
I don’t want to tell others what to do with their art, but I would certainly appreciate that. For every PvPvE game if they replaced the human opponents with NPCs I would probably be happy. I avoid PvP games. There is enough toxicity in the world without willingly subjecting myself to something that has been specifically created to generate toxic situations and behavior.

It’s a shame. I tried it last night and it has a lot of good ideas and atmosphere, but it was ruined for me by the one thing that ruins every game in this genre, PvP.
I would eat up a purely co-op version of this, even if other humans were replaced with NPCs, but I don’t have the stomach or tolerance for any kind of PvP.

I stopped using them a long time ago. Since they don’t seem interested in moderating their own forums in the slightest, Valve should really shut them all down. The Steam forums are such cesspits of hate speech, bigotry, and toxicity that I actually feel dirty every time I buy a game on Steam. That is not okay.

That one universal linux is Fedora, or OpenSuse, or Debian, or Pop_OS. Take your pick. They are all excellent daily drivers.
I recommend Bazzite to gamers. If you primarily play games, there is no reason to look at anything else.
If you want more control and like to experiment, try one of the above distros I mentioned. I like Fedora and constantly come back to it, but any Linux with KDE Plasma is going to be fine for most people. I am very excited for the upcoming version of Pop_OS with the Cosmic desktop beta. There is a strong chance that becomes my go-to once that releases, since it has the good parts of Ubuntu and none of the bad ones.
Ubuntu/Kubuntu/Xubuntu are the only ones I tell people to avoid. Also, avoid Arch until you get really into Linux and crave complete control.

I was trying to figure out whether it was a complete experience on its own. @[email protected] clarified that it’s a remake of the first game in a trilogy. I was concerned it was being released episodically and I’ve been burned on incomplete episodic releases too many times.

I saw this on Steam but the “1st Chapter” subtitle is a red flag. Is this a remake of a complete game or a partial release like the FFVII remakes?
Edit: Although the above concern has been addressed, this $60 game now has $75 worth of DLC just a day after release. I think this may be a patient gamer situation.

For me, much of the fun is making progress. i never finished the first game because I kept getting lost and stuck and unable to progress for extended periods. In a From Software game I can spend weeks on a single boss and masochistically enjoy every moment because I know what I have to do. The problem I had with Hollow Knight was I kept finding myself completely at a loss about where to go or what to do. I would spend days retreading the same empty caverns looking for a clue or a new path and not finding any. When I knew what I had to do, I enjoyed it immensely, but progression was often too obscure and my interest slowly evaporated.

There was a time I was okay with their DLC policy. It kept their games fresh for years for very reasonable prices, assuming you bought them as they came out or waited for deep discounted sales.
But then they got greedy. They raised prices, the quality fell through the floor and games got worse instead of better, and they kept trying to sell less and less for more while clearly cutting corners that should never be cut. It’s disappointing how far they’ve fallen. I hope someday they can recover their old magic, but I don’t expect that. Enshittification comes for everything under capitalism eventually.

So Valve says the processors - such as Stripe and PayPal - pressed the issue based on pressure from MasterCard (and possibly Visa). MasterCard says they had nothing to do with it. Itch says that Stripe was directly responsible in their case with a blanket ban on anything generally sexy, but that Stripe blamed their banking partners.
So Stripe, at least, is directly responsible but insists they are under outside pressure. This means the pressure is coming from one or more actual banks. Since we don’t have names, we have to do some research to find out who Stripe works with. The possibilities I was able to dig up on a quick search include:
It seems clear that this has nothing to do with legality in any jurisdiction and that some powerful financial institution is forcing their twisted, puritanical morality on anyone they can at the behest of like-minded authoritarian terrorists. One or more of the above institutions are most likely at fault.

It wasn’t Itch.io’s fault, but the fact that payment processing has been globally monopolized and can force it’s own arbitrary will on anyone without recourse.
Blame Visa and MasterCard and the christofascist scum from Collective Shout, who is responsible for pressuring the processors into harming the stores and artists.

Outer Worlds reminded me of one of those cheap jewel-case-only games you’d find in a bargain bin at the Future Shop in the 90s. It was worth maybe $20 when it was new, as it was rather dull and obviously unfinished. Reducing their price to $70 USD (which is still mad) isn’t going to improve their pre-sales much. The first game doesn’t have a great reputation and neither does Microsoft. Anything over $50 is incredibly ambitious in this economy.
I played a little of the open beta. It was an interesting concept, but it was very dull and the PvP was toxic and a turnoff. I won’t be playing again.