Sometimes people have ideas that just don’t work out. Even if the same people make another game, unless they just make a carbon copy they’re going to try and do something different. Sometimes it doesn’t work as well as the original, but at least it’s not churning out the same thing over and over and hoping people don’t notice.
Granted, Gamefreak has basically been doing that for 25 years, so what do I know?
Seems a little overboard for some kind of friendly conversation, especially when it had nothing to do with my general point. I was just stating that I wasn’t comfortable with marketing in general. The implication being from large corporations.
As I’ve never taken an intro to business course, as I’m not interested in that aspect of hyper-capitalism that entails, I just go on the general context of the thread and general sentiment. Not a super-literal definition given in your community college.
The hyperbole seems to be all yours, you’ve taken a statement I used to lead into the general topic of my comment and somehow built an entire personality out of to assign to me.
I’m not comfortable with marketing. That is my personal opinion. I know lots of other people have other opinions. Some people are neutral, they don’t give a shit. Others seem to think of it as completely and utterly necessary in every degree of society. They’re allowed that, I have no power nor will to take that from them.
Sure, if you only take it at it’s most extreme and dont use a little bit of critical thinking. I specifically referenced companies in a thread about large corporations manipulating social issues for their own gain. I also gave wiggle room with the 99 out of a 100 reference.
I think you also cast far too wide a net with your definitions of marketing, especially in the context of the conversation happening.
I’d check your own sky to be absolutely sure it’s falling before throwing aspersions like that around. You may have a hysterical over-exaggeration of your own there.
I’m not comfortable with companies using any kind of marketing tactics. Because 99 times out of a 100 it’s speedy and underhanded.
But since they’re going to be doing it anyways, doing it with pride, or disenfranchised demographics, at least normalizes their humanity. Which, at the end of the day, is the point of pride month et al.
I didn’t like it because it seemed pointless if you don’t really care about getting vengeance on specific thing. So the name of a mob that kills you fills in an empty space? Which is the same thing that happens any time you hit a story beat anyways? What’s the point? It’s all just randomly generated grunts that try and kill you.
It brought very little in the way of innovative gameplay and roleplaying, yet people seem to treat it as the greatest revolution of game design in the last several decades.
At least two major MMOs have the player being the “main” character, FF14 and WoW both treat the player character (and their friends) as the “hero” (and their party). I’m sure others do the same, but honestly I never get far enough into them to find out.
You’d almost certainly not be Aloy, but that doesn’t mean you’re not the main protagonist of the story in the game.
You spoke of their track record, which is something specifically referring to past activities. Sure, their recent track record is good, but going back far enough it was terrible.
But they did improve. Which is why they have a good recent track record. They listened to criticism (and as others have stated) followed regulation to best suit the needs of their customer base.
And instead of pushing back and doing their best to go around it… they made accommodations to follow those directives.
They’re not perfect angels, but they’re also not malevolent demons either. They tend more towards consumer friendly practices, even if they need a push sometimes, than most others in the field.
I guess I don’t really get where you’re coming from. Are you saying that, because you don’t feel that PC gaming was important in your lifetime that decisions Valve has made don’t really make any difference? That even if they had made anti-customer decisions, that it wouldn’t really matter because “PC gaming is dying”?
Hell, a major reason some companies claim that is because of valves dominance on PC. They don’t want to admit that they don’t have as much control, so they do their best to dismiss it as a non-issue…
Which is really neither here nor there about the entire point I was making in the first place. At no point did I say that they were the spearhead or major push… just that they helped. Just because something doesn’t do 90% of the work doesn’t mean they made no impact at all, and that decisions they made have no moral or ethical emphasis. The point was that Valve is not some pristine god from the heavens sent down to cleanse our filthy gamer bodies. They’re a company like any other, who occasionally make missteps. Valve just tends to make more consumer friendly choices than most.
This isnt anywhere near the level of mainstream game that most of these boycotts are focused on. It’s definitely a more niche audience.
The biggest thing is if streamers get in on the boycott. That’ll affect sales the most.