AAA is just cash grab, they haven’t been good or innovative games for a long, long time now. They are very good at marketing to the masses though and they have the pricing tiers laid out perfectly to extract as much money from people as they can.
They start off with their massive price tag like $70-80, plus the deluxe editions for $100-120 for any suckers who want a fucking extra skin. Then after a couple months when sales slow down, they put it on sale for like 20% off, then a couple months more, its like 40% off and so on. DLC has kind of fallen off, as they get people stuck in the battle pass and cosmetic buying loop instead (people are crazy).
If a AAA game looks interesting to you at all, you are literally best just waiting a few months or more, it’s a win-win, you either buy it it’s actual value or you get the reviews that its a disgusting broken mess or was completely over-hyped (it’s these last two 99% of the time).
Steam sales are for getting them older games a bit cheaper, good indie games are worth their price tag multiple times over honestly so unless you are tight on money, I’d support the developer regardless of sales.

It’s handheld, which is already a major difference to the other consoles, along with the little Wii style control options.
They aren’t selling it because of processing power, or necessarily the gimmick aspect, but on portability and “affordability”. That makes it a more compelling product than gimped PCs that cost twice as much.
But the Steam Deck has started to carve into that market, with many other lower quality ‘PC’ handhelds appearing too.

I think Nintendo will survive the longest, the Switch is a handheld with gimmicky features which appeals to kids and families. They have strong IPs, people will buy literally anything that says Pokemon on it. They are very anti-consumer, but that doesn’t matter to most unfortunately.
Xbox and PlayStation are essentially just heavily restricted PCs, so they don’t really hold the same value as a Switch might.

I get that. It’s awesome you are open to it now.
I’ve made some good friends on dbd and it’s nice to be able to speak to them, I think maybe the game could benefit from a mode with voice enabled, so there’s at least the option. But maybe that would fragment the playerbase a bit or eventually turn the game more toxic. It would be hilarious though if the survivors and killers had proximity voice, thats something I would love to try!

I see that and it certainly takes that initial worry out, but DBD isn’t that competitive, so there would be no pressure to talk really even if it did exist (different for each person I guess, how they feel about that). It’s a more chill game and the community in my experience is a lot more open-minded than your hyper-competitive games like CS where you find all the degenerates, I think that’s why its mostly more welcoming.
Text-chat has been way more toxic in my experience anyway. Usually they stop talking on the mic and start typing.

Steam (and PC in general) just lends itself to indie games more, which is good. It could do better, but overall there’s a lot of great games that get the recognition they deserve. Triple A finds most of it’s success on consoles, where they can easily market it on the front page of the console, rather than just on the store.
But PC is (unfortunately?) really getting mainstream now, so we are starting to see a lot morals thrown out the window by consumers just to play the latest AAA slop too.

The best thing is back when Battlefield was Battlefield, it would self-regulate because most people played on self-hosted servers, so cheaters and bad actors were taken care of swiftly. But now they want their own control to put shitty bots and SBMM in the game, so here we are.
This whole game is a case of the devs making bad decisions and then instead of changing them decisions, they apply the quickest bandaid fixes they can.
I’d rather Blam! be doing both.