I’m not sure what most people were expecting but I finally got around to playing the GOTY edition recently.
I got a game with great characters, writing and story, slightly average gameplay, all shackled to a bizarre open world that completely destroys any pacing and urgency. It really did not need all those fixers and like 150 police mini missions, which detract from it all in a major way.
Having also played Witcher 3, that’s kind of what I was expecting, I guess. I genuinely think CDPR should abandon their open world ideas, because they’re excellent at story telling, but really bad at filler bullshit.
Phantom Liberty ups the package to a flawed masterpiece.
Yeah, there’s probably a fair bit of overlap between GamePass and PSN Premium games.
I suspect to try and push their own products, we’ll be entering an age where games are $80, and almost never go on sale, purely to make their own subscription services seem better value. And then they’ll crank the price of those as well.
A 2TB Xbox Series X now costs more than a PS5 Pro (in the US at least).
That is mental. Xbox hardware division must be bleeding money hand over fist. I honestly doubt they’ll do another generation, and stick to trying to monetise GamePass through PC and streaming. Maybe you’ll even see GamePass for PS6 since they own so many studios now.
The half price games on various platforms (“Platinum” on playstation, can’t remember what they were called in other platforms) were great and made me get into consoles.
Feels like the PS4 gen when that stopped happening. Shame, because it’s not like you can magic your customers into having more money to spend. They’ll just buy fewer games.
I’m not sure there can ever even be a “best game ever”, but in any case mine is Grand Theft Auto 3.
Picture the scene. You’ve got your shiny PlayStation 2. You’ve got a bunch of games, but honestly, a lot of it could have been done on the PS1 with worse graphics.
And this bad boy drops, and never stops surprising you with all the absolute chaos you can cause. Not much of a story to go on, but the sheer scale of it was amazing. A whole city of driving, slightly wonky shooting and even flying (a bit). It was a game that just felt like the hardware was designed specifically for that.
We were no longer just playing games. We were living in the future. And we’ve never gone back.
While I really enjoyed Alyx, it’s very much a game built around it’s own limitations. It’s more of a survival horror game in a way, because of the limits on ammo and deliberately mechanical reloading. There’s no melee at all, so once you’re out of bullets you’re done for.
For all the roughness of Half Life 2 VR Mod, I find myself enjoying it more because it has fewer limitations imposed by the move to VR. It doesn’t always work (and the vehicle sections in particular really push it), but as a mod of a 20 year old game, it’s really good.
Depends on your hardware. I ran the benchmark tool for a laugh. I don’t think I quite meet minimum spec, but not far off I think. If you’re down that end, I’d avoid it.
https://i.imgur.com/JR1YNxE.jpeg
Lots of upscaling and frame generation options, which honestly make it look shite.
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I think the main issue people have is that they got Peter Molyneux’d on it. Which is fair enough, and why I don’t really read much about games before I play them.
I’m glad I held off until PL came out, because it looks like the 2.0 update fixed a lot of things that would irritate me, like gear and levelling blocking off missions. It does rob you of a sense of progression, but I’ll trust their decision to drop that.
There’s enough RPG elements to get in the way of it being a shooter, but not enough to actually satisfy anybody who wanted a full blown RPG. Decisions especially are very binary and I gave up on the platinum trophy after seeing I’d have to save a guy I let die about 60 hours of gameplay ago, in a save long since overridden.
I guess I’ve been around the block enough times to filter out any claims of amazing AI and day/night cycles. We’ve heard those claims before with Fable and Oblivion, and all it really meant is “the shops shut at night”. And here it didn’t even do that, at least beyond a handful of locations where you had to press a button to wait until they opened before you could do the quest inside.
I think I’ve had a lot better experience going into this late and blind.
Patches mean we’re no longer in the days of bad games being bad forever, but they’re certainly remembered that way.