







It’s a Ubisoft game so if you don’t have a copy anymore you can at least rest assured it will be dirt cheap during the next sale (or of course there’s always other options).
It always struck me as odd that they did that with their games. They’d go from a 60$ release to “here’s a 5$ price tag for a month” almost instantly.
I guess I’m not complaining as it lets me enjoy my guilty pleasure games affordably. But still. Doesn’t strike me as a smart business decision


Some of them I wonder if they got burned trying to be good people once and then just let that sour all their opinions. I suppose that’s a bit of an edgy “all it takes is one bad day” take, but it is something I’ve wondered.
I do agree a lot with your take though. Shitty and horrible people have realized they can get away with being shitty and horrible. So they don’t hide it. Maybe it’s just the cost of me growing up but it’s disheartening to see it happening with so many people.
As you said, it at least makes it easier to root them out, even if we’re forced to interact with them


AC4 always kind of struck me less as morality motivated and more just a story of Edward’s growth as a person. There is of course, some there, but not like with the other games.
Unity was where I feel it started to decline. I did enjoy the story but that ending definitely wasn’t very good. (speaking at least from a purely AC stand point. I’ve only played FC4, FC3, and part of 5)




I completely forgot about those. I know they were a thing in Black Flag, and I remember them in Unity and I think syndicate. I’m not sure about Valhalla, but knowing Ubisoft…
I know I’m not really required to buy it, but idk. Something about it being there cheapened the experience for me when it was in a game.




It’s disappointing. I’ve been going through some of their older catalog recently and it just has a lot more passion behind it i feel.
AC Shadows felt like when i write an essay, where i get really motivated at the start, completely drop off and try to stuff the middle with as much as possible to reach the page count, then get motivated again at the end just to finish the conclusion. They always had their bugs, but lately it’s felt soulless.


That’s how I am with my grounded run of The Last of Us 2 and finishing Silent Hill f. I started a game of Stellaris and haven’t picked them back up in my free time.
The evolution was disappointing. I didn’t really care for origins but was happy others were enjoying it, and then the ball just got dropped


When Valhalla released I got a copy because I hadn’t played an AC game since Syndicate and thought a Viking one would be fun. I decided to go in blind. I got maybe 30 hours in and checked how far along I was after stopping and going “no way the story is that long”, and nope. It is that long.
I was going to return it but never got around to it. Both my younger brothers ended up playing it through to completion though, so I suppose it found a home at least




I would love the Machine as a case for PCs. I’m not sure how feasible it is (knowing PCs probably not) but i’ve already got a gaming PC that’s far more powerful in terms of GPU and RAM. I’d love to be able to shove it in there and have the best of both. That light on the front has me especially interested despite just being a light


I do agree with you. There’s just too many games that don’t respect the players time. Though, i guess i don’t really have much room to speak while playing a Ubisoft game (they’re the worst about that, especially now).
Speaking of Ghost of Tsushima i’ve been wanting to get the PC version. I borrowed the PS4 version from my local library and played through the whole thing in like 2022 which was fun. Maybe with the next sale. Playing back to back with friends makes games more fun too. Occasionally i’ll go back and visit older Pokemon games with friends and we’ll get this whole little ecosystem setup for trading and stuff.




Yeah, I definitely get that with the stamina. They’re long sometimes. The amount of collectibles they put in don’t help at all either.
I think also my library size makes it hard for me to stick with it. When i was younger i only had like 3 games for the PS3, so my options were kind of limited. I think more options has made it hard to stick to game over the years (plus, life now definitely steals a lot of time)


















Their work is awesome. I want to see them live. I was actually just listening to them on the way to class today.
Remedy sticking with them is something I love. Something about their work feels like authentic. I don’t mean it as a jab to songs made for video games, but a lot of the time songs made for video games have this “feel” where you can tell “yep. That’s tied to a specific game”. Something about PoTF’s work though feels like it’s an actual album




















































If talking just general favorites, i’d have to say Reach is tied with 3 for me. 3 just feels like a general all around good experience. Reach is so fucking good though. Like you said, we come to care for the characters. It kind of does this tightrope act of Hope and Hopelessness, and at the very end it gives a little hope while making a sacrifice.
I love that Noble 6 is your multiplayer character too, it really serves to make it feel a lot more personal which helps to aid the themes. You’re not Master Chief with a history and Epic feats, you’re just… you (or a stand in of some sort). It’s not Noble 6 getting close to everyone, it’s you getting close. It’s not noble 6 making the sacrifice for the pillar of autumn to escape, it’s you. At least in a philosophical sense, or at least that’s how i always viewed it. Even my spartan is a reflection of myself in a way (For example the tiger themed paint job is because i think Tigers are the coolest big cat).
Also, yeah. I agree with that. Halo does a good job making you and your buddy’s fuck eachother over and become the enemy. It’s admirable that it can juggle both that and the good story telling.