For me, much of the fun is making progress. i never finished the first game because I kept getting lost and stuck and unable to progress for extended periods. In a From Software game I can spend weeks on a single boss and masochistically enjoy every moment because I know what I have to do. The problem I had with Hollow Knight was I kept finding myself completely at a loss about where to go or what to do. I would spend days retreading the same empty caverns looking for a clue or a new path and not finding any. When I knew what I had to do, I enjoyed it immensely, but progression was often too obscure and my interest slowly evaporated.
There was a time I was okay with their DLC policy. It kept their games fresh for years for very reasonable prices, assuming you bought them as they came out or waited for deep discounted sales.
But then they got greedy. They raised prices, the quality fell through the floor and games got worse instead of better, and they kept trying to sell less and less for more while clearly cutting corners that should never be cut. It’s disappointing how far they’ve fallen. I hope someday they can recover their old magic, but I don’t expect that. Enshittification comes for everything under capitalism eventually.
So Valve says the processors - such as Stripe and PayPal - pressed the issue based on pressure from MasterCard (and possibly Visa). MasterCard says they had nothing to do with it. Itch says that Stripe was directly responsible in their case with a blanket ban on anything generally sexy, but that Stripe blamed their banking partners.
So Stripe, at least, is directly responsible but insists they are under outside pressure. This means the pressure is coming from one or more actual banks. Since we don’t have names, we have to do some research to find out who Stripe works with. The possibilities I was able to dig up on a quick search include:
It seems clear that this has nothing to do with legality in any jurisdiction and that some powerful financial institution is forcing their twisted, puritanical morality on anyone they can at the behest of like-minded authoritarian terrorists. One or more of the above institutions are most likely at fault.
It wasn’t Itch.io’s fault, but the fact that payment processing has been globally monopolized and can force it’s own arbitrary will on anyone without recourse.
Blame Visa and MasterCard and the christofascist scum from Collective Shout, who is responsible for pressuring the processors into harming the stores and artists.
Outer Worlds reminded me of one of those cheap jewel-case-only games you’d find in a bargain bin at the Future Shop in the 90s. It was worth maybe $20 when it was new, as it was rather dull and obviously unfinished. Reducing their price to $70 USD (which is still mad) isn’t going to improve their pre-sales much. The first game doesn’t have a great reputation and neither does Microsoft. Anything over $50 is incredibly ambitious in this economy.
You appear to be conflating Capitalism with the concept of free markets. They are wholly different and distinct concepts, regardless of what Capitalism’s propagandists would like everyone to believe.
Capitalism, being an economic dogma that worships private ownership and relentless pursuit and hoarding of wealth, actively incentivizes behavior that destroys free markets: trusts, monopolies, oligopolies, regulatory capture, sabotage, patents, union busting, mergers and acquisitions, financialization, and more, gradually eroding any free market until it no longer meaningfully exists.
One of the tenants of capitalism is that you, the consumer, should demand more-for-less
Oh dear, that was never a tenet of capitalism. Capitalism has only one tenet: amass as much capital as possible at all costs. Literally anything goes, including and especially capturing and controlling markets by stifling competition.
Krafton has a history of misleading, lying to, and screwing over developers. Nothing they say is worth the bandwidth used to transmit it. Given the timing and other statements, it seems abundantly clear that this is nothing more than a brazen attempt to steal a quarter of a billion dollars from the developers.
Get a Steam Deck. The existence of Family Sharing alone makes it a much better choice for portable family gaming.
Nintendo has numerous major anti-consumer problems, from game ownership, to hardware quality and longevity, to their abusive behavior towards fans, consumers, and competitors. It’s not worth it, there are better options.
I got enough enjoyment out of it for what little I spent a lifetime ago. I go see whats new every couple years, which is usually quite a lot. The game is still a disaster, but it’s a strangely interesting disaster.