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Cake day: Mar 03, 2024

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Hardware well over 100x more powerful, but still 0.5x the split screen.



343, even while part ex-Bungie devs, had no idea what made Halo… well, Halo. No matter how many time they tried, they couldnt nail it. Like every reboot ever pretty much.


Source? I have read it’s remade in Unreal Engine 5. Havent seen anything about it using the Blam engine. (Oblivion remake sucked too).



AAA is just cash grab, they haven’t been good or innovative games for a long, long time now. They are very good at marketing to the masses though and they have the pricing tiers laid out perfectly to extract as much money from people as they can.

They start off with their massive price tag like $70-80, plus the deluxe editions for $100-120 for any suckers who want a fucking extra skin. Then after a couple months when sales slow down, they put it on sale for like 20% off, then a couple months more, its like 40% off and so on. DLC has kind of fallen off, as they get people stuck in the battle pass and cosmetic buying loop instead (people are crazy).

If a AAA game looks interesting to you at all, you are literally best just waiting a few months or more, it’s a win-win, you either buy it it’s actual value or you get the reviews that its a disgusting broken mess or was completely over-hyped (it’s these last two 99% of the time).

Steam sales are for getting them older games a bit cheaper, good indie games are worth their price tag multiple times over honestly so unless you are tight on money, I’d support the developer regardless of sales.


I wish Steam would put the 3rd-party requirements nice and obvious above the buy button. Along with “uses AI content”, “in-app purchases” and “always online requirement” banners too. And more too, every game should be shamed before users get to the buy button.


It’s handheld, which is already a major difference to the other consoles, along with the little Wii style control options.

They aren’t selling it because of processing power, or necessarily the gimmick aspect, but on portability and “affordability”. That makes it a more compelling product than gimped PCs that cost twice as much.

But the Steam Deck has started to carve into that market, with many other lower quality ‘PC’ handhelds appearing too.


I think Nintendo will survive the longest, the Switch is a handheld with gimmicky features which appeals to kids and families. They have strong IPs, people will buy literally anything that says Pokemon on it. They are very anti-consumer, but that doesn’t matter to most unfortunately.

Xbox and PlayStation are essentially just heavily restricted PCs, so they don’t really hold the same value as a Switch might.


It’s just that people order online mostly these days. Sony are also doing this with their PlayStation.

Honestly though, consoles are dying breed.


NewPipe or a fork. I personally use PipePipe. The interface is much nicer than anything else, no over the top “modern” design, just simple and functional.


If it includes marketing then yeah, it’s mostly that. $700M is an absolutely absurd astronomical amount for what CoD is, on a purely development basis.


Sledgehammer Games. They never really kept the cycle, they kept fucking up and others had to come in to help etc. There’s got to be disatrous management at the studios.


You cannot convince me it cost $700M to make any of the recent CoD games. They are rehashes of each other. That has to include literally every dollar spent during the games development lifecycle across all studios and the publisher, right? Otherwise they are just pissing money away.


But Larian themselves released a buggy mess even with early access for 3 years? Why did they rush it out?

Fuck EA and AAA in general, but like practice what you preach Swen. You aren’t the small studio you think you are anymore, you have nearly 500 employees.


Lootboxes arent even the problem they used to be because developers have realised people will just pay $30 straight up for 1 skin anyway. On top of a subscription disguised as a battlepass, they dont need lootboxes anymore.


This is true. There are lots of reviews out there to read though before making a purchasing decision.


I couldnt agree more. It’s okay if a game is too hard, either take the challenge or just move on to a different one, there’s no shame in it.


Some games are just supposed to be harder, it’s how they were designed. Developers shouldn’t have to come out and address anything. If it’s too hard for you, just refund it and move on to another game if you don’t have the patience to learn it.


Huh? I was just curious, because it’s quite different if they used this as their main-channel. Using WhatsApp for that would be crazy.


Was this their main channel of communication or just a group they had for supporters?


I get that. It’s awesome you are open to it now.

I’ve made some good friends on dbd and it’s nice to be able to speak to them, I think maybe the game could benefit from a mode with voice enabled, so there’s at least the option. But maybe that would fragment the playerbase a bit or eventually turn the game more toxic. It would be hilarious though if the survivors and killers had proximity voice, thats something I would love to try!


I think you can enable it as the default mode and then it will load the game quicker? Definitely checkout Unciv though if you haven’t already!


You can play Unciv I guess, I don’t see why you would want a strategic view only though? Nothing stopping you just using that mode exclusively yourself.


I see that and it certainly takes that initial worry out, but DBD isn’t that competitive, so there would be no pressure to talk really even if it did exist (different for each person I guess, how they feel about that). It’s a more chill game and the community in my experience is a lot more open-minded than your hyper-competitive games like CS where you find all the degenerates, I think that’s why its mostly more welcoming.

Text-chat has been way more toxic in my experience anyway. Usually they stop talking on the mic and start typing.



It’s not a voice chat problem, you can always turn voice/text chat off. That’s not the reason some games have a relatively higher percentage of women.


Steam (and PC in general) just lends itself to indie games more, which is good. It could do better, but overall there’s a lot of great games that get the recognition they deserve. Triple A finds most of it’s success on consoles, where they can easily market it on the front page of the console, rather than just on the store.

But PC is (unfortunately?) really getting mainstream now, so we are starting to see a lot morals thrown out the window by consumers just to play the latest AAA slop too.


They need dlss otherwise the triple a games they love so much wont reach 30fps!!



Overall scope was set by EA, they wanted a more mainstream shooter to compete with the likes of Call of Duty, so they could jump into the seasonal content/battle pass grind. But the devs made all these little individual decisions that add up.




Yeah well too bad that ship has sailed as well. Such a shame, BF2, BC2 and BF3 were quality games, just needed a modern take of one of those instead of whatever this is we got.



The best thing is back when Battlefield was Battlefield, it would self-regulate because most people played on self-hosted servers, so cheaters and bad actors were taken care of swiftly. But now they want their own control to put shitty bots and SBMM in the game, so here we are.

This whole game is a case of the devs making bad decisions and then instead of changing them decisions, they apply the quickest bandaid fixes they can.


Not going to happen because they want shitty skill based matchmaking and lobbies filled with bots!


Game is just watered down af anyway to appeal to the call of duty crowd as much as possible. BF lost its identity, so you aren’t missing anything.


They literally couldn’t care less, people will buy anything with Pokemon or Mario slapped on it anyway.

But still, fuck you Nintendo.