No, that was just the first time he actually paid attention to the English VA. Kojima never paid much attention to the English VA in the MGS games. The Japanese VA had some interesting tricks like having the Solid Snake VA also voice Solidus and then having his father voice Old Snake for MGS4 (while the original did the mo-cap).
Rumour is that Kojima never really liked Hayter as Snake. And Hayter’s VA quality kept getting worse and worse. Compare his Peace Walker performance to MGS2, it’s like night and day.
What are you on about? It’s exactly like it was in CSGO. What specifically is this “feel” you think is so different that it’s gone to shit now?
The only tangible difference is that the netcode is different so the peeking or response of processing hits can be off when up against someone with a different latency but that’s minor in the grand scheme of gameplay, and not enough to make it not “feel” like CS anymore.
That’s an extremely loose idea of “promotion”, to the point of manufacturing upset. A storefront does not inherently promote something merely by offering it, that’s like saying a convenience store promotes Pepsi and Coca-Cola because they sell both even though both those companies have extremely strict promotional initiatives that ensure no crossover.
Retail stores get a 30% cut from a game sale. Console manufacturers get a further $10 in licensing fees from that sale price, on top of the retail fee. That license cost is what goes to closing that loss leading pricing of the consoles. The retail fee they can charge through their digital storefronts is new to them but only helps them pay down their gap quicker, but they are also still taking that further $10 of licensing on top of the 30%.
That’s why some PC games are $10 cheaper than their console versions.
I didn’t ignore it, you just didn’t think it through.
You’re complaining about having more options as if it’s some kind of moral stand. But the only reason to be mad about those things is if you were forced to buy them. Steam doesn’t only have to sell games that you specifically approve of and it’s not some kind of moral failing to sell games that are low quality.
This isn’t even getting into how you’re ignoring history to make the claim that they did it all for their bottom line and not the huge amount of user demand for them to open up the store. This also isn’t getting into how any money coming in from asset flips specifically is negligible, and not at all like some kind of NFT scam level of dubious behaviour like you’re referring to it.
The only reason to be this mad about more games being sold on Steam is if you feel a need to buy it all.
That’s the literal definition of anti-competitiveness.
No it isn’t. That’s actually a very common store policy that’s been in place since the days of brick and mortar locations. Why do you think you never see any platform listing games at higher or lower full retail prices than every other one regularly, even when they’re not on Steam?
Where did you get the idea that this was the definition of anti-competitive? There are so many more things that define it more, like buying up all the competition or taking a big hit on loss leading pricing to force the competition to undercut themselves and collapse.
The Switch is also a whole generation older than the PS5 and latest X1 Series X (or whatever it’s really called). Important thing to factor in when understanding why the Switch port is so compromised. They aren’t scaling games down from more powerful consoles of the same generation anymore, they’re porting games from much more powerful consoles of the next generation.
But nothing is shady here. This is just a lot of random people on the internet who have never seen what it takes to run a corporation going “Ah, yes, hm this thing this QAnon guy says is suspicious, and I don’t really know anything about how businesses of this scale work, but because he said it in a suspicious tone there must be something to suspect.”
People really hate that you didn’t pay full price for this game they all are shitting on, huh?