• 0 Posts
  • 78 Comments
Joined 2Y ago
cake
Cake day: Aug 13, 2023

help-circle
rss

This isnt anywhere near the level of mainstream game that most of these boycotts are focused on. It’s definitely a more niche audience.

The biggest thing is if streamers get in on the boycott. That’ll affect sales the most.


But they said they wouldn’t!


It was very much not an action oriented game. It was more about building resources and exploration. I can definitely see it not appealing to large swatches of the gaming population. Especially those used to the modern spate of action rpgs.


They’re literally selling faster than the original Switch, what the fuck are you smoking?



Sometimes people have ideas that just don’t work out. Even if the same people make another game, unless they just make a carbon copy they’re going to try and do something different. Sometimes it doesn’t work as well as the original, but at least it’s not churning out the same thing over and over and hoping people don’t notice.

Granted, Gamefreak has basically been doing that for 25 years, so what do I know?


Much as I’m sure it’s a quality entertaining game, with games as popular as Minecraft… the only thing that can kill it is collapsing under its own weight.


No, putting in effort fixes the issues. If Capcom isn’t willing to do that, those issues will remain. It’s not a minor wound that will heal by itself, it’s a specific problem that needs specific effort to fix.




Seems a little overboard for some kind of friendly conversation, especially when it had nothing to do with my general point. I was just stating that I wasn’t comfortable with marketing in general. The implication being from large corporations.

As I’ve never taken an intro to business course, as I’m not interested in that aspect of hyper-capitalism that entails, I just go on the general context of the thread and general sentiment. Not a super-literal definition given in your community college.

The hyperbole seems to be all yours, you’ve taken a statement I used to lead into the general topic of my comment and somehow built an entire personality out of to assign to me.

I’m not comfortable with marketing. That is my personal opinion. I know lots of other people have other opinions. Some people are neutral, they don’t give a shit. Others seem to think of it as completely and utterly necessary in every degree of society. They’re allowed that, I have no power nor will to take that from them.


I’m perfectly fine without those, yeah. Though you seem to be taking my meaning to a more extreme degree than was inferred.


Sure, if you only take it at it’s most extreme and dont use a little bit of critical thinking. I specifically referenced companies in a thread about large corporations manipulating social issues for their own gain. I also gave wiggle room with the 99 out of a 100 reference.

I think you also cast far too wide a net with your definitions of marketing, especially in the context of the conversation happening.

I’d check your own sky to be absolutely sure it’s falling before throwing aspersions like that around. You may have a hysterical over-exaggeration of your own there.


I’m not comfortable with companies using any kind of marketing tactics. Because 99 times out of a 100 it’s speedy and underhanded.

But since they’re going to be doing it anyways, doing it with pride, or disenfranchised demographics, at least normalizes their humanity. Which, at the end of the day, is the point of pride month et al.


For consumer electronics? Probably a long time. For industrial applications? Quite often.


So not exactly a hell freezing over situation, more of a blue moon?



Doesn’t DRM often get removed after a game wanes in popularity as it’s no longer worth the price to keep up the Denuvo license?


Master Chief Collection came out in late 2014.


Now throw in average incomes on the low, medium, and high ends and see if that makes any difference in your criticism of people not wanting to spend so much on a game they might get a hundred or so hours out of.

Hell, throw in the average housing costs and costs of consumables while we’re at it.



Being bought, or being sold? There’s a difference. If they’re not being bought at those numbers, they’ll still show up the most.

They also said “starting”, which implies that’s what it’s being sold at, not what you see the most listings for.


I didn’t like it because it seemed pointless if you don’t really care about getting vengeance on specific thing. So the name of a mob that kills you fills in an empty space? Which is the same thing that happens any time you hit a story beat anyways? What’s the point? It’s all just randomly generated grunts that try and kill you.

It brought very little in the way of innovative gameplay and roleplaying, yet people seem to treat it as the greatest revolution of game design in the last several decades.




Because they’re trying to compete on a product level, not a service level. They want your money, but don’t want to have to put forth the effort Valve has to get it.


Because it’s not just about you. Even if just 1% of people decide “Huh, I wonder what else is on there”, hell even .01%, it’s a win for them.

It’s not about big gains, it’s about attrition.



At least two major MMOs have the player being the “main” character, FF14 and WoW both treat the player character (and their friends) as the “hero” (and their party). I’m sure others do the same, but honestly I never get far enough into them to find out.

You’d almost certainly not be Aloy, but that doesn’t mean you’re not the main protagonist of the story in the game.


Quality isn’t necessarily measured by desire. One can enjoy something they never desired before it existed. And one can loathe something they always desired before it was made, see the Warcraft movie (for me, at least).



You mean like how Steam does with the Steam Deck?

Consoles these days are basically just PCs with limited development criteria. But a much much narrower library.


Being able to bring your console to someone else to play couch co-op with them makes developing that style much more appealing.


What are the pros and cons you’re considering, and how do they compare to the pros and cons of a Nintendo console?


Partial backwards compatibility, based on their asterisk, at least.


To be fair, it wasn’t especially popular with anyone.


Industry standard fees, actually.

Epic is the outlier, and only because they want to seem like the good guy. If they had market dominance, they’d charge just as much, if not more.


You spoke of their track record, which is something specifically referring to past activities. Sure, their recent track record is good, but going back far enough it was terrible.

But they did improve. Which is why they have a good recent track record. They listened to criticism (and as others have stated) followed regulation to best suit the needs of their customer base.


And instead of pushing back and doing their best to go around it… they made accommodations to follow those directives.

They’re not perfect angels, but they’re also not malevolent demons either. They tend more towards consumer friendly practices, even if they need a push sometimes, than most others in the field.


I guess I don’t really get where you’re coming from. Are you saying that, because you don’t feel that PC gaming was important in your lifetime that decisions Valve has made don’t really make any difference? That even if they had made anti-customer decisions, that it wouldn’t really matter because “PC gaming is dying”?

Hell, a major reason some companies claim that is because of valves dominance on PC. They don’t want to admit that they don’t have as much control, so they do their best to dismiss it as a non-issue…

Which is really neither here nor there about the entire point I was making in the first place. At no point did I say that they were the spearhead or major push… just that they helped. Just because something doesn’t do 90% of the work doesn’t mean they made no impact at all, and that decisions they made have no moral or ethical emphasis. The point was that Valve is not some pristine god from the heavens sent down to cleanse our filthy gamer bodies. They’re a company like any other, who occasionally make missteps. Valve just tends to make more consumer friendly choices than most.