Reminder to everyone that these are the same devs that raised a giant stink when GeForce Now released and originally let you stream any game that you already owned through Steam.
And in case anyone needs clarification: they wanted to force players to buy two copies of the game just to stream it. Don’t support bad behavior like this.
Games have also gotten massively cheaper due to distribute due to digital downloads being the most common, and they’re making way more sales due to gaming having a much larger audience.
The main reason these games have ridiculously inflated budgets are because execs are pushing for more management, which in turn push for oversized teams making design-by-committee out of fear of making something people don’t like. The gamin industry doesn’t get to make excuses anymore. Them being unable to reign in their development budgets aren’t our problem. They need to figure out how to offer games at a lower price, because they’re going to run out of customers willing to pay otherwise
Which is just frustrating because there’s some real improvements in mays of their usual systems elsewhere in the game. The I think the persuasion mechanics are a real step up from previous games and I’m amazed the system hasn’t been ported into Skyrim. They got flight mechanics to actually work in the Creation engine. Zero-G and low gravity works great. Gunplay and combat is even more improved over Fallout 4 (though it’s an incremental improvement over the revolutionary leap made with Fallout 4).
Imo, Starfield is mainly lacking in only a few (though critical) things. They need more than 4 fleshed-out companions, and have them for different factions; there’s a couple of NPC’s that I expected to become companions. Since they insistend on having procedurally generated content, they needed to add way more pieces to their tilesets and, more importantly, have an algorithm to stitch things together and have some actual variety. As it is right now, you get the same exact facilities copy-pasted as whole spaces with no variation. And they needed to not force you into the main storyline, or at least pull a Fallout: New Vegas and have multiple paths through the main storyline.
There’s a lot of good bones to be had in Starfield, which just makes the cock-ups more disappointing since they’ll lead to those imprpvements being abandoned
No, Arthmoor is the monopolist. He goes after any other modder who tries to make a competitor to his unofficial patches, trying to get them and their mods banned from Nexus so there’s no alternative. Because of that, his unofficial are prerequisites for a ton of other popular mods.
Arthmoor also gets into arguments on the forums because he’s a giant drama queen, and in the past when he didn’t get his way, he would remove most of his mods from the Nexus, breaking people’s load orders as group punishment. Him and others pulling this stunt are why Nexus implemented the permanent access to old versions on the site.
Arthmoor’s mods are fine, he’s just a shitty person. He tends to get into arguments with people and removing his mods (and thereby breaking a lot of people’s load orders) when he doesn’t get his way. He also reports and harasses any modders that try to fix the same bugs as his unofficial patches, even going so far as reporting them to get their mods removed and banned from the Nexus.
Don’t forget that they were one of the main devs raising a shitfit when Steam brokered a deal with Nvidia to allow users to stream their entire Steam library via GeForce Now. They wanted to force players to buy it a second time to stream it. A game they already owned.
They’ve been dead to me ever since that greed-fueled tantrum.
To tell the truth, I over simplified the description of why it’s difficult. Part of the assembly is a couple of custom PCBs, one of which holds ports for cables that go to each button. That custom PCB is technically what runs out of room, though the side plate that holds the thumb buttons is also limited in space
Try the Statial B. You can adjust it to meet almost any shape you need.
Note, it can be printed with an FDM, but it’ll need a 0.2mm nozzle and really good tuning. Some of the parts were a pain to print for me
https://github.com/PyottDesign/Statial-b
My main complaint is that the Statial B only has 2 thumb buttons, and I’d prefer to have at least 4. I’ve considered modifying the design of the relevant plate, but there’s still the issue of not having ports to wire the switches to the raspberry pi it runs on.
I also have a ploopy mouse like the other commenter mentioned. It’s definitely not a replacement for a G602 (that’s also the mouse I used before switching to open source), but it gets the job done. I just need to buck up and finish assembling the Statial B
Plus torrenting like Peertube