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I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

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Joined 1Y ago
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Cake day: Oct 06, 2024

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The Souls games really depend on which game in the series you’re playing. They actually learned what was good and what wasn’t. The boss runs are extremely short in most of them. Hell, a lot of Elden Ring respawn points are at the boss door. 2 is really the worst here, and mostly just the DLC bosses (fuck both runs to either smelter demon, tho).

Hollow Knight’s are so, so bad. I get from what I see about Silk Song, it’s more or less the same if not worse. :(


If they used the generative AI to actually generate dialogue on the spot it could be pretty dope assuming it is trained properly so its consistent with the lore of the game and you could actually have a productive conversation with the NPCs without being constantly gaslit.

But that’s not how any major dev has planned to use it. They use it to cheap out on art assets and writing the pre-scripted shit.

As it stands, even the few independent games doing the thing mentioned in my first paragraph are pretty garbage because they can’t even remain consistent enough in their own logic to make the games actually playable.



Wait, if devs are worried about it, and players are worried about it, who the fuck is doing it??

The CEOs and upper management goons that don’t care about anything but a single number getting higher.


The engine’s not the problem. Personally, I have only played a single game on UE5 that had shit performance on my aging PC (I can’t even use DLSS), and it’s an early access, independently made, survival crafting game. It was never going to perform well or even be finished.


Take your own advice? What games do they have not on some other developer’s engine? Other than their initial expansions for Half-Life, which are basically mods for Half-Life, all the games I know they have done were built on various iterations of Unreal Engine.


I am a premium gamer; if you want me to play your premium game, you’ll need to subscribe to me for $29.99/month or $324/year (that’s a 10% discount from the month to month!)


I hope the sequel has more variety in the enemies.

The Hiss are boring AF considering all the other creativity in the worldbuilding being heavily inspired by SCP. All this cool stuff and the majority of enemies are just… Mind controlled/zombified humans :/


The story is off the wall bonkers fun while also being legitimately thrilling for a who-dun-it. It gets wilder the longer the series goes on, too.


Surely they could get in the Meta Quest price range.

Or make a Power Glove that works.


Oh god. They didnt even improve upon the BODY in any way. They could have at least made the feet longer so it stands a bit taller.

Even when I was a kid, the VB was super short and uncomfortable to use as intended. I always just laid back in bed and just let it lay on my face 😅


My biggest problem with survival crafting games is the balance is always horrendously unfair and is just irritating as fuck, or there isn’t even anything to survive against because they didnt put any kind of antagonists in the game so the building part is completely aesthetic.

The PvP focused ones do both at once! There are no enemy NPCs, and the balance between the human players is stupid AF.


They can’t copyright the legal system. 🤦‍♂️

Court summons and legal battles.


I can think of just 1 guy who is even more of a used car salesman… Chris Roberts. Literally has been selling digital spaceships like used cars. Including the actual prices of the digital ships being roughly the same as a used car.


PS2 because the mod I used was nothing more than some styrofoam in the disc ejection sensor to do hot swapping.

Although, I also liked Morrowind on my modded xbox, becsuse it used the same file system as the PC version and could be modded if the mod was just an .esp file made in the editor and you manually added it to the load order .ini.


Difficulty is subjective. Creating multiple levels of difficulty either takes tremendous effort to do well or, as is the case with most games, an adjustment to some numbers that is less an increase/decrease in difficulty and more an increase/decrease to the tediousness of combat.

Puzzle games with difficulty settings alter the complexity of the puzzles. Action games can alter the encounters themselves (how many, of what kind of enemies and their placement in the arena), or even changing the enemy behavior to be more/less complex. Yet this kind of difficulty adjustment isn’t common at all anymore.


I mean hosting a game via a server binary you’re hosting, not your game console acting as a dedicated server.

What do you think the game console is doing when you are running a dedicated server on it? 🤨



The problem (for them) with that is that the server is what keeps the live service shit locked down so you have to pay for it. If you control the servers, you also control the unlockable items. They don’t want that. They want to nickel and dime you with skins.


It’s an RPG like the old school one and not some kind of strategy game, right? So you have to pay extra to be, like, a Nosferatu vamp instead of the basic one? That’s wack.


I differentiate 100℅ completion from 100% achievements simply because an assload of achievements are shit like “Kill ten trillion of the basic trash mob from the start of the game” and the reward is just the achievement.


Doesn’t their Galaxy app also have standard achievement integration?




“It was just Terry because he kept stealing pens from the supply closet for his own personal use.”



I only ever really saw the clsssic toxic gamer behavior flourish once most games switched from having private dedicated servers ran by the players that almost always had an admin present to handle toxicity to unmoderated developer hosted servers no players have any bit of control over. Counter-Strike: Source vs CS:GO/CS2 is quite a leap in the general attitude of players you would encounter.

Wild how removing people who managed the player’s behavior makes the bad behavior intensify.




You boost yourself to a level you can’t actually compete in and just fuck up the game for your team mates. It’s the exact opposite problem smurfing creates.


The clip thing doesn’t affect anything in a game ever, at all. I didn’t question boosting or DDOSing the servers; that shit has an effect on the game. The first thing doesn’t. Not even remotely.



And the person I replied to stated that no multiplayer games of any kind are without cheaters.


There’s not a cheating problem at all in Rocket League. Literally the only multiplayer game I’ve never seen or even heard of someone cheating in. Not even sure how you would when client side things won’t even help play the game (even an aimbot for the ball would end up being a hindrance) and everything important is handled server side.



I finally started playing Stardew Valley more than 15 minutes in the dungeon every once in a blue moon and questioning why the fuck I never actually played it before in all this time (I have had it since first available on Steam). It’s everything I’ve ever wanted in this kind of game since playing the first Harvest Moon.

Plus it has a mod that makes everyone furry. :3


Saw a headline mentioning developers moving bavk their games to not compete with Silk Song’s and was like “wow that’s crazy for an indie game” but then they were all also indie games I hadn’t even heard of.

Tho, it was funny seeing the Silk Song dev be told this and going “What? Why?” 🤣


Computer hardware is also overpriced. More so than the consoles, even.


I’ve always been open to adult only games, but for the vast majority there are only two basic types:

  • Visual Novels - Everything about these is fine. They vary from basically just a graphic novel to a full on RPG.

  • Nude Puzzles - Various cheap-ass puzzles with nude images as the prize.

I want, like, a real game but with full adult only content. These exist, but are hard to find. And a lot of those I’ve found aren’t finished, never will be finished, and/or just suck. It doesn’t even have to be the focus. Just imagine if when you got a hooker in GTA or some other game where brothels might exist, you got to see more than a fade to black/car bouncing around.