
I really liked this game. I am not a fan of open world but my friend talked me into trying it and it defied my expectations.
Every side quest has “purpose” in filling out the world, I don’t think I ran into a single one that felt shoehorned in. And the way the map unlocks is very natural to the story.
I got weirdly emotional the other day reading about Yellowstone and thinking about what people must have thought when they stumbled on Old Faithful.
Had they ever seen anything like that? Probably didn’t even know what it was. Even if they were a first generation American, it’s not like Europe is covered in geysers.
I got kinda sad knowing that every major natural feature on earth has already been discovered. I know that’s hyperbolic but…the bottom of the ocean isn’t something a normal person will ever see.

This breakthrough suggests that, with just three satellites, China could achieve global, 24/7, all-weather reconnaissance coverage of high-value targets, including US naval fleets.
To match this capability, other countries might need to deploy hundreds, if not thousands, of satellites.
Suggests that…Might need to…I don’t think the author is familiar with the subject matter they’re reporting on
This isn’t racing but I was thinking about it this weekend:
Cobalt Core is a fun roguelike deckbuilder about escaping a time loop in a spaceship that I feel doesn’t get enough love. Definitely one of my favorites.
The characters are cute but not painfully so. They have unique personalities and every time you “win,” you unlock bits of the story of how everyone got there.

Huh? WoW gearing is easy as hell this season. Yeah it’s not 2 hours until max level but there’s more easy ways than ever to get good gear. Hell, you can get a piece of the second highest level armor every week doing solo content
Some friends convinced me to try GW2 and I had the opposite experience. Everyone had all their fancy mounts and stuff from past expansions and I couldn’t do shit unless I went back and did the relevant campaigns…each of which is several hours. I got close to max level and quit. The combat is also painfully boring IMO

I read some more about it and it looks like developers have a lot of granular control. Not just % applied but options per object type. So they can max it out for faces, 50% for water, 25% for foliage, etc.
There are some legitimately awesome use cases for this especially if they let developers train their own models. I didn’t play Death Stranding but I know they’ve got detailed face scans of Norman Reedus…imagine if the Norman filter got applied to his character in-game.

I hate Nvidia and think this demo (mostly) looks like shit but these hyperbolic reactions are making me feel like the crazy one. I know it’s janky and running on 2 cards but it’s wild that it’s happening in real time and IMO it’s really interesting tech. There are so many cool ways this could be applied beyond hyper realism

I’m not gonna say gun violence isn’t a problem here but…this reminds me of rightwingers going on about violence in Chicago. The reality is that most of the gun violence is isolated to certain areas and Chicago is a big place…the US is even bigger.
And it’s not like you’re being invited to visit a high school
Same thing I came here to say.
I got the itch and played a campaign on 6 last week and was thinking about what 7 would need for me to buy it…and the answer is an expansion and a deep discount. The feature changed are kinda meh to me
Or maybe hearing that all the buggy stuff that bugs me about 6 is fixed.
Well 10% is fine with me, thanks for changing my mind