Just your normal everyday casual software dev. Nothing to see here.

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Cake day: Aug 15, 2023

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concidering it says upload the document, guess that pretty much clarifies how much of a pipedream gemini running locally was. Ah well it was a good thought, until it runs locally I’m not too interested. There’s zero reason that a simple document embed and read needs to leave the device.


honestly, if they did this right, it might be a good film. the game itself seems to have a pretty valid storyline and I could see an amazing action movie out of it


this is actually protocol at Walmart for exchanges. if you buy a game that is opened and try to return it you can’t return it, you can only exchange it. but since obviously you are getting a new game they open the seal for you to ensure that the person doesn’t just turn around and return it unopened in another store.

I agree with it on exchanges. I don’t think it’s a good idea for actual new sales though, I would be more on board of just opened all video game merchandise by default and selling it full price as open box, but that also causes issues with the return process, as there is no proof the game wasn’t used, it would need to force the return policy to be a no return once purchase policy like how video game CVP’s are.

Honestly the better option is just make it so video game merch is gift card only for returns. Receipt required + can only get it back as a gift card would be a better option, as they would then need to find a seller for the gift card to convert it to money, and at that point they would just use a different defrauding system.

The downside of this is, it momentarily screws over people who accidentally buy the wrong game, or buy a duplicate game someone else got them, but they could just swap that game out for a new game (or anything else in the store) as an alternative. An option which is still far better than merchants who generally have a strict no return once bought policy.

This is also assuming that the issue is at the store level with someone abusing the return system. This could 100% be someone at assembly level defrauding the cases, and there isn’t anything the store level can really do about that without screwing over legitimate customers with the return process.


$2000… yea that’s a little ridiculous. That’s almost the cost of my entire build alone lmao


Ah, so the reason they finally got something the users cared about, is because a team that wasn’t theirs made it. Makes so much more sense now.


That’s what I’m thinking, I’ve never even heard of this game so now gotta go check it out

Okay I’m back, and just looking at it I’m real concerned about these sandbox aspect of it, most of what I liked about satisfactory was the free roam but guided adventure, and sandboxes don’t generally have that


I know according to their license if steam ceases to exist you lose everything, but I can’t see them ceasing to exist and having it not end up being a bloody mess. There is no way with how large steam is that if they decide to file for closure tomorrow that regulators wouldn’t get involved in trying to provide a way that everyone doesn’t lose their games. I believe steam has hit the point that banks are where enough people use the platform that if it tried to close government is going to get involved

Of course this is under the understanding that it’s a just choose to close situation, if it is a financial issue, I would expect that people would see that coming ahead of time and they would have a longer period of trying to find out a solution. And that solution could very well end up being a court order saying every purchase that’s been on Steam has to be able to be played without the steam client when they close the doors


Honestly, I’ll probally care about this more when someone else tries to make a service remotely close to what steam provides. Hell epic is probally the closest we got and they are in the red AND lacking in function set that steam provides. Steam charges 30% up until 10m and then 25 till 50m then it’d 20% while giving a multitude of extra services the other companies charging similar rates don’t, seems fair to me.

some examples:

  1. gog: 30%
    • store
    • review system
  2. epic: 12% (isn’t turning a profit)
    • store
    • cloud save
    • return system
  3. steam 30
    • store
    • mod workshop
    • reviews
    • discussion forum
    • return system
  4. Microsoft store 12%
    • store
    • review system

Looking into it, IGN made a nice picture (2019 though so a little old perhaps) so I’ll add that too

GameRetailerCuts_infographic-1


It’s a constant Circle though, they stream what’s considered popular but because they stream it more people play it which causes it to be even more popular

Look at lethal company as a prime example of that, if streamers never took that game it never would have gotten anywhere near the publicity that it did


I think a good alternative would be is have the system, but have the developer provide a Target price listing of what they’re expecting and anything that’s significantly under that listing gets ignored

For example many people didn’t feel like frostpunk 2 was worth the release pricing and that they thought it was easily more worth around $30 instead of the 45 it released at, so Gamers could suggest that they’re not buying it because the price is too high and they could provide that $30 price point, unless that $30 price point is below the Target price that the developer has set as the minimum listing, it would be part of the metric. This would filter out the people who are abusing the system because there’s no point in using the system dishonorably because you don’t know if your metric is going to actually count where are the people who are you using it genuine and not doing obvious troll responses would not be filtered out because realistically they should be within the developers Target.

It’s not like these people are saying I would pay a dollar for this game when the games worth $40, they’re saying that they believe the price is too steep in that $30 is a much better cost point than 45.

They could even add a little bit of financial advantage onto it, by optionally having it so you can Mark a price point at what you’d be willing to purchase it at and if the developer ends up dropping it to that price point it, it alerts the user much like how eBay does with the suggest a price feature


sim locks are not legal in the US either as long as the phone is in good standing and not owed money.

Basically once the phone is fully paid off the carrier has to unlock it within like 60 days or so.

Sadly this protection doesn’t cover prepaid devices, nor boot loader locks, only carrier/sim locks


No, it’s because frost punk 2 sucked on every level. People are screaming for narrative driven story Rich games, and what you provided was a bare minimum politics simulator with a minor aspect of City build survival with very little story, and a extremely difficult game to actually balance

And all of this is disregarding the fact that frostpunk one was already fairly steep in price for what you got, and then frostpunk 2 released at and even higher price for even less game.

This is them seeing their failure that is frostpunk 2 and not being able to build on any of the constructive feedback that they’ve gotten from any of their bad reviews, and saying oh well we can’t be the problem people must not like story anymore.


I got the 1$ deal again somehow

this is something they do by mechanics, after your gamepass is expired for long enough it starts offering it again, I think it’s like 6 months of something. They want you to get it and forget about it or decide to continue the sub


Well duh, if both consoles end up averaging close to $1,000 after tax then of course households are only going to buy one and that’s if they don’t just decide to go PC instead at that point. Especially with the cost of subscriptions going up again, it’s becoming financially draining


Yeah the subscription costs alone pay for the difference between the hardware for the PC and the console, they average 6 or 7 years between releases and the subscription cost is 70 a year, so That’s $420 over the six year period and when the console is $700 that means your budget for a PC would be 1,100, and that’s not including the fact that games very rarely go on sale on Console like they do in PC you don’t have the ability to do much gray Market side and you have no control over the system.

Myself for example, I spent between 1,100 and 1,200 on a PC back in 2016 that’s almost 10 years ago now I’ve upgraded my Hardware a few times, each time averaging about $200. But that was because I chose to I only really would need to have upgraded once and it would have been about a $400 upgrade, I’m spending less upgrading my system I would if I bought a console every time it released, and I have the capability of doing whatever the hell I want on my computer and I don’t have the financial drain of the subscription


The hardware hasn’t been sold at a loss for years now though, the last console that they actually sold at a loss was the base ps3 which for 4 years even with accessory sales still didn’t break even, the PS4 had broken even by the 6-month Mark and the PS5 broke even by the 8th month mark

I assume with the PS5 Pro being $200 more, it’s going to break even by the two or three month mark

edit: added ps3 after base, apperently somehow deleted that


I fully agree, I’ve been slowly drifting away from consoles since the tail end of the PS3. For the price it just really isn’t worth it anymore for how much I use. This time around I ended up going the X through they’re all access pass because it came the 3 years of Game Pass ultimate, and that was pretty cool not 200 plus dollars a year cool but it was pretty cool, and then when the PS5 became available I got that against my better judgment because I have been Sony my entire life and I wanted Ragnarok (which I ended up never finishing).

I was juggling two different subscriptions for a while a PlayStation Network and a Microsoft Game Pass subscription, but since I still use both of them it was kind of worth it, then Sony increased their price without offering any competitive reason for doing so for any benefits so I canceled and moved over to almost exclusively Xbox until my ultimate ran out,

Now I have neither subscriptions and both consoles collect dust because neither console has a subscription that I feel is worth paying for, or offers any content that I can’t just use my computer for without the need of paying a monthly sub. Last generation was iffy, this generation there’s no way it’s worth.


My hypothesis of this is that, this is happening because a lot of people were unable to acquire the PS5 at launch due to supply issues, and by the time the supply issues resolve themselves interest was lost and the customers were like I’ll just get the next one, then the next one ended up being $200 more but since they had already missed the previous iteration and they don’t want to buy a downgrade they were forced to either stay with their current PS4 or by the upgrade.

My point is I don’t think that this is a sustainable model, the more they increase the price the more app that the everyday consumer is going to say man this isn’t worth upgrading between the base model and the pro model, and while they might see short term profits rise, instead of buying both models people will only buy one which will lower long term profits


I plan on waiting until they just make it free 12 times like they did GTA 5,I haven’t enjoyed GTA 5 anyway, they scrapped what made single player good and had a super buggy multiplayer if you had a slower internet, the amount of times it froze and hot stuck in the multiplayer tutorial at my parents because they had a 5/5 so it struggled internet side was insane for something that was already on the system and was still SP


I have an unpopular opinion on this photo.

I think it looks really good, I don’t care if it has more fingers than normal, it’s a known zombie trait to be mutated, it looks natural given the creature.

if it was a human drawing it nobody would be complaining. It would be concidered creative to the world.


I’ve been playing the invincible, I’ve really been enjoying the storyline so far as I try to figure out what happend. I love how it keeps a comic style play by play of what happend in the story so I can stream it to my friends and if someone is new I can just open that and show them each page.



so if I were to steal something just hang in a mcdonalds for an hour or two till the alert appears, then pause tracking for 24 hours and go home and hit it with a hammer? works for me.

I swear google doesn’t think this stuff through lol

Being said that doesn’t mean it can’t bounce off another person’s device on the way, so there’s that at least


It’s almost as if the larger AAA Studios shouldn’t need to operate and they need to be split up/downsized.



Remind me how we have gotten to the point in collectibles, that we’re now paying money to have rare collectible items that have zero resale value due to the fact that you can’t sell them third party.

Like this is insane to me, because I was under the understanding that was primary point of collectibles, to obtain a card that’s super rare in value, but since these are digital cards and their value is zero it’s just spending money without possibility of a future return



Any simulation game usually.

I was playing bakery sim the other day, before I knew it 6 hours had passed.


I have to say, PC version of Game Pass is far more cheaper than their console edition, so it’s can be worth it for sure. But I definitely agree you need to game a lot for it to do so,

I had PC game pass as part of my game pass ultimate to your subscription that I got with my Series X, and honestly despite their diverse catalog that they had, I found most of the games that they offered I either already had because they had gone on sales or already given for free through other services(epic or Humble choice usually), or just didn’t interest me.

I love how many Indie style games that they would but, it was very rarely that they actually offered a game that was interesting despite the fact that they cycle through their content constantly. And their AAA titles, at least at that time not sure if it still is the case was definitely lacking in the availability department. It was very clear that the primary focus point of Game Pass was Indie style titles over the primary Studios, but I never really wanted to play them due to the fact that since they’re cycled out so frequently I would start a game and then two or three weeks later I would get a message saying this game is leaving Game Pass.

Plus it also was hard for me to swallow spending $240 for a subscription to Ultimate yearly(or whatever the pc gamepass sub price is yearly) , and then having nothing to show for it when that subscription ran out because you lose access to all the games. I would much rather spend that money on actual games and then not lose access to it when it’s done.

Honestly, I found Humble Choice being a good alternative to paying that sub, roughly 120-140 a year, and you get 8 titles a month that’s yours to keep


Yes I do I won’t even make it a few hours most times before jumping to a new game


I think they have it labeled that way, because he plans on appealing, so it’s possible that the verdict isn’t final. But yeah generally once you’ve been given a conviction the terminology changes


yeaaaa no thanks. They are about 2 or 3 generations too late for that. After what they have tried to pull with the ps5, plus the price point and the fact that it would be a worse more restricted system than the steam deck. I’ll keep my deck where I get an overall better experience + no monthly sub fee.


my fav one recently has been ftb: skies, but that’s a skyblock , I’m going to try the decursio project soon though, it’s supposed to be an rlcraft/sevtech style mod pack, so I’m excited for it , I just haven’t have free time to play it yet.


This is one of the most dumbest Parts of this game, everyone’s complaint of the last iteration was the massive download times, and the inefficiencies in the game causing it to lag even on high end systems. And their solution to that was to increase the specs that it’s required to run the game and require a high speed internet on top of that? They more or less made it so anyone running satellite internet can’t buy their game and anyone that lives in like 70% of the US that still has absolute dog shit internet speeds couldn’t even imagine playing it. My mom still has a 5/5 mbit/s, that’s the fastest anyone offers in her area, even downloading the previous game took ages there’s no way in hell I’m going to recommend her buying this game


After the cluster fuck that was their previous release on top of the mass amount of actual DLC so I can’t just buy the game and run with it, there was no way in hell I would buy this game.

The last flight Sim game that I had was flight simulator x, and honestly even that one if I hadn’t got it as a gift I probably wouldn’t have purchased because even that, the amount of DLC that it had was outrageous, I was lucky enough that I got it on disc so I’m not bombarded with them all the time, but I had looked at the steam page because I was curious about it and man was I in for a shock.

I wish I still had all the discs to my flight simulator 2004, it did basically the same exact thing that X did, and arguably was better than the previous iteration of flight simulator without all of the stupid paywalls. I just threw the disc in and it ran, didn’t have to wait days for it to download, it didn’t monopolize part of my drive and it didn’t need a NASA supercomputer plus Internet to run


I can’t wait for companies to not use the system that way they can get around the requirement of having a partial refund if they don’t go through with their commitment


If it still ran, MW2. Loved it

but today it would have to be minecraft. I have to play it in sessions but, it never fails to find a mod pack or challenge setup.


I loved UG and UG2, but honestly HP2 takes the cake for the best game, not because of the involvement but, because no other game in the series ever did the Cops system as well as it. The newer HP game was also good too, but I felt it branched off too much. HP2 you could just give a map, no reason for it, and spend the entire game dodging the cops the rest of them it felt like you were actively penalized for not pulling over. I loved the added challenge of running from the cops + racing


I feel like it’s because they can’t milk that mode for profit like war-zone and standard MP, PvP environments allow for more glamour opportunities than a PvE environment because everyone else is focused more on the enemies then what their partner has. Nobody sees the cool looking designs and are like “wow that’s cool I should get that” like they do in PvP modes.


to add on to this, the video is dated in june 2021, and the patent show in japan wasnt registered until december 2021, which means palworld was already well on the way prior to them actually submitting these patents.

all three of the patents listed in the article have a japanese patent registered on 12/22/21. Palworld appears to have working gameplay mechanics by june of 2021 as shown by their announcement trailer.