


This is pretty much why I can’t play much PC games either (even though there are some genres I love that work bes on PC). Handheld works best, or sitting on a couch in front of TV.
I love tablets as a good general purpose device, but don’t have much experience with remote play. Just check how well it works with controllers and the latency / lag.


We all go through time like that. If you like single player games, what helped me was getting a Switch (I had almost quit gaming before that), the ability to play on a handheld which you can pause (put in sleep) anywhere is a godsend. Everyone is different though, but can be worth a try. You can try getting a SteamDeck, and see if that works for you.
At the end of the day, if playing short rounds of Death by Daylight is what you enjoy the most, nothing wrong with just keep doing that.


Oooh, Max Payne!
I played them when they were released, and they were such great games for their time. Don’t remember much about the story though, some dream sequences, and there was some subway in start of the first game I believe, remember trying the slow-mo from different angles there.
Looking forward to play the remakes!


Paczynski says they once hired a private investigator to find someone living off the grid in the UK. He had unknowingly inherited the rights to several games, but was super supportive of “preserving his family’s legacy” when GOG tracked him down.
So, it happened once. And they hired one private investigator. Not that it isn’t interesting, but why exaggerate everything?
Remaining quotes from article:
“To be perfectly honest, it’s harder than we thought it would be,” Paczynski explained. “What we’ve found out is that games and how they work has deteriorated way faster than what we thought. And we are not talking only about the game not launching. We are talking about more subtle things as well, like the game not supporting modern controllers, or the game not supporting ultra-widescreen or modern resolutions, or even a simple thing like not being able to minimise the game, which is an essential feature today.”
Pacyznski says digital rights management (DRM) features are especially frustrating to circumvent, which means they’re working as designed. Heck, some rather famous games are unplayable without third-party patches because of DRM — any old Xbox-to-PC that’s saddled with a “Games for Windows Live” log-in comes to mind.
Pacyznski suggests that triple-A developers remove DRM from games after a few years to make life easier for future game preservationists. Of course, this will never happen because executives don’t care about preserving games.


I was going to just share this, but it is also out of stock. Though, at least there is hope of it being available in future.
It’s a bird, it’s a plane, it’s Max Payne!