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Cake day: Jun 17, 2023

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Such a well articulated and certainly not unhinged response /s


Like I said, I’m gonna wait for reviews

There’s been reviews out all week


GamersNexus did a review of it and tested the battery life. They had to cut the test short after 36 straight hours. Plus they’re partnering with IFixIt again for replacement parts



If you’re using them on a docked Steam Deck, the new controller has a dedicated “…” menu button, so you don’t have to get off the couch whenever you need to mess with DeckyLoader


As someone who regularly uses their OG Steam Controller with their Deck docked to the TV, it does work better. Having the trackpad does a lot of heavy lifting for non-game apps. Plus the trackpad simulating a trackball is great for FPS games.

My one complaint is that about 50% of the time the controller double-inputs everything. You can fix it by removing the batteries and putting them back it, but it’s still annoying.

And a piece of advice for anyone interested, if you want to Watch Youtube videos without ads, Grayjay is available as a Flatpak. Go to desktop mode and search in dolphin/discover. Then you can open Steam (in desktop mode) and add it as a non-steam game. Once that’s done, you can open it in game mode.


Hopefully they can just keep it offline forever. If their Playstation never gets an update, then they shouldn’t have this become a problem


Also, talking about costs isn’t really relevant when we’re talking about future tech.

Then explain why the VRAM requiremwnts for 4K gaming hasn’t really changed in the past 10-15 years. And no, DLSS doesn’t reduce it, the AI models also require a decent chunk of VRAM so you often end up using a similar amount of memory to what you did before. Not to mention that DLSS has a lot of other problems.

And again, if you followed tech at all it’s pretty clear that Moore’s law is dead and we’re not getting exponential improvements in tech anymore. All the GPU companies have been able to do lately is work around hard limits, and they’re running out of space for that. There’s an old adage in investing that’s relevant: “past performance does not predict future results”.



Not Crucial, Corsair. They own SCUF, the patent trolls that decided to keep back buttons for themselves.

Thankfully Valve eventually won their appeal, and SCUD’s patent was invalidated. But by that point the damage was already done


No, people aren’t going to want 1000+fps in games. As someone else pointed out in the thread, 4k 60fps is <5% of builds in Steam hardware surveys. Going even higher framerates just adds more and more cost, with reduced returns.

If you could build a system that goes from 500fps to 1000fps, you’re theoretically reducing latency by 1ms (it’ll most certainly be less though). But how much more expensive is the 1000fps build? Based on tech trends the past few years, that’s probably going to be a lot more expensive, since architectural improvements of chips has slowed down over the past few years. Right now, Nvidia’s just pushing more and more power into their cards to get more performance, because efficiency has plateau’d

Add to that, the human eye only sees up to 500fps in ideal conditions. Why would you pay a bunch of money for extra frames that you physically can’t see?


We know there’s a growing number of people who use their phone as their primary and only computing device

There’s also some people moving in the other direction, and I wouldn’t be surprised if that grows. My parents only had their smartphones for years, but recently had me pick out a laptop for them because trying to use their phones for everything was a headache.

I think one thing to consider is that cost of living has been going up in the US with wages not keeping up. So budgets are getting tighter, and if you can only afford a single device to buy, you’re going to buy the phone, even if a PC makes a lot of things significantly easier.

None of that will change the fact that gaming will always push technology forward with the need for faster CPUs and GPUs

Tbh, I think we’ve reached a point of diminishing returns on video game graphics. Do we really need games to be any more photorealistic and power hungry than they are now?

That being said, I don’t think android phones are going to usurp this domain any time soon. Power requirements for 4k 60fps are way too high, and mobile devices simply can’t distribute enough heat to handle it unless there’s enormous bumps in efficiency. And advancements in chip design have seriously slowed down the past few years


and in the medium-long term make expensive, bulky gaming PCs an anachronism.

This claim is a ridiculous overreach. There’s only so much computing power you can fit in a small space due to heat dissipation. You can’t beat thermodynamics. You can get a lot of games to run on lower end systems, but only if you’re willing to make a ton of compromises.

In no way are you going to be running something like Cyberpunk at 4k 60fps on a phone within the next 10 years. Thats what the “expensive, bulky gaming PCs” are for.

And I don’t get why they’re painting a target on the back of high end gaming hardware or even the Steam Deck. There’s another target that would be more beneficial to society to take out: consoles, particularly their locked-in ecosystems. Democratize gaming.


Valve got sued by a patent troll over the back buttons.

Fuck SCUF and Corsair


This. Fuck SCUF and their owners Corsair

Back buttons are an obvious modification kf previous designs; they aren’t patentable.


Regardless of what Lemmy trolls want me to believe, I feel like a 2.5 year life span for a premium Sony controller was a rip-off.

No, you’re right. That’s a fucking ripoff


Drink another Mountain Dew Verification Can to continue playing


You can run them off SD cards. There’s a hit to loading speeds, but it’s not that mucn


They basically invented gambling for chlidren

The gambling sites aren’t owned by Valve

they actually are the one that have anticompetitive practice

Citation desperately needed, and not just the one internal email from 10 years ago that reads like a misunderstanding.

they take a huge cut of 30%

30% is standard across the industry, including itch.io and GOG. And given that EGS just laid off 1000 employees, it’s looking like 12% isn’t a sustainable business model.

Don’t forget that EGS has been using anti-consumer policies like paid exclusives from the start. Meanwhile Steam, GOG, and itch.io don’t force exclusivity, allowing an open ecosystem. Tim Swiney isn’t against monopolies, he’s just mad that he doesn’t habe one.

And let’s not forget that Steam has been investing in open source and Linux gaming for years. PC gaming are getting close to a point where making walled off gardens becomes impossible.

Do I think billionaires should exist? No. But when there’s one that’s actively building systems to keep digital ecosystems open permanently, I’m willing to make an exception.

But you’re clearly just some gullible jackass that fell for Tim Swiney’s propaganda hook line and sinker. You speak of cognitive dissonance despite being fully immersed in it yourself. Go touch grass; you desperately need it.


There wasn’t really a reason to boycott it anyway.

Yes there was. It’s called “fuck those monopolistic cunts at EGS, they don’t get my money”


Fuck off with your false equivalence bullshit.

EGS has used anticompetitive and anti consumer practices from day one, all because Tim Swiney is a petty asshole that wants to be at the top of the pile.

Meanwhile Valve has generally been pro-consumer and built a relatively good service


You know what this is called? A healthy and competitive market.

Yeah, I get there’s layoffs, but that’s mainly at AAA studios and is a symptom of a previously unhealthy, highly consolidated market. The job losses suck, but now diversity and competition is coming back, and that’s generally a good thing for consumers.


Huh. Just found out that Bandcamp isn’t owned by Epic Games anymore. It was sold off to someone else back in 2023. Guess I don’t have a reason to boycott it now


So, you made a claim with nothing to back it up, based solely on parroted complaints from other people, and now you’re getting pissy when someone asks for proof?

How predictable


You’re fucking nuts if this is your response. I never said anything about age.

And guess what? I played New Vegas when it was new as well. Loved the game, but the fact of the matter is that its gun mechanics are terrible, evem when you compare it to other FPS games from that same year.

Fallout 3 came out in 2008. Call of Duty 4: Modern Warfare released in 2007. Guess which one has the better gunplay?

Fuck off with your ageism accusation. You want to know why age is irrelevant to the conversation? Because I never brought it up, jackass


As it stands, you can’t even walk around your own ship while it’s underway.

I dare you to list 3 game engines that actually can handle that, while still having other ships and obstacles rendered outside of the player’s craft while the player is outside of the pilot’s seat


Tbh, their reply sounds like they’re making it up. Physical releases have been pretty notorious for not having the full game on disk and/or requiring massive day-1 patches the past decade


Except it wasn’t intended to be a remaster. They used Skyrim as a testbed to overhaul the Creation Engine to x64 to prepare it for Fallout 4, and by the end of it they effectively had a new, more stable version of Skyrim so they released it for free to everyone that already had the base game and DLC’s.

And this was mainly a project for the engine developers. All of the artists, level designers, etc. were focussed on Fallout 4 at the time.

EDIT: You also seem to be unaware that the USSEP is also notorious for taking artistic license with some of their “fixes”. Such as making the Warrior Stone apply to archery instead of the Thief Stone and changing the ores in Redbelly Mine from ebony to iron despite there being good lore reasons for them to be ebony


I’m willing to bet that you’ve never actually played Starfield, you’re just parrotting what others have complained about.

Does Starfield have problems? Yes. But anyone who goes “hurr durr ancient engine” clearly hasn’t played a Bethesda game since Skyrim


The gun play in Fallout 4 was actually good. It’s 3 and New Vegas where it sucked


The gun play is fun ads hell, just like any Bethesda game

You must not have played Fallout 3 or New Vegas. The gunplay was pretty bad before Fallout 4, to the point where you were better off using V.A.T.S. most of the time.

That being said, the gunplay since Fallout 4 has been pretty good. Especially the auto-lean around corners when you use ADS


Starfield’s main issue is that it isn’t fleshed out as much as the other Bethesda games. And there’s a lot of mods to do that for Elder Scrolls and Fallout. The issue is that it didn’t capture enough attention to get as much TLC from the mod community


didn’t fix shit for any of the re-re-re-re-releases of Skyrim

Skyrim Special Edition was built for x64 architecture (the original was on x32), is significantly more stable, and supports 4096+254 plugin files (vs 255 in the original). The modding scene has only gotten better frome the update. And let’s not forget the VR support.

You have no idea what you’re talking about. They didn’t change any of the gameplay because 1: the base game is still fun to play and 2: people already mod the hell out of it to fit what they want


This. Bethesda cheaped out on environmental storytelling and fleshed out characters (which is unfortunate since that’s their thing). But the systems they’ve built up in Creation Engine have gotten really good


You’re a fool. If you’ve actually played their games over the years you’d see how capable their engine has gotten, but you clearly haven’t


The problems with Starfield aren’t from the engine. The problem is the lack of detail in the world and characters



I wouldn’t recommend Pop!_OS at the moment. They just added their new desktop environment (COSMIC) and there’s a lot of bugs.

Also, if you’re wanting to play newer games that need driver updates you may have to wait due to the slow update cycle of distros based on Debian/Ubuntu


They were also pretty novel in their controversies.

They were the main ones throwing a hissy fit when GeForceNow wanted to automatically let you stream to any game you already purcgased on Steam. The game’s devs wanted GeForce to require everyone to purchase an additional copy just to stream it through their service.

The game devs also started selling DLC while the game was unfinished, which is also shitty. And we’re not talking skins either.


Valve’s new hardware will NOT be loss leaders
Can everyone *please* stop claiming and speculating that Valve's new hardware will be loss leaders? If you watch LTT and Gamers Nexus's first videos on the announcement, they actually spoke with Valve's engineers. And the Valve representatives already said that the new hardware *WILL NOT BE LOSS LEADERS*. There isn't even evidence that the Steam Deck was a loss leader. All GabeN said was that the lowest cost launch model was priced "painfully", which doesn't necessarily mean it was sold at a loss, it could easily have been sold at a very tight margin. And no, low margins *does not* meet the definition of a loss leader. A loss leader is a product sold *below cost*, in that every unit sold actually *costs* the seller money. I get the desire to speculate on new hardware. It's fun and it helps pass the time until we hear more info from Valve. But there's limits to what is reasonable. Valve has already stated that the new hardware won't be loss leaders, so hoping and/or claiming they are isn't reasonable. Sorry for the rant, but all of the comments that seem to have only skimmed headlines are quickly getting to me
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I got this cart racer a few days ago and ended up spending a whole day playing. In terms of mechanics, I think it gives even newer Mario Kart titles a run for their money, plus it has mod support so players can make their own tracks, characters, and vehicle options. And the base tracks are nothing to scoff at, they work for both novices and speedrunners, with parts of the track unlocking as laps are completed
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Does anyone else find it suspicious that there wasn’t any criticism on here about Stop Killing Games until after it hit 1.4M signatures?
As the title suggests, over the last couple of days there's been an influx of doomer comments over the SKG petition. While it's fine to disagree, I'm finding it suspicious that there weren't comments like this posted a week or 2 ago
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