Video game news oriented community. No NanoUFO is not a bot :)
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I have no problem with competition, but don’t force me to use your inferior product. If any of the major companies developed an actual competitor with the Steam launcher (in terms of features, not just a lousy storefront), it would likely get some use. If they somehow made it better than Steam, plenty of people would likely jump ship.
Epic is just a failure of a launcher. Nobody uses it over Steam by choice, because it’s lacking in nearly every way. While I’m not big on exclusives, if the launcher was a reasonable Steam alternative, they wouldn’t bother me nearly as much. As things stand, I’m firmly in the “fuck Epic” camp.
It’s incredibly frustrating from an ideological perspective that the whole PC gaming industry runs on a benevolent dictatorship by Valve.
I mean they have near total control not just over sales, but over the gaming software installed on our PCs. They have the power to do whatever, whenever, to whoever.
But at the same time, they’re cool people with good products who have good stewardship of this role.
So we uncritically give them all the power.
…but… Literally, benevolent, sectionalized dictatorship is the only response to the Tragedy of the Commons.
…that is to say, individual responsibility and exercise of power. Work primarily on responsibility until you’ve got one area covered - then expand your power. Know your limits, and don’t try to expand your power beyond what you’re capable of handling responsibly. Encourage others to do likewise. Steam is good because they haven’t sold out, but are managed by people who have genuine interest in the industry, and who are willing to exercise power responsibly.
GabeN is getting pretty old, and he can’t keep doing this forever. It’ll be interesting to see where the company goes after that.
By “interesting” I mean “expecting it to be handed over to salivating, greedy idiots who don’t know what made it work before”.
The day Gabe dies and pathetic bastards with business degrees take over and ruin everything that’s made Steam great for all these years, is the day I begin pirating everything.
Good luck, piracy ain’t what it used to be. Denuvo is getting strong af
I don’t even play games that have Denuvo. But I’m happy to see many of them remove it after a few years because they can’t afford to keep paying for their game to literally be worse and several had been cracked (although it’s my understanding that only one person was cracking those games).
Exactly. Steam is a load-bearing member. After seeing what happened to Twitter, Reddit, Unity, Wikia, etc. it’s reasonable to think ahead. If Valve gets enshittified that’s basically the end of PC gaming.
It’s what happens when your competition is publicly traded cancer.
This is a great opportunity to mention 15th Anniversary of GOG.
If only they supported Linux better, or really like at all… I know you can grab the files and install without DRM. But, the whole lack of a client makes it a nuisance to use. I used to buy everything on GOG when possible. Since I got a Steam Deck that’s changed. I shouldn’t have to use Heroic Launcher IMO…
Why shouldn’t you have to use heroic launcher or lutris? The whole point of drm free is that you don’t need a specific launcher connected to Internet.
Yet, ease of access is what appeals to the average consumer which leads to preferring steam for Linux for the same reason people get hardware restricted consoles. If a company wants to appeal and expand their market making themselves more accessible is how they do it. Otherwise alternative is to be an overlooked option.
Not directly related but this Gabe quote still seems somewhat fitting: “Piracy is almost always a service problem and not a pricing problem”
Yeah, had Valve tried to push Linux again without trying to make it accessible for the average user it would have flopped like the Steam machine. Or at the very least users would have tossed Linux for Windows. Accessibility is very important, and technical users should not be looked to as guides on what is acceptable for the masses.
Because they should be able to make a launcher that works. The Windows GOG launcher (GOG Galaxy) is a joke. They want to make one launcher to rule them all but it struggles with almost every one. I have a Windows computer for games that require it (Valorant mostly for me) and even on PC I use Heroic. I don’t want crazy features. I just want an officially supported GOG client that works well on Linux and Windows.
Galaxy works fine on windows. It’s far more stable than steam btw.
In the meantime heroic or lutris work very well. So why is there even a need for something else? I’d argue it’s better if a company don’t hold your game hostage for you to play them.
I have the exact opposite experience as you. I have never once seen steam crash. My steam account is now 9 years old. I was absolutely stoked when I saw GOG Galaxy was trying to handle not only GOG games but games from other platforms as well. But my experience with that has been so bad. It’s fine for GOG games, but I’d much rather just add all my games into steam at this point. So as for stability, I don’t see any way that GOG Galaxy could ever beat Steam.
For Linux support, Steam is a DRM which is a detractor. But with all they’ve done with proton, steam input, steam deck OS… I’d say that Steam is definitely doing more for the Linux ecosystem than GOG.
Steam has been working on the steam deck for how long now? 5? 10 years? Gog has that much time to catch up.
And as I said, I don’t deny the role steam played and is still playing for Linux gaming. But it’s still a drm. And that’s something I simply cannot ignore.
I do use steam mind you. But I’ll use and support gog everytime I can. If steam did the most for Linux, gog did and still do the most for players.
“It’s far more stable than steam btw.”
I’ll admit I’ve only used Linux for the past 5-6 years, but I think the last time steam crashed for me was almost a decade ago or something? Is it not stable on windows anymore?
It is stable.
It does crash regularly, or it stops working and you need to restart it, and it always did this kind of thing. The obnoxious “I need to update before you’re allowed to play” is hardly a selling feature. The videos and the adds are both obnoxious and intensive on resources.
Galaxy has its ups and downs, but overall I feel its lighter and much more responsive. The interface is much less cluttered, much more logical and clear. And it’s not a fucking drm.
I thank vavle for what did for Linux gaming. Proton is brilliant and incredibly useful and valuable. But I also despise them for steam being litteraly a DRM. So I will forgive cdpr if they need time to develop galaxy on Linux and I’ll use lutris and heroic game launcher in the meantime.
Then you use it wrong. No idea how that’s possible but I run Steam on Windows, macOS, and Linux and except very early in the life cycle of the Steam Deck, I can’t remember Steam ever crashing on me in the last 10 or so years.
It is trivial to disable all the video content (and some more) on steam if you happen to be on low-end hardware that needs that (or just if you don’t like it, really)
Because consumers are lazy and don’t care about ownership.
that’s opposite of unpopular opinion lol
that being said, a healthy competition is still necessary as we don’t know what valve would become post gabe
Competition sounds great, so long as it has all of the following:
This is of course also ignoring just how efficient, clean, customisable and ergonomic the steam interface is compared to all competition
Oh wait! That doesn’t exist. All we need is some way to guarantee valve doesn’t become public.
Then they should be able to use the same tactics Valve used in the beginning.
But then you Valve fanboys start to cry when specific software requires you to install the Epic store? Which Valve did before.
It kind of doesn’t, though. Because you can still launch non-Steam games through Steam, and activate retail Steam keys without Valve taking a cut, there are plenty of ways for things to compete against the Steam Store without needing to also compete against the Steam launcher.
Not to mention family sharing. I’m not sure of another PC store front that does the same, but it’s been a bit help with my friends in being able to show games to each other and letting us try things before buying, similar to sharing discs back in the day.
Don’t forget that mods often don’t play nice with games off steam
… And Steam Remote Play.
You don’t even need all of that really. A lot of Steam functionality can be utilized just by adding it as a Non-Steam Game. Steam Workshop isn’t the necessary if you have a modding scene, you just need a good mod manager.
The key point on whether I’ll use your storefront or not is whether your plan for success is to buy out anti-Steam contracts (remember that it’s not exclusivity to EGS, its to not release on Steam) to get customers and low revenue cuts to get developers and most importantly, to run a loss leading business for a number of years until you are profitable. If EGS were to ever become profitable, how long until they switch to squeezing out as much as they can? They’ve already rescinded their “curated” catalog.
I am hoping for aperture science to find a immortality solution for Gabe.
I think we need some Australium instead. GabeOS will put neurotoxin in the next Steam Deck.
Oh I see I see… that’s why they made current air vent smell so enticing, so when they release it we all go to smell it.
So is it going to be GAbEOS or Gabe Johnson?
This is not a good way to look at it. Competition is good regardless. It doesn’t matter how good Valve is today, if a viable competitor comes out, Valve will be forced to get better in order to compete.
This is wrong. Valve can enshittify without going public. If you think that public corporations are the only ones that are greedy/evil/anti-consumer, then you’ve never heard of the “private equity” industry. Look up the recent fight between the FTC and U.S. Anesthesia Partners in Texas for a clear example.
In capitalism, free market forces are what keep tug of war between produces and consumers fair, and competition is the fuel that keeps those free market forces moving. The fact that the Valve of today is both good and a monopoly is just a temporary rounding error/outlier. Over time, Valve will go to shit and consumers will suffer simply because Valve has almost no competition. This isn’t a question, it’s a fact of the mechanism of the economic system they exist in. It’s like gravity; just because you haven’t hit the floor yet doesn’t mean jumping off that building was a good idea.
Epic games, whether you hate them or not, is fighting the good fight. They are doing shitty things (exclusivity, etc), so maybe they aren’t the chosen one who will take challenge Valve, but they are on the right side of that fight. Hoping that Valve will stay great forever is foolish.
…but I will add that I don’t think Epic alone should be trying to take down Valve. Valve is way too entrenched in this market to be taken down with any realistic competition (probably why Epic is resorting to exclusivity deals). The FTC needs to step in and regulate the market. Idk what that would look like, but it’s possible to do it in a way that makes everyone happy. For example (off the top of my head, so probably flawed but whatever) the FTC could enforce interoperability between digital marketplaces so that consumers don’t need to install 30 different launchers to access their purchased libraries. That relatively small change could lower the bar to entry for competitors by a lot, and not be a burden to consumers at the same time. EDIT: and it would not be anything drastic like forcing a break up of Valve.
My dude… If you’re doing shitty things, you are in fact not “fighting the good fight”. if anyone is doing that it’s someone like GOG.
I meant that they’re fighting Valve, which is “the good fight”. They’re not the only ones doing it, and they’re definitely not the best ones doing it, but they’re doing it. If they do manage to take a big chunk out of Valve’s marketshare somehow, that will be good for everyone, even people who decide to stay on Steam.
No they permanently lost claim to “fighting the good fight” when they literally bundled their software with malware.
Apologies for the confusion when I said to stop preventing steam becoming public. I was just too lazy to write something along the lines of defining some kind of perpetual way to prevent the downfall of steam. Ideally it becomes an open source utopia tomorrow… but that’s not exactly realistic for a game store or as a business decision by valve and without people beying able to fork it we are never safe.
What a shittake
“hmm… a well thought out, reasoned response. But I disagree! How should I express my opinion effectively, to both this person and others who wander by?”
“Ah, yes. My masterpiece. Everyone must see this.”
Its funny how you credit the invisible hand of free market forces to keep things fair but acknowledge everywhere else that the only thing that actually intervenes to promote fairness is the FTC as government regulatory body.
If we could drop the obvious bullshit romanticism of capitalism this would be a mostly accurate post.
Found the tankie lol
Unregulated capitalism doesn’t work. I don’t think anyone has ever seriously claimed that it does. The FTC isn’t the only thing keeping the market fair, the free market does that on its own. When a company does a shitty thing, they lose customers and die. That’s true in pretty much every market in the real world, except for a few problematic ones where there are bad actors trying to cheat the system.
Anti-capitalist ≠ tankie
In fact Communist ≠ tankie
Tankies are specifically defenders of Marxist-Leninist communism and their one party state rule (which is ironically not communism, it’s Stalinism which is a form of autocratic socialism)
Sure, but
So I operate on the assumption that anticapitalist people on Lemmy are tankies. It’s not true in all cases ofc, but without more info, I think that’s a safe default.
That dude calling my post “bullshit romanticism of capitalism” gives a bit more confidence that they’re a tankie with a strong case of grassphobia.
Lemmy is not full of tankies, yours truly a communist.
And your post was free market romanticism.
Great example of oversimplification and reaching for conclusions that reinforce your bias. An effective way to shield yourself from valid criticism or any self reflection is to automatically discredit the person who brings it to your attention, whether its true or not is of little importance right?
Sure, but
So I operate on the assumption that German people on Lemmy are Fascists. It’s not true in all cases ofc, but without more info, I think that’s a safe default.
And before you call my flawless reasoning stupid… I don’t really have anything to say.
Beer does not equate to Germans, rather Germans equate to Beer. If we fix that error, then it doesn’t fit the original pattern:
That would only work if
Beer == Fascists
, which of course is not true.Also, wrong does not equal stupid, rather stupid equals wrong. Which is to say, you comment is wrong, but not necessarily stupid.
Plenty of people claim that it does. That is the entire ideological premise you invoke with the free market fetishism (laissez faire, Chicagoan school, Austrian economics) the “free market” means free to exploit consumers, not free to choose. Consumers do not have enough capital to afford any meaningful check against corporate snake oil. This over simplistic narrative youre spinning doesn’t match up with the track record.
Also, you don’t have to be an authoritarian communist to know that the free market is a crock of shit. Anybody with the ability to look at the past few hundred years would know Friedman hayek rothbard and most all libertarians are absolutely full of shit or just plain misguided
It can’t exist. You can’t launch a new competitor to a mature and well-developed platform and hope to come anywhere near its feature set right off the bat. That’s never gonna happen, especially when a lot of the “requirements” you presented there are expensive shit that takes years of hard work to develop. You’re gonna have to give them time. And money, as it happens. They’re not gonna be able to develop that VR you present as a requirement if everybody refuses to use their platform because there is no VR. It’s a catch 22.
I’d be happy to support any kind of platform aiming to do these things even if it doesn’t have them yet, so long as it was open source or had some kind of structure that prevented enshitification. I’d contribute, probably force myself to use it where possible much like I do with other things. The issue is that the current competition trying to do what steam does (epic) is just trying to do it but worse.
All of the following? Why would you need to be better in every way? There’s a perfectly valid use case for trade offs. Eg, let’s say some competitor had exclusives, no VR, the store interface was a little worse, and it was only roughly comparable on many other points. If it’s simply faster and more lightweight, that’s its competitive advantage. Or if it focuses on being open source and DRM free like GoG, that’s a competitive advantage.
Expecting something to be better in every way (than something with a massive head start) or else it might as well not exist? That’s just unreasonable. I don’t require a clothing store to be better than Walmart to shop there. I mean, the clothing store doesn’t even sell fruit! Why would anyone shop there when you can go to the Walmart and buy some grapes with your jeans?
If It’s not better in every way why would I swap? I’ll just keep using steam. The only selling point you could use to get me to swap is the promise of feature parity with steam and open source. I would support that even if it hurt a lot along the way, but I doubt it will happen.
Don’t let perfection be the enemy of good
Except these aren’t two different kinds of stores, they’d both be gaming marketplaces and if one has better features in every regard… Why use the inferior one at all?
Maybe Nexus Mods’ third mod manager will be better than the first two? lol.
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As soon as it has linux support for more than wow… people praise valve for proton lots but workshop has also done so much for Linux nmodding which is otherwise a nightmare.
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Remember, Skyrim was released closer to the first year you listed than the second one and the sequel is still quite a ways out. There are entire release day players of Elder Scrolls 6 who were not yet born when 5 came out.
What’s your point? They released Fallout 4, Skyrim Special Edition, VR editions of both, Fallout 76 and Starfield since then
The worst out of the list being FO76
I hope ubisoft go bankrupt. Everything is pile of hot scamming garbage.
2023 is one of the best years in the history of gaming. So, so many many great titles, large and small, have been released this year.
I don’t keep up as much as I used to, what are great small games that have released this year?
So there’s this guy named notch who’s making a funky indie title in Java…
I kid but my wife and I have banked so many hours playing Minecraft together in the last 2 weeks
Halls of Torment is pretty good
BG3, Larian wasn’t exactly a powerhouse of gaming prior to it
Sea of Stars is spectacular so far.
Steam doesn’t have a monopoly, other platforms are just shit.
Missing features, badly made features, fucking spyware, some barely working at all (I am looking at you, ubisoft)
Perhaps if the other platforms tried a little bit, they would actually be a competition.
The position makes a monopoly, not the reason…
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Other games aren’t a competition for a platform like Steam, that’s a different market. Steam has a monopoly because they have a extremely dominant position without real competition in their sector, they don’t have to engage in anti-competitive practices against games outside of steam to have that…
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Fuck, this is so stupid it’s hard to even responde… Steam has a monopoly on game distribution but Minecraft isn’t a Steam competitor just like Fortnite isn’t a Play Store competitor! I am done with this thread, it’s frustrating to try and explain so many people such basic things if they don’t want to hear them!
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The barriers to entry make them Monopoly. Steam does not enforce exclusivity, people are free to list their game on steam and any other platform with no penalties.
Steam may act as the de facto option, but it is not a monopoly. It is not excluding anybody from participating in the market
No, the market position makes a monopoly! What you are talking about are anticompetitive practices, a monopoly enables you to leverage those in a damaging way but they aren’t part of a monopoly…
A monopoly refers to the market position, you don’t have to abuse your monopoly to have one…
Disagree. Monopoly, by the term mono, means only one. Exclusive.
Steam is large, steam is de facto, but steam is not exclusive. The fact that GOG, Ubisoft, epic game store, Xbox, all exist without penalties. Means it’s not an monopoly
https://en.m.wiktionary.org/wiki/monopoly
The historical term has nothing to do with todays use, that’s just the roots of the damn word. According to your logic monopolies can’t exist, Microsoft wouldn’t be one and Amazon and so on, that’s plain wrong…
I linked to the definition of the word, because we appear to have a disagreement on what the word means.
As long as the system is not exclusive, it’s not a monopoly. Steam is not excluding anybody.
But since we disagree on the definition, I don’t think there’s any point in talking anymore.
I don’t think there is much of a point in it judging from the rediculess replies I got from you and others but that’s just plain fucking wrong, a monopoly is a entity with abusable position and not a entity abusing it’s position! “In law, a monopoly is a business entity that has significant market power” https://en.m.wikipedia.org/wiki/Monopoly
A monopoly is defined as a single seller or producer that excludes competition from providing the same product
By this definition, Epic games would be a monopoly with its exclusives.
That’s not at all what a monopoly is, it’s simply the absence of competition aka the market position. You don’t have to engage in anti-competitive practices to havw a monopoly, I don’t get why that’s so hard to understand for many here…
But Steam doesn’t have a monopoly. There’s Epic and GOG and whatever Origin’s called now and probably others. They’re all free to exist, Valve doesn’t do anything to stifle competition, and even lets other companies sell games that start their launcher from Steam.
The only thing you have to lose by using a different system is that it’s probably not as good.
All they’ve done is produce a really fucking exemplary product and it’s become really popular because it’s honestly just good. The second it stops being good or Valve stop being awesome there’s plenty of alternative ways to buy games that I’m sure will be there to replace it.
But for now… it’s pretty good.
Steam is a boggy garbage client and the company was solely responsible for the 50 to 60 USD price hike on the PC market.
Valve can get fucked. Hopefully the class action makes them rethink their choices and they sell to Microsoft.
Yeah, no.
And Valve is perhaps the best PC store since they have continually pushed PC gaming forward, for example:
Not to mention their Linux support, awesome customer support, free dev keys, and Steam Link app. What did other stores do?
So no, I don’t think Valve is bad in any way. Quite the opposite, they’re the best behaved games store on PC.
The Valve Index is the least popular VR option and doesn’t rank near the top of VR headsets. Still being beat out by entry level Oculus.
The Steam controller was poorly made flop and has been discontinued. The vast majority of reviews put the controller well below the Xbox controller, which was already PC compatible.
Steam Deck is very expensive and has a very poor battery life. Making the handheld cable tethered. It also went against its open promise by including locked down proprietary software.
Steams customer support ranks the third worst of all top level game stores. Just above Ubisoft and Blizzard.
You mention their Linux support yet the majority of games are yet to be supported and plenty of game will never be supported due to their nature or inclusion of anti-cheat. The only thing Valve has done was release the Steam Client to Linux.
Steam popularized gambling for children and continue to be one of 2 PC companies that continue to do so.
Valve’s goal isn’t to sell a lot of headsets, but to show what’s possible with high quality VR and encourage more VR games and headsets. Valve’s ultimate goal here is to sell more VR games.
Oculus wants to sell a lot of headsets so they can push some kind of SM interaction and profit from having lots of ads. The priority there is adoption, not quality or compatibility.
No, it was well made, it just wasn’t popular. And again, it wasn’t their goal to sell a ton of them.
The goal was to design a flexible controller to build out their controller API and give an option for a decent desktop mouse replacement for a PC “console” format (i.e. Steam Machine). I think they succeeded at that, but the market wasn’t interested, probably because Steam Machines didn’t go anywhere. It was never intended to replace existing controllers, but to complement them.
It’s $400, which is really competitive. Direct competitors like the AYANEO cost ~$1k twice as much, or even more. The Switch cost $300 at launch (OLED is $350, even today) and wasn’t even competitive with current console hardware at launch, while the Steam Deck is competitive with both price and hardware.
And it’s not cable tethered. I get a few hours of battery life as long as I’m not playing the most heavy games. Most of what I play are older AAA games and newer indie titles, and I get 3-5 hours of battery life, which is longer than my play sessions anyway. If I switch to a modern AAA titles, it’s like 1-2 hours, which is still enough for most play sessions.
Their goal, again, isn’t to sell a ton and corner the PC handheld market, it’s to make PC handhelds popular so there’s more demand, thus more competition, and thus more game sales. They also want to show what’s possible with a Linux-based PC, so there’s a credible alternative to Microsoft (and most games seem to be playable, check out ProtonDB for a larger picture than just Steam’s official stamp; look at Proton DB medals, 77% are Gold or Platinum, which usually refers to “playable” and “verified” accordingly).
You claim it’s worse, but you don’t give examples of services that are better. Here are some examples of worse customer service:
And Steam’s policy is 14 days and <2 hours playtime (so the same or better than above), yet there are countless examples of refunds being issued being both the time and playtime limit, provided you don’t abuse it.
I’m not going to go through other examples because I believe I’ve proven my point, so now it’s your turn: give specific examples of other stores having better customer service than Steam.
Refunds are your only metric for customers service? Get fucked.
No, they’re just one example, and perhaps the most clearly documented one, and IMO the most important one (i.e. the one that most users will need to use).
If you want to discuss another metric, then please do so.
countless improvements Valve engineers have made to the the Mesa OpenGL and Vulkan drivers as well as to the kernel graphics driver components. Not just to the AMD graphics drivers for benefiting the Steam Deck’s hardware but also to Zink OpenGL-on-Vulkan and then other common infrastructure. But in this area of the Linux graphics driver support, Valve’s contributions and those of their partners have been incredibly beneficial to the Linux desktop ecosystem even outside gaming.
https://www.phoronix.com/news/Valve-Upstream-Everything-OSS
GOG Galaxy is actually amazing in what it accomplishes, GOG just don’t have the resources to make it frictionless.
Gamepass is probably the main competition for Steam at this point. Publishers have been busting to make games run on the cloud, it’s the ultimate DRM, the ultimate goal of the erosion of ownership.
There will be a time where there is a push towards partial-cloud gaming and then fully cloud gaming, and it will be hard for PC gaming to compete in the mainstream when you buy an Xbox dongle for $50 and game as soon as you plug it in. That’s the real threat to Valve.
They had enough budget to make Cyberpunk 2077 and The Witcher 3, I think they can handle making a decent desktop client. They just don’t prioritize it.
But yeah, subscription and cloud gaming is where the industry wants to go, and I sincerely hope they don’t succeed.
GOG loses money for CDPR
Then they’re either not meeting the needs of potential customers or not finding new customers.
For me personally, I would buy more from them if they supported Linux with GOG Galaxy. I would but a lot more from them if GOG Galaxy had a good experience on Steam Deck. I can’t speak for anyone else, but that’s my price, and apparently it’s the most upvoted feature request for GOG Galaxy.
I didn’t have a Steam account until they made a Linux client (they released in 2012, I made my Steam account in 2013). I bought a few Linux native games here and there, and when they launched Proton in 2018, I bought a lot more games. Before that, I mostly bought games directly from indie devs (Minecraft, Factorio, etc), or tried my luck buying Windows games and running them through WINE (e.g. Starcraft 2).
That’s my price. If they want me as a customer, they need first class Linux support. That’s why Steam gets my money, and GOG could win my business by offering DRM-free games on top. But to me, a Linux desktop client is more important than DRM-free, so that’s why Steam gets my money.
Just want to say that as a VR enthusiast, the Index is nowhere near the top of the list of VR headsets.
I guess that depends on your priorities. It has a competitive resolution and frame rate, is a bit heavy, has fantastic controllers, and has Linux compatibility. It’s also expensive and is best to pair with high end hardware.
So if you’re looking for Linux support (like me), it’s pretty much your only option, unless you’re willing to buy used or accept a lot of compromises. If you’re looking for cheap, lightweight, or compatible with lower end hardware, it’s not going to score well.
But on the whole, outside of pricing, it does a good job in almost every category. If money is no object, the Index is one of the best.
You forgot /s
Solely responsible? Lol
When did we start blaming one private company for inflation? Games should cost $100 or more right now if they were increasing linearly over time.
You want Microsoft to own everything? What?
Valve does not mandate any prices.
Valve does mandate the price cut they take
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“I have no argument, so I’ll just insult them instead. That’ll show them”
Monopolies aren’t based on the mere existence of competition. It’s based on power and market share. Eg, Chrome has a monopoly. Firefox, Safari, and a few niche browsers exist. But Chrome is the utter vast majority of the market and has pretty much all the power on dictating web standards as a result.
Microsoft had competitors when they got sued for their IE + Windows monopoly. But they had an utterly massive amount of the market share and used that to push their own browser.
The position makes a monopoly so I would say they are but they remain the good guys because they don’t engage in anti-competitive practices, you can have a monopoly wven if you don’t abuse it.
Valve may not be the cheapest by any means, but that’s because they’re offering a product 30x as valuable. The other launchers companies have are shit, across the board, nothing but shit. It’s not even in the same continent. If any one of these companies actually wants to ever see this change, they are going to have to set their greed aside. That’s impossible for CEOs in this day and age, so I don’t see Steam ever losing their stranglehold unless they do an about-face from everything they’ve done so far. In the grand scheme of things, Valve is one of the most customer friendly companies on the face of the Earth and they continue to be innovative and supportive to users. Epic on the other hand is everything wrong with capitalism, and much the same can be said for any of the other companies with competing launchers/game stores.
What’s so wrong with Epic? I prefer Steam but Epics client has a better UI, I haven’t found any problems, and deals seem better than Steam, especially with free games.
No communities, no guides, no VR , no game streaming, annoying download manager, annoying friends tab, no steam deck, no game collections AFAIK. When Fall Guys came out for free I gave the Epic launcher a real chance and it was incredibly limited in it functionality and frustrating to use compared to Steam.
Steam is shaping up to be your all in one library for anything games be it PC, VR or portable. The Switch, Quest, Playstation, Xbox and Epic launcher all offer a piece of that experience but having a unified platform that syncs your saves and doesn’t nickel and dime you for features and accessories is why Steam is more popular.
I haven’t been using Epic enough to really compare with Steam sales but stuff gets really cheap on steam really fast. I would also gladly buy my games for money on Steam just to be able to play them easily on my Steam Deck. Also Epic is only doing the free games because they have unreal and Fortnite money, there’s no telling when the free games will stop.
You’re right about most things, and Linux/VR support is often a deal breaker for me so I rarely use Epic. But you really think its that unusable? I’ve heard mostly positive things from my friends. I don’t care how or why they’re giving out free games but its a huge plus. I just really don’t understand all the hate.
I remembered some more stuff epic doesn’t have. Steam input and launch option customization. I can play Civ 6, a game meant for kbm, on my steam deck with the controller buttons. Epic obscures their exe files to make it hard to know which to add as a non steam game to steam.
It was annoying to go from steam with it’s deep and helpful functionality to epic with what essentially just feels like the iOS appstore. I especially hate being forced to use epic online services on a game I bought ON STEAM. I couldn’t play the sackboy game with a friend on steam deck because something along the way broke and epic services wouldn’t let me. This game is P2P there’s definitely no servers being involved so why the heck can’t they just use steamworks?
Epic being unusable is a bit of an exaggeration but in terms of the platform they offer it is inferior to steam in every single way and they have done almost zero to make up the gap. Instead they pay money to keep games away from steam and force you to use their launcher in the most annoying and inconvenient way. That’s why they get so much hate from people.
Adding to what Natryamar said, epic once bundled actual malware with their client and is partially owned by Tencent, the chinese company known for turning games into garbage.
Actual unpopular opinion: I don’t give a fuck, I want my launcher to launch my games, all of them do it, Steam just comes with a shit load of extra stuff I don’t care about. I buy my games where they’re the cheapest and with all the free games on Epic I rarely use Steam anymore. If they’re the same price I’ll go with the platform that give the devs the biggest share of the profit and that’s not Steam.
Edit: See? That was the unpopular opinion…
It’s not unpopular, it’s just banal.
Based on the votes and the opinion of the majority that hates Epic and wouldn’t mind seeing Steam have a real monopoly? Seems pretty unpopular to me!
Based on how you completely changed what your point from one comment to the other, it seems you realized you had to have something more interesting to opine.
Imagine thinking that Valve has a monopoly.
Monopoly doesn’t mean “Largest market share”. It’s a real term with a real meaning.
What, exactly, does Valve control? They don’t require exclusivity, they don’t require their DRM, they don’t require the use of their network system. Hell, they don’t even require you to to give them 30% if you sell your own key.
Valve is also not a publicly traded company, while this doesn’t mean you can fully trust them it does mean they aren’t required to seek profit at all costs. This allows then to do things like, support Linux, make their own hardware (twice after their first attempt was a failure), work on Proton, develope games that make them no money, etc.
Itch.io, GOG, EA, Epic, Windows Store, Game Pass, Humble Bundle, personal websites. These are all examples of places you can buy video games on computers.
Timmy Tencent’s propaganda is working on you if you think Valve is any sort of monopoly.
https://www.ftc.gov/advice-guidance/competition-guidance/guide-antitrust-laws/single-firm-conduct/monopolization-defined
The “significant durable market power” part is why I went on to explain how they don’t lock you into their ecosystem. How can Valve raise prices or exclude their competitors when they literally do not have any mechanisms in place to do any of those things?
I don’t think Steam qualifies still. There are still plenty of competitors such as GOG, Green Man Gaming, itch.io, Epic, Humble Store, Microsoft Store, and so on.
https://www.enterpriseappstoday.com/stats/steam-statistics.html
It being popular doesn’t mean it’s a monopoly…
I d trust a privately own company with Gabe as the head than the asshats that proliferated micro transactions and shitty always online DRM for single player games.
A monopoly is a monopoly. Just because Steam is a good store today doesn’t mean they deserve to hold a monopoly over the pc gaming market. So what happens when Valve has crushed every competitor? Gamers and devs have nowhere to go if Steam turns to shit. Eventually there will be a change of guards at Valve’s C-suite when Gaben retires or is dead. There is a good chance that those new execs will hollow out Steam and extract all the value out of it for their own benefit by screwing over the customers and developers. And they can get away with that if there is no competition. Competition is what keeps Valve in check.
The only thing Valve has done with Steam that apparently is anti-competitive, is actually having a decent product with good features and no one else is capable of actually delivering parity with it to be a viable competitor.
A natural monopoly is a far cry from one built through anti-competitive practices, and easily toppled by competent competitors.
Perhaps if Valve’s competition was competent, there would be better options.
True. But Google became the number one search engine by creating a better product and basically got a natural monopoly. And now look what kind of monster the company has become.
Just because Steam is a good store today doesn’t mean it will stay that way in the future. Therefore I rather not see Steam be the only game store left in the pc gaming space.
But Epic is a shitty store today. I’m not going to use it out of fear the Steam might become a shitty store tomorrow.
That’s fine, neither do I. Because as a customer we have a choice. But we only have that choice if devs make their games available on all stores.
Epic has in the past declined hosting games that don’t agree to exclusivity, so it’s not always the dev’s choice.
Well no. Google used to steal results from other search engines initially.v And then suppressed search results for competing products for at least the last 20 years.
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Then get mad at the weak-ass competition. Start a fire under their asses to make something that is actually just as good, if not better.
Punishing the one good product for being good is just gonna lead to there being no good products and only shitty ones just as much as your slippery-slope scenario. 🤦♂️
Ubisoft, Epic etc… have done nothing to make the market better or make it more healthy. Epic is even more anti competitive than it’s competition.
Doesn’t matter. It’s still competition. They motivate Valve to create a better store and keep it that way. Since that is Valve’s unique selling point and what distinguishes them from the competition. Therefore I believe devs should make their games available on every storefront. Not just the best one, to give customers a choice.
Tell that to Epic.
Steam was great before epic and has been adding killer features since before egs came along. EGS tactics to win over steam users is to be anti competitive…
Ok but competition is always good for the customer even when the competitors are shit.
Like Walmart coming into a town to compete with the stores already there and then putting them out of business? Then moving onto the next town to compete again?
Ok, but as a consumer I’m fine with the shit competitor existing but I’m not going to use it.
When their launcher is literal malware or they engage in anti-consumer practices like exclusives, no, they are not good for the customer.
(Not that any publicly traded company can be good for the customer, mind; by definition they can only be good for the shareholders; any benefit they might accidentally provide to the customer or to society is an inefficiency that will eventually be corrected through enshittification. The only reason Valve isn’t entirely harmful is that they aren’t publicly traded yet.)
competition is good when the rest of the competition is able or good. EGS is so shit it has to buy exclusives and give out free games and it still doesn’t work. There has to be some equality in quality to have any chance of making steam better otherwise they just exist to make anti competitive moves, what is steam supposed to do? Also pay for exclusives?
If that was true, then why complain about Valve’s “monopoly?” It has competition. The competition is just shit.
Explain. What specific examples can you point to regarding the UPlay store that forced Steam to improve something?
But they haven’t crushed any other competitor through any mechanism but having a dramatically better product.
They don’t force you to be exclusive to be on steam. They don’t force you to implement any of their Steam stuff. They are very permissive unless you do shit that potentially exposes them to liability down the road, like the NFT nonsense.
And they let you generate keys for literally free to sell on other stores.
All their stuff companies use is because it’s things customers value.
When they started, they did used to force you to use products edit: aside from their own games(fair cop), some 3rd party games like Lost Planet also required it.
Certain games, and not just valve games, you’d buy in a store and the disc would force you to install and create a steam account to play the single player offline game.
They’re a distribution mechanism. If you buy a Steam game you need Steam. Allowing developers to require Steam to play their game is not anticompetitive or in any way unethical.
They didn’t force any developer who wanted to sell games on Steam to only sell games on Steam. That’s what would be anticompetitive and abusing their market position. Games choosing to only distribute through Steam because there’s no other storefront that wouldn’t be a worse value if it was free isn’t Steam doing something wrong.
My point is that they did initially to force usage. I’ll edit the post with the game name when I get home.
Edit: Lost Planet. It had a disc but required you to sign up for and use steam to play it.
Looks like it was a console exclusive before it released on Steam, if you’re talking about Lost Planet: Extreme Condition (which is the only one I can find by that name).
Do you have more information about the release? Or perhaps it’s a different game?
A publisher only distributing through Steam when it does things others don’t isn’t forcing usage.
Forcing usage is requiring developers to only distribute through Steam.
There is no scenario where the first is wrong, and there is no scenario where the second is OK.
They didn’t force any game to use Steamworks, developers and publishers chose to use it because it offered a lot of good middleware. And of course it requires Steam to use Steamworks.
This is a very soft idea of “force”.
People don’t remember what pc gaming was like before Steam. Between the reviews, discussions, guides, workshops, achievement and playtime tracking, friend functionality, and shopping options (gifting, wishlist, instant return, etc.), Steam was, is and remains to be a fucking god send. I wouldn’t be pc gaming right now if it wasn’t for Steam.
Steam’s de-facto monopoly is so strong, Epic can’t break it. Epic made four billion dollars per year on one game. Epic licenses the engine for like half of all noteworthy games. Epic has the only platform not seizing one-third of all revenue from developers, and that platform throws free shit at customers in constant desperation. And they still can’t move the needle.
Monopoly doesn’t mean there’s zero competition. It means the competition does not matter.
PC gamers have alternatives to Steam the way that Android users have alternatives to Google Play. Yes, there are dozens. And that’s how many users each one has.
If it’s even possible it would take years or decades of work building up good will. It’s kinda Valve’s game to lose right now. They just need to not make any enormous mistakes and they win by default. Fortunately for Valve, they seem to be one of the few companies in game dev that isn’t managed exclusively by misanthropes and buffoons.
Would it though? Being a competitor to Valve, not sucking, and not pulling shady anti-consumer shit would result in immediate good will for a decently large (though disproportionately loud) section of the market. Hell, EGS failed at the 2nd and 3rd thjngs in that list and they still got a loyal fanbase
Then why isn’t GOG bigger?
Epic can’t make a dent because their product is dogshit.
Customers don’t care that Valve takes a well earned cut (that only applies buying directly from Steam); they care that their games are on a platform that’s actually fucking useful. If Epic didn’t insult gamers shipping that piece of trash and had put work into actually providing a product that could possibly be considered acceptable, they might have been able to make a dent.
You’re not going to take market share with shitty gimmicks if your actual product is a crime against humanity no one wants.
What’s wrong with Epic’s thing
Other than the fact it’s full of Chinese spyware?
Let’s see…
The interface sucks.
The app is barely stable and crashes randomly.
Absolutely zero thoughts on Linux gaming.
Unusable communities.
I’m sure others can give more reasons.
OK that’s fair.
For starters, they put so little developments money into EGS that they went two years without a shopping cart, a feature that effectively every other online store has and could be custom coded properly in a day
No platform earns an entire third of developers’ revenue.
Laughable horseshit.
They make far more than 50% more because of steam.
The cut, genius. The cut you said is “well earned.” That is what’s horseshit, here.
And on consoles.
And on phones.
And every one of them comes back because paying Steam 30% is by far the most profitable way to do business. They absolutely deserve every single penny of it.
30% commission on an all margin product is not even sort of unusual or unfair.
Also key activations cost the dev zero on Steam. And the dev can generate keys for free to sell elsewhere. details here: https://partner.steamgames.com/doc/features/keys
Neat.
A third off the top is still obscene.
The fact ‘everyone does it’ is worse.
“It makes money so it can’t be wrong.”
“It’s commonplace so it must be fine.”
Y’all have no idea what criticism even looks like.
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The fact that using their services and paying them their cut is more profitable than not doing so absolutely, in and of itself, proves beyond discussion that their cut is fair.
Yes, sales should cost money. Moving units is a fucking massive value add. Valve deserves every penny they take and more. They’re the best thing that ever happened to PC gaming and nothing else is remotely close.
What’s your metric for “well earned” here? What are some ways it could be earned? What do you think is the right amount?
yeah epic might have a chance if they actually tried to make their launcher and client good and have similar features as steam