
I never liked Steam when it was first released, it was problematic, slowed down my machine and caused me frustration.
Now it’s different. I agree with Gene Newell that piracy is a service issue, I haven’t pirated any games since steam started to fill its library with other non Valve games that I wanted.
I also appreciate the additional features that it brings like the community features and guides and managing updates for me.
It’s not perfect, nothing is, buy I prefer it to managing my own files and updates.

Using AI for code requires a high level of specificity, software houses that are getting the most out of it are not using it so much inline or vibe coding because as you say that leads to hallucinations or having to repeat yourself.
The common approach now is to use multiple agents with different responsibilities, the human effectively becomes a team leader and uses one chatbot to orchestrate a plan being very specific about the outcomes and the requirements and breaking the plan down into phases,
Another agent will be used to write the code, they will have set rules files to keep them on guard rails, they will check their work as they go and deliver a pull request at the end of it for the human to check and approve
The next agent will be there to write tests and check the work of the second agent.
It’s a lot more work than writing a single prompt and expecting a good outcome or close approximation, but it is getting better results now.

The reality is software engineers will use AI or will find themselves out of work as they won’t have the skills to get hired.
Customers may never know if AI is used as a tool in game creation but it will always be part of any software and development studio.
Using AI for music or design assets is totally different from using it for the code base and blanket statements don’t improve the situation
Its been a long time since I played this, but I remember that you will have to play it through at least 3 time for each story arc, so pick a faction and loyalty and Stick with it, don’t play both sides.
Also in terms of character class I would suggest some kind of magic user, Tyranny had a cool, quite unique magic system where you can craft your own spells.
There’s a good amount of NPC party members you can find so you’ll be able to fill in any gaps in your party eventually.
It’s a great game, a shame they didn’t develop a sequel, I prefered it to Pillars of Eternity, have fun!
Really interesting review, thank you.
When you say this isn’t ready for most people, is that because the software needs more time, or the hardware isn’t there yet?
If I bought one of these today, could I expect to see better compatibility over the next 6 months to year with Steam games, or will it still be mostly for Android games and old system emulators?

It should all be open source.
First thing is mods should just exist on free hosting providers for source code like GitHub/Lab etc.
Then an optional mod manager software that can import mods from these sources.
Non of this really needs a centralised community, these places already exist thanks to other better suited services like social media
This game is one of the games that I always bring up when people ask the question “what game did you bounce off at first, but you’re glad you stuck with it”.
It took me a few goes to get into it, but after abandoning trying to perfect the stealth run and just enjoying it for what it is I started to love it