

Resident goofball. Freaky furry. Silly little guy who’s not so little. 🇧🇱🇺🇪. Pansexual. Husky. Woof. 🐶


Is it 600+ players on a single server, or is it like WoW/UO/EQ where the game world is spread across multiple servers, so it’s not ever actually that many people on a single server? It was kind of important for PvP to know where the server lines were because crossing them caused a spike of lag as it switched the server you were on.
If it was a single server that would be impressive. Otherwise, it’s pretty laughable.
It’s a rare breed of game that gets me pre-ordering these days. It has to be something I know I will want, from a dev/publisher with a proven track record of making good shit and not being exploitative to customers, and be more about multiplayer than single.
I haven’t pre-ordered for any other reason since they stopped giving you physical swag for doing so (and it only was $5 down and could be cancelled for a refund while still keeping the swag and digital distribution wasn’t even a thing, so they actually could run out of copies).


The writing wastes a LOT of time.
The writing is the reason for playing the game. If that’s wasted time, maybe this kind of RPG isn’t your thing.
It’s also paraded as pro-communist media, and it really isn’t at all.
100% dependant on your play style. If you go down Socialist Cop route, it’s pro communism. If you go down the Crypto Fascist route, the game is pro-racism.
That’s why it is one of the best RPGs of all time; You have so much choice and agency that you get like 16 different versions of the same story, based entirely on what you choose to do, and those stories are written as well as any book.


I’ve been using a controller more than M&KB for a few years now since I had an RSI. So much more comfortable; but absolutely shit for my aim without a really aggressive aim assist. 😮💨
But I’m more into soulslikes than shooters now anyway. Partly because of the above mentiomed RSI, but mostly because all the current shooters are not my jam. I don’t really like BR or extraction/survival shooters. I just want CS or straight up DM type games.


They have repeated that line in more recent interviews, also. The last big news that had any official statements about it was that the writer had some ideas, but the way Valve operates he can’t get enough interested team members together to actually do anything. Nobody else really wants to work on it; they have other interesting projects they would prefer to work on.


And I’m agreeing with you by adding more context. They’re not PC at all. Even in the way they show sexual misconduct as being bad is through the lens of a “white knight” mindset (male lead must rescue the damsel) or for creepy gross-out gags (old, homeless man flashing people on the street that you must catch).


One of my favorite concepts from the first one was how the lore bit of item descriptions are locked behind having a high enough relevant stat.
So, like, the evil weapons from hell or whatever only give you the story text parts if you have enough inferno and the divine, heavenly stuff requires having a higher radiance.
I hope they take the criticism of the first game to heart in the sequel tho. I liked it, but I do also agree with what people have said sucked about it. The combat isn’t weighty enough, the level design is pretty basic, and there was little enemy variety. Story and worldbuilding is okay, but I like RA Salvatore, too, despite (or maybe because of) the over the top, edgy teenage angstiness of it all. Lean into the original ideas and step away from trying to be just like the games that inspired LOTF in tone.


If you had ever seen the Game Awards before, this isn’t exactly surprising.
It was not only good, but weird and unique. It was always going to sweep the show because that’s exactly the kind of game the judges of it have favored every single year.
That’s why the good, but ultimately derivative games didn’t win as much.
From the title I was thinking of, like, Grognak’s Adventure inside of Fallout 4.
But from the body text… Yeah, I don’t really do that. I am usually pretty annoyed by how many servers for games I want to play aren’t actually playing the game itself, but their own game inside the game and making up their own rules. Which is totally fine, but it should advertise it somehow or not even be public as many of these groups just kick randos out anyway.
I do like a lot of mods that were inspired by these games within games tho. ARMA Life only exists because people were already trying to play the normal game that way, and with the mod the rules can be more easily enforced through scripts instead of requiring hands-on management from an admin.


I am just gonna pretend like Epic and HB banned it only after see all this PR work they’re trying to do to save this god awful looking piece of “art.”
And just becsuse the comments here don’t seem to know the real root issue: The game originally featured a child protagonist, and that was what Valve was sent to review. They only changed the protag to an adult after the rejection and now they are throwing a hissy fit over their pedo game being banned.
In order of most played recently to least played recently:
GTAV
Dark Souls Remastered
WWE 2k25