VindictiveJudge
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Joined 2Y ago
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Cake day: Jun 30, 2023

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You made a comment that is typically meant with complete seriousness without any indication you were joking. PETA, for example, has an entire anti-Pokemon campaign built on the premise that Pokemon is animal cruelty.


Microsoft, Sony, EA, Activision, or Square Enix would be my guess.


Only for backwards compatibility titles. PS5 titles have to be run off of either the integrated storage or an M.2 SSD.


DLC playable clans. Toreador and Lasombra NPCs will work fine with or without the DLC. If you want to play as one of those then you need to shell out another $20.


Not sure if this is what they’re talking about, but they made an ARG as part of the early VTMB2 promotion stuff. You had to do stuff within a fake dating app called Tender that was made in-universe to help vampires find feeding targets.


Anything with a cohesive narrative would have been better than the sequel trilogy, including Dark Empire. Hell, Abrams did Dark Empire anyway, he just compressed it into a single film along with ESB and ROTJ because he’s never had a single original idea about Star Wars.


Unbound was basically Underground 3. Story wasn’t exceptional or anything, though.


They had all that free marketting from people assuming the third one would be the 720 and they ditched it in favor of calling it the Xbox One, which everyone was already using for the name of the first Xbox. Still baffled by that one.


In other words, they’re exactly the same as a lot of the games on disc for Xbox and PlayStation.


I think the Great Plateau is roughly the size of OOT’s entire world, so if she only played classic titles that may feel reasonable.


Don’t forget that the Wii U had one of the most incompetent console marketing campaigns of all time. Just two years ago I met someone who still didn’t know it was a console and not an accessory.


You see this with video games, too, where PC games are better optimized when they’re multiplatform releases that also are on one or more consoles near the end of their sales life, just because they had to make it run smoothly on hardware that was comparatively out of date.


Doesn’t work in the remaster; they changed so that all skills contribute to level up progress.


Oblivion and Skyrim are 200 years apart, but geographically border each other. Classic Oblivion didn’t render Skyrim, but that was more for technical reasons than anything else. If you get high enough up in Skyrim on a clear day you can see the entire continent.


I like to describe classic Oblivion characters as looking like they were all carved from the same potato.


It’s also from the era when people were expected to read the manual while the game installed, so the game never has tutorials for certain things, most prominent being fatigue. New players tend to run everywhere, drain their fatigue meter, and struggle to hit anything or cast a spell. Just reading the manual, as the devs originally expected, solves a lot.


I’m fine with almost any changes to the combat. Oblivion’s combat felt worse than both Morrowind’s and Skyrim’s to me.


Also, Skyblivion will, at worst, only cut into their PC sales. The official remake will be the only option available on consoles due to the nature of the mod.


Kingmaker also has the problem of every encounter being designed for a full party but not actually having access to a full party until late in Act 1, after many mandatory combat encounters. The RNG also seems to hate me.


Also note that Owlcat’s other Pathfinder game, Kingmaker, is absurdly punishing. Start with Wrath.


Uh, enemies are actually less bullet spongey on high difficulties, just like the player. Some humans have armor that you have to either spend bullets shooting off or shoot around by aiming at unarmored portions, but enemies typically go down really quick.


Judging by the bit of Prime 4 they showed, I think their first party titles will just skip ray tracing and use relatively low-poly models.


Turn based tactics or 4x games would absolutely benefit from both, and the touch screen. Being able to play Fire Emblem with any of the three depending on what’s comfortable at the time would be wonderful.


Even then, it’s not a full stop on incompatibility, it just means that you need to own Switch 1 joycons to pair to the system instead of using the new ones. So you can play Ringfit on Switch 2, if you have the old joycons and a way to charge them.


Same with Paradox games. 4X in general is just really hard to get right on release because of how many interlinking systems there are, so waiting for balance updates at a minimum is never a bad idea.


Bethesda has actually been consistently supportive of Skyblivion, Morroblivion, and Skywind.


I genuinely didn’t know it was still big. Everyone I know who played it quit ten years ago and expansion launches no longer hit my feeds.


No. The repo has Tiberian Dawn, Red Alert 1, Generals with Zero Hour, Renegade, and components for the HD ports of TD and RA1 they put out a few years ago.


They put an old Westwood dev in charge of the franchise a few years ago and basically just let him do anything he wants.


I think the old Westwood dev they put in charge of the franchise just doesn’t have any oversight.


At least some of the remaster source code is in the repo, too. If the TS or RA2 source code is found, people will be immediately able to do that graphics switch for them, too.


IIRC, a few years ago EA hired some of the original devs, put them in charge of the franchise, and then went very hands-off, but with very little budget. So far they’ve done this, and a very reasonably priced 4K remaster of TD and RA1.



Though do also note that of these four, TD and RA1 were already made freeware years ago.


Not exactly a suggestion, but why emulate Okami instead of just running the PC version?

Edit: If you get the PC version, you should be able to use the touch screen to draw the brush techniques directly thanks to mouse support rather than having to fuck with the sticks. You also don’t get the input lag from emulation.


The fully lit portions of this map have been fully NPCd and quested. You might have enabled the preview landmass, which includes (or included, not sure if they still distribute it) a bunch of mostly mapped exteriors with partial interiors and typically no NPCs.


You could definitely just drop an old GPU in just for PhysX. The driver still supports that. Wouldn’t even need to be a good one. You could also go into driver settings and make the CPU run PhysX if you have enough cores.



Epic also generated a lot of bad blood by scooping up Kickstarter projects and ordering the devs to cancel the Steam releases, releases that had already been paid for by backers. A bunch of potential customers refused to buy from Epic on principle after that.


Unity’s gameplay was a glorious return to form. Unity’s writing… not so much.