Mama told me not to come.

She said, that ain’t the way to have fun.

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Joined 2Y ago
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Cake day: Jun 11, 2023

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I want to use their launcher, but can’t, because they refuse to support it on Linux. That doesn’t feel great. Yeah, I can use Heroic, but I can use that for EGS as well. Offline installers aren’t nearly as valuable if that means I need to mess with WINE myself.

Steam eliminates all of that headache for me and gives me a first class experience. Buying from GOG feels like so much of a downgrade, so I have to convince myself to do it every time. I like that they’re DRM-free, but many of my Steam games at DRM-free as well, so it’s not a huge value add for me.


Ooh, maybe they’ll make a Linux client next! That was 2013 for Steam.


Yup, there are a lot of bad charities, and the good ones often can’t handle billions in donations. And doing that takes time away from things you enjoy. There’s a reason he didn’t step away from his position until his 90s, he likes what he does.


There’s a Linux gaming community, that’s probably where you’d get a better answer.



If the mere fact of being a billionaire is bad, which it obviously is,

I don’t think that’s obvious at all. Becoming a billionaire just means you have a billion dollars worth of assets, and it doesn’t say anything about how you got that money.

There’s a high correlation between billionaire’s and being a bad person, but it’s not 1:1.


I like their first party games, not so much their published games. They should stick to what they do best.


Bill & Malinda Gates Foundation

It’s a fantastic charity, and it funds a lot of other great charities. I’m very much not a fan of Bill Gates’ career (I’m a diehard Linux user), but his charitable endeavors and recommended book lists are fantastic.

I don’t care if the person running a charity is a billionaire, I care that they do a good job. He has made philanthropy his life’s mission, and that’s exactly the kind of person I want backing a charity.


ethical billionaire

A close example is Warren Buffett. He’s about as ethical as they come IMO. He still lives in the same house he bought over 60 years ago, and he has given away a ton of money:

As of June 2025, Buffett had donated over $60 billion to charitable causes.

Hearing him talk about it, it’s apparently really hard to give away that amount of money. He wants to give away something like 99% of his money, but he seems to really like his job and that takes priority for him. He has claimed his children are tasked w/ giving the rest away within 10 years of his passing, outside of the little he has marked for inheritance.



I don’t misunderstand your point, I reject it. When have we ever seen a government care more about taking care of its people than gaining power for its rulers? The more money and responsibility you give to a government, the more corrupt it becomes.

That said, I do think something like UBI makes sense. Make it a simple cash pass-through where everyone is brought above the poverty line. I personally would prefer to structure it as a negative income tax, so you qualify if your income is below some amount, and everyone is brought between the poverty line and a “living wage” (say, 2X poverty line). It’s equivalent to UBI, just with less sticker shock and a clearer paper trail (need to file a tax return). Look at the government shutdown, social security is still going out, I want NIT to be the same (and ideally replace SS).

I say we replace all welfare programs with a UBI-type system. Charities would then exist to help people manage that money, get out of addictions, etc… If people are mistreated at work, they’ll have the option of leaving. If a child is mistreated, child protection services (could be a charity) can move the child and those tax dollars to a better home. UBI would solve a ton of problems just by ensuring everyone has enough.

If we touch billionaires’ money, it should be with inheritance laws. I think we should tax all assets as if they were liquidated if they aren’t donated to a qualifying charity. That’s the biggest loophole I know about, and it should be closed.


GabeN is hardly rich enough to end poverty or even just hunger, and that’s not the only important cause people could work on. I’d be happy if every billionaire picked some cause and donated to it, no need for society’s input.


I have three kids to support, and $1M would only produce about $30k/year in income if I use 3% withdrawal. I can’t realistically use a higher withdrawal rate given how far I am from retirement.

I probably only need $2-3M (current spending is $60k or so), but $5M gives me plenty of cushion and lets me donate generously to causes I believe in. At $2-3M, I need to be careful when the economy is bad, $5M means I’ll never need to worry about money again.



Likewise, shame should be where shame is due, like with the whole lootbox gambling economy thing.

And while theirs is bad, it’s also one of the less bad of the MTX nonsense since you can trade stuff on the market, no? So even when they’re bad, they’re on the less bad end of the spectrum.

It would be nice to have no billionaires,

I agree, but the next best is to eliminate generational wealth. Maybe there should be caps on how much can be inherited, with the rest going to charities the heirs don’t directly benefit from.

I don’t think billionaires are automatically bad people, but there is a strong correlation between huge wealth and bad people.


How? All you’re really doing here is stereotyping rich people.

For example, Americans are generally fat (higher obesity rate than much of the world), but that doesn’t mean all Americans are fat. To determine whether a random American is fat, we need to actually look at them, not just know their nationality.



Why does he need society’s input? Last I checked, charities didn’t ask society at large, they just get funding from the people who care. Am I wrong to go to the park to pick up litter without asking society at large if that’s the best use of my time?

We don’t need to have everything go through a committee. If he wants to do a good thing, that’s awesome.


I would probably donate most of it to a worthy cause. I don’t need anywhere near that amount of money, anything over $5M gets donated.


Yeah, it’s like $5. The 4% rule puts this at $200k, and even a very conservative 2% is $100k. That’s more than the median household income, and you get that for doing nothing.

My personal number is more like $2M, which is $40-80k. Assuming my house is paid off, that’s enough for me to be generous while not worrying about basic needs.


Yeah, I don’t understand people who ascribe more to GabeN than running a decent business. Steam has done right by me, so I remain a customer. I didn’t play many games before Steam came to Linux, then I played more and more as Linux support improved (Proton was game changing),.

My opinion of him ends there. Steam is a great product, as is the Steam Deck. If Valve stops making great products, I’ll stop buying. Whether Gabe Newell is a good person is irrelevant here.



Yup, I might try the Jellyfin thing as well. I currently use an app on the TV, but it’s flaky and the TV keeps losing network randomly. Newer TVs at adding ads, so I’ll need an alternative.


High end would be the high end of the market components, right? So RTX 5090 ($2k+) or RX 9070 ($700+). High end CPU would be Ryzen 7 9800X3D for $400. Add a motherboard and copious RAM and you’re looking at $2k+ for all AMD, $3-5k for Nvidia.

Mid tier would be somewhere in the middle, so cut those numbers in half ($1-1.5k). Low end is what you can get away with, so cut the mod tier in half again, though going below $700 would be hard for anything but the most casual of games.


Console manufacturers haven’t sold at a loss in a long time.

They tend to at first launch. This article says it took 6 months for the PS4 and a bit longer for the PS5 to stop selling at a loss. It’s no longer the whole product lifecycle, but they are still sold at a loss at least at the start. I think that implies that hardware sales aren’t a major profit center, so even if they are profitable, there’s probably not a ton of margin.




Nah, it’ll probably be $800-1k. It’s basically a 7600 CPU + RX7600 GPU or whatever, and it’s not really upgradeable. So somewhere between the Series S and X in performance, and not subsidized by game sales.



Not necessarily. Minecraft kinda went that way, but Factorio is still independent, and they were both released around the same time.

AAA games are often based on someone else’s IPs (e.g. Tom Clancy) or derived from a successful competitor (e.g. indie games). But I haven’t seen a ton of cases where the indie studio was bought outright.



Maybe reporting the actual results and the stock price impact could be relevant if it’s significant, but even then it’s a bit of a stretch. Posting that their half-year report is delayed is a nothing burger.


The gaming market for investors is very different than the gaming market for players. I’d expect to see this in an investing community, not a community that talks about games.


True, but when it reports earnings is entirely unrelated to how it produces games.


This has nothing to do with games, despite being a game studio. This is more a business thing.


That really depends on the community. When I was there, I would avoid the larger communities and seek out smaller communities. When I first joined Reddit, it was to avoid the attention-seeking posts by humans, and near the end it was to avoid attention-seeking posts by bots and humans alike. The best content IMO is on subreddits with <100k subs and <5 posts per day.



That fits pretty much every game where you control a main character. MCs rarely have a suitable explanation for why they’re so special beyond the rule of cool. Why can Gordon Freeman take out teams of special ops? Because he’s the MC. He’s a pretty bland character that doesn’t say anything, but he’s loved by millions.


For sure, definitely be extra careful when organizing outside of the ways sanctioned by the company. In fact, I recommend not keeping any records about anything that goes on in the company, and keep union discussions about the union itself. If you want to recruit people, talk about how you’d like the relationship between the union and company to be, not about things the company is doing that you don’t like, because there’s a huge risk of giving the company a valid reason to fire you.

I’m more talking about what’s generally protected legally and what’s not. Again, if you’re looking to form a union, don’t get anywhere near that line.


Nah, I played it 2-3 years ago and it was totally fine. The only bug I recall was at the end with the helicopter sequence, and it was really frustrating. Basically, I had to set a framerate cap to 30 FPS to progress the game (60 might work too, but I needed a cap).

There’s one impactful decision soon after and then a cutscene that’s based on that decision, but otherwise that’s the end. So if you run into the bug and don’t want to fix it, just watch the ending on YouTube or something.


Monthly Recommendations Thread: What are you playing?
It has been a while since the last one. So... Tell us what game you are currently, or recently played, greater than 6+ months old. If the game happens to be on sale, a link would be a plus.
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RPGs for people who don’t like RPGs
I have tried a ton of RPGs, and most just don't click for me. Here are a few: - *Skyrim* - enjoyed *Morrowind* for the side content, *Skyrim* just felt empty - *Chrono Trigger* - enjoyed until about halfway through with the battle with Magus; felt very RNG dependent, or maybe I was under leveled; I bailed after 5 or so attempts that all ended the same way (healer got killed and everyone got picked off) - *Pillars of Eternity* - burned out somewhere in Act 2 (20-25 hours); combat system annoyed me, and I dislike picking new abilities - *Banner Saga* - story is great, but I hate the combat, so I bailed Some things about me: - I don't care about leveling up/character builds, it feels like a chore; abilities also don't interest me - I *hate* grinding - using items feels like cheating, so I tend to just use character abilities (I will heal if needed); I'd rather "git gud" than buy and use items - turn based combat (tactics) is generally boring, but I do like puzzles, so that can make it acceptable - I don't like the feeling of being OP, I want to struggle through the end - I don't like loot That said, here are a few that I've really enjoyed: - ARPGs like *Ys* and *Zelda* - items are rare or are tools in a puzzle-like system; favorites are *Ys 1*, *Ys Origin*, *Zelda: A Link to the Past*, and *Zelda: Skyward Sword* (probably because I played *Skyward Sword* recently); I dislike *BotW*, and *Memories of Celceta* has been dragging a bit (I'm near the end, but excited to finish) - interesting RPGs like *Undertale* - short and very unique experience - Souls-like games - challenge involving melee/dodging keeps me going - *Legend of Heroes: Trails in the Sky* - not a fan of the combat, but the story is interesting somewhat at least; I'm about 2/3 through I think (30 hours), but I've taken a multi-month break; likewise, *Xenoblade Chronicles* is interesting so far, but I'm not super excited about it (may bump down to story mode to get through it, the combat sucks imo) - *Nier: Replicant* - great story, leveling stayed out of the way, and I never felt like I needed to grind or upgrade gear I really like the storylines of RPGs, I just don't like actually playing them. Unfortunately, my preferred ARPG genre is filled with loot nonsense, and I've played most of the ones that don't really on that as a mechanic. Perhaps my favorite RPG-adjacent game not mentioned already is *Yakuza 0*, I'm not a fan of the combat, but he story is amazing and the side content is fun. Does anyone feel similarly? Do you have any suggestions for other games to try?
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Costume Quest 1 and 2 - looking for recs for similar games
In *Costume Quest*, you play as one of two fraternal twins who go out to trick-or-treat, but then your sibling gets kidnapped by monsters and you go on a quest to rescue them. Along the way, you collect new costumes (which give you new abilities), get friends to join you on your quest, and collect power ups. In *Costume Quest 2*, you are transported to a world where Halloween has been outlawed, and you work to fix it. Gameplay is similar to the first where you collect costumes and power ups and fight monsters to catch the person responsible for outlawing Halloween. Gameplay is pretty basic. The core gameplay loop is: 1. Knock on a door 2. If a human answers it, you get candy and repeat from 1 3. If a monster answers, you get into a turn based fight like a simplified Final Fantasy battle; repeat from 1 The battle mechanics are simple enough my young kids (were 5&amp;8 at the time) could handle it with some help on strategy. The strategy gets more relevant later in the game (certain attacks do better on different kinds of monsters), but it's simple throughout. Both are fantastic, casual, Halloween-themed RPGs suitable for kids, and I really enjoyed playing both with my kids tag-teaming with me. [You can get both for $5 total](https://store.steampowered.com/sub/53813/) right now. The reason I bring it up is because my kids asked me to play them again with them, and I was trying to find something similar and came up empty (I don't like replaying games). Does anyone have any recommendations for games with a similar appeal? The mix of costumes with power ups and simple combat was the main draw for us, but I'm open to looking at anything with a Holloween theme that is suitable for younger kids, bonus points for couch co-op style of gameplay. The closest are probably LEGO games (which are great), but my kids seem a little tired of the formula.
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There's another community already for patient gamers here: [email protected]. Consider consolidating to just one community to not split our relatively small group. I've joined both, but will probably be more active at the other.
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