Hmm, I may be reading it wrong, but it’s just talking about the distribution/updating of foreign controlled applications. Based on what I’ve seen Marvel Snap isnt controlled by them, they just provide services for the application, so it wouldn’t technically apply. However, I’m not a lawyer and may have the wrong read on the app, but given the game developers were surprised I’d think that’s the right read.
If you didn’t try it, “Bowser’s Fury” was a lot of fun. It’s annoyingly packaged with “3D World”, although if you haven’t played that it’s also a good 3D Mario.
I thought I had a couple of counter examples, but every good game on my phone has a steam port (or originated on PC).
I really thought Miracle Sudoku would be phone only, but even that exists on steam.
I should probably caveat that the last sonic game I really enjoyed and finished is sonic adventure (played some since, but none clicked). So I may not be the best “sonic” evaluator.
But I think I get where you’re coming from. A lot of the platforming is more “automated” and when it isn’t it does get a bit janky. However it did a good job of making me feel fast and felt less janky than any other recent 3D sonic.
I think I used this guide https://www.reddit.com/r/SteamDeck/comments/u8748j/metroid_prime_trilogy_primehack_a_steam_deck_guide/
Basically you can install emudeck (emulation package) through the desktop mode and through that install primehack. I think it automatically adds them to your steam library, but could be mistaken.
Yeah I threw out borderlands and fallout just cause most people don’t think of them as FPS so i thought it’s possible you haven’t run into them.
The issue is once you remove scifi/creatures from an FPS, all you’re really left with is humans, resulting in everything being mostly military/war.
One other game I thought of that’s an FPS but a bit out there is Neon White
If you’re willing to look at older games then it does open up a bit too.
The Wolfenstein series isn’t indie, but meets your asks. It’s an alt history FPS based in WWII, so most creaturish you’ll get is dogs.
Outside of that fallout and borderlands weren’t mentioned yet, but both have rpg elements and creatures. Fallout is alt history USA while borderlands takes place on another planet.
Yeah, some battles got really tedious. Additionally once you have a couple key echoes there wasn’t really much puzzle element anymore, everything felt solvable with two or three echoes.
Never even finished it because it felt so repetitive. Personally I think the “openness” of the world was a detraction. Part of the fun of zelda/metroidvanias is finding out how new skills expand the map and also help make puzzles progressive. By opening up the map all puzzles default to generic solutions.
So LLMs can trace their origin back to the 2017 paper “Attention is all you need”, they with diffusion models have enabled prompt based image generation at an impressive quality.
However, looking at just image generation you have GANs as far back as 2014 with style GANs (ones that you could more easily influence) dating back to 2018. While diffusion models also date back to 2015, I don’t see any mention of use in images until early 2020’s.
Thats also ignoring that all of these technologies go back further to lstms and CNNs, which go back further into other NLP/CV technologies. So there has been a lot of progress here, but progress isn’t also always linear.
I honestly found it refreshing and approachable compared to “Bethesda” like games. It played a bit more like KOTOR with a spread of worlds/biomes to explore in a more tailored and purposeful manner.
Sometimes the fully open world games end up feeling too barren and shallow. But that’s also what I liked about the first Rage and that was generally panned too :(
Having bought and beaten the game by this point, I stand by my previous comment. Canadians should not buy this game!