

Resident goofball. Freaky furry. Silly little guy who’s not so little. 🇧🇱🇺🇪. Pansexual. Husky. Woof. 🐶
If anything I post makes you think instead of laugh: You read it wrong, dummy.


That’s exactly what we keep yelling at the companies that keep trying, but some of them don’t listen, fire their staff for AI, and then regret it a few months later.
Just because it is incredibly awful does not mean stupid fucks in charge of companies won’t do it.


You take the number of “recommendeds” of one game and compare it to the total “recommendeds” of another. One would likely have more than the other. Thereby making one rated higher than the other.
It’s already common to see rating systems primarily only get the lowest or the highest rating, effectively working out to be the same as a “like/dislike” system, similar to Steam’s “recommended/not recommended” system.
I only just started Silent Hill F and the coolest visual I have seen was the very first “everything dissolves into the hellish world” scene.
It’s always been a staple of the series, but this time is looks so fucking cool with how it dissolves everything, not just the surface textures.
Kinda wonder if having a newer RTX GPU would make it look better; the settings for Lumen don’t really change how it looks, it just massively drops my framerate 🤷♂️


That’s one complaint I tend to ignore when seen mentioned, since the problem for me isn’t that the stealth is forced. It’s fine to have a stealth mission if the stealth mechanics work. The problem tends to be that it’s not just forced upon you, but also sucks shit making it more frustrating than it would be if the stealth mechanics were good. When shitty stealth is optional, nobody complains. When good stealth is forced, nobody complains.


I keep expecting to find some gnarly shit like was in the previous game and I haven’t found it. IDK if it’s just not there to find, or if the shit is even more esoteric than before.
I’m also quite confused by the fan tributes and favorites. Not against it, or anything, I just don’t understand things like why Mr. Tenna is so popular. 🤷♂️


Saw a video about all kinds of modern cheats and once it got to cheap, easy to make hardware cheats that essentially could never be detected, I figured it was time to quit playing competitive online games. Paid for or not, the shit is super easy to do and super common to encounter even if you might not notice it because of how easy they can be to hide.


Is it 600+ players on a single server, or is it like WoW/UO/EQ where the game world is spread across multiple servers, so it’s not ever actually that many people on a single server? It was kind of important for PvP to know where the server lines were because crossing them caused a spike of lag as it switched the server you were on.
If it was a single server that would be impressive. Otherwise, it’s pretty laughable.
It’s a rare breed of game that gets me pre-ordering these days. It has to be something I know I will want, from a dev/publisher with a proven track record of making good shit and not being exploitative to customers, and be more about multiplayer than single.
I haven’t pre-ordered for any other reason since they stopped giving you physical swag for doing so (and it only was $5 down and could be cancelled for a refund while still keeping the swag and digital distribution wasn’t even a thing, so they actually could run out of copies).


The writing wastes a LOT of time.
The writing is the reason for playing the game. If that’s wasted time, maybe this kind of RPG isn’t your thing.
It’s also paraded as pro-communist media, and it really isn’t at all.
100% dependant on your play style. If you go down Socialist Cop route, it’s pro communism. If you go down the Crypto Fascist route, the game is pro-racism.
That’s why it is one of the best RPGs of all time; You have so much choice and agency that you get like 16 different versions of the same story, based entirely on what you choose to do, and those stories are written as well as any book.


I’ve been using a controller more than M&KB for a few years now since I had an RSI. So much more comfortable; but absolutely shit for my aim without a really aggressive aim assist. 😮💨
But I’m more into soulslikes than shooters now anyway. Partly because of the above mentiomed RSI, but mostly because all the current shooters are not my jam. I don’t really like BR or extraction/survival shooters. I just want CS or straight up DM type games.


They have repeated that line in more recent interviews, also. The last big news that had any official statements about it was that the writer had some ideas, but the way Valve operates he can’t get enough interested team members together to actually do anything. Nobody else really wants to work on it; they have other interesting projects they would prefer to work on.
I always need the dev console in Max Payne because I like setting the bullet time speed to half of what it normally is so it’s more Matrix-like.
And of course I have to have the plaza shootout level and kung fu construct (for the kung fu mod) from the film, too.
Sidenote: Altering the bullet time affects cutscenes. So, like, the part where the door blows off in the subway can actually kill you cuz the cutscene ends before the door is actually moving. But it also makes catching one of the bosses that you have to chase around the rooftops so much easier because he’ll still be monologuing when you get control after the cutscene.