Will make use of DLSS on Switch 2, though

Good to know, but sad that it has to be said.

@[email protected]
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156h

OMG NEW ECCO GAME

@[email protected]
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4410h

I knew that “No AI used” is going to become a huge selling point for many products. And I think this is just the start.

Joanie Parker
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75h

That’s excellent. And as these mega corps watch consumers favor those products. Maybe, just maybe they’ll fucking implode. That’s just a fantasy I know.

FunkyCheese
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179h

What about the code?

@[email protected]
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419h

Written by an actual dolphin

Noxy
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1410h

I’m so fucking pumped for new Ecco games. I loved the original on Genesis and it’s about damn time we get some fresh stuff in the series.

Even better with this statement

I hope they make an effort with the soundtrack. For me that was a big highlight on all games (specially Sega CD).

@[email protected]
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79h

Undercaves song goes so hard

@[email protected]
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3
edit-2
8h

Ok then, that was always allowed.

@[email protected]
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27h

It’s about saving the planet, I think

GreenBottles
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27h

Nice

@[email protected]
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27h

It’s the same kind of sadness that I feel knowing that a ton of YouTubers who would rather not show their face now have to just so that people know that they’re not a fucking clanker. Especially if they’re new at it and don’t have a backlog or community to prove that they’ve been around longer than the AI slop.

@[email protected]
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3313h

What if I use DLSS to upscale and add frames?

@[email protected]
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1812h

Maybe the new Ecco game will be optimized well enough to not need or include DLSS and frame generation. 🤷‍♂️

If they use that stuff and it’s still a 2D platformer, holy fucking shit. 🤣

@[email protected]
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23h

DLAA then

@[email protected]
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1113h

Well it wouldn’t be a single pixel then, would it?

Sundray
creator
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212h

deleted by creator

kadu
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2713h

AI is quite bad at pixel art in fact.

It understands things must look roughly made by squares, but it doesn’t understand what pixels are and their fixed grid.

@[email protected]
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37h

To be fair, humans are also bad at it these days, judging by the amount of mixels.

@[email protected]
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18h

They can base their pixel art off ai art, that resembles pixel art. Would still count as “no ai in the game” I guess.

@[email protected]
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2
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12h

even if it is exclusively trained on pixel art?

kadu
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1612h

Yep. It will create something that at a glance looks like pixel art, then you zoom in and find anti-aliased rectangular pixels made out of three different shades of the main color, a weird line, and no clear grid.

Riskable
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-311h

If you use a pixel art export node in ComfyUI that won’t be a problem. There’s a whole guide about it here:

https://inzaniak.github.io/blog/articles/the-pixel-art-comfyui-workflow-guide.html

kadu
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11h

A whole song and dance to post-process a broken pixel art image into a fixed grid. I’d rather just have talent or pay a human being that will make art in the first place, thanks.

Also, the example shown would be a terrible image to use as an asset, by the way. It’s a clear example of not pixel art, rather, 2D art forced to be interpolated in a “pixel like” fashion (aka what happens if you do a few nearest neighbor passes and then a fixed grid downsampling)

@[email protected]
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111h

The person above you is wrong, while a generalist model will struggle to make valid pixel art, either a specially trained model or one with elements to force a specific structure could make generative pixel art.

This seems like a valid example - https://pixel-art.ai/

@[email protected]
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710h

Not a single pixel. So they will not generate a single pixel, but multiple pixels?

@[email protected]
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89h

Found the lawyer.

LOGIC💣
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1512h

Not a single pixel. The code, however…

@[email protected]
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211h

Not a single one. In fact it will be nothing less than all of the one’s

Sundray
creator
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19h

The zeros will be hand-made, however.

Amoxtli
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-1012h

Work smarter, not harder.

@[email protected]
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38h

Work smart and hard. :-)

Sundray
creator
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512h

Work Steal smarter, not harder.

Novamdomum
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-1012h

Watch… They’ll make money by virtue signalling “no AI use” and then the second AI inevitably goes mainstream pivot to showing off because they use “the best AI”. The trick is to make money no matter which way the wind blows.

Sundray
creator
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1511h

LOL, it’s not exactly niche right now, my dude.

@[email protected]
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-1313h

I guess I’m an outlier, I judge games on if they are fun to play.

@[email protected]
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1210h

Unfortunately you are not, that’s what most people do. We should all be including ethics in our purchases.

@[email protected]
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-710h

I do include ethics in my decisions. My ethics simply aren’t dictated by copyright juggernauts.

@[email protected]
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1210h

So all the individual artists who had their work scraped are juggernauts?

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-3
edit-2
10h

No. DeviantArt, Universal, Disney, Shutterstock, Instagram and friends are the juggernauts. Artists already gave it all away.

There isn’t a scenario where individual artists get a piece of that money. Legislation, if it comes, will protect data aggregators, record companies and Hollywood, with the aim of killing open source.

Google paid 60$ million for Reddit’s data and I still haven’t received my dollar. Google would also love it if training a model costs so much only they could afford to build a legal one.

@[email protected]
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1110h

So it’s okay to steal their work for AI and commercial profit because they posted it on the internet?

@[email protected]
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-2
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9h

I’m saying they stopped owning it the moment they put it on the big websites and signed away their work by clicking the box at the end of the ToS. I don’t think it’s right, just how it is.

I see two choices:

  1. Scrapping isn’t considered theft and we all get easy access to these new tools.

  2. It’s considered theft and the new tools end up behind censored subscription models while shutter stock makes a shit load of money.

Paying every artists what they are worth is a logistical nightmare because of the amount of data needed. It simply won’t happen and isn’t a realistic scenario. It sucks but sticking your head in the sand and giving a soft monopoly to google and openai only helps google and openai.

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7
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7h

I understand what you are saying, but it also assumes surrendering to AI. Many of us are planning to avoid, boycott, and fight that slop to our dying breath. AI needs to be unpopular and unprofitable. The technology isn’t going to disappear, but we can make sure it’s not socially acceptable to steal from or replace humans with expensive, inefficient, misanthropic, planet-killing software and hardware. Progress is being made and it’s important to understand that — just like crypto — this is a fight we can win.

@[email protected]
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38h

I hope your boss won’t pay you, because that honestly sounds like a logistical nightmare! They’d need like specialized employees and stuff to pay people! Craaazy!

@[email protected]
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2412h

“We promise not to put turds in your punch bowl.”

“Uh, actually, I prefer to make my own choices. Give me a cup of the Poo-Punch and then I’ll decide if its worth drinking.”

@[email protected]
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412h

This actually made me laugh out loud. 😆

@[email protected]
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410h

AI is fascist. anything that uses AI supports fascism.

@[email protected]
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1012h

There’s no shortage of games that are fun to play, you can just select for studios that don’t rely on the Grand Plagiarism Tool to get you to give them money

Chozo
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It’s not all plagiarism, though. For instance, Embark Studios uses AI to create in-game voice lines for characters in their games. They made their own models with actors hired specifically to train them.

@[email protected]
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810h

They might have used them for fine-tuning, but there is no way that they produced enough samples to train a model from zero.

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2
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10h

That’s kinda a different case than what everyone is referring to when they’re talking about this

However, it’s an interesting point: do we know those voice actors are being paid the same as if they did the lines all themselves or is this a studio cheaping out on paying actors to do the job?

There might have been a load of actors who turned the job down before they found someone desperate enough for the money or naive enough to not realise it will likely drive down wages for voice actors if this becomes commonplace.

Pika
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312h

Same TBF, I don’t really care if AI was used as long as it is an enjoyable game and the usage of it doesn’t contrast from the game itself.

Being said, most the time when generative AI is used, it comes out sloppy and unenjoyable so if there is the genAI flag on the store page I will definitely give it a more thorough once over.

Procedural or structural AI though I don’t even bat an eye on. It’s whatever at that point we have used tools like that for years anyway and it’s never been a problem.

@[email protected]
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212h

I think this still matters in a long term.

Good games tend to be made by big teams. That’s why when you hear about some auteur recruiting his own random team for a game, it ends up being a failed venture usually.

AI is often an effort to replace large teams with small ones, churning someone’s half-baked thoughts into code and art. The result is rarely human and inventive; and in a lot of ways, it tends to show in the end product.

@[email protected]
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111h

I’m mostly thinking of indie devs and how it can let small teams do more. I think some of these tools are a real boon to the industry, it’s quickly becoming trivial to included animated cut scenes for example. I think the human and inventive part can still shine with competent devs.

I’m not advocating for shovelware here or games that are 90% AI, but a lot of teams that can’t afford certain dedicated positions would probably benefit from using it in some parts of their game.

If it isn’t noticable and gives us a better game, I’m more than willing to ignore the copyright companies constant wailing.

Riskable
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011h

This is my take at well, but not just for gaming… AI is changing the landscape for all sorts of things. For example, if you wanted a serious, professional grammar, consistency, and similar checks of your novel you had to pay thousands of dollars for a professional editor to go over it.

Now you can just paste a single chapter at a time into a FREE AI tool and get all that and more.

Yet here we are: Still seeing grammatical mistakes, copy & paste oversights, and similar in brand new books. It costs nothing! Just use the AI FFS.

Checking a book with an AI chat bot uses up as much power/water as like 1/100th of streaming a YouTube Short. It’s not a big deal.

The Nebula Awards recently banned books that used AI for grammar checking. My take: “OK, so only books from big publishers are allowed, then?”

@[email protected]
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-58h

Welcome to lemmy, your only allowed response to anything AI related is “AI bad”, otherwise the 20 or so people who actually use this platform will downvote your comment.

BlackLaZoR
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-812h

You aren’t an outlier. People judge art in a complex way including final product uniqueness and complexity. AI is just one factor. Hardcore anti AI crowd lives mostly in their own echo chamber.

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