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Joined 2Y ago
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Cake day: Jul 02, 2023

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Wakfu. MMO in a kinda cutesy animation style. Combat is turn based, very final fantasy tactics (which I enjoy), and actually quite complex. You can spend ages min maxing your build.

There’s an actual lore and storyline (and crazy enough an entire TV show). Harvesting and crafting professions that are fun and useful. A kind of player housing. Mounts. All shop items are cosmetic or resets only.

It’s a great game that’s been around for a long time and isn’t going anywhere.

Jump on the Ogrest server, which is the most active international server today.



I look forward to these with every refresh of my Lemmy feed. I don’t want an endless loop of “news”. I just like hearing from normal people enjoying games.


Absolutely. NPCs are just wallpaper to me. They might as well not exist. It’s way more interesting to me to see real people.


I love these slice of life type games that offer a variety of quests, trades, and places to explore. I know there are plenty of those as single player games but they’re infinitely more fun as MMOs where friends can hop in and join you.


Minimal. There’s a unique captcha system in harvesting that makes it difficult to bot. The closest thing to bad bots are people running multiple accounts on single account servers to run dungeons. It’s a bannable offense and people do get banned for doing it.


Try Wakfu. There are a lot of chill trades to grind casually and the economy is completely player driven. There are no NPCs to buy or sell your loot to.

The PvE gameplay loop is really fun. The game has an adjustable level system that encourages players to replay lower level dungeons. Battles are turn based and have a surprising amount of strategy.

The only real problem with the game is that the devs seem to not care about player growth at all. They do zero marketing and sometimes the registration system is broken and won’t get fixed for awhile. It’s like the opposite problem to RuneScape.


Played GW1 when it first came out and it was a rush. You actually depended on each other to win campaigns and sometimes get the bonus. MMOs were still young then so botters were practically non existent. I loved the story. Felt like I was playing a DND campaign with all the cutscenes!