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Resident goofball. Freaky furry. Silly little guy who’s not so little. 🇧​🇱​🇺​🇪. Pansexual. Husky. Woof. 🐶

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Cake day: Oct 06, 2024

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You can in fact block those, specifically, at least by disabling AO+ rated games from showing up in your queue at all. I don’t know if there are other categories or filters that can do this, but I know for sure nsfw games can be since I use it.


Dr. Mario or Microsurgeon so you can pretend like you’re curing yourself 😃


And I’m agreeing with you by adding more context. They’re not PC at all. Even in the way they show sexual misconduct as being bad is through the lens of a “white knight” mindset (male lead must rescue the damsel) or for creepy gross-out gags (old, homeless man flashing people on the street that you must catch).


None of these games are very PC. Even the most modern ones have humor and ideas stuck firmly in the early 90s and can be in extremely poor taste across all manner of things from misoginy, classism, racism, agism and ablism.


What did that guy do to end up inside a burning man effigy?

What the fuck just grew from his blood?

What the fuck was that billowing from his back boil?

Did those pigs eat that orc’s vomit?




One of my favorite concepts from the first one was how the lore bit of item descriptions are locked behind having a high enough relevant stat.

So, like, the evil weapons from hell or whatever only give you the story text parts if you have enough inferno and the divine, heavenly stuff requires having a higher radiance.

I hope they take the criticism of the first game to heart in the sequel tho. I liked it, but I do also agree with what people have said sucked about it. The combat isn’t weighty enough, the level design is pretty basic, and there was little enemy variety. Story and worldbuilding is okay, but I like RA Salvatore, too, despite (or maybe because of) the over the top, edgy teenage angstiness of it all. Lean into the original ideas and step away from trying to be just like the games that inspired LOTF in tone.


If you had ever seen the Game Awards before, this isn’t exactly surprising.

It was not only good, but weird and unique. It was always going to sweep the show because that’s exactly the kind of game the judges of it have favored every single year.

That’s why the good, but ultimately derivative games didn’t win as much.


Dune was on PS1? I assume you mean the OG RTS; I didn’t know it was on anything other than PC.



Free for existing Guild Wars owners

I have (or had) the first one. Does it mean GW1 or GW2? I’m not even sure it I have it on a digital library or if I had it physically, it’s so old. 🤔


From the title I was thinking of, like, Grognak’s Adventure inside of Fallout 4.

But from the body text… Yeah, I don’t really do that. I am usually pretty annoyed by how many servers for games I want to play aren’t actually playing the game itself, but their own game inside the game and making up their own rules. Which is totally fine, but it should advertise it somehow or not even be public as many of these groups just kick randos out anyway.

I do like a lot of mods that were inspired by these games within games tho. ARMA Life only exists because people were already trying to play the normal game that way, and with the mod the rules can be more easily enforced through scripts instead of requiring hands-on management from an admin.



I am just gonna pretend like Epic and HB banned it only after see all this PR work they’re trying to do to save this god awful looking piece of “art.”

And just becsuse the comments here don’t seem to know the real root issue: The game originally featured a child protagonist, and that was what Valve was sent to review. They only changed the protag to an adult after the rejection and now they are throwing a hissy fit over their pedo game being banned.


Star Citizen didn’t start that trend. Star Citizen was one of the “me too” games that jumped into crowdfunding after Mount & Blade saw success with the model. The only way SC has changed gaming is by being a joke the way Duke Nukem Forever was.


Tears of the Kingdom is so much better at 60+ FPS. And also makes Nintendo cry, which is an even better reason.


Same. It’s just so damn long, and 90% of it is nothing you haven’t seen within the first hour of gameplay. I just went and found a compilation of the cutscenes and segments of gameplay that furthered the story in someway to finish the story because it was just mind numbing to actually play.


I wonder if it’s easier now than it was when I was in highschool. 🤔 I remember wanting to make my own “hand written” font after getting a scanner for the first time and it was an ordeal.


No, that’s just what kids have taken to calling a very specific genre of shooter. Nevermind that everything that makes a Boomer Shooter such actually came from Millenials pop culture. 🤦‍♂️


The game Valve used to demo the standalone capability, was Hades.

I am aware; but I am specifically meaning VR games, not just PC games in general. And especially not something like Hades which I can’t imagine performing poorly even if emulated on a cheap smartphone. How well would it run Alyx? VRChat? Beat Saber?


I’ve been curious about how the Frame will handle games on the standalone side since the announcement and the discussion about the ARM compatibility layer has me wondering if, to play standalone, I would be expected to run the Meta version of games as Android apps and not, like, the actual PC versions on Steam I own running directly from the headset.


it turns out “country” has a double meaning in English

You mean how it’s used to describe rural areas, too? It still works the way you expect it to, even under that definition. 🤷‍♂️

Or do you mean the genre of music? 🤔



The new ones are vastly different from the first 4. Closer to 4, at most, but are entirely different from everything done previously aside frim the action elements. The stories are not, necessarily, linked either. Different characters, no Umbrella Corp, does not even have zombies.

Jumping into at least 7 onward will be totally unfamiliar even if you just finished playing the OGs. But they are really good.


Everything should be controllable. Give me all the options. Every graphical feature, every UI element, even gameplay mechanics. If it is as simple as adjusting a number or selecting something from a table, give me the option to control it myself.



From another article posted about this earlier, the version of the game sent to Valve for review had a minor as the main protagonist.



I like playing Supermarket Simulator and it’s basically like what it was like working at Walmart. It’s oddly relaxing when you don’t have to actually move your body and lift shit while stocking shelves. 🤷‍♂️


The majority of gamers buy into the lie that kernel level anti-cheats are more effective, when they really aren’t.


No.

They haven’t released the current version of SteamOS to be installed on any machine and imaging the actual Deck’s OS won’t work on all hardware. You could do the old steam machine OS; but it is not anywhere the same as what the Deck and this new Steam Machine use other than being based on Linux.

There is Bazzite, though, which is not the same OS, but strives to offer the same experience.


  • No quit button or hiding it in the settings menus

  • No ability to rebind controls

  • Endless, unskippable intro videos

  • Taking control away to have a cutscene that is all dialogue and no action that could have just as easily been something you control as you walk and listen. Especially if it’s not even an in-engine, real-time scripted thing but a pre-rendered video that doesn’t even show your actual character as you have them dressed.

  • FOMO and most MTX in general.

  • No ping/latency stats for everyone on the server


Only a businessman could look at literally anything at all and call it an opportunity.


I had a similar softlock in Skyrim at release that wasn’t fixed until the toolset came out and I was able to go in and see that the script that was meant to fire was never actually added to the trigger. So a dude is supposed to come up to a door and open a little window to talk to you, but he would just stay sitting down in the room since the script telling him to go to the door and begin the dialogue that leads to the trigger that opens the door was written and available, but wasn’t tied to the trigger of activating the door. I just put the script into the trigger and Bam! finally was able to get through the MQ.

Ever since, I have been salty AF about Bethesda’s ability to build games. This was such a stupidly simple mistske and it persisted for months only to be fixed by modders with a simple 5 second change.


I am now imagining Microsoft making a new Zork game that is a graphical feast and not at all similar to the OG other than killing you outright if you spend too long in the dark.


To be fair, Zork is also just a simple text-based adventure game. I’m not even sure what could be learned by looking at its source code unless you wanted to learn that obscure, proprietary forked language itself. Text-based adventures are little more than spicy Hello World programs. 🤷‍♂️


I love both, but I also would pick KCD2 for the story just because it hits exactly the same as A Knight’s Tale.

E33 definitely is more creative and unique, though, and because of that I would expect it to win.


I suppose it is. 🤔

You have traversal tools, but also the different guns are used to solve puzzles and progression may be locked behind having the right guns. I only have 2 of the guns so far where I am in the game but I know there’s several more.