Steam is a platform that happens to also have a storefront. Other companies are building storefronts and hoping that’s enough.
If you can’t provide fast downloads, cloud saves synced across devices, achievements, mod support, friends lists, and multiplayer support, it’s not a real option. Being cheaper or having some exclusives aren’t attractive. Gog already has the drm free angle to be a legitimate competitor.
Being consistently cheaper would actually be attractive to many people. The thing is, none of these competitors can even muster that. Steam consistently has better sales, more often. And it’s pretty funny seeing Amazon of all things not able to match or beat that. They are known for undercutting the competition, even at their own expense, just to get customers; It’s literally how they got to be as big as they are.
Epic kinda tried that by giving away tons of free games in the Epic Games Store. It didn’t work.
If I want Steam games cheaper, I go buy a Steam key for that game from a separate retailer and activate it on Steam. Save like 50-70% irrespective of Steam sales. It’s remarkable that Steam allows us to even do that in the first place.
Epic also generated a lot of bad blood by scooping up Kickstarter projects and ordering the devs to cancel the Steam releases, releases that had already been paid for by backers. A bunch of potential customers refused to buy from Epic on principle after that.
The Epic bros think that businesses shouldn’t have to compete on the market to sell their product, they should just get a big grant from Epic Games for making their game exclusive.
That’s some pretty communist rhetoric coming from a group worshipping a corporation. Epic Games are not your communist revolutionaries.
The exclusivity contract comes with guaranteed funds for the devs. That’s like choosing between a job where you work 100% for commission or one where you’re salaried + bonus, not everyone wants their income to be 100% dependent on sales, especially if those sales will probably be based on the luck of the draw rather than the quality of the product they’re selling.
You can make an awesome game, if no streamer picks it up it will all be for nothing. Last year 18935 games released on Steam, that’s 52 games a day, being successful in that space isn’t just about making a quality product.
Also, you can have the greatest idea for a game but not have the budget to just drop everything and start working on it for the years to come.
I’m one of them. For all their trash talk about Steam being a monopoly, Epic Games sure pulled some hypocritical, anticompetitive shit in their attempt to replace one monopoly with an objectively worse, consumer-hostile one.
Look at market shares, Steam is in a monopolistic position, they can turn around and fuck up the whole market whenever they want, and people like you are encouraging it.
You realize that they’re anti DEI over there? I don’t think drag would ever be hired by Valve!
Yep. I have a bunch of Epic’s free games. Never bought a single game from them and probably never will.
The experience on Steam is just better. And Epics lawsuits look less like they’re fighting for the little guy and more that they are envious of the market that other companies have.
I wouldn’t be surprised if they require a game to be downloaded and played to count. I know on PS , if you have already downloaded, after purchase, a refund is less likely, so downloading likely triggers the sale to be complete, with payment to the seller. It could be similar for free games.
Maybe if they had done that with brand new games and not just a few good but old games and tons of games nobody has even heard of before. It’s not really even in the same league as just genuinely being cheaper than the competition. It’s a gimmick. Steam also sometimes gives games away for free, while still having tons of deep discounts all year long.
I’m the same. I’ll look on Steam first just because I would prefer to keep all my shit in one place, but if it’s not the cheapest price I’ll get it somewhere else. Although 90% of the time, the cheapest price is just a steam key being sold by a 3rd party (I like Eneba, personally).
The one time Epic was cheaper, was when they gave out Civ6 for free. I bought the two major DLC expansions through Epic instead of buying everything on Steam just because I didn’t have to buy the base game and the DLCs were $10 cheaper anyway.
It would be so easy for another store front to just take a 20% cut instead of 30% and pass the savings on to the end consumer. That would be a pretty strong start. But nope. They just want to charge the same base price.
I commented elsewhere that I’ve been trying out some classic PC games in their native Linux form lately.
It is so amazing to see my old saves just show up like nothing ever changed. Plus lots of other little things like time played and friend list and all that.
This is something from before 2010, but I distinctly remember not being able to play Borderlands 1 with my friends because the site I bought it from didn’t have a patch yet that Steam did. This was one of the things that sold me on Steam. Prior to that I hated it. It’s nearly two decades ago so it’s hard to really remember why, but it wasn’t always viewed as favorably as now.
This isn’t some dig at Steam, like I said, this was over a decade ago.
There was definitely heavy skepticism at first. Buying online was new when it launched and physical was still king. I remember thinking it was dumb to buy from a website that could disappear instead of good old CDs.
There are plenty of successfully competing stores. The only real thing Steam has going for it is network effect that every gamer has an account therefore it’s decent for socialising, but even that is being challenged by Discord and a multitude of others.
GamePass is probably the closest we’re seeing to a potential monopoly. The purchase of activation should never have been permitted.
Because each independent section would try to make more money and end up breaking things and adding new shit users don’t want but marketing execs think are good.
He literally just said how it’d be worse. Although that’s probably not how it would get worse, splitting up the services of steam would make them inherently worse.
Name an example of a better workshop, I’ve used nexus mods and it’s a complicated mess that requires a subscription to get normal download speeds for content created for free by other people
Yeah, but where do you have to go to redeem those keys and then subsequently have to open their program every time you wish to use your purchase (which you don’t own). Steam is very good at promoting itself and locking people into their platform, it’s a constant free advertisement program where they have total control and no competition.
I understand the “Steam is fine” position, but I also wish we weren’t always turning to this ONE supplier for a goods or service because it always hits the hardest when corruption takes over. Would love for these threads to be filled with multiple conversations of all these great different gaming services everyone personally loves for one reason or another, instead of comparing the crappiness between these few huge mega-corporations.
Because they’re trying to compete on a product level, not a service level. They want your money, but don’t want to have to put forth the effort Valve has to get it.
If your software is profit motivated then it doesn’t need to exist
Not that it would make any difference for the end user because it should all be modular enough for the user to mix and match any of those services with any other services
It’s a launcher successful on the most popular OS in the world that they don’t even own that anyone can come in to compete at. And had decades to do so when “PC gaming was dead” so was wide open for anyone that wanted to try to reach potential customers over fixating on the console demographic. What more do want.
Can I give the classic example of US healthcare where for very minor benefits, the absolute richest can afford to have great healthcare whilst everyone else seems to be crippled (financially) by even minor ailments.
But the industry is worth billions, the line goes ever up, and the shareholders are happy. Just fuck the customer.
Valve wins by doing nothing… it’s a tale as old as time.
Steam’s market share is a huge factor in why their competition never succeeds, but it’s hardly the only reason. Steam is a whole platform, not just a launcher or storefront. And they’re also cognizant that the consumers are not just a revenue source to be milked, but actually long-term customers whose loyalty is important.
It really shouldn’t be a surprise that when you enter an established market, you’re not going to accomplish shit by providing a lesser service while simultaneously treating the consumer worse.
I was wary of another gaming platform, there were so many and they all seemed the same, I never liked one over the other - they were just means to an end.
A few years back I really wanted to play RDR2 with my friends. It was expensive and I never pre-order, but as soon as it came out on (a small) sale I bought it for all 4 of us.
It was a lot of money for me, but I really wanted the story to play with everyone.
All was well at first, until we had each completed the tutorial and met up in open world. That’s when we learned that the game was based on GTA and the devs do not care about hackers.
We had one fucking with us for over an hour, teleporting us into the air and dropping us, setting us randomly on fire, spawning space ships and so on.
I begged in voice for them to just leave us be, to no avail.
We are all older, we rarely have time to play together. I was crushed.
I was an hour over the return time on Steam, one of the other friends took a bit longer exploring and was even more than that.
I contacted steam anyway and tried to get a refund, and they granted it for all of us.
Later I learned this was a thing in RDR2 and there was now the ability to create private lobbies, but I just can’t make myself try it and give Rockstar any money.
Steam however, won a lifelong fan. They didn’t have to honour the refund, and they don’t have to provide personal support that offers more than just the canned responses, but they do.
I hope Gabe lives forever, or finds another like him to carry the torch after he’s gone.
Yeah my loyalty to them comes from the fact that they treat me like they value my business. Every company says they do, but they help when help is needed and get out of the way when it isn’t. The only other businesses I feel that way towards are small restaurants and bars. It’s not an unconditional loyalty but so long as they treat me right they’ll keep my business.
They are reinvesting money back into r&d, and linux. They keep updating everything. Wish they kept making steam controllers. I have seen steam change a lot over the last +10 years.
steam pros: a store that always has a sale or big holiday sale right around the corner, a social network, a library for game info and game modding, and a trophy case etc.
what was amazon offering? full priced games, no sales that beat steams (a free game offer now and then only if you give them $140 a year and forget about it), and shitty cloud streaming of few games? so they tried nothing actually meaningful, were all out of ideas, but shocked they lost
Yes, but you keep the game even if you cancal prime. As opposed to e.g. PlayStation Plus where you loose access to the free games when you cancel your subscription.
I once playtested their MMO, I believe it was called “New World”. It sucked balls. Didn’t realize they were also trying to get going with game distribution.
It had a somewhat interesting combat system for an MMO, but there were a TON of glaring gameplay and balance issues that essentially guaranteed the game would be dead after a month or two.
People kept finding exploits to fuck the economy so they kept turning off trading which made it difficult to progress. I think my issue was lack of storage and you needed money to get more if I remember right. I got bogged down with inventory management and never touched it again.
To be honest I really do prefer buying games on GOG. One day steam will go shit and we will be stuck with huge game libraries locked there. The day GOG goes dark I’ll still have all the offline installers of everything I bought.
There’s always someone in the world archiving stuff, and with GOG the installers can be shared freely if they ever close shop, since they don’t have DRM. With Steam that can be a lot harder, depending on the DRM they have
GOG Galaxy has the ability to download offline installers. They’re listed under Extras on the game’s page. It’s arguably even better there than on the website because you can download those .bin files all in a single click.
While this is funny, it is not true: Valve has contributed tremendously to the Linux environment (Mesa above all, and Proton) and based their own console on top of it, making it possible to play almost every game you own, both from their store and from elsewhere.
People at Valve have been cooking every day. Never sitting idle.
This without considering the countless features Steam already sports: friends, achievements, cloud saves, a curated front page.
In a parallel universe where epic came out with the Deck instead of Valve, things are probably quite different. But no, Valve announces steam deck and the first thing epic does is drop their already small support for Linux.
Yes, but that’s beside the point. Most people use Steam not because of Linux support or because of BPM.
Valve hasn’t revolutionized their business once Ubisoft, EA, Amazon, CDPR and Epic started to compete with them. They just kept doing what they were doing and eventually saw the bodies passing in the river
Even though proton is legitimately amazing, I love turning on the filter in steam that shows Linux native games in my library. There are so many of them!
And it’s not just new stuff. Plenty of old favorites have Linux versions too. All the big valve titles of course (including Alyx) and classics like all the infinity engine RPG Enhanced Editions. Being able to hang out with my family, sitting on the couch, but also playing high res Baldur’s Gate with a trackball is some real gaming comfort food.
Huh? Am I missing something? All of Valve’s VR games show up as Windows only, running on proton. I think Deadlock is in the same boat, though maybe they’ll add cross platform support before release.
Maybe I missed something. Looking on the website on my phone it looks like windows only, so I’m not sure why that stuck in my head. I’ll have to double check on the PC to see what the heck I thought I saw.
Ten years ago when I first tried to play a game on Linux, with no experience, I was completely lost. I spent a few hours trying to get anything to run and eventually gave up.
Last year when I fully abandoned Windows and moved to Linux; I installed Steam, clicked play on a game, and it just ran no questions asked.
Since, I’ve run into a few titles that claim incompatibility; but when you enable the forced use of Proton to make it compatible; it fires right up, no problem.
Now, I could likely find and use the various compatibility tools without involving Steam; but this path has required 0 effort, it just works. I haven’t had to install and experiment with several packages and mess with configuration and pull my hair put after hours of failure or any of that. Just click play.
Yeah really the strategy is chasing resilience and value rather than profit. And the strategy is called reasonable long term planning. Yeah they’re throwing millions into Linux now, because the alternative is being at the mercy of Microsoft who is a competitor with a known monopolistic streak.
Adding features is choosing to stay ahead of any competition now or in the future and to maintain the skills of your devs.
The larger company needs to hinder the smaller company with pointless slapp lawsuits. That way the smaller company will be too busy to innovate anything new.
There’s also this thing that happens where, as a whole, we’ll just act capriciously.
I don’t know if it’s true of younger gamers but my generation seems to really choose at random whether we like your product or want you to die in a fire. Any fishy behavior can tip that scale pretty quickly, and if we already recognize a brand, and it’s not one of our arbitrarily Chosen Few, then we might not even give you a chance. Just because we know the name, and that’s already a strike against you.
I love your optimism, but looking at the current trends of preorders, microtransactions, gacha games, … Most gamers don’t care about corporate greed and dive into it head first…
My partner streams on twitch, only reason I go on that site (also found out T pain streams a lot of things there and he’s genuinely amazing to watch, I will shill him every time I can). I only found out about prime gaming because I’d get notifications from twitch that I can claim free games from epic and GOG. So I got several big titles that way.
I’ve checked in on it for the last several months and only picked up like 3 games that sounded interesting. And those only because they were free/included in my prime subscription.
GoG is just the best. They don’t have all the nice things Steam has, like workshop for example, but they compensate for it by actually selling you a game, not just renting it out with drm.
Lutris is just a pain compared to proton. I’m not going to say that its terrible anymore but 90% of the games that I play regularly on steam just work straight out of the box.
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Steam is a platform that happens to also have a storefront. Other companies are building storefronts and hoping that’s enough.
If you can’t provide fast downloads, cloud saves synced across devices, achievements, mod support, friends lists, and multiplayer support, it’s not a real option. Being cheaper or having some exclusives aren’t attractive. Gog already has the drm free angle to be a legitimate competitor.
Being consistently cheaper would actually be attractive to many people. The thing is, none of these competitors can even muster that. Steam consistently has better sales, more often. And it’s pretty funny seeing Amazon of all things not able to match or beat that. They are known for undercutting the competition, even at their own expense, just to get customers; It’s literally how they got to be as big as they are.
Epic kinda tried that by giving away tons of free games in the Epic Games Store. It didn’t work.
If I want Steam games cheaper, I go buy a Steam key for that game from a separate retailer and activate it on Steam. Save like 50-70% irrespective of Steam sales. It’s remarkable that Steam allows us to even do that in the first place.
Epic also generated a lot of bad blood by scooping up Kickstarter projects and ordering the devs to cancel the Steam releases, releases that had already been paid for by backers. A bunch of potential customers refused to buy from Epic on principle after that.
Yup, that and pushing “exclusive” bs in general made sure I will never use Epic.
So you want all devs to just play the lottery and hope that some Twitch star picks up their game to make it popular?
He wants games to release on all platforms. Where is the ‘lottery’ rhetoric coming from?
The Epic bros think that businesses shouldn’t have to compete on the market to sell their product, they should just get a big grant from Epic Games for making their game exclusive.
That’s some pretty communist rhetoric coming from a group worshipping a corporation. Epic Games are not your communist revolutionaries.
The exclusivity contract comes with guaranteed funds for the devs. That’s like choosing between a job where you work 100% for commission or one where you’re salaried + bonus, not everyone wants their income to be 100% dependent on sales, especially if those sales will probably be based on the luck of the draw rather than the quality of the product they’re selling.
You can make an awesome game, if no streamer picks it up it will all be for nothing. Last year 18935 games released on Steam, that’s 52 games a day, being successful in that space isn’t just about making a quality product.
Also, you can have the greatest idea for a game but not have the budget to just drop everything and start working on it for the years to come.
I’m one of them. For all their trash talk about Steam being a monopoly, Epic Games sure pulled some hypocritical, anticompetitive shit in their attempt to replace one monopoly with an objectively worse, consumer-hostile one.
Epic Games is creating a monopoly in PC gaming - they keep making bad decisions and leaving Steam as the only good option
Look at market shares, Steam is in a monopolistic position, they can turn around and fuck up the whole market whenever they want, and people like you are encouraging it.
You realize that they’re anti DEI over there? I don’t think drag would ever be hired by Valve!
Source?
Yeah that one rubbed me particularly wrong. Valve can be a bit hit and miss sometimes, but they’ve not actively monopolized games from other devs.
The timed exclusivity deals are what did it for me
Bringing that bullshit to the PC gaming market guaranteed I’ll never spend a penny on their storefront.
If the carrot they’re leading with is limiting choice, I’m not going to hang around waiting to find out what the stick might be if they get successful
Epic is doing me a favor, I get to keep my money while I play my backlog, then I buy the game on Steam / GOG for cheaper later on.
Yep. I have a bunch of Epic’s free games. Never bought a single game from them and probably never will.
The experience on Steam is just better. And Epics lawsuits look less like they’re fighting for the little guy and more that they are envious of the market that other companies have.
of course they are, Epic is a shit company
I’m still gaining more and more games in my epic library I’ll never use but love wasting Tim Sweeneys money. Lmao
That reminds me, let me see what’s free today.
Edit: nothing good
I just don’t know how to claim those via web only. I think you have to install the store on Android.
Yeah I only used the web only. I’ll double check to make sure I didn’t miss this game.
I pirate so a free game isn’t worth it for me if it means I have to get their store app or whatever.
I’ve counted 38 games in Epic Games. I’ve played a couple. I’ve spend $0.
I wouldn’t be surprised if they require a game to be downloaded and played to count. I know on PS , if you have already downloaded, after purchase, a refund is less likely, so downloading likely triggers the sale to be complete, with payment to the seller. It could be similar for free games.
Me too. I’m not even a gamer, the only game I’ve played is Civilization. And maybe one day I’ll sell my account for sweet sweet money.
Maybe if they had done that with brand new games and not just a few good but old games and tons of games nobody has even heard of before. It’s not really even in the same league as just genuinely being cheaper than the competition. It’s a gimmick. Steam also sometimes gives games away for free, while still having tons of deep discounts all year long.
I’m the same. I’ll look on Steam first just because I would prefer to keep all my shit in one place, but if it’s not the cheapest price I’ll get it somewhere else. Although 90% of the time, the cheapest price is just a steam key being sold by a 3rd party (I like Eneba, personally).
The one time Epic was cheaper, was when they gave out Civ6 for free. I bought the two major DLC expansions through Epic instead of buying everything on Steam just because I didn’t have to buy the base game and the DLCs were $10 cheaper anyway.
I am an extremely cheap and patient gamer. This is how I look at both the stores.
If I want free games, I’ll go to Epic.
If I want good deals, I’ll go to Steam.
Why would I go to Epic for good deals when it’ll either have a good deal on Steam OR be free on Epic after a few months or a year?
And their $5 off coupons during numerous sales
It would be so easy for another store front to just take a 20% cut instead of 30% and pass the savings on to the end consumer. That would be a pretty strong start. But nope. They just want to charge the same base price.
I commented elsewhere that I’ve been trying out some classic PC games in their native Linux form lately.
It is so amazing to see my old saves just show up like nothing ever changed. Plus lots of other little things like time played and friend list and all that.
This is something from before 2010, but I distinctly remember not being able to play Borderlands 1 with my friends because the site I bought it from didn’t have a patch yet that Steam did. This was one of the things that sold me on Steam. Prior to that I hated it. It’s nearly two decades ago so it’s hard to really remember why, but it wasn’t always viewed as favorably as now.
This isn’t some dig at Steam, like I said, this was over a decade ago.
There was definitely heavy skepticism at first. Buying online was new when it launched and physical was still king. I remember thinking it was dumb to buy from a website that could disappear instead of good old CDs.
I think the need to be online was what bothered me more, I remember a few times having trouble launching stuff.
I would like to see government intervention to break up Steam to remedy this
Though arguably Epic is way bigger of a platform since it goes from developer to end user
Steam is hardly a monopoly.
There are plenty of successfully competing stores. The only real thing Steam has going for it is network effect that every gamer has an account therefore it’s decent for socialising, but even that is being challenged by Discord and a multitude of others.
GamePass is probably the closest we’re seeing to a potential monopoly. The purchase of activation should never have been permitted.
Steam’s best feature is Proton.
As I noted in the comment you’re replying to “Epic is arguably bigger”
So not sure why you felt like arguing about Steam being a monopoly
Then why do you want to see it broken up? Monopoly seemed a pretty reasonable assumption.
https://en.m.wikipedia.org/wiki/Unix_philosophy
Steam seems to value Unix a lot more than Epic does
No don’t break up Steam. Standardize DRM and make digital games licenses ownable/transferable. I could see the EU eventually doing this.
I say this as someone who loves Steam but wants more ownership, in the games I “own”.
I’d rather see competitors actually try and be better than steam rather than make steam worse.
How did you get “make steam worse” from that?
Everything else still exists, just not controlled by Valve
Because each independent section would try to make more money and end up breaking things and adding new shit users don’t want but marketing execs think are good.
Then find a different workshop/forum/launcher to pair with the Steam store
In no world is it worse than what we have now
He literally just said how it’d be worse. Although that’s probably not how it would get worse, splitting up the services of steam would make them inherently worse.
Name an example of a better workshop, I’ve used nexus mods and it’s a complicated mess that requires a subscription to get normal download speeds for content created for free by other people
If steam is a client not a store then whichever steam allows to be built into their client
…Breaking steam up would make it worse.
How? If any feature is necessary then it will be filled by someone else
You aren’t losing anything
Apart from all the non-profitable features divorced from meaning.
The forums would go in the blink of an eye.
And then each section would try to make itself complete in itself to hoard user time, and at least one would start selling advertising space.
How profitable is running a lemmy instance?
They offer keys which allows for third party sellers to exist, and there are a handful of legitimate sites that sell keys for steam.
Yeah, but where do you have to go to redeem those keys and then subsequently have to open their program every time you wish to use your purchase (which you don’t own). Steam is very good at promoting itself and locking people into their platform, it’s a constant free advertisement program where they have total control and no competition.
I understand the “Steam is fine” position, but I also wish we weren’t always turning to this ONE supplier for a goods or service because it always hits the hardest when corruption takes over. Would love for these threads to be filled with multiple conversations of all these great different gaming services everyone personally loves for one reason or another, instead of comparing the crappiness between these few huge mega-corporations.
What exactly would you be breaking up? Steam isn’t a mishmash of companies…
And they have plenty of competition. Just that none of the competition tires hard enough to be compelling.
Because they’re trying to compete on a product level, not a service level. They want your money, but don’t want to have to put forth the effort Valve has to get it.
forums, store, launcher, workshop
The forums company will be where all the money is at, think of the profit!
If your software is profit motivated then it doesn’t need to exist
Not that it would make any difference for the end user because it should all be modular enough for the user to mix and match any of those services with any other services
Does the dadaist approach to arguments usually work for you?
I thought you would have reference Stallman in trying to dismiss me
… How in the hell could you possibly think this would be a good idea?
It’s a launcher successful on the most popular OS in the world that they don’t even own that anyone can come in to compete at. And had decades to do so when “PC gaming was dead” so was wide open for anyone that wanted to try to reach potential customers over fixating on the console demographic. What more do want.
It doesn’t even come pre-installed with Windows.
Nobody else has a platform that comes close to competing and most of my games are already on there. From my pov this looks like an awful idea.
lol
Sounds like a free market proponent.
Can I give the classic example of US healthcare where for very minor benefits, the absolute richest can afford to have great healthcare whilst everyone else seems to be crippled (financially) by even minor ailments.
But the industry is worth billions, the line goes ever up, and the shareholders are happy. Just fuck the customer.
Valve wins by doing nothing… it’s a tale as old as time.
Steam’s market share is a huge factor in why their competition never succeeds, but it’s hardly the only reason. Steam is a whole platform, not just a launcher or storefront. And they’re also cognizant that the consumers are not just a revenue source to be milked, but actually long-term customers whose loyalty is important.
It really shouldn’t be a surprise that when you enter an established market, you’re not going to accomplish shit by providing a lesser service while simultaneously treating the consumer worse.
The loyalty thing is what kept me.
I was wary of another gaming platform, there were so many and they all seemed the same, I never liked one over the other - they were just means to an end.
A few years back I really wanted to play RDR2 with my friends. It was expensive and I never pre-order, but as soon as it came out on (a small) sale I bought it for all 4 of us.
It was a lot of money for me, but I really wanted the story to play with everyone.
All was well at first, until we had each completed the tutorial and met up in open world. That’s when we learned that the game was based on GTA and the devs do not care about hackers.
We had one fucking with us for over an hour, teleporting us into the air and dropping us, setting us randomly on fire, spawning space ships and so on.
I begged in voice for them to just leave us be, to no avail.
We are all older, we rarely have time to play together. I was crushed.
I was an hour over the return time on Steam, one of the other friends took a bit longer exploring and was even more than that.
I contacted steam anyway and tried to get a refund, and they granted it for all of us.
Later I learned this was a thing in RDR2 and there was now the ability to create private lobbies, but I just can’t make myself try it and give Rockstar any money.
Steam however, won a lifelong fan. They didn’t have to honour the refund, and they don’t have to provide personal support that offers more than just the canned responses, but they do.
I hope Gabe lives forever, or finds another like him to carry the torch after he’s gone.
Yeah my loyalty to them comes from the fact that they treat me like they value my business. Every company says they do, but they help when help is needed and get out of the way when it isn’t. The only other businesses I feel that way towards are small restaurants and bars. It’s not an unconditional loyalty but so long as they treat me right they’ll keep my business.
Us corporate MO is to treated the end user as stupid fucking bitch that you boss around with ToS.
I mean it works, look at EA and sports ball gamers…
But PC gamer has some shread of respect left. Granted a lot of it comes from knowing better from using steam
MBAs walk into this arena thinking they’ve got their quarterly agile reports synergized outside the box to the max.
Somehow none of them have learned the concept of long term customers
Gaben and Steam: does nothing, wins
It always baffles me when I see an established company fail to understand long-term customers and still expect any kind of meaningful growth.
It’s because the stock market doesn’t care about anything except the next quarter. Valve can think long term because they’re privately owned.
They are reinvesting money back into r&d, and linux. They keep updating everything. Wish they kept making steam controllers. I have seen steam change a lot over the last +10 years.
i think ive heard rumblings about a steam controller 2? not entirely sure though
steam pros: a store that always has a sale or big holiday sale right around the corner, a social network, a library for game info and game modding, and a trophy case etc.
what was amazon offering? full priced games, no sales that beat steams (a free game offer now and then only if you give them $140 a year and forget about it), and shitty cloud streaming of few games? so they tried nothing actually meaningful, were all out of ideas, but shocked they lost
oh and also on a platform notorious for making e-books unable to work on pcs, forcing their proprietary hardware for a PDF. and now they’re actually going in and changing/censoring whats written in books without authors consent.
Much like Epic, they also did free games for people with Amazon Prime, but they undercut that by offering free games on other platforms as well.
Not that I’m complaining, but nothing to make themselves stand out.
not like epic, epic offers free games, Prime’s games are paid for by subscription.
Doesn’t Prime give away GoG games?
don’t you have to pay for prime? then its not free.
Yes, but you keep the game even if you cancal prime. As opposed to e.g. PlayStation Plus where you loose access to the free games when you cancel your subscription.
You are twisting it a bit. Amazon is not censoring books (yet). It just made impossible to transfer books from the Kindle to a PC.
i wish i was, if you’d watch the video he cites and reads a list of examples.
Amazon who? Never heard of them.
It’s a rainforest, I think.
I thought it was a matriarchal warrior society?
Some book website that thought it would branch out into games for some reason
They were competing?
I once playtested their MMO, I believe it was called “New World”. It sucked balls. Didn’t realize they were also trying to get going with game distribution.
It has improved but it feels like someone made LOTR The Two Towers game from the 2000s into a mmo.
It had a somewhat interesting combat system for an MMO, but there were a TON of glaring gameplay and balance issues that essentially guaranteed the game would be dead after a month or two.
People kept finding exploits to fuck the economy so they kept turning off trading which made it difficult to progress. I think my issue was lack of storage and you needed money to get more if I remember right. I got bogged down with inventory management and never touched it again.
To be honest I really do prefer buying games on GOG. One day steam will go shit and we will be stuck with huge game libraries locked there. The day GOG goes dark I’ll still have all the offline installers of everything I bought.
Because you’re smart and you are archiving everything. Most people don’t even know they can download the installers, they just install Gog Galaxy.
There’s always someone in the world archiving stuff, and with GOG the installers can be shared freely if they ever close shop, since they don’t have DRM. With Steam that can be a lot harder, depending on the DRM they have
GOG Galaxy has the ability to download offline installers. They’re listed under Extras on the game’s page. It’s arguably even better there than on the website because you can download those .bin files all in a single click.
Piracy is our friend. If Steam ever goes to shit, gamers would go back to piracy.
Steam also never took it’s eye off the piracy ball. Offer up a service better than free piracy.
Just pulling from my memory:
Steam Workshop is pretty nice to.
deleted by creator
I do like steam
Commented this a year ago, and its just as relevant today.
While this is funny, it is not true: Valve has contributed tremendously to the Linux environment (Mesa above all, and Proton) and based their own console on top of it, making it possible to play almost every game you own, both from their store and from elsewhere.
People at Valve have been cooking every day. Never sitting idle.
This without considering the countless features Steam already sports: friends, achievements, cloud saves, a curated front page.
In a parallel universe where epic came out with the Deck instead of Valve, things are probably quite different. But no, Valve announces steam deck and the first thing epic does is drop their already small support for Linux.
Yes, but that’s beside the point. Most people use Steam not because of Linux support or because of BPM.
Valve hasn’t revolutionized their business once Ubisoft, EA, Amazon, CDPR and Epic started to compete with them. They just kept doing what they were doing and eventually saw the bodies passing in the river
Linux support isn’t about competing with them, it’s about competing with xbox
Even though proton is legitimately amazing, I love turning on the filter in steam that shows Linux native games in my library. There are so many of them!
And it’s not just new stuff. Plenty of old favorites have Linux versions too. All the big valve titles of course (including Alyx) and classics like all the infinity engine RPG Enhanced Editions. Being able to hang out with my family, sitting on the couch, but also playing high res Baldur’s Gate with a trackball is some real gaming comfort food.
Huh? Am I missing something? All of Valve’s VR games show up as Windows only, running on proton. I think Deadlock is in the same boat, though maybe they’ll add cross platform support before release.
https://store.steampowered.com/news/app/546560/view/3758762298552654077
I think Linux is not formally still not production ready.
Maybe I missed something. Looking on the website on my phone it looks like windows only, so I’m not sure why that stuck in my head. I’ll have to double check on the PC to see what the heck I thought I saw.
Ten years ago when I first tried to play a game on Linux, with no experience, I was completely lost. I spent a few hours trying to get anything to run and eventually gave up.
Last year when I fully abandoned Windows and moved to Linux; I installed Steam, clicked play on a game, and it just ran no questions asked.
Since, I’ve run into a few titles that claim incompatibility; but when you enable the forced use of Proton to make it compatible; it fires right up, no problem.
Now, I could likely find and use the various compatibility tools without involving Steam; but this path has required 0 effort, it just works. I haven’t had to install and experiment with several packages and mess with configuration and pull my hair put after hours of failure or any of that. Just click play.
Yeah really the strategy is chasing resilience and value rather than profit. And the strategy is called reasonable long term planning. Yeah they’re throwing millions into Linux now, because the alternative is being at the mercy of Microsoft who is a competitor with a known monopolistic streak.
Adding features is choosing to stay ahead of any competition now or in the future and to maintain the skills of your devs.
Its called “not having shareholders to maximise profits for”. Everything turns to shit once they go public.
In the great us downfall of 2026, valve might just be the only big company left standing.
I think it’s called “Do no evil” 🤔
Lrrr: Why does the larger company not simply eat the smaller one?
Oh they do, frequently
Tim Sweeney shit on Linux gamers enough that I refused to ever give Epic a penny
Gaben should sue Epic Games for monopolistic business practices - Epic keep making bad decisions that leave gamers with no good choice but Steam
That would wind up being one of those court cases lawyers love citing wherever they get the chance
They came out of the gate with anti consumer bullshit in the form of exclusivity deals. Trust was shattered before they even got going.
That’s not how Capitalism works!
/s
The larger company simply needs to create/invent problems that the smaller company cannot solve, and then sell a solution.
And buy them out at some point too. Very important step.
The larger company needs to hinder the smaller company with pointless slapp lawsuits. That way the smaller company will be too busy to innovate anything new.
Why does every single picture of Gabe look like hedonism bot wrapped in skin?
It’s not as if gamers could smell the stench of corporate greed
There’s also this thing that happens where, as a whole, we’ll just act capriciously.
I don’t know if it’s true of younger gamers but my generation seems to really choose at random whether we like your product or want you to die in a fire. Any fishy behavior can tip that scale pretty quickly, and if we already recognize a brand, and it’s not one of our arbitrarily Chosen Few, then we might not even give you a chance. Just because we know the name, and that’s already a strike against you.
I love your optimism, but looking at the current trends of preorders, microtransactions, gacha games, … Most gamers don’t care about corporate greed and dive into it head first…
Granted I’m not a gamer, but I don’t think I’ve ever even heard of prime gaming. I’ve heard of steam though.
I’m a vivid gamer. I’ve never heard of prime gaming.
My partner streams on twitch, only reason I go on that site (also found out T pain streams a lot of things there and he’s genuinely amazing to watch, I will shill him every time I can). I only found out about prime gaming because I’d get notifications from twitch that I can claim free games from epic and GOG. So I got several big titles that way.
thanks for reminding me to get my free games.
Prime Gaming gives away free games every week or so. It’s one of the perks available to those subscribed to Amazon Prime.
Those games can be on EGS, Amazon’s own launcher (that nobody uses), GOG, or Legacy Games Launcher.
https://gaming.amazon.com/home
I’ve checked in on it for the last several months and only picked up like 3 games that sounded interesting. And those only because they were free/included in my prime subscription.
The only launcher I use the same amount if not more is gog.com. Give me those good old games.
GoG is just the best. They don’t have all the nice things Steam has, like workshop for example, but they compensate for it by actually selling you a game, not just renting it out with drm.
GOG providing installers is absolutely amazing.
I use gog, but fuck the launcher. Fuck all launchers. An icon on desktop is all I want.
Thankfully it’s easy to get no matter the storefront.
Maybe it’s nice on windows, but on other systems, got still relies on steam.
GOG + Lutris
Lutris is just a pain compared to proton. I’m not going to say that its terrible anymore but 90% of the games that I play regularly on steam just work straight out of the box.