I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.
The Souls games really depend on which game in the series you’re playing. They actually learned what was good and what wasn’t. The boss runs are extremely short in most of them. Hell, a lot of Elden Ring respawn points are at the boss door. 2 is really the worst here, and mostly just the DLC bosses (fuck both runs to either smelter demon, tho).
Hollow Knight’s are so, so bad. I get from what I see about Silk Song, it’s more or less the same if not worse. :(
If they used the generative AI to actually generate dialogue on the spot it could be pretty dope assuming it is trained properly so its consistent with the lore of the game and you could actually have a productive conversation with the NPCs without being constantly gaslit.
But that’s not how any major dev has planned to use it. They use it to cheap out on art assets and writing the pre-scripted shit.
As it stands, even the few independent games doing the thing mentioned in my first paragraph are pretty garbage because they can’t even remain consistent enough in their own logic to make the games actually playable.
My biggest problem with survival crafting games is the balance is always horrendously unfair and is just irritating as fuck, or there isn’t even anything to survive against because they didnt put any kind of antagonists in the game so the building part is completely aesthetic.
The PvP focused ones do both at once! There are no enemy NPCs, and the balance between the human players is stupid AF.
PS2 because the mod I used was nothing more than some styrofoam in the disc ejection sensor to do hot swapping.
Although, I also liked Morrowind on my modded xbox, becsuse it used the same file system as the PC version and could be modded if the mod was just an .esp file made in the editor and you manually added it to the load order .ini.
Difficulty is subjective. Creating multiple levels of difficulty either takes tremendous effort to do well or, as is the case with most games, an adjustment to some numbers that is less an increase/decrease in difficulty and more an increase/decrease to the tediousness of combat.
Puzzle games with difficulty settings alter the complexity of the puzzles. Action games can alter the encounters themselves (how many, of what kind of enemies and their placement in the arena), or even changing the enemy behavior to be more/less complex. Yet this kind of difficulty adjustment isn’t common at all anymore.
I only ever really saw the clsssic toxic gamer behavior flourish once most games switched from having private dedicated servers ran by the players that almost always had an admin present to handle toxicity to unmoderated developer hosted servers no players have any bit of control over. Counter-Strike: Source vs CS:GO/CS2 is quite a leap in the general attitude of players you would encounter.
Wild how removing people who managed the player’s behavior makes the bad behavior intensify.
There’s not a cheating problem at all in Rocket League. Literally the only multiplayer game I’ve never seen or even heard of someone cheating in. Not even sure how you would when client side things won’t even help play the game (even an aimbot for the ball would end up being a hindrance) and everything important is handled server side.
I finally started playing Stardew Valley more than 15 minutes in the dungeon every once in a blue moon and questioning why the fuck I never actually played it before in all this time (I have had it since first available on Steam). It’s everything I’ve ever wanted in this kind of game since playing the first Harvest Moon.
Plus it has a mod that makes everyone furry. :3
I’ve always been open to adult only games, but for the vast majority there are only two basic types:
Visual Novels - Everything about these is fine. They vary from basically just a graphic novel to a full on RPG.
Nude Puzzles - Various cheap-ass puzzles with nude images as the prize.
I want, like, a real game but with full adult only content. These exist, but are hard to find. And a lot of those I’ve found aren’t finished, never will be finished, and/or just suck. It doesn’t even have to be the focus. Just imagine if when you got a hooker in GTA or some other game where brothels might exist, you got to see more than a fade to black/car bouncing around.
Furry game under $10 and isn’t an asset flip or VN?
Instabuy.