he/they

As a player, I feel like discovery is great. I found literally dozens of interesting games just by scrolling down the main page.
I don’t know how it’s for devs, but it’s probably all but impossible to get traction if you’re just throwing your game in there, Fests being a compromised solution to an impossible problem

Software Lumen is raytracing.
Hardware RT did not have nearly that much of an impact when DF tested it, nor does it usually have such an impact compared to regular Lumen in other games. They even recommended setting it to on in the future if the shadows are fixed. So it’s very likely a bug he, and possibly others, experienced being reported as intended behavior.

Did the editor not watch the video the entire article is based on? It does >70 in at 4k with DLSS Quality (so 1800p native).
Not to say the game doesn’t have bad issues. Hardware RT is broken (that’s what prompted the performance drop on Daniel Owen’s video. Digital Foundry measured only a 6% drop with it on when not CPU limited, but the RT Shadows are shimmery af and makes it actually look worse than regular Lumen) there’s the usual shader compilation woes and a lot of the higher settings have a lot of cost for very little gain; but the article is clickbait bullshit.
For more platforms, there’s SquirrelJME (itself a fork of J2ME). You can build it yourself or use the retroarch core.

A lot of governments already do. The credit card duopoly is the reason the US decided to come after Brazil’s solution.
Why would a government just block payments for something it doesn’t like instead of, you know, making it illegal, which it already can do. I doesn’t need to block my payment to the heroin store, because the heroin store isn’t legally allowed to operate.
I recently learned about GameNative, and now I’m pretty excited about Steam on Android/ARM devices. My phone has more than enough power for the kinds of games I’d wanna play on it, and the screen is excellent, maybe even better than the big TV at home.