People dying at the start of a zombie apocalypse is standard fair at this point. Finding someone in a post apocalyptic world based only on their name years later in a world where everyone is just barely surviving was a bit ridiculous.
It felt a bit like the inverse of Game of Thrones (where it felt like anyone could die), the second part decided this person must die.
I just couldn’t get into part 2 and dropped it after the Joel scene. It just felt so over the top in trying to be depressing and I didn’t feel like slogging through a game that would twist the narrative just for the shock value.
Part one had moments of “everything that can go wrong will go wrong”, but part 2 felt like it jumped the shark (which felt more validated after reading the synopsis online).
I think the steamdeck is either sold at cost or at a loss too. Based on This article and others like it, Gaben says the price is a bit “painful” for valve.
Yeah, what’s nice is he does tweak the levels a little bit too to make it feel more like the original (even though it’s in 3D). Like some enemies follow you, or bullet bills appearing from the clouds below (to avoid adding new cannons).
At the end you really start to understand how differently you need to approach 2D vs 3D platform design.
I’ll have to check this out.
Also, can’t help but callout another wholesome Gator game - https://store.steampowered.com/app/1586800/Lil_Gator_Game/
I’m not sure how good a source it is, but Wikipedia says it was multimodal and came out about two years ago - https://en.m.wikipedia.org/wiki/GPT-4. That being said.
The comparisons though are comparing the LLM benchmarks against gpt4o, so maybe a valid arguement for the LLM capabilites.
However, I think a lot of the more recent models are pursing architectures with the ability to act on their own like Claude’s computer use - https://docs.anthropic.com/en/docs/build-with-claude/computer-use, which DeepSeek R1 is not attempting.
Edit: and I think the real money will be in the more complex models focused on workflows automation.
My understanding is it’s just an LLM (not multimodal) and the train time/cost looks the same for most of these.
I feel like the world’s gone crazy, but OpenAI (and others) is pursing more complex model designs with multimodal. Those are going to be more expensive due to image/video/audio processing. Unless I’m missing something that would probably account for the cost difference in current vs previous iterations.
You are right - https://www.pcgamingwiki.com/wiki/The_Big_List_of_DRM-Free_Games_on_Steam.
My main arguement though was that it’s not like your steam library is yours without restrictions. You’re agreeing to Steams terms and services and there are lots of ways they can prevent you from playing (most) games you “own”.
Hmm, I may be reading it wrong, but it’s just talking about the distribution/updating of foreign controlled applications. Based on what I’ve seen Marvel Snap isnt controlled by them, they just provide services for the application, so it wouldn’t technically apply. However, I’m not a lawyer and may have the wrong read on the app, but given the game developers were surprised I’d think that’s the right read.
If you didn’t try it, “Bowser’s Fury” was a lot of fun. It’s annoyingly packaged with “3D World”, although if you haven’t played that it’s also a good 3D Mario.
I thought I had a couple of counter examples, but every good game on my phone has a steam port (or originated on PC).
I really thought Miracle Sudoku would be phone only, but even that exists on steam.
I should probably caveat that the last sonic game I really enjoyed and finished is sonic adventure (played some since, but none clicked). So I may not be the best “sonic” evaluator.
But I think I get where you’re coming from. A lot of the platforming is more “automated” and when it isn’t it does get a bit janky. However it did a good job of making me feel fast and felt less janky than any other recent 3D sonic.
I think I used this guide https://www.reddit.com/r/SteamDeck/comments/u8748j/metroid_prime_trilogy_primehack_a_steam_deck_guide/
Basically you can install emudeck (emulation package) through the desktop mode and through that install primehack. I think it automatically adds them to your steam library, but could be mistaken.
I definitely read that as Turok Tutu