Little bit of everything!
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Gaming (Mass Effect, Witcher, and too much Satisfactory)
Sci-fi
I live for 90s TV sitcoms
No, I disagree with that. It’s always been perfectly normal to have ultra graphics a bit out of reach so that the game will look great on future graphics cards, and 120fps is a ridiculously high number that should never be expected even with top of the line graphics cards for a brand new release. (Assuming 2 or 4k)
However, a 1 generation out of date graphics card should be able to easily play most things on High settings at a decent framerate (aiming for 60) on 4k settings, which Borderlands failed at horribly. Medium to low settings on a 4000 series card sounds like a gutpunch to me.
All these companies saw steamdeck and just said “I know how to make that but shittier!”.
Seriously people don’t let friends do this. A few months of the data and subscription and you could have just gotten a steam deck. And a steam deck can go other places a car can’t. Many other places in fact.
Seriously how many people are going to be sitting in a parking lot playing this? Or if you have kids or if you are in a car a lot and aren’t the driver… Why not just get a steam deck. It’s a dumb idea.
I’m aware, we aren’t going to make a massive dent. However, for this 2 million dollar settlement, how many people would need to be swayed to not buy a switch 2 to make the settlement more expensive? In other words, how many sales would need to be lost because of us not buying the console to make the settlement moot?
In the case of 2 million, that’s about 4,500 switch 2s, not counting the loss in games bought or accessories.
If just 4500 people were convinced not to buy one because of this settlement, then the cost to their brand being tarnished is worse than the loss of potential sales due to the chip.
There’s a dozen other factors too, legal costs, what drives these potential sales, etc. what I’m trying to say is that if they’re willing to be this litigious over a few thousand console sales, then that means that even small groups like us not buying consoles can actually be noticed. It may be a simple dip in sales on a chart, but they’ll notice. To a greedy corporation willing to go after a single guy in a garage, they’ll notice a couple thousand people not buying consoles.
I continue to not buy Nintendo devices or software because of their continuing nonsensical litigation like this. Whatever value they think they lost because of these chips I say compare that to their continued tarnishing of their name.
If your drm can be altered with a chip some guy made in his garage then it’s your drm that’s at fault. Financially ruining the guy only hurts the Nintendo brand.
I didn’t make it to pax this year (usually go every 2 years), but looking at the schedule the only thing I saw that was AAA was Borderlands 4 and… yeah meh. As with all AAA games, it’s in the “Created by corporate committee” phase, which the original definitely didn’t feel like. They were edgy and risky with the first one - something that now no committee would ever let pass.
Proves over and over society was not ready for AI chatbots like this. I use it daily, but as someone who fully knows the limitations of what it is and what it can do. I’m mentally sound and can handle whatever garbage it can vomit up, but it helps with my coding. The fact that it was unleashed to everyone going full pandora’s box was an insane pure profit driven motive.
Those of us who understand it can completely see it going off the rails. It’s just a prediction machine. If you give it horrible stuff like that it’s going to predict that it should come up with horrible stuff in response. It’s almost impossible to stop it from doing that because the only real way to prevent it is to not train on that stuff before, but when you’re dealing with the entire fucking internet that’s pretty hard too. (Seriously people, Reddit and 4chan were included in training. How stupid were they with this?)
This was inevitable. Of course people are too trusting in AI and those mentally unwell will not be able to distinguish it. It was designed to be like that. They were wrong to release it openly to society.
A perfect example I get shot down on here a lot is to make browser-level protections. It seems so obvious to me that the browser, an app that is local to the PC, could verify your age (via ID, credit card, something) for no one specific website. That then would authorize you to access mature areas of the internet, and there could be a checkable library within the browser that websites could use to validate this.
Us being linux nerds here know that there would be ways to circumvent this, but it would be a hell of a great jumping off point vs the current which is “give your ID to each website they totally won’t hand it over to the gov”. The fact that none of those options were seriously considered and they went right for censorship shows exactly what their true motivations are.
Watched a recent video on magic and writing and it applies for scifi too. Every time you add to the lore you now have to remember and support it forever. 4 just added so much that they clearly didn’t think through like that. Bungie dishes out lore in small bits from 1-3, and it was so exciting when you got just the small tiny bit of backstory. 4 and 5 then just dumped in on your plate in healing portions.
4 felt like such a cash grab to me. No deep lore or story telling like with 1 through reach. Exposition was just spoon fed to us rather than a great mystery. Still, I plugged through, hoping maybe it’d turn around.
Then 5 came out and I gave up all hope on the franchise. Spent more time playing as Locke than we did Chief, story was more compelling than 4 but the storytelling and pacing were clunky, and it was completely disconnected from 4.
Infinite just got worse. “We lost, chief” (but we have no frame of reference, we have no idea what that means , we don’t know how the rest of the world has been affected, and then we’re put against some no name character when we really just want to know what the hell is happening off world)
In fact, Ubisoft recently blamed Star Wars’ flagging brand reputation as one reason for the game’s financial failure.
God be less self-aware Ubisoft. You built a boring game with the same mechanics as all of your other AC games, and you gave it the emotional maturity of a child’s blanket. You aren’t going to be raking in money if you’re too afraid to have a story that has any emotional depth.
Here’s a comparison between Outlaws (2024) and RDR 1 (2010) https://www.youtube.com/watch?v=Xg6mvYHjFvE&t=324s
Even if it was good, the formula you mentioned has been done to death. Every game they make is that. Then they say how can we possibly make an RDR2 level game, and I think to that and there was a game where honestly the gameplay was pretty repetitive - but you don’t notice because the story is so good that of course you want to keep going.
But they make these bland corporate characters with boring stories and take absolutely zero risks because what if we offend one person in Ohio - and then it sells like crap. You try to make it for everyone, you made it for no one
Okay but if there isn’t a guy living out of a car with three doors, one hauling shopping carts, and an assistant trailer park supervisor/cheeseburger prostitute then I don’t even care.