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Cake day: Aug 08, 2023

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It’s not bad, better than overwatch 2, but that’s but saying much.


A lot, probably most, of my hours on steam are from before they tracked it. I had 3,000 hours in CS:S and it shows 0 because I stopped playing long ago. Steams been around for a long time, much longer than its ability to track games, so I imagine there’s a lot of people with “unplayed” games that they’ve played, plus people like you that don’t show their hours for whatever reason.



I’ve been using Mozilla products for going on 20 years on my windows PCs, and other than websites arbitrarily deciding they don’t work on non chrome browsers, I’ve rarely had issues.


Today at work someone posted in the it slack channel complaining that chrome has auto restarted three times got mandatory updates in the last day wondering if he could get it stopped because it was messing with his work. I’m just over here using the same Firefox instance for months at a time, and even when I have to restart my whole computer it perfectly pulls up my previous session, even distributing the windows across their previous monitors. I never really liked chrome, idk how it caught on so much with people. I’d legit rather use pre-chromium edge, at least it was fast.


It’s honestly one of the best headsets on the market. I can’t wait for this to be finalized, and then for OpenVR to pick up and improve it. I’ll finally replace my Samsung Odyssey Plus, which, despite having terrible tracking, has an AMOLED, which makes such a massive difference in VR that I don’t really enjoy playing headsets without it even if they’re technically better.



That explains why everything after taken king felt like garbage, they didn’t have their creative to steal from anymore and ran out of his ideas. Destiny 2 from the start was a terrible game and it only got worse over time. Then they stole the entire game people originally paid for and gave them nothing in return and I never played it again.



PS3 is the only Sony console not to have significant backwards compatibility support on newer lines of their product. PS2 played all PS1 games, 3 played all PS2 and PS1 games at first, then all PS1 games after redesign. PS5 plays all PS4 games. There’s no reason to believe PS6 or whatever won’t play PS5 and likely PS4 games also.


For 3D games:

  • Xbox Series X controller with added ExtremeRate back paddle kit.

For PC games:

  • og Steam controller

Most of the time I use the Dualsense Edge though, because I rarely use controller on pc and almost never turn on my Xbox.

I play most of my 2d games on purpose built retro handhelds, so there’s no real separate controller to speak of, but I do love pretty much all of them in different ways.


It doesn’t work, and it’s not different than those posts you would see on Facebook back in the day “I don’t give Facebook permission to use my photos.”


No but they’re taking it to repair shops who then find that they can’t recover their customers data because it’s encrypted and then they lose al their photos and data they never backed up, because they’re not tech-savvy.


The developers can host a few servers, sure, that’s an option. If that’s the method they take, they also release what’s known as a dedicated server utility, that allows anyone to launch a dedicated server on their machine, or to rent out a server in a hosting center. You can find this model in games such as Counter-Strike, Quake, Unreal, and some of the Battlefields.

This allows for the community to self police, and people will naturally end up in a community that fits their preferences, and rude or toxic players will quickly find themselves banned from the majority of servers and be forced to change their behavior or play a different game. Players can modify server settings, or make entirely new game types that the developers may not have thought about or wouldn’t have the resources to create, and people can create tools that allow servers to easily moderate their servers, and elect moderators and admins from within the community for when they’re not online. This also allows for developers to negate the need to be able to host millions of players, and when the game dies, if it does, all they have to host is a Master Server list.

——

Another option, especially for games with small groups of people is to allow the game to be hosted live by one of the players in the squad or group. This is called peer-to-peer servers. In this case, and can either be done by “hosting” the game server and waiting for or inviting players, or by having the game monitor latency and automatically migrate to the best host based on connection and distance. Deep Rock uses the first of these two options, whoever starts the game becomes the host, and stays that until they close the server or quit the game. In this instance, devs host no servers except the master server list, allowing even the smallest of devs to be able to handle millions of people playing their game simultaneously without any real increase in their server costs.

Typically, for smaller squad based games, like Deep Rock, this is the better option, while for larger player per match games like battlefield, the former is the better option. In both instances, players choose from a list of available servers in a menu and load in from there. You can check out Deep Rock Galactic or the Diablo 2 Remaster to see what a server list looks like.


Community hosted servers worked pretty damn well for a very long time, and aren’t reliant upon large amounts of infrastructure to continue being playable. In fact, I can still go play almost every game from that era that was good enough to maintain a player base without issue. Deep Rock Galactic seems to do alright without matchmaking, for a more modern game.


Cool, thanks for telling me. I never really got into mobas, even back in the Dota 1 days, so I didn’t start hearing about LoL until it blew up and my friends were trying get me to play.



If they changed the story even a little bit, it wouldn’t be the D2:R treatment. D2:R is literally the exact same game with better graphics, and the option to swap back to the OG graphics at any time.


I have a computer I use mostly in my office, but sometimes I run games on it, because why not, that has a Xeon x3460. It can run literally every game I’ve thrown at it at 60fps, and it can do literally any workload I need it to do. It’s 15 years old. This isn’t the 80s or 90s where technology is changing so fast that you have to upgrade every year or two to keep up. There’s very little reason to upgrade if you have a working computer.


Just give me WC3 with a higher food cap, please. Plus open modding tools that let people create entirely new games, and even import custom models. I still fondly remember playing so many custom games. Especially this one DBZ one with custom models and sound clips.


Hey that’s some pretty good detective work. I do indeed have a 3600x! I think I might be wrong on the price, maybe it was like $350? Idk. I can’t remember. I still love my pc, and as soon as I get home from vacation I’m upgrading the GPU and hopefully I’ll finally be able to pull 4k30 in all games rather than having to lower internal resolution to around 1800p. I’m definitely a weirdo for preferring 4k to high framerate, but I mostly only play slow paced single player games, so I don’t really mind it and I really enjoy the clarity of image that 4k brings.


I built it one year before the PS5 released, with a mix of mid range and top end parts. Just the CPU was $500, GPU $800, Case $200, etc etc. I think people underestimate how much you have to spend to even MATCH the PS5. You need to spend about the price of the PS5 on just a GPU, unless you’re buying second hand.


Yeah well, everyone else is copy and pasting their terrible games, so I’ll take Nintendo and Sonys output over Ubisoft, Microsoft, TakeTwo, Bethesda, EA, etc any day.


Lmao no my steam deck does not blow my PS5 out of the water. It’s a great system, don’t get me wrong, but it serves an entirely different niche than my PS5. My PS5 outperforms my $2500 gaming PC, and both of them run circles around the steam deck even if you throttle them to 50% power somehow.


Now try doing that while pushing 4k120hzHDR content. Which, I know isn’t for everyone, but it sure as hell needs that signal integrity.


Man you play League of Legends, pot calling the kettle black much?


At least some of their displays still are. The current 16” MacBook Pro has a 3456x2234 (what else uses 1.5:1 aspect ratio, so weird…) resolution, with HDR1000, and pre-calibrated profiles for a variety of film and graphic design color spaces. Just a monitor matching those specs is close in price to a base model 16”. Then professionally calibrating it if you’re not set up to do so yourself isn’t cheap either.


Why? I didn’t pay to have a Microsoft account. I can’t make just a Minecraft account, they require my full name and date of birth to make a microsoft account. That’s an entirely different dynamic than the Mojang account that requires literally no personal information. I didn’t agree to give Microsoft my information when I bought the game, and I have no obligation to do so. They, however, have an obligation to allow me to access the game that I’ve paid for in perpetuity.


He’s actually sold over 50,000 shares and not bought any. It’s just unloading.