
Yeah, I mean I still give them a go, but ultimately I think first person is better suited to shooters.
If Division 3 has a beta or whatever, I will probably try it too regardless. If the game is good enough even with TPS, then that would be great. I doubt it will be anything remarkable though, given Ubisoft’s implosion.

Well yeah that’s the thing though, you are filling in the blanks. I can’t remember all the marketing material, I think they did cut a lot of the map though.
Even if they did manage to make it expansive and interesting enough, the third person would ruin it for me. It was clearly made with slow camera movement of controllers in mind.

Steam don’t disclose it, there’s no tag or label on the store page. Which is fucking shitty, either oversight or business decision. So you would never know unless you tried launching the executable yourself, looked it up online or the game was marketed that way.
But yeah, with GOG, you just instantly know.

Steam does allow DRM-free games, it’s up to whoever is publishing the game to the platform.
GOG just currently requires it.
Most of the games on GOG are also DRM-free on Steam.
So it’s really just looking at prices and other features that is the defining factor. Considering Steam’s Linux support, GOG is off the table for me.

Should be less of a requirement in Divinity anyway. D&D isnt suited to be a video game, it was made for table top. I “save scummed” a lot lot less in DOS2.
The random game over screens sucked too, its like why even have the dialogue option if you are just going to be hit with game over and no other cutscenes.
Also you had to quick save a lot because of all the bugs and inconsistencies.
Get a Steam Deck? You can hook it up like a PC, use it sat around. Though its not a powerhouse. Wait and see how the Steam Machine fairs? There’s still a good second hand market for parts too.
Its a shitty time at the moment with scumbag companies and AI, so consumers are completely fucked.
Also: Fuck subscriptions.
Plus the game pass versions of games are complete dogshit compared to the Steam versions most of the time.

The major rub of Gen AI art is profiting off of others work. If you’re never displaying it and don’t ever want it shown then who cares?
This doesnt even make sense, you just answered your own question. The major rub is exactly why we care.
There’s no red tape. From the site I provided, the license allows them to use it privately or commercially. It’s placeholder and from all the options out there they could have found something.
There’s also all the environmental problems with AI.

Why go through the effort of AI then for them? It’s the same amount of work, well less even, you’ll get a full pack of textures at different resolutions with UV maps and all, versus AI where you then have to check it and potentially do more.
It says it all, when purchasing a texture is now “stupid busywork”. You literally type in what you want, get hundreds of results, buy one, put in the game. They used UE5, Epic Games have Fab and it’s integrated into the engine, they even give away lots of free assets there (granted that is probably going to fill with AI slop soon). There’s loads of other options out there too.
This argument of “its placeholder textures” is null.
We were not discussing that. It’s about a label on DRM-free games, marking them as such.