so many Stardew Valley clones, I wish there were more games like Rune Factory instead with less farming and more RPG and dungeon crawling. I think the only one like that that comes to mind is Sun Haven(?) and that one has been in my backlog since forever now…



The Huns would like a word with you.



It was kind of a bad move to not release it day one on mobile. If anything this game was made for mobile, it’s the perfect 5 minute waster.


There’s this concept in game design called game flow, which in simple terms is essentially what happens when a game is both engaging and challenging at just the right amounts to the point where you get immersed in the experience. You can’t have good flow without both some challenge and reward.

That’s why games that are too simple and/or easy are boring. I feel like that’s a very fine line you have to walk if you want to make a “cozy” game. How relaxing is relaxing enough without being boring? You need a minimum of challenge and stakes, because that’s makes good games good.


This is less a sign of “the devs don’t trust the player” and more just plain out bad game design. Maybe the game itself is very obvious (I don’t know, i haven’t played nor do I intend to), but this kind of thing is usually done when the game is obtuse and the developer wants a quickfix instead of actually reworking the entire thing. Then again, if your game is for little children and they can’t figure out how to play it, then there’s something fundamentally wrong with it and maybe you should go back to the drawing board.


Patent the Japanese government and then proceed to overthrow it in a lawsuit.


Used to be that… Now it’s just whatever the fuck the head designer dreamed up while on mushrooms.


It wouldn’t be hard to meet my expectations, just don’t be worse than Skyrim. Skyrim already was a watered down mostly boring experience, surely you can match that or, god forbid, do better.


Took them a while. But like clockwork, Nintendo never misses a chance to be the villains.


They could literally sell a quadrillion copies of Final Fantasy 43 and it would still not meet their expectations.


Are you really surprised these gachas attract tons of horny teenage coomers with waifu baiting as a business model?


I miss the LG G6’s fingerprint reader, it was perfectly placed for me.


This is the one game I think might have a chance against The Sims if done right, here’s hoping (that it isn’t a cash grab).


You don’t even need to go that deep, just have a quick look at literally any Chinese game on Steam and you’ll notice the vast majority of players are also Chinese. Many times I was like “Oh, why does this game I’ve never heard about has over 10,000 positive reviews on Steam? Oh, game’s Chinese and so are basically all the reviews”, seems to be a trend with these games.


That’s fair, but what I really like about Dwarf Fortress is the complexity, especially the industry chains you can create, some forts can become almost factory like, not to mention the world simulation is unmatched.


I have many of these colony sims sitting on my Steam wishlist, some from many years ago, but ever since Dwarf Fortress got that graphical rework and launched on Steam they mostly lost their purpose for me. They always felt like “Dwarf Fortress at home” with the advantage being that they had better graphics and were easier to get into than DF, now that’s not case anymore, at least for me, and I really struggle with reasons to ever play some of these instead of DF.

Must suck being one of these devs that wanted to make their own more accessible version of Dwarf Fortress, then a few years later Tarn and Zach announce the update, and now you not only have to contend for attention with RimWorld but also Dwarf Fortress on Steam.


Holy shit, this looks really good. I never finished CrossCode, but from what I played it was also really good, and this looks even better!


Max Payne, first time playing since I bought the game nearly 15 years ago believe it or not. I plan on playing Max Payne 2 (which I’ve never completed) next.


I’ll be continuing my unarmed only New Vegas playthrough. One punch manning bastards into piles of goop is incredibly satisfying, no joke.



Oh man, I was just thinking about these little games the other day. I know what I’m doing this evening.


Honestly that’s for the best, the game looked awful all around.


I mean, this shouldn’t be a surprise to anyone considering they’ve been doing the whole paid mod thing for a good while now with Skyrim and FO4.


Yeah, I kind of agree. I wish they’d make a new Quake or something, Doom is cool and all but this barely resembles it. Eternal was fun, but too goofy and campy, Doom 2016 did it perfectly.


I’ve only ever seen or heard of this game from that SGDQ video, you know the one. Every time I see this game now I associate it with cringe.