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Cake day: Jul 18, 2023

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I don’t think there has really ever been a 3D Zelda remake. WindWaker, Tiwlight princess, and skyward sword were all HD remasters. The 3DS versions of Ocaraina of Time and Majoras Mask might count as remakes, but didn’t modify too much.

The only real “remake” I can think of is Links Awakening for the switch.


Saints Row IV, the other ones not so much, but with the super powers in this one there are a number of platforming elements.

Crackdown series may potentially fit.

Sunset Overdrive and the Infamous series are both made by insomniac (ratchet and clank) and fit the description.



Yeah, I actually think from a narrative perspective it’s very fitting, maybe anticlimactic, but fitting.

You have this guy trying to get away from the realities of life, he wants things to be more than what they are, but in the end that just isn’t the case. It’s melancholic, but also cathartic in a way.


Oh yeah, what I’ve seen some people suggest is to target one or the other. It’s just even doing that hasn’t really clicked for me.


Yeah, I run into basically one of three issues with Regent:

  • I have a deck that can do good damage and accrue stars, but getting destroyed without any block
  • I have a deck with lots of block and stars, but do barely any damage so it’s a race against enemies strengthening themselves.
  • Card rewards flip flop between forge and stars, so can’t build a consistent deck for Act I boss

I can’t tell if I’m just playing him bad or getting bad luck, but he’s the one I’ve struggled with the most.


I didn’t use the word learn, although that’s really just a matter of semantics. I said they build a representation of words/sequences in a vector space to understand the interplay of words.

You can down vote me all you want, but that’s literally just the math that’s happening behind the scene. Whether any of that approaches something called “learning”, probably not, but I’m not a neruoscientist.


They do build a representation of words and sequences of words and use that representation to predict what should come next.

A simplistic representation is this embedding diagram that shows how in certain vector spaces you can relate man/woman/king/queen/royal together:

The thing is, these are static representations and are only bound to the information provided to the model. Meaning there is nothing enforcing real world representations and only statistically consistent representations will be learned.


You’re right that there is an internal representation for tokens and token sequences, but they also do copy. There is a whole area of research on this, and here is an example article on extracting image datasets.


It feels like homogenization of art. The filter pays no attention to the original art style and just conforms it to nividias Ai style.


I thought TOTK was worse cause now you’re also managing the parts inventory. It was so frustrating to get to certain places and find out you didn’t have the necessary parts (like a glider) to do certain things.

I even ended up using duplication glitches to skip resource scavgening and I still felt like I ended up wasting half the game managing my inventory.


I agree with you, it’s a decent open world game but a pretty mediocre Zelda game. I had hoped TOTK might improve upon the direction they chose to take the series, but it kinda doubles down on all the weaker points of BOTW (uninspired “dungeons”, more one-time use resources, etc.).

I think my biggest gripe with TOTK and Echoes of Wisdom is that you can solve 90% of the “puzzles” with one or two techniques. There isn’t a lot of critical thinking needed when you can use things like the rocket to just skip most of the puzzle and similarly I think I solved a majority of the puzzles in Echoes of Time using the bed echo.


Your initial question was:

But y tho

Why would you use an ARM/Android device to emulate x86/>Linux instead of the opposite?

My responses were answering your initial question.

If you’re asking, why buy this specific $600 device, then I agree with you, it seems inferior to a steam deck by most metrics (compatability and performance being the biggest issues).


Okay, I should have said similar, but you seem to just not want to acknowledge that there is a space/demand for these kinds of products.

Show me a non arm $200 range product that can run games like mewgenics, deadcells, megabonk, etc. The closest I can think of is a Nintendo switch, but that has a more limited (and expensive) library and will start losing support as the more expensive switch 2 takes over.


I agree this device may not be worth it, but as I said other arm devices with the same capability and different form factors cost anywhere from $200-800 and have their own pros and cons.


Basically outside of the steam deck all x86 devices are large and cost $1000. However, android gaming devices have a wide range of form factors (clamshell, dual screen, etc) ranging from $200-$800ish.

In my experience, support is nowhere near steam deck (maybe half, if that) and you aren’t going to be playing many 3D games, but it’s great for indie titles.

So if you’re looking for a smaller form factor to play indie games (including some older/lightweight 3D games) on the cheaper side, the android handhelds are an interesting option.


I played the prequel (at least it looks like it’s tied to this game) called Demon Turf. The animation was really interesting and the world building was cool, but the platforming itself was only okay and some of the boss battles just felt broken. Hopefully they learned from that game to make this one even better!


To be honest Phil’s just done a bad job at the helm or maybe wasn’t empowered to do the things that needed to be done. Everything since the xbox360 has been weak from Microsoft, although Sony has really only held on due to some banger first party games.

Nintendo continues to understand that you need to offer something different in the console space to remain relevant. While the steam deck (and other handheld) are coming for the switch, they at least offer something unique.



It’s already a market, look at all the android gaming headhelds that exist.

The biggest issue is that right now, the best phone processor doesn’t even work as well as well as a steam deck. So you’re paying $500+ to match a $300 device.

Maybe in the future the differences will narrow further as building games for ARM becomes more common which could make android support better.


Let’s be honest with ourselves combocore is really just another phrase for rhythm games, which let’s you aggregate things like guitar hero (rythmncombos) and DMC (actioncombos), as it’s all about hitting buttons at the right time interval. Surprisingly many darksouls also fall into the combocore/rythmn category - sekiro and Lies of P (with their parrying/dodging timing) which we’ll now call soulcombos.

Now we just need to start promoting this through the steam tags.


And yet I tend to like most games that fall into the “rouge lite” category. It feels too broad and yet also seems to work to classify games.

I think it may just be a bit like “RPG” or “Action” that are actually very wide categories that now have a lot of subcategories to help better explain them.


Ah, if your preference is pixel graphics then Blasphemous 1 & 2 would probably be your pace if you haven’t played them.

To me, the GoW gameplay looked a little to heavy and stiff (especially for it being GoW).


If you think this looks good, then the newly announced castlevania game will blow you away - https://www.konami.com/games/castlevania/belmonts_curse/us/en-us/


Yeah, it felt kinda empty and repetitive. I think if the combat was better I might have kept playing.


That’s fair, I guess I was focused more on the bigger players in fighting games which usually focus on fictional worlds/fighters.



What?

Are there fighting games with real people?


Surprised no one mentioned the Batman Arkham games or Tomb Raider reboot trilogy (2013-2018). Both are third person action games with simple, but enjoyable upgrade elements.

Arkham Asylum may feel a bit dated, but Arkham City and Knight should still feel pretty fresh. And I think the Tomb Raider games hold up well.

I also suspect you’ve played them, but the Uncharted series is also great.

Other mentions that fit the third person, decent-good story, and fast/fun action:

  • Sunset Overdrive
  • Hi-fi Rush (rhythm game)
  • Bayonetta Series (DMC like series)
  • Nier series
  • Kena Bridge of Spirits
  • Just Cause Series (I think the stories are a little weak for this series, more about sandbox play).
  • Infamous series (superhero themed 3rd person action game made by the same people who made Spiderman)

That’s fair, I just pointing out an interesting parallel in Nintendo/Zelda history.

That being said, I agree with you about the switch 2. At the rate things are going with prices, even Sony and Microsoft may be waiting to release the next Gen.


Yeah, it might be like the Wii leading into the WiiU. Twilight Princess was originally going to be for the GameCube, but turned into a wii launch title and was followed by Skyward Sword late into the Wiis lifetime. That resulted in the WiiU never having its own Zelda, instead sharing BOTW with Switch during its release.

So it’s possible with BOTW released with Switch and TOTK late into the switches lifetime that we’ll see the same thing happen on the switch 2 (and it won’t get an exclusive Zelda).


Yeah, I think a lot of people forget that Google (and AI research like this) pumps out a lot of work like this that shows amazing new advances. However, that doesn’t mean any of this is near ready.

Here is a 2018 paper about using world models (a concept where a model is developing an understanding of a “world”) that used it to create an interactive Doom AI model - https://arxiv.org/abs/1803.10122 just to show that this stuff has been in the works for a long time.


I was amazed at how well x64 emulation has gotten on arm. The chip in the Thor should be pretty decent, but definitely expect pain points and worse support than the steamdeck/Linux (on x64).

I haven’t had any game not load for me yet, but performance is inconsistent (especially in 3D games). Something that seems lightweight will be sluggish and other things run surprisingly smoothly.

This site - https://www.emuready.com/ - helped me research to see if I could actually play the games in my backlog.

Edit: Also, most phone chips have shared RAM (if I recall correctly), so higher ram in the device means higher gpu VRAM. So going cheap on ram could impact what games are playable.


It’s less powerful than a steamdeck, and runs arm, but the Ayn Thor might be what you’re looking for.

With things like Gamenative and Gamehub you can get pretty good windows emulation through box64. I’ve been messing around with it and it works pretty well (played dark souls remastered, BPM, Katana Zero, etc. on an arm handheld).

Edit: I don’t have a Thor, I’ve been messing around with Gamenative on another device.


I still have mine and it’s next to useless, from the start it was kneecapped by its weak processor and windows.

I think I tried to install a Linux OS recently, but the biggest issue is driver support and long boot times.


The person above you is wrong, while a generalist model will struggle to make valid pixel art, either a specially trained model or one with elements to force a specific structure could make generative pixel art.

This seems like a valid example - https://pixel-art.ai/


It was the best selling console in the US this holiday season, but not sure how it’s sales compared to previous years. It also was on a big discount which definitely helped.


To be honest I think BOTW has had a negative effect on Nintendos approach to game design. While BOTW had its highlights, TOTK doubling down on a very large empty world without real dungeons got boring fast.


Yeah, I’ve had the chance to play mission command and asteroid on an original arcade cabinet, its definitely a different experience and I’m sure for some worth this price.


I mean the price is high, but it is a unique device with controls you won’t find on other devices. Additionally, you’re not pirating the games this way (I know that’s not a plus for everyone). It’s obviously playing on peoples nostalgia, but I don’t think it’s that big of a ripoff.