But then again, the mass general population is fucking dumb
That’s a lazy explanation. It neglects that Netflix did have a lot of accumulated goodwill from ease of access and quality content.
But now its in the enshittification era. All the streaming services are behaving like this. There’s no alternative that doesn’t suck with a comparable library.
*Also the writing generally sucks ass and assumes I’m not paying attention.
I’ve seen the articles dealing with the phenomenon of “Standard Netflix Show” and how it has become so painfully formulaic that it can only be described as background noise.
Really not a great sign when your premium service is treated like elevator music. But hey, they’ve got a near-trillion dollar valuation, so clearly I’m dumb and their C-levels have earned every penny.
Netflix getting in on the streamed video games wasn’t all that crazy. I flirted with it initially, as they had a few good Steam titles on there that I was effectively getting handed for free.
But the marketing approach of jamming “Play this clickbait garbage game, you stupid idiot!” install button into my face every time I visited the site ultimately lead me to cancel my subscription. Like so much else in modern streaming, the website’s admins do not want you to have any control over your front page. The end result is utterly alienating.
I genuinely enjoyed the Kingdom Hearts action-adventure with a couple of celebrity minions supporting your Dark Souls-style main character and the occasional Big Summons to drop a global special effect. I don’t think its bad on its face.
But they’ve invested so much time and energy into making Live Action work as a system that everything from the story to the game mechanics have suffered. Like, if you want to make a FromSoft game, then go over to FromSoft and do a business partnership to make Eldin Fantasy: The Soulslike Crystal Saga. You don’t need to keep tinkering with this engine that clearly doesn’t work.
Also, the FF7Remakes seem to have found a sweet spot. Why can’t the mainline games deliver this level of quality?
Also, also, also why have you abandoned ChronoTrigger? Twelve different DragonQuest titles but you gave up on Chrono in the mid-90s? You monsters.
But I don’t feel that Steam alone accounts for PC gaming.
If we’re putting the SteamDeck against Nintendo, I’d say the natural comparison is Steam exclusives against Nintendo exclusives.
Even on my Steam Deck, I use GOG, Epic, and itch.io quite regularly.
Sure. Because it is functionally just a computer with a Valve-branded Linux distro. But there are PC games ported to Mobile. I’m not going to count all Android phones to the “PC” side of the aisle just because I can install Balatro on my OnePlus.
The whole reason the Steam Deck exists is to compete as a portable full sized hand-held console comparable to the Switch. If you’re not talking about portable consoles, you’re not really talking apples-to-apples. Anyone crammed into the coach end on an airplane can tell you the quality of life difference between a gaming laptop and a hand-held.
So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.
I don’t disagree with the sentiment. I would still consider the Steam Deck a “failure” if it couldn’t move enough units to justify its production cost, but it looks like they’re still churning them out, so… eh, it’s not great but its fine.
I would argue that merely comparing generic PC sales to Switch sales also misses the mark. At the very least, you’d focus on unique Steam installs or Active Steam Accounts if you’re really interested in counting the success of Steam relative to Nintendo.
Even then, what you’re really competing with isn’t “SteamDeck sales v. Switch sales”. I’d say its “SteamDeck sales per $1 advertising spent v. …” Given that Nintendo spent around $730M in advertising last year and Valve spent under $100M, it seems that Nintendo has to spend roughly $50/unit to move a Switch relative to Valve coming in closer to $40/unit.
It’s very difficult to compare popularity under two wildly divergent marketing strategies.
‘It’s digital colonialism’: how Facebook’s free internet service has failed its users
Free Basics, built for developing markets, focuses on ‘western corporate content’ and violates net neutrality principles, researchers say
…
“Facebook is not introducing people to open internet where you can learn, create and build things,” said Ellery Biddle, advocacy director of Global Voices. “It’s building this little web that turns the user into a mostly passive consumer of mostly western corporate content. That’s digital colonialism.”
To deliver the service, which is now active in 65 countries, Facebook partners with local mobile operators. Mobile operators agree to “zero-rate” the data consumed by the app, making it free, while Facebook does the technical heavy lifting to ensure that they can do this as cheaply as possible. Each version is localized, offering a slightly different set of up to 150 sites and services. But many of the services with the most prominent placement – on the app’s homepage - are created by private US companies, regardless of the market. These include AccuWeather, Johnson & Johnson-owned BabyCenter, BBC News, ESPN and the search engine Bing. There are no other social networking sites apart from Facebook and no email provider.
Incidentally, “Free Basics” and its derivatives are some of the biggest drivers of new Facebook user activity. The walled garden of internet access forces people to choose between open internet rates they are too poor to afford and being guinea pigs in Mark Zuckerberg’s AI maze of misinformation and saturation advertisement. Zuck can go to investors and insist “Our growth in these emerging markets is enormous!” and then go to the national governments of these poor countries and say “If you don’t legislate favorably, we’re going to flood your populations’ media feeds with advertisements by the political opposition.”
14 crashed and burned until they brought in the A-Team to reboot it.
I’d say that had a much bigger impact on Dev cycle than a successful release on the first try with 7Remake.
If nothing else, successful releases produce more talented Devs, while failures burn them. And that gets us back to 15, which was an outright dumpster fire.
I’ve had a great time with Remake and Rebirth. They put a lot more into it than some of the earlier spit-shines on 2D classics, which wouldn’t have worked for a game that was kinda in between generations of art and technique. But they’re really dragging this shit out. And I really don’t need a ChronoTrigger Integrade.
The franchise and the world have abundant potential. There’s no reason they couldn’t do something really creative and exciting with it. It just feels like the modders already did exactly that, only to have their work thrown in the trash.
https://mainleaf.com/how-much-does-it-cost-to-market-a-video-game/#elementor-toc__heading-anchor-0
As a rule of thumb, you’re looking at 25-50% of a AAA game’s budget going to advertising. So a $40 game becomes an $80 game in large part because the publisher is putting out $10Ms-$100Ms just to raise name recognition and build hype.
there are the likes of South of Midnight and Clair Obscur launching at $50.
Beautiful games, both. But again, they aren’t having the full court press of advertising like a new Call of Duty or Final Fantasy or Diablo would.
That’s the real cost savings. You don’t need to change $80+ for a game if you aren’t focused entirely on presale figures to justify your studio’s budget.
Incidentally, you also get to focus on a better game. Balatro didn’t need wall to wall subway ads in New York to end up on everyone’s phones.
$80 on release day. $60 a month later. $40 a year later. $20 a year after that.
What you’re paying for isn’t the game, its the hype. An enormous component of a modern AAA game’s budget is just advertising. That’s what your $80 is going towards. You’re paying to have people tell you to buy it.
Even assuming you don’t feel like pirating… Just be patient, play something that came out a few years ago, wait for the next Steam Sale, and own the game for pennies on the dollar.
Andrew Yang also championed hiring a management consulting firm to identify areas of inefficiency in the federal workforce and cut 15–20% of current government workers, assigning KPIs and sunset clauses to all Congressional legislation, and assigning AI life coaches with Oprah’s voice to people in need of marriage counseling.
So, a very mixed bag of ideas. Few of them had a serious implementation behind them. Yang loved to noodle, but failed to explain where the novel technologies and extra-constitutional authorities would come from.
I think this just had a larger community and more of a “Play the alpha! It’s awesome!” userbase that’s persisted in defiance of any kind of common sense. Like, there’s something resembling a game in there, it’s just a buggy piece of shit.
The pump-and-dump crypto scams don’t tend to last ten months much less ten years. They’re vaporware from day one, so there’s no mediocre sandbox of broken hopes and dreams to play around in.
I saw so many people play that game with the take-away “Communism in Eastern Europe / Socialist Latin America / China & North Korea was awful! I’m so glad I live in a liberal democracy where I’ve got rights and freedoms, here in <Insert English-speaking Western Country Here>”. Guys with Ron Paul rEVOLution bumper stickers would explain how we need to keep our guns close and never surrender to those liberty-hating leftists, so Papers Please! couldn’t happen here.
And as the years dragged on, the thing I heard over and over again was that liberty was under attack by Secret Communists who were infiltrating our newspapers and TVs and online forums, our college campuses, our office spaces, and our government bureaucracies. And the vector they were using to do it was… illegal immigration. First it was Al Qaeda slipping over the border to do more 9/11s. Then it was the Insidious Chinese with their America-Hating Confucius Centers, doing brainwashing and kidnapping and god knows what else. And at last it was the mobs of Venezuelan biker gangs, Cuban double-agents, and Che Guevera loving Nicaraguan/El Salvadorian/Mexican Ultra-Left Communists, breaking into the US to steal our welfare and ruin our public schools and take over our suburban neighborhoods.
The only way to keep us from living in Papers, Please! was to find these people and root them out. No more Iranian ISIS infiltrators teaching anti-semitism classes at Columbia. No more Woke DEI transgender employees at the State Department. No more speaking Spanish! Or surrender-monkey French! Or the vile tongue of the thieving, cheating, lazy, stupid Han People!
By god, if there was only some way we could find out who was evil and who was good. Some kind of document that only the righteous, God-Fearing, red-blooded American could carry (because if we caught you being a dirtbag leftist we could take it away). We need some kind of identifying document, some permanent record we could use to track the dissidents. Some kind of papers, please!
The joke of these games is that they aren’t notably more weird than titles Bethesda and Bioware were famous for turning out. Hard to get more weird than Fallout’s more esoteric vaults or Morrowind’s bizarre cults and exotic cultures.
BG3/KC:D have been, if anything, a direct successors to the old classics. They’re faithfully propagating the fundamental ideas these old titles represented in a way the new studios are unable to reproduce.
Also, honorable mention to the poor bastards who released Disco Elysium and then got their studio stripped out from underneath them by their financiers. Absolute gem of a game and you should feel free to pirate it without a twinge of guilt.
I think maybe it’s naive to think that if the cost goes down, shrimp jesus won’t just be in higher demand.
Not that demand will go down but that economic cost of generating this nonsense will go down. The number of people shipping this back and forth to each other isn’t going to meaningfully change, because Facebook has saturated the social media market.
If you make it more efficient to flood cyberspace with bullshit, cyberspace will just be flooded with more bullshit.
The efficiency is in the real cost of running the model, not in how it is applied. The real bottleneck for AI right now is human adoption. Guys like Altman keep insisting a new iteration (that requires a few hundred miles of nuclear power plants to power) will finally get us a model that people want to use. And speculators in the financial sector seemed willing to cut him a check to go through with it.
Knocking down the real physical cost of this boondoggle is going to de-monopolize this awful idea, which means Altman won’t have a trillion dollar line of credit to fuck around with exclusively. We’ll still do it, but Wall Street won’t have Sam leading them around by the nose when they can get the same thing for 1/100th of the price.
What DeepSeek has done is to eliminate the threat of “exclusive” AI tools - ones that only a handful of mega-corps can dictate terms of use for.
Now you can have a Wikipedia-style AI (or a Wookiepedia AI, for that matter) that’s divorced from the C-levels looking to monopolize sectors of the service economy.
And now people exchange one American Junk-spitting Spyware for a Chinese junk-spitting spyware.
LLMs aren’t spyware, they’re graphs that organize large bodies of data for quick and user-friendly retrieval. The Wikipedia schema accomplishes a similar, abet more primitive, role. There’s nothing wrong with the fundamentals of the technology, just the applications that Westoids doggedly insist it be used for.
If you no longer need to boil down half a Great Lake to create the next iteration of Shrimp Jesus, that’s good whether or not you think Meta should be dedicating millions of hours of compute to this mind-eroding activity.
Not really a question of national intentions. This is just a piece of technology open-sourced by a private tech company working overseas. If a Chinese company releases a better mousetrap, there’s no reason to evaluate it based on the politics of the host nation.
Throwing a wrench in the American proposal to build out $500B in tech centers is just collateral damage created by a bad American software schema. If the Americans had invested more time in software engineers and less in raw data-center horsepower, they might have come up with this on their own years earlier.
Democrats and Republicans have been shoveling truckload after truckload of cash into a Potemkin Village of a technology stack for the last five years. A Chinese tech company just came in with a dirt cheap open-sourced alternative and I guarantee you the American firms will pile on to crib off the work.
Far from fucking them over, China just did the Americans’ homework for them. They just did it in a way that undercuts all the “Sam Altman is the Tech Messiah! He will bring about AI God!” holy roller nonsense that was propping up a handful of mega-firm inflated stock valuations.
Small and Mid-cap tech firms will flourish with these innovations. Microsoft will have to write the last $13B it sunk into OpenAI as a lose.
Isn’t the South Korean peninsula home to several dozen US military bases?
You don’t need to go all the way back to the Han Dynasty to find the charter that gives US the right to militarily occupy the continent indefinitely. The Truman Doctrine seems sufficient.
I mean, I’m old enough to remember Edward Snowden’s PRISM leaks. I can’t rule out that a Chinese-backed software company is functioning comparably to its American counterparts.
It’s just crazy to see how American attitude towards national surveillance has been twisted from “Damn, its bad that the state can spy on me all the time, but if I haven’t done anything wrong there’s probably nothing to worry about” to “It’s important that the people spying on me are Elon Musk and Donald Trump, rather than that evil Xi Jinping.”
Maybe. Microsoft’s biggest revenue stream has historically been government contracts. I don’t see that failing them anytime in the next decade.
But retail consumer spending? That’s something that could seriously take a few hits in the next big downturn. I can see a company putting its finger to the wind and betting a '08 style recession will kill the market for console gaming in another two or three years.