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Cake day: Apr 21, 2024

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You have a good point about Alyx. My opinion using VR is that there’s a point with graphics when it feels comfortable, any better doesn’t give much to the experience like if you see pixels your brain just thinks that’s how the world is. I don’t include objects being interactive into graphics here, but what people generally perceive as graphics ie textures, lighting and other stuff you need gpu for. Also there are very few such interactive objects in beat saber or superhot though you still feel being in vr.




From my experience graphics doesn’t matter much in VR if FPS is fine. You can play HL Alyx on a what was sometime ago affordable gpu and get almost the same experience as with 5900.


This whole thing is excluding people, and for what? Literally worthless bragging rights.

It does seem so. These’s also an issue with balancing different difficulties and receiving bad reviews if not done correctly but I think it’s minor compared to allowing more people to enjoy your product.


Hard to say. We have many examples of games with only one difficulty that are glorified for their challenging combat. We have an example of God of War with cool and challenging combat on max difficulty that for some reason did not receive such status like Souls games. I think Elden Ring can be an example of a challenging game with “difficulty setting” that was did receive other Souls treatment. So I think “difficulty settings” can work if done not as an option at the start of the game but by adding game mechanics or strategies that make it easier. Technically that’s what Silksong does for the most bits with a crest for easier platforming, usable tools for combat and boss specific weaknesses(Moorwing fight is trivial at the right corner of the arena, Widow can only hit you with one attack if you stand at the corner, and so on).



That’s an interesting take. You think game developers should not make games that require hands, vision, hearing, etc to enjoy them?


To you. It was for players who liked it that way. There are even popular rogue likes today.


To be fair while Elden Ring is the most popular From game it’s also by many accounts a downgrade from their previous titles. It’s fun but not nearly Bloodborne, not Dark Souls with it’s ups and downs but establishing the genre, not even Sekiro which is weird for the series but still doesn’t have any game to compare where it shines. Personally if I had to choose between three Elden like games and one Bloodborne, I wouldn’t even think.


I like them because I will think what I did wrong, not just going to do that wrong thing again until I get lucky with my wrong strategy.


I disagree about the fly that they just wanted to make you die more.

The boss itself is super easy, it has two attacks which are not only easily dodged but also leave a lot of opportunities to attack and move around.

So in essence the boss is a bag with silk to heal or use magic attacks while the real problem you face is using those resources to control the minions it summons.

So yeah if you go with the strategy to kill the boss fast you will suffer but if you act as a hunter to control the fight you will win.

Just my take on this boss after 100+ tries, and do consider it a good and interesting boss fight.

Or you can just rely on luck and brute force.


It’s difficult for me and I like it. I played Hollow Knight but didn’t finish it because it was too frustrating late game. Silksong to me is not frustrating because difficulty is mainly in figuring out how to pass the challenge, not doing reflexes which I don’t have. Most of the things I heard people complain about are solved by not rushing around with failing strategy but by thinking what the game recently suggested you to do for this particular encounter.

I actually think bringing in Hollow Knight experience aka “I already know everything” might be the reason why some people are frustrated. Like I heard a person who claimed to get all the achievements in HK complain that the second phase of one boss is terrible because they spent a hundred tries to dodge all the projectiles while you can just stand at the corner of the arena where non of them will hit you and use the tools this game gives you to win the fight.


Thank you, that’s interesting info, I thought they went into a bunker to cook for 7 years.



We’ve been tracking this for years

How? There were almost no info from the devs.


I gave Bloodborne my best effort (30-40 hours of it) but eventually had to give it up

That’s sad to hear. It’s the game From Software put most effort to design wise. It was incredibly clunky on release, probably feels even worse after playing later From titles. Wish we had a remaster but we likely won’t. Even playing on an emulator won’t help because of how From developed their games back then. Still it is the best game From Software made.


I didn’t try to change your opinion. You asked the question why it’s so hyped, I answered. If you want to know more about the game you should read reviews or watch streams(luckily there are too many of those right now).


Not at all, I played the first game, found it interesting but didn’t finish, late game was too hard for me. Still, the game was probably the best you could find in this genre and the developers are really sweet. The hype is well deserved and unlike Valve they actually delivered.




Regional pricing. Poor countries get lower prices so they could afford buying games and not just pirate them.


It’s funny that Hollow Knight is also in top 20 on Steam right now with 50k players.


Why is it so shocking to you? It’s jenre is popular since the beginning of gaming. It has super popular predecessor. The developers are loved for their love for their game and respect for gamers. It’s been waited and memed for 7 years gaining something of a HL3 fame. There’s no indication that the game is not at least as good as it’s predecessor(10/10 on steam, 90 on metacritic). It will probably be contesting for the game of the year awards with Claire Obscure. With all that it’s 20$.


They are just testing their power, make you get used to it. Someday they will make pressure for some ideology. Whenever there’s a morality argument in place prepare to get fucked.


They don’t care about me but they care about the service they provide. And that differs them from other corps. I also don’t care about them, just of the service they provide. They provide better than most.



Do they even have one? I thought it’s rare situation when the product speaks for itself.



Not really, they will show that so many people visited the site, they already have so much potential customers.


Well it’s obvious that the registrar is to blame. Anyone can send emails requesting the takedown. The registrar shouldn’t do it. Are Funko and Brandshield scummy? Yes, but they are not who took down itch, it was the registrar. Also Funko calling anyone’s mother is fucked up.


You can add that their client was actually a malware at some time.


Yeah, but frankly the high seas usually provide less than Steam does even with money in the equation. And that’s probably the only case when high seas is worse, with all the other services in my experience the high seas provide better service(spotify was close). So the point is if a game doesn’t release on Steam it’s release date just moves to the moment it releases on Steam. Not the best scenario, but Steam really has little competition and Epic surely isn’t trying to be one.




It was the same for HL2 though. I played it like 10 years after it was released, didn’t make the game worse. With VR the first experience will probably be even better in the future.


So there are two Japanese companies, what racial bias is there then?


I don’t think the point is to do anything on sales. Valve profit from sales. It’s to raise the problem so now the managers have to decide on a scale how much they abuse the players. Before it wasn’t even a problem, now it’s Valve: “maybe you shouldn’t wink wink”


I don’t think that’s fair. I “own” GTA5 and don’t really care for the last… 8 years? what they add. I had the full content of my purchase. Why should I be able to gain money for this?


That’s why it’s a big disturbing banner where most gamers don’t understand the text but know that big disturbing banner is bad. Will it affect the sales? Not at all. But it will raise the problem(mostly Linux anticheat) to the higher standing people in the gaming companies than before because now they require those top level managers to make a decision is it big disturbing banner or Linux anticheat.