Hollow Knight: Silksong on Steam
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Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.

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LET ME IN

Edit: It took 3 hours but Steam servers are stable now, I finally bought it. See you on the other side

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152M

Download failed 4 times in a row from GOG. I was able to get it like 20mns later. It’s beautiful.

CarrotsHaveEars
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Just torrent it after purchasing, haha.

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-292M

People are simping hard for a mediocre sidescroller

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62M

Have you played the fist one? I had it as a free game on psn for ages but never played it. Gave it a go last week (didnt even know about silksong or anything about the game other than the genre) and was immediately hooked. I’ve played every day since then and am nearly at the end. I’m now very hyped to complete and buy silksong.

Regardless, I understand your comment. People get excited about good games. Genre, art style, or how many D’s its got doesn’t make a difference if the game has substance. Fun isn’t bound to genre.

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12M

This is a great reminder to try checking out my cart

Dr. Moose
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22M

Played the first half hour of it and love it. Can’t wait for the weekend to really dig into it.

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42M

Wellp, I have started playing the first silksong again finally after getting stuck in the mantis boss thing. Also I bought this one…

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12M

I only just started playing for the first time last week or 2 weeks ago, that mantis boss was tough but i managed it after many attempts. Each time i returned i played better. Little tip for you, in the arena, before starting the fight, wall climb up the left hand wall and attack upwards at the ceiling a few times and a hole opens with those blue blobs that give you temporary extra hit points. They respawn if you die so you can always start the fight with a few extra hits.

Only other tip is remain calm and the fight will feel slower.

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102M

Yeah, I’ll wait until the dust settles and the reviews come in before I buy.

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12M

Idk if everything is back up now or if I got lucky but I had no issues.

Kyden Fumofly
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72M

20 € ? Microsoft, Sony and Nintendo would had marked it for 70 € or more.

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72M

I live in Colombia and Steam has it at ~10 USD post-regional pricing. A friend (same location) had to pay 24 USD in his PS5 (extra 4 USD due to taxes). Sony situation is ridiculous.

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22M

The eshop is down too. I wanted to check if I had enough balance and I can’t load the site

yeehaw
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Holy shit I finally just got it. By spamming the purchase buttons. But you have several steps. Spam the add to cart. Spam the checkout. Spam the complete purchase. Pain.

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62M

Why not just come back tomorrow or something?

yeehaw
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Because I’m not patient. I figured that was obvious. 🤣

How many people are you gonna ask?

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32M

2

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Can confirm. Spammed the shit out of those buttons and it finally worked.

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12M

Steam:

Congratulations on your purchase of shitloads of the game!

Your bank account:

I’m tired, boss.png

Your bank:

Your account has been locked due to shitloads of overdraft fees.

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22M

2 hours and 10 minutes in and I can’t even get to the payment method screen

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62M

Why not just wait until tomorrow…?

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12M

I mean, eventually I would have but it was kinda disappointing and also amazing to see this happen. Steam has handled big releases just fine before.

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12M

30 minutes? I tried buying since 10 est and was only successful at 2 pm

Annoyed_🦀
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Activision would kill baby to have people want their game so much that it crash Steam server.

Also the regional pricing is super cheap here($11), this gonna sell 10 millions.

Edit: in the payment processing screen and it just fail to process. Whelp, it’s 10:30pm here, might as well get it tomorrow. Good luck everyone!

Edit: so apparently it break every major platform except GOG and Humble. That’s crazy!

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12M

Activison: There is no such thing as too successful!

Every online retailer since this morning: Bet?

M137
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12M

10 million copies is a huge understatement, it’ll surely sell a lot more than that.

InfiniteGlitch
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Yeah, I bought it the day after its release (today September 5th). Played about 1,5H (so glad I “work” from home).

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Hot damn, not bad

But yeah every major studio sees these games and thinks underpaying devs, union busting, and AI garbage are gonna get them there somehow.

Meanwhile Steam keeps making self-made millionaires who busted ass on a passion project people adore for years. Like the Balatro guy, it makes me happy to think about and I hope he’s doing well.

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I heard him, the DF brothers and Concerned Ape are all collaborating on a line of programmer desks.

warm
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Steam (and PC in general) just lends itself to indie games more, which is good. It could do better, but overall there’s a lot of great games that get the recognition they deserve. Triple A finds most of it’s success on consoles, where they can easily market it on the front page of the console, rather than just on the store.

But PC is (unfortunately?) really getting mainstream now, so we are starting to see a lot morals thrown out the window by consumers just to play the latest AAA slop too.

Canaconda
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I have no clue what Hollow Knight is other than than individual people being pumped for this silksong thing. No advertising. No “hype train”.

Here’s hoping success stories like this shake some sense into the AAA gaming industry.

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The hype for silksong has been going so long that it’s become a meme🤡. Just because it’s not as obvious anymore doesn’t mean it no longer exists.

viral.vegabond
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Hollow Knight is amazing. If you’re into platformers or metroidvanias it’s a must play.

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32M

Also, it’s punishingly difficult

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32M

I wasn’t really into metroidvanias, but I still loved Hollow Knight and put hundreds of hours into it.

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32M

How long until it gets good? I spent about 90 minutes on it last week, because the Silksong hype was rolling hard and I didnt want to get left behind, but it just felt like fumbling around and nothing really happening.

Is it just not for me or did I not reach the good bits yet?

Annoyed_🦀
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It also doesn’t click for me at first but when it click it click. I have to spend i think about 1 or 2 hours playing it not enjoying it, and then the game just suck me in till i wander every corner of it, played it twice to get a good ending.

But if it doesn’t click, i think it just isn’t for you.

i_am_tired_boss
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42M

After the first boss fight. The game then removes your training wheels and you do whatever you want, in whatever order you want.

It tough at the beginning until you get the hang of it, like playing Doom on Nightmare mode.

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If you don’t like Hollow Knight by the time you get to the big tower in the center of the city, you aren’t going to like HK. Been a minute, but by then you should have one or two mobility skills and have fought 2 or 3 bosses.

The game REALLY opens up when you get even more mobility skills and has some of the best traversal in my opinion. And the bosses… I think a lot of the bosses are samey and meh (unless you fight the hard modes) but the “DLC” areas are REAL good.

But yeah. If you aren’t vibing by the time you are climbing the tower then you just don’t like it. And that is perfectly fine.


The biggest tip to newbies though: Listen for the sound of someone muttering and look for paper on the ground. That is how you find the map merchant. I think it is immensely stupid that you have to find the map merchant to get an area map but… that is the game.

Goodeye8
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52M

I would say if you’re through Fungal Wastes and you’re not feeling it then it’s probably not for you. I usually don’t recommend the city as a decision point on the off chance someone stumbles into deepnest first. Once you go into Deepnest you can’t come back the same way, so you pretty much have to do a ring around the rosie and enter the city from the east. Which is a cool first time experience but definitely not for everyone.

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22M

I’m enjoying following a walkthrough just to know where to go.

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22M

enjoying

For me, that point is when I’m frustrated enough by the game…

Canaconda
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162M

I certainly was when I was younger… Good ole Game Boy Color. Glad to see older genre’s are still going strong!

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92M

Wait… Older genres? Never thought of it that way but it is true that there are some new ones. When is a genre old? 20 years, 30 years?

Coelacanth
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132M

The 2D sidescroller base that’s at the foundation of Metroidvanias is quite a bit older than that, though, so I think it’s fair to call it an older genre. Even though it is fairly evergreen.

Canaconda
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Hm. I’d never considered that.

I mean “arcade” games are older than most internet users. FPS and MMORPGs older than half for sure.

Platformers are kind of arcade, but not just arcade. They defs hold a special place in the hearts of anyone who experienced the peak of online flash games.

I know VR is technical a platform not a sub-genre but there has to be something uniquely VR that is objectively a “younger genre”.

Would Pacman VR still be an arcade game? Not sure lol.

snooggums
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42M

Dude, platformers like Hollow Knight were popular in arcades back in the 80s and d early 90s. Contra (87) and Metal Slug (96) are the first two that came to mind but there were tons of others.

They were literally arcade games and adapted to new mediums like home gaming systems and computers.

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42M

Unless someone brings it up during their next golf game, the executive class will literally never hear about this game.

Canaconda
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42M

I appreciate the class conscious sentiment… but this game has 500k players right now. So ~$10,000,000 in sales in 24 hours… for a game that probably had a budget under 200k.

https://steamdb.info/charts/

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I doubt it was under $200k. Paying 3 devs for 7 years is likely $75-100k each per year, or around $700k on just one salary, which they paid with their sales from HK. Then they had to pay the composer, localizers, bug testers, etc etc. it’s definitely still low budget, but not as much as the first one.

Canaconda
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Okay lets make it a 2 Million budget with 10Million sales in 24h. The point remains… greedy fucks are going to notice this.

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42M

It’s funny that Hollow Knight is also in top 20 on Steam right now with 50k players.

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12M

Busted ass means farting lol, I think you meant busted their ass.

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12M

deleted by creator

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22M

Yes that’s what I said, did you read what I wrote?

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12M

deleted by creator

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12M

There’s a difference. See https://www.urbandictionary.com/define.php?term=bust+ass (ignore the first entry, it’s incorrect :))

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862M

Because aaa developers are in the business of the business of making games. As in financing, shuffling money, stock appreciation, selling assets at opportune times, etc… They are no longer interested in making games, they’re trying to make infinite money through an established ecosystem.

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32M

I mean, yes, every studio wants to hit the jackpot and release a solid game that becomes a Movement that can fund about 8 years of development turning a stretch goal DLC into a full game.

Like, I get the intent. But all you did was say “devs should make good games”.

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32M

The difference is that devs arent the ones in control in most AAA studios.

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-32M

Is it?

We have PLENTY of examples of why “made good video game” does not equate to “good at negotiating business contracts and having an HR team”. Blizzard being a “great” example of that.

Also: I know the meaning has long since died but Team Cherry are NOT a “AAA” studio. They are a small indie team with officially less than ten headcount (but that tends to not include contractors). They aren’t going to make a GTA or Call of Duty.

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42M

I dont understand what you’re trying to argue. The person you responded to made a point about Major studios trying to make a hit… but focusing on business principles over actual game production.

You responded by boiling it down to “Devs should make better games” which wasn’t close to approaching the point they were making.

My point was that devs are not always the ones in control, and trying to simplify a point about business majors running studios into the ground is somehow about the development team being bad is missing the point by a parser.

No one said Team Cherry was a AAA studio. At this point of the comment chain, no one had said anything about them at all until you brought it up. No one is trying to disparage your fanboyism.

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This is a thread about Silksong. A game that is a sequel to Hollow Knight. Both were made by Team Cherry.

But sure. If every single major studio were actually a tiny indie studio that could be run indefinitely because of previous success AND required no corporate management at all and consisted entirely of Good People then we would live in a utopia.

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42M

Is this your first time on an internet forum? Or the internet in general? Topics often drift. Just because the post is about something doesn’t mean every single thing in the comments is going to be explicitly about that.

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122M

The peak of my career also was definitely when we crashed Steam for a few hours during our EA launch - even though the Steam devs were prepared.

I’m also really happy that Silksong is getting so much love from players. The team behind it truly seems to deserve it.

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12M

I don’t like Activision as much as the next Lemmy user, but let’s not kid ourselves. CoD still sells a shitload every year somehow.

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52M

I bought it on humble because steam was broken. They ran out of keys shortly after I purchased it, had to wait a few hours until they restocked them. They temporarily took silksong off their store during this time.

So gog might be the only one that wasn’t broke

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22M

11 dollars ? US dollars ? how does that cole to be ? It’s priced 18 euros in Mayotte, I imagine it’s the same price on mainland France but I haven’t checked

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32M

Regional pricing. Poor countries get lower prices so they could afford buying games and not just pirate them.

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12M

Ok this is great. I guess I don’t know where else the US dollar is used. For anyone else interested, TIL https://en.wikipedia.org/wiki/International_use_of_the_U.S._dollar?wprov=sfla1

Annoyed_🦀
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I use USD to put it into perspective. Saying RM49 doesn’t have an immediate impact 😅

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What other platforms besides Steam, GOG, and Humble are there? Epic?

Edit: Oh, you mean for non-PC, I guess?

M137
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“What other platforms are there?” “Oh, you mean for other platforms?”

Uuuh…

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Originally I was assumeling only PC, I keep forgetting things like PlayStation even exist :)

Edit: oh, now I realize what I said that was so dumb. So that’s 2 dumbs. Go me!

Annoyed_🦀
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Yeah, PS, Xbox, and Nintendo all have server issue due to this.

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I heard gog had issues too and apparently humble ran out of keys

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42M

GoG has been having issues too but not as bad as Steam ironically

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22M

The majority of PC players must have bought it on Steam. I’d imagine something like 97%

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12M

Maybe they allocate a bit more resources before the obvious big games, and the surprise popularity of this one just caught them all off guard.

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12M

It was the most wish listed game on steam I don’t think it caught Steam off guard, Steam just doesn’t care. The servers break every summer sale as well and they’ve never tried to fix it.

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22M

Activision/Blizzard have frequently had game launches where their servers were unavailable due to demand.

But that’s probably more due to terrible network infrastructure, than overwhelming demand!

Annoyed_🦀
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Ya, that’s where they crash their own server, people able to get the game but can never log in or find a match or something due to their own unprepareness. This one crash all the major storefront.

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132M

GoG, Xbox, and Nintendo eshops are also having issues.

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122M

Can someone explain the fervor over this game? I played the first one and bounced completely off of it. It was slick for sure, but obtuse and kinda janky.

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It was an absolutely solid - if a bit too difficult for a “casual” player - metroidvania with a lot of great art and gameplay decisions behind it from a truly small, independent team. The price was “indie” level even for its time. Absolutely affordable compared to what was available even then. If you vibed with the game, it was a wildly enjoyable time sink for what the developer asked for. Silksong was announced as a potential DLC from the get go; it was pushed back to a full game. Seven years later it’s now here, with that many years of built up good faith in Team Cherry that they would only release it when they felt it was fully ready. Also, Hollow Knight got a couple high quality, free updates since its initial release.

I personally thought Hollow Knight was above average - brought down by how obtuse its direction was while playing. I never got into the “extra” things, but most committed players wildly enjoy(ed) it. *Finding Silksong a smidge more accessible even though I understand some of the more regular complaints I’ve read.

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132M

There’s just…so much content out there about Hollow Knight if the answer to your question is of actual interest to you. No shade to you if it wasn’t up your alley, but the only kind of response you can get is someone else’s opinion. Like, I gave Bloodborne my best effort (30-40 hours of it) but eventually had to give it up, despite loving Demon’s Souls and Elden Ring. But I love hearing about others’ passion for it all the same and accept that there’s a something there that didn’t click for me.

FWIW, this is the video that convinced me to play Hollow Knight: https://www.youtube.com/watch?v=Jm9Q4YLaWLk. It’s a long one but it makes a good case.

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22M

I gave Bloodborne my best effort (30-40 hours of it) but eventually had to give it up

That’s sad to hear. It’s the game From Software put most effort to design wise. It was incredibly clunky on release, probably feels even worse after playing later From titles. Wish we had a remaster but we likely won’t. Even playing on an emulator won’t help because of how From developed their games back then. Still it is the best game From Software made.

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