Big fan of SBC gaming, open source engine recreations/source ports, gaming in general, alternative operating systems, and all things modding.

Trying to post and comment often in an effort to add to Lemmy’s growth.

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Joined 2Y ago
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Cake day: Aug 13, 2023

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Isn’t GTA IV a bit difficult to mod? I feel like I recall using OpenIV and having to track down the correct directories to install each part of a mod the right way


Even then it can be difficult. A lot of mods have other dependencies that need to be installed and those dependencies and can have dependencies.


Mod Organizer 2 is typically recommended over Vortex but it depends on the game. I think Vortex has wider support.


I’ve done zero research into the new release. Does it add much in the way of major game changing alterations? I’m thinking along the lines of how the district systems dramatically the feel of the game


I wonder if the Clean UI mod would help with your issue. Have you tried just adjusting your resolution though? I’ve heard 720p is the optimal resolution to avoid various bugs


I feel like I recall a lot of people saying it was kind of forgettable though I might be thinking about Far Cry 6.

What did you think of it?



I would be curious to see which games would have you going back the furthest to fully get the story.

Maybe something starting off on something like the MSX or Intellivision that was never remastered.


I started with number 2 and felt a bit lost. I wonder if it would have been easier to start with 3 in that case.




With Grand Theft Auto I would say you could start anywhere. Each game features a different protagonist and they play quite different to each other.

I would say playing 4 before 5 is probably a good idea because it doesn’t feel like as much of a tremendous leap compared to going from Vice City to San Andreas. Going from 5 back to 4 would probably make things like the car physics stand out even more.


What video game franchises do you not need to start from the very beginning to enjoy? What would you recommend as the entry point into your favorite series?
I'll start by saying I had a bit of trouble wording the title but I'll try to elaborate on it. I find it can be a bit daunting at times figuring out what a decent entry point is in a series of video games without searching online first. Sometimes there will be ten games released across three different generation of consoles with reboots, prequels, and remasters and you can feel a bit left out of the loop if you start with the most recent release. I'm wondering where people would recommend starting in other popular series like Nier, Final Fantasy, Armored Core, Ace Combat, Assassins Creed, Metal Gear, Metroid, Resident Evil, and so on. It might make for a fun bit of Friday discussion and encourage some people to try out some new games. --- Here's my example: With the Fallout series I'd say you could easily start with any game because you have a new protagonist each time and a lot of the lore is reintroduced. The exception being Fallout 2 because it feels a bit more like a direct sequel to the original. I would probably recommend Fallout New Vegas as a starting point because it's the fan favorite, has a few quality of life upgrades over Fallout 3, Fallout 4 adds a lot of extra mechanics to the game so going backwards in the series if you wanted more Fallout could feel a tad awkward and take some readjusting if you are accustomed to them, and the classic Fallout games can be a bit of a challenge if you aren't used to old school RPGs.
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Rereleases and remasters can be a hurdle. I was thinking about playing a Final Fantasy game about a year ago but got caught up in the pros and cons of each version and what games are connected.

From my understanding most don’t continue on the story but I believe one of the games has a character return, I think it’s Cloud, and I think seven was remastered and separated into two games.

Did you mean something else though? Like I said I haven’t played them


Call me lazy if you want but I don't think someone should need to look up a guide on how to buy a video game without feeling scammed. I feel like I've been seeing this more and more lately with abstractly named tiered bundles, complete editions that don't contain everything, and remasters of games that feel like they should have been updates. I've listed a few examples below but can you think of any others? **Examples**: --- The photo I attached is a buying guide for **Hitman** 3. A game that still confuses me. For those that don't know Hitman 1 and 2 can be played in Hitman 3 but the game is sold in bundles. I believe part one contains missions from the first game but the standard edition, the next level up, does not contain all the levels for Hitman 2 but does have all the levels for Hitman 3. The deluxe edition has all of Hitman 2 and a good chunk of the small DLC like cosmetics and challenge missions but not all of them. Before Hitman 3 was rebranded as World of Assassination I believe you could avoid repaying for the games you already own (at least on Steam) but I don't think that's the case any more. So as someone who owns the original Hitman I believe I essentially need to rebuy it as part of the deluxe edition if I want to play Hitman 1 and 2. --- **Intravenous** for example was released in July 2021 and from my understanding is being remastered with features from the sequel, Intravenous 2 (released August 2024), as a DLC for the sequel under the name Intravenous IV2.
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I get you. I’ve been going through a lot of “best of” lists for various consoles and it’s tough going back and playing them because they were obviously made for a younger audience and and having never played them as a kid I don’t really feel the same pull.

The Kirby games are a big one. I’ve seen a lot of recommendations but can’t really get into them.


Have you tried the mouse and keyboard mod for GoldenEye? I imagine it makes everything incredibly easy but it could be different enough to justify a playing one more time


Having to rely on reading and retaining information in manuals is a big thing that keeps me away from a lot of DOS games


I was considering playing Warframe a while back because I was a fan of Dark Sector but the reviews I saw online mentioned an incredible amount of grinding. Do you think it’s worth picking up for someone who isn’t into that kind of thing?


Do you know how much replacing the screen would cost? I feel like last time I needed to replace a phone I was using for a couple years it was unfortunately cheaper just to get a new one. Felt pretty wasteful



Stardew Valley. I was a big fan of Harvest Moon FOMT and kept hearing that I should play it and when I did was I blown away. It felt incredibly similar and 90% of the time I thought “It would be nice if this is a feature” it was


What games are you nostalgic towards but wouldn’t go back and play?
The first game that comes to mind for me is Civilizations 4. I've probably spent hundreds of hours playing but after getting used to 5 and 6 I have a really hard time going back. Going back and forth between 5 and 6 I need to rethink some strategies but with 4 I feel like I need to rethink everything. I don't know if it's because of the tech tree layout in combination with the civics system, things like unit stacking, or maybe just a bunch of little things but it takes me a while to readjust.
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What game do you wish you got into as a kid?
Mine are Half Life and Morrowind. I feel like back when I didn't have a massive game library I would have spent so much time replaying Half Life and exploring every inch of the maps and trying to find exploits to break the game. The massive modding community likely would have kept me playing for years. Morrowind probably would have gotten me a lot more into RPGs and fantasy games. I do love RPGs but still struggle to immerse myself in fantasy settings. I assume this is because I mostly played SciFi games growing up. What about you? Is there an MMO or something you maybe tried and gave up on to soon?
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I would say the answer to avoid any of this would be to use homebrew games but I don’t know if ones for harder systems to emulate (GameCube, PS2, etc) would be great for testing handheld emulators


Nice to see the article mention the source port



It probably doesn’t help that it’s abandonware and was limited largely to the PC and Xbox 360.

A lot of people only hear about it in “top abandonware games” lists that would mention it and games like Alpha Protocol which was recently relisted.


Do you have any other games where the first hour was extremely enjoyable?

I felt that way about Returnal


I feel like 2006 was a bit like a rollercoaster. You kind of just enjoy the ride and eagerly await what’s coming next. It helps it’s a relatively short game by today’s standards with HowLongToBeat saying it will take seven hours to complete.


If you’ve played prop hunt and like randomly beating objects to find out what’s people you’ll probably like 2017.

In all seriousness though it is a good game that has a decent amount of fun frantic chaotic combat. I feel like it’s a bit difficult to compare to other games but if I had to I’d say it reminds me a bit of BioShock and Control


Prey 2006 or Prey or Prey 2017; which do you prefer?
Wikipedia pages for each: https://en.m.wikipedia.org/wiki/Prey_(2017_video_game) https://en.m.wikipedia.org/wiki/Prey_(2006_video_game) --- It's a bit of an apples and oranges situation but considering the history I'm curious which one people prefer in a situation where you could only have one. I believe 2006 is still considered abandonware with it previously being listed on Steam but being removed when they ran out of keys. I liked 2017's gameplay but I felt like 2006 was more memorable and unique so I think I'd choose it.
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If anyone wants to give it a try there are several source ports of it so you can play it on an a lot of alternative systems like the PS Vita for example


Kind of reminds me of how I played The Long Dark. I turned all of hazards to minimal and treated it like a walking simulator/exploration game


I mean you aren’t too far off. Honestly I wouldn’t mind it. I would rather have a feature rich simpler looking game than something that’s fancy and shallow.

I’d be more than impressed by something just basically recreates the original Sims experience.


That’s kind of like Tiny Life. It is similar to the Sims but with retro graphics. Lots of people bought it as soon as it hit early access when a lot of core things were missing.


I wonder what games would take up that much space for save files. I mean if a game is autosaving frequently sure but I feel like you’d need a decent amount of them


That’s unfortunate. A nice gesture but it’s a bit late. Kind of like removing online DRM immediately before a game becomes abandonware.


I really hope Valve doesn’t start making small incremental changes to the Steam Deck like devices in the emulation handheld scene (Powkiddy, Anbernic, etc.) do.

I’d feel a lot less incentivised to buy one if I felt like my device was going to immediately age out. I imagine less developers would make system settings specifically for the Steam Deck like Cyberpunk 2077 did or design third party peripherals.


It’s like nostalgia blinders.

An example a lot of people here can relate to is thinking about game consoles and handhelds they played growing up like the GBA.

There were likely some great games produced for it but there was also a lot of shovelware movie tie-ins and horrendous ports that were misrepresented in advertisements.


Any reason they are releasing it now instead of when the game or the show released?


I get that. I’m saying showing less thigh doesn’t make the game run faster and developers might not view something like that as a waste.

… apparently boobs now.

I feel like jiggle physics has been around for just as long


I think it depends on the developer. They might lump it in with other realism things like hair physics.

I think what OP is talking about is things being removed. It doesn’t have much to do with optimising the game.


It seems silly to me.

It’s essentially rehashing the debate of people being more comfortable with violence than sexual content. A game can have someone getting vivisected with a shotgun and no one really cares but having full frontal nudity will end up with a game that has articles written about it.

From what I’ve heard Stellar Blade didn’t have full frontal nudity or anything remotely close to that level but the outfits were toned down. I don’t think it’s really necessary especially when you can choose which outfit the protagonists wears.

I feel like this has been the norm for a while though with games getting released here in the west with women being less sexualized. I’m kind out of the loop about Stellar Blade so I’m not sure if it was censored globally.


[Someone posted recently in this community about a The Days Before single player mod that may be developed](https://programming.dev/post/7791775) and it made me wonder. As servers for games are shutdown I occasionally see fan-run replacements but I'm curious about singleplayer and offline mods. It seems like more of a niche as not all multiplayer games would work as well without other players.
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What video games have high quality fan-made wiki pages?
I have been playing a lot of [Harvest Moon: Friends of Mineral](https://harvestmoon.fandom.com/wiki/Story_of_Seasons:_Friends_of_Mineral_Town) and memorizing what each character likes can be a bit daunting at times so I use it a lot. It also helps when you are trying to figure out certain character's schedule and where specific items are found. Lots of pages also go the extra mile and include a trivia section and a list of bugs. --- It makes me wonder which other fan-made wiki's are of impressive quality or even just which other wiki's people have used. I imagine Stardew Valley and Pokemon have some really good ones.
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What games had easy soft locks that prevented you from either progressing or getting a true ending?
The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don't perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress to a point it made me wonder none the less. I understand BG3 might be a hard lock because the game abruptly comes to a close I am not going to get into the semantics. The only other soft locks I can think of are with Pokemon. --- Shout out to the fan translation of Mizzurna Falls. An article on the ROMHacking.net website can be found [here](https://www.romhacking.net/?page=news&newssearch=1&project=/translations/6027/).
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I came across this news after watching a Virtual Insider video with the clickbait title [This VR Game No Longer Exists](https://www.youtube.com/watch?v=jF2E0RBLczE). The news did come out about a month ago though but I haven't seen it posted on Lemmy yet. A 47 second trailer for the game can be found [here](https://www.youtube.com/watch?v=7SCUrsLLgAE). In it you can see some elements that do exist in the Metro series such as a lighter being used for a light source, a watch timer, gas mask mechanics, lighting being a consideration for combat, and a scene where enemies chase you while you travel on a rail cart. I feel like the game looked great and had a lot of potential. Part of why I found this interesting is the writer of the three Metro novels, Dmitry Glukhovsky, has supported over 90 different novels taking place in the Metro universe from various authors. Even though the video game is likely a different situation compared to the novels this whole ordeal seemed out of place to me. --- The text in the Discord screenshot is as followed: > @everyone Very important bad news > What happened? > Unfortunately, today I have some bad news. Recently, "Paradox of Hope" has been accused of copyright infringement. In the game "Paradox of Hope," no names, characters, events, assets, or code from any other game are used, and its lore and story are original. The setting, idea, or gameplay mechanics cannot be protected by copyright. > Therefore, I sincerely believe that "Paradox of Hope" does not violate anyone's copyright and only uses similar imagery and analogous elements inherent to the genre of Soviet post-apocalyptic shooters. > However, unfortunately, the one with more money has the upper hand in legal matters. I simply cannot afford to take this into the realm of legal proceedings. Consequently, the further development of PoH is halted, and the game will no longer be available for purchase. > This is a very difficult day for me. They have taken away not only my sole source of income, but also my beloved creation into which I poured my soul and heart over the last four years. But most of all, I am sorry that I have let you down, all those who supported me in the early stages of development. Please forgive me, my friends. I have no words to express how sorry I What happens next? > As far as I know, those who already own the game will be able to continue playing it. It will remain in your Steam library. All the recent changes I made in the past few days in an attempt to save the game have been rolled back. > I intend to take all the accumulated experience from working on PoH and release a new game in the same genre, but without using the Moscow metro setting. I will also likely seek the support of a major publisher this time around to ensure avoiding copyright issues. > In this Discord, I will share the very first news about the new game and will conduct closed testing. I will try my best to ensure that everyone who purchased PoH will have access to testing and also receive the new game for free upon release. Once again, I offer my deepest apologies for this situation and hope that you will stay here and follow the updates.
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What are some good funny games/mods out there?
I was thinking about playing High on Life shortly after the release but I've seen a few reviews that depict the game ([or maybe just the jokes](https://piped.video/watch?v=loVT-qqOTZI)) as so-so. I think Portal 2 is probably one of my favorite games that has a lot of humor at it's core. But I can't say I've played a ton of games where that is a front-and-centre core element. I know there are some cult classics out there that I haven't gotten around to playing yet like Conker's Bad Fur Day and Psychonauts. It also doesn't need to be an entire game. The Hotline Miami 2 workshop content [GARFIELD CAMPAIGN](https://steamcommunity.com/sharedfiles/filedetails/?id=1195921106) made me laugh. --- Edit: Bonus points/extra challenge if it's not on PC. While I do game almost exclusively on PC I would be curious to hear what's out there for handhelds like GBC, PS Vita, 3DS, PS2, PSX, and so on.
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What do you think is a good required completion time for video games? What examples come to mind of games that felt just right?
I used to like open world games that would take 50+ hours to beat but I feel like as I get older these games can be intimidating to even start and I often get sidetracked with other games frequently only getting half to three quarters of the way through. Vanquish took me about six hours to beat and I think that's what I'm looking for these days. I like games that I can beat in one weekend. Eight hours I think is perfect for me. It's led me to playing some GB(C) and NES games because they often feel a bit more finite. I don't think I have a minimum. Little Misfortune and Bright Infinite Memory only took me about three hours to beat but I enjoyed the ride. If a game took under half an hour to beat, like some indie games, I might not be as invested or impacted enough to think about it much afterwards. Edit: I'm not looking for a definitive answer. Just a ballpark.
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