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Cake day: Jun 11, 2024

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That’s kind of part of the point. That’s how the game starts out, but as you build up infrastructure (literally with the help of other human players that you’ll never actually interact with, thank god), traveling gets faster and easier. Until you’re driving delivery trucks down massive highways, and traveling over mountains on zip-line networks.

And that progress parallels the story in some ways.


Sekiro was the first one to hook me. Outstanding game.




Then I look forward to playing more… Street Fighter 1 and 2 are pretty much completely different genres though, so I dunno. Seemed more like SF2 vs. SF3 or something.


Only played two incomplete runs so far, but am I crazy to think that the game is nearly identical to the first game? It’s the same game!



Decided to pick up Requiem after seeing all of the praise, and the game is gorgeous. Won’t make a judgement on story yet, but the game itself looks so nice.



SMT monster (demon) design makes the rest of them seem like they were drawn by children.



Don’t even need to remake or remaster. Just make it 60fps, and so many people would buy it again.

I’ll never understand why Sony leaves so much money on the table re Bloodborne


I enjoyed Persona 5, but looking back on it… It’s pretty fucking shallow.


Not even just types of games, but two different games entirely. I’ll try to avoid spoilers (never got to the end of Rebirth yet anyway so I dunno), but the game makes it clear by the time you reach the Shinra building, that this is not the same story that was told in the original game.

They even went as far as to personify this fact in case people were too dense to grasp it.



I probably wouldn’t disagree that it’s not exactly ethical, but given the current state of society, it’s kind of at the bottom of a very large list of really really awful, unethical, shit that actually deserves my attention.


Legendary ratio.

Oh you’re using the comma as a decimal point… Still pretty good.


Also, personally, I prefer buying characters for relatively cheap rather than having the usual f2p predatory crap. They should obviously be free for training tho.

As someone who has been playing fighting games on and off since 1995, the idea that non-dlc characters are “f2p predatory crap” is wild to me.


Guilty Gear Strive is a really fucking good fighting game


Yo… I never even thought about that, but it could definitely work



Only an hour or so, but seems pretty good. Seems deceptively deep



I mean, it’s in the word… I don’t want to think about the thing at all, let alone try to understand it.


Ok… And I assume you know what “and/or” means? Understanding and contextualizing is not escapism.

And coping with isn’t necessarily escapism either.


Art isn’t just escapism. Or, it doesn’t need to be, at least.

Sometimes it’s a way to help us understand, contextualize, and/or cope with our own reality.





What is this referring to specifically? Have they been bricking consoles?



Him, I’m not sure how someone is a good or bad person for having money.

You can’t become a billionaire ethically. It’s impossible.


I think it’s because people often say Gabe is “one of the good ones (billionaires)”, and they saw the original comment as implying that





Good on him, but I wonder if he would be doing this had the game been a success



That’s why I did it too, but let’s be fair, dice are supposed to be random.

With D:OS not being tied to strict D&D rules can def help that.


Famously, Stanley Kubrick used classical music as a temporary track for 2001: A Space Odyssey, and intended on having Pink Floyd do the soundtrack. However, he grew to like how the classical music felt so much that he decided to keep it.