FH5’s characters were some of the most insufferable NPCs I’ve ever encountered in any game, which is an accomplishment for a game that really didn’t need that much story or character dialogue anyway to begin with. I’m not even exaggerating when I say the game is easily better when their voice slider is set to 0. They’re actually a net negative for the experience. It’s an outrageous combination of top shelf cringe being voiced by some unskilled VAs under the direction of someone who should never have had that job.

It was a fine game that was tanked by the massive inconsistency of its quality as you progressed. The game starts out absolutely fantastic, but the quality takes a very sharp and sudden fall after a few hours, and then it just sorta ends not long after. It was a very weird experience. Definitely felt like something went very wrong during development and they had to make big changes.
Stellaris. As a hyper-aggressive, warmongering, Rome-obsessed species of lovebirds. All the organic aliens have been turned into GMO livestock and all the machine aliens have been forced into slavery. I bomb the planets into oblivion not because I need to, but because I imagine my pretty birds would enjoy doing it.

It can’t exist. You can’t launch a new competitor to a mature and well-developed platform and hope to come anywhere near its feature set right off the bat. That’s never gonna happen, especially when a lot of the “requirements” you presented there are expensive shit that takes years of hard work to develop. You’re gonna have to give them time. And money, as it happens. They’re not gonna be able to develop that VR you present as a requirement if everybody refuses to use their platform because there is no VR. It’s a catch 22.
“It’s not final” unfortunately means Gamefreak still have time to scale it down and make it look uglier. As they’ve done in the past.