Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable.
Then it sounds like the legislation enforcing leaving private servers on the table should also move the liability to whoever is hosting the servers. I’d be surprised if it doesn’t work that way already tbh.
I’ve played the first one briefly. I don’t remember being able to play other characters. I remember the worst part being the combat system was an absolute slog. The later Witcher games don’t have great combat systems either, but it’s at least improved with each generation.
I might go back and play the older witchers eventually but I still haven’t finished Witcher 3 despite like 200 hours in it.
Some particular reasons why I’d recommend Minecraft for this:
It lacks the main benefit of a digital game: not needing to keep the card with you.
It lacks the main benefit of a physical game: not needing an internet connection, which also means these fake cartridges will stop working once servers shut down
It captures the vibe of having a physical card, which I appreciate, but that’s about it. Otherwise it’s worthless.
Honestly $80 price tag on new game is not that bad. The $60 standard has not kept up with inflation.
Everything else though … paying to use the better performance of the new hardware for games like Zelda, paid advertisement demo app, lack of OLED on an HDR console, especially when the previous gen had OLED, same faulty joystick technology, dedicated subscription service ad button on the controller…
This really should be something they offer for free, and there are already some FOSS options that do this, although they aren’t as good as I’d like.
This is a feature they already have for free and there would (or at least should) be backlash if they were to lock that behind a subscription
Sure, neat.
Sure but said votes better have an actual impact.
Here’s a list of VR games I’d 1000% recommend:
There are other good ones out there but that’s the list that justifies the headset to me.
Also there are some good VR ports of non-VR games out there such as Myst and The Talos Principle. Also there are some good Minecraft mods that add VR support (Java edition of course). Stay away from the Skyrim port though.
Yeesh sounds like your monitors color output is badly calibrated :/. Fixing that requires an OS level calibration tool. I’ve only ever done this on macOS so I’m not sure where it is on Windows or Linux.
Also in general I wouldn’t use the non-hdr to hdr conversion features. Most of them aren’t very good. Also a lot of Linux distros don’t have HDR support (at least the one I’m using doesn’t).
I didn’t really understand the benefit of HDR until I got a monitor that actually supports it.
And I don’t mean simply can process the 10-bit color values, I mean has a peak brightness of at least 1000 nits.
That’s how they trick you. They make cheap monitors that can process the HDR signal and so have an “HDR” mode, and your computer will output an HDR signal, but at best it’s not really different from the non-HDR mode because the monitor can’t physically produce a high dynamic range image.
If you actually want to see an HDR difference, you need to get something like a 1000-nit OLED monitor (note that “LED” often just refers to an LCD monitor with an LED backlight). Something like one of these: https://www.displayninja.com/best-oled-monitor/
These aren’t cheap. I don’t think I’ve seen one for less than maybe $700. That’s how much it costs unfortunately. I wouldn’t trust a monitor that claims to be HDR for $300.
When you display an HDR signal on a non-HDR display, there are basically two ways to go about it: either you scale the peak brightness to fit within the display’s capabilities (resulting in a dark image like in OP’s example), or you let the peak brightness max out at the screen’s maximum (kinda “more correct” but may result in parts of the image looking “washed out”).
AI slop gameplay is already a thing. It’s fascinating, but certainly not ready to be an actual game.
You’ll never perfectly solve the “no pissing people off” issue because in competitive games you necessarily have people benefit at the expense of others and in cooperative games you’ll fall into the trap of backseat-driver players telling you what to do on your turn.
That being said, here are some of my favorites I’d like to suggest:
Cooperative:
Competitive:
In-Between:
When done well it greatly expands the game’s replayability.
When done poorly it feels bland and boring.