



So there is a network and backbone to it
Yes, it’s a permissionless P2P network.
And you need to do something more than “I give this person a bitcoins for my game”
Signing and sending transaction is exactly it. Transaction says that you send your bitcoins to an address controlled by the other person.
especially when working through a separate storefront. Both to ensure that the person receives their game and you receive their currency.
Crypto doesn’t ensure you get the product. Like with real cash, other party might just run away with money


Well, you take their address, sign a message with your private key saying .001 bitcoin goes there and propagate it over the network. But in very simple terms yep, bitcoins magically land on their address. Whole thing sustains itself on economic incentives and cryptography, without any central authority


Cryptocurrencies themselves are automated, self sustaining systems - no regulation applies at that level at all. In reality crypto “payment processors” provide services of instant exchange to regular currencies, and aren’t even mandatory (but they’re very convenient).
So regulation applies, but only to optional middleman that perform conversion and send regular currency to the merchant


In the context of the morbid obesity:
https://www.youtube.com/watch?v=4WTdqryVOZg
Harsh, but 100% accurate. Obesity hellishly shortens your life.
I know it happens, but it’s rare. Other example is Nier:Automata after valve created super fast shader compiler for AMD cards - game is so unoptimized that saving CPU cycles on shades not only compensates for overhead but also exceeds windows performance.
Again it’s rare and relates to poorly coded games