SMG2 is probably the best 3D Mario game, but since I already own them I’ll just keep what I have.
Dolphin can play them both just fine. If it’s anything like the last pack, it’ll be the laziest possible emulation anyway. This shit should have been in the NSO subscription if they’re not actually going to remake it.
I thought it was a decent 20 hour game squeezed into a 100 hour open world slog, that completely ruins the urgent nature of the plot.
Phantom Liberty was pretty great though. The confined nature of it let the story develop with pace.
CDPR should just stop trying to force everything into open worlds because their games are still good in spite of them, not because of them.
The sad thing is none of them want to make a bad game. They just cit so many rough edges off so nobody cuts themselves that they all end up making the same ball.
Much rather have a game like Death Stranding that half the players are going to bounce off and the rest are going to love all the more for it.
Thing is, even if you look at all the Mario Kart characters, there’s only a handful that are big names. Nobody wants to play as a Shy Guy. Even Link and Zelda feel wildly out of place, although maybe they wouldn’t have done in a Links Awakening style rather than what they went for.
I think Sony could do an Astro Bot on it and put in a bunch of their other characters in there. Lego has potential if they can get a bunch of their licensed characters in there (although you know with that kind of money floating around, most of them will be DLC locked behind Harry Potter packs, etc). A horrendously expensive MCU license maybe with some chibified characters.
I think Mario Kart just has that easy “an idiot can play it” gameplay, but it doesn’t get boring once you know what you’re doing. It’s a really hard balance to get right. The only recent attempt was CTR, and it didn’t have that first factor at all, it was hard as nails.
The weird thing is, it’s not actually that different to how it looked and played on PS3.
https://m.youtube.com/watch?v=7mzeDC6RDr0
Meanwhile there’s people considering an upgrade for that 4080 Ti…
Yeah, I think there was a demo, and it wasn’t nearly as instant death based as the full game.
The sequel gets a lot of cut scenes and other characters that I wasn’t sure about, but once you’re through that initial bit of exposition, it opens up a bit and lets you just get on with the puzzles. There’s a demo of it, which I recommend if you’re on a potato PC, because my 1060 really struggled. PS5 version was fine though.
I found it a bit easier than the first game, but the DLC certainly ramps it up again.
My main takeaway from The Witcher 3 was “must find Ciri, the world is in danger!” followed by quite a lot of Gwent.
The Bloody Baron questline was probably the highlight, along with the Hearts of Stone storyline. The rest of it was going to question marks on the map, hoping to find something more interesting than a box to open or a surprise enemy attack. This got especially bad once you reached Skellige and had to faff about with a boat to reach half of them.
I can’t say I was ever hurting for money.
I think it just tonally doesn’t fit the game at all after act 1.
“Here is a very urgent thing. We can’t stress enough how urgent this is. Also would you like to do a load of pointless shit for these random people that have no bearing on anything?”
They give such a minor amount of money, that I’d just sell the guns that drop and they drop by the dozen. The only real thing to buy is new chrome, and it’s something I basically did twice during my playthrough. Once when things were getting rough in combat, which made things far too easy tbh, and again when I hit max level and there wasn’t anything better to have. I think originally there were stats on clothes as well, but that’s all gone since the 2.0 update.
I still did them, but that’s mostly because I’d bought the game and didn’t want to leave gameplay on the table as it were. This is really the first game that made me question why I do that, and if I should. I’ll often skip the boring collectibles in games, and these quests really felt bordering on collecting 100 feathers in Assassin’s Creed or something.
I think CDPR have has this issue since the Witcher 3 tbh. They know how to make amazing story based games, with nice enough writing and characters, and some lovely grey area decisions where there’s no real right and wrong, and then mar it with boring open world design.
It feels like a great linear game somehow constrained by being an open world sprawlfest.
I’d genuinely recommend skipping all the fixer missions because they take ages and add very little to the experience, while also reducing the urgency of the storyline.
Make sure to play Phantom Liberty because that’s honestly better than the main game.
“we haven’t optimised this at all, lol, $80 please”