I’ve just uninstalled and removed Balatro after yet a near, very close 8/8 ante finish. I have been failing and failing, I’ve only ever seen and gotten to 8/8 ante twice, this being the second time. Every other run has been just insulting me to where no strategy has ever worked, I feel like a lot of it is RNG and pre-determined outcomes based on seeded runs.

And I hate that way of playing. It always feels like I’m getting smacked down by a troll bully who I can never overcome. They’d kick me down every failed run I’d have, then they give me a false sense of security the further I get. “Awwww, getting tired of being owned? Here, let me help you by giving you a few seemingly lucky breaks. SMACK Oh! OWNED YOU AGAIN! FUCK YOU! LOLLOLOL! I BANGED YOUR MOTHER, GIT GUD, NOOB!1”

I just don’t understand why these kinds of games are around, even when I have a good idea who it is for.

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138m

For me it’s any roguelike (or roguelite) I try. I may find the premise of the gameplay interesting, but having to replay the run from the start (while very likely not learning anything new, because I can’t repeat the situation that gave me trouble before) ruins it pretty quickly. Even the ones I kinda like (Rabbit And Steel and One Step From Eden) can’t keep my attention for long and I end up playing them very rarely.

Metaprogression in roguelites makes it even worse because I know that the runs are gonna be unfair from the start to make the upgrades work.

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21h

Eve Online. I’ve played it 3 or 4 times over the years. It’s such a good concept, but the interface is SO TERRIBLE. I am logistics gamer (factorio, satisfactory) and the player driven economy is SUPERB. However, doing the supply side is like pulling teeth. I cannot establish good, efficient production chains. I realize that it’s a spaceship game about shooting other people. I’m not the target audience, but they seem to indicate that they need people like me, then don’t support our playstyle.

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11h

Grand Theft Auto 4 - wasn’t fun to play, though I keep trying since I want to see where the story goes but get too jaded to make it far.

Fallout New Vegas - not sure why 3 and 4 vibes with me better, but every time I start new Vegas I just feel like I hit a wall before I make it to the strip.

Newer Pokemon games - this one is easy. I like to explore and find Pokemon. Current games are about and focused on battling. So no more puzzles and hidden corners. Pokemon Platinum and Soul Silver was the last game I had no complaints about. Legends Arcus is the last one I played and mostly enjoyed.

Majora’s Mask and Ocarina of Time - again Zelda is an exploration game to me and these 2 are combat focused. The 3DS version of Ocarina of Time was a bit more palatable to me, but I haven’t touched it in years.

ms.lane
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32h

The Witcher Series

I just can’t get into playing Geralt. I’ve tried getting into 2 multiple times, but just don’t feel it.

qevlarr
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11h

Long games, campaigns or story.

Just let me crank out a couple of games, please. I will never become “invested” in your story, I don’t care for it one bit. It’s like some people enjoy movies, but not series. Same for me. I just don’t like it

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32h

Baldur’s gate 3, the combat was frustrating and the dice rolls popping up in the middle of any skill check were annoying. I’m sure there are others but that’s the one I can think of right now.

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12h

No matter what I try, I never even get to the end of the campaign in PoE, or PoE2 for that matter. I just get bored.

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22h

cyberpunk. looked cool and i wanted to like it, but i find it somehow too meh

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12h

Did you play the latest Version?,

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22h

no i pirated it and the only one with an installer that worked on linux was a few years old

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11h

Ok just to let you know. The first versions where horrible. Like there is a completly new skill sytem now.  Its like a diffrent game.

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23h

RDR 2

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24h

Metal Gear Solid and Kojima games in general. I think it’s a Kojima trait to make his games feel more like work than fun.

I managed to get into Death Stranding (on my second attempt) and came to understand the vibe. But I have little interest in delving into the sequel until I’m a retired old man looking for some purpose to life.

I am very interested in what he does with movies, though.

Kinokoloko
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87h

Automation games, such as Factorio and Satisfactory. Idk man I keep seeing people say they’re digital crack, but they’re just frustrating busywork sims for me. I’m more content just playing something like Terraria, where I feel like my progress is meaningful

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26h
  • Every JRPG with random battles. All of them. Chrono Trigger. Final Fantasy. Phantasy Star.

  • PvEvP Extraction games. I tried Arc Raiders during the closed alpha. I tried Dark and Darker. I tried Dungeon Stalkers. I tried Sea of Thieves. I tried The Cycle. None of them were fun to me.

  • MMORPGs. I really want to like this, but I hate how they fall feel like a theme park. Elder Scrolls Online Morrowind is the one I played the most, and being a fan of Morrowind,it was disappointing. I feel like I am waiting in a line for a ride whenever I am around other players doing an activity. I hate to say it, but Destiny 1 was the best feeling MMORPG I played because I didnt feel like I was waiting in a line due to other players. The zoning between solo and shared areas felt the best I guess.

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11h

Hm I kind of don’t understand your MMORPG experience. I have never played eso so I can’t comment on that but for example gw2 has basically none of these problems. I can understand for example in FFXIV when you play dps and quene for specific dungeons or raids alone that waiting doesn’t feel nice but at the same time you can do other activities while waiting. If you play a healer or support this problem is normally mute

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15h

I think in the pixel remasters for Final Fantasy 1-6 you can disable random battles but then you have to play on easy.

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9
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8h

Souls like games. I tried, I’m just not built for them.

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26h

Teardown

Some levels just feel like a grind

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12h

I did not like the timers

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37h

The Witcher series, I just really hate the combat system

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13h

Oh, you mean the bits in between Gwent.

It’s pretty one note. Put up shield. Roll around. Hit enemy. If shield gone, reapply. Works from the start of the game to the end. Except ghosts because you need to use your magic on showing them to make them vulnerable.

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13h

I’ve got like 30 hours in once and then just couldn’t take it anymore. Can’t remember what it was I didn’t like since it has been quite a few years.

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24h

which one? the first had this weird “click on the enemy until they are dead”-system, where i can understand not liking it, but for 2 and 3 they changed to a more traditional combat system.

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