



Yeah, PS5 games are made with the assumption that they’ll have access to a 5GB/s drive. It makes sense that they might actually benefit from that. I saw a test of Ratchet and Clank running on a HDD and the main difference was the portals that mask the load times were comically long.
And it’s true the difference in price isn’t that great any more. Personally I’ve got an older SATA in my PC and a NVME. I try to install to the faster drive where I can, but since my PC actually has a worse CPU than my Legion Go S, I’m not likely to see a lot of benefit from it. I suppose you’ve got a better chance of picking up a used SATA drive on the cheap if you really need to save money.


I know they are. For something like database work, they’re amazing. Now go an look at some game load time benchmarks.
Because I can guarantee you they’re nowhere near that much faster for 99% of games. Once you get off spinning rust, CPU speed remains the number one factor in load times. Because nearly everything is compressed and has to be unpacked and processed into the right formats by the system before it can be used.
Picking whatever comes up at the top from googling: https://www.youtube.com/watch?v=PeS88O4rWB8
Just scanning though that video I can see the biggest difference is like a second.
DirectStorage was supposed to be able to make game loading faster on faster SSDs, but as far as I can see that hasn’t really happened. The PS5 does actually get noticeably slower if you cobble a slower drive into it, although not really enough to break anything. The decompression units in that hardware are actually pretty good, and can keep up with the faster SSDs.


A 2TB Drive is just over £100, even with the crazy memory prices lately. I’ve got one in my PS5 ffs. A bog standard SATA drive will do practically the same load times as NVME. It’s all about the access time.
Devs should abandon HDD completely. Look how much space they saved here by not wasting it on duplicated resources.


Yeah, the last batch never did either.
It’s going to be priced like a PC and most PC gamers unsurprisingly already have one. You can already stream that to another room in your house with zero lag.
Steam Deck does well because it adds portability into the mix. Something PCs have always struggled with.


I’ve got to be honest, the price of a game is probably the least important factor on whether I make a full price purchase.
I’m not going to rush out and buy something I’ve no real interest in. I can count on one hand the number I’ve made this generation. On PS2 I’d be grabbing something every week or two, but now I just can’t get excited for the latest and greatest updates on old formulas. Half the time I buy just to encourage them to make more games like that, like I did with Talos Principle 2, Astro Bot and Split Fiction.
I might pick it up later if I feel inclined, or see it on a decent discount. Like Clair Obscur, that I picked up for £29 in a sale just because I remembered it existed and fancied something to play over the winter holiday.


12GB seems to be the sweet spot for VRAM, but I suspect the real issue is PC devs not really giving a fuck how hit runs on less than their dev kit.
But then a lot of PC gamers seem to think a game should always run at ultra, no matter how good their rig is.
And I will die on this hill: raytracing has been a colossal waste of everybody’s time and money.


Yes, but mostly because most of the gaming PCs in Steam’s hardware survey are not really gaming PCs but just some piss poor spec laptops that can still run old games. Just having a dedicated GPU puts it in the top half.
The GPU in this is in the 7600 RX range of things. It’s marketed as a 1080p card. Can certainly hit 4K on older titles, and output 4K with upscaling.
Don’t expect miracles from it. It’s PS5 level hardware. But that’s good enough for most of us.


Clair Obscur: Expedition 33 completely dominated the spring and summer. Nobody would shut up about it. This year’s Baldur’s Gate.
Feels like it’s going to sweep most awards here just for that, and they’ve listed the other games just to be polite and pretend it’s a contest.
I should get around to playing it at some point.


Yeah, at about £500 I’d have got one. I don’t need the full Steam OS or any of that crap. I just want wireless connection to my PC for streaming.
The use of a second wireless dongle could be a double edged sword as well. Right now I can use a Quest anywhere in the house on Wifi. Works better than wired, in fact. The dongle would limit where I can use it.


Well, it got you a better experience than whatever it was Sony were doing at the time, which was a weird ethernet adapter, and seemingly every game reinventing the idea of how online should work.
I don’t think it ever needed to be charged for, it just needed to be designed.
I only ever paid for it once they started giving away games with it. Multiplayer alone wasn’t worth it to me.
They’ve been pretty underwhelming for a while now.
You used to get crazy deals on games only a few months old. Now it’s just the same 50% off a five year old game before being ramped back up to full price between sales.
There’s a few bargains of stuff you may have missed, but likely they’ve been an Epic freebie, or on PSPlus or in a Humble Bundle by now.
Practically inventing loot boxes.
Killing ownership of videogames.
The usual.