Nobody is forcing studios or publishers at gunpoint to release on a subscription service.
Except for the hilarious number of studios owned by Microsoft. One would hope Microsoft takes the effect of Game Pass into account when they’re reviewing sales figures and shutting down studios. One would hope…
Upgraded from 10 to 50 series in the same computer? I’ve always had issues upgrading GPUs in place, regardless of vendor. My standard GPU upgrade process now includes running DDU to properly wipe drivers and do a fresh install from there.
Giant Bomb deserves more than a thread hanging off the Polygon story post. I don’t think it’s ever looked nearly this dire.
I don’t remember exactly how I stumbled across GB, but I think it came up randomly during TheSpeedGamers Final Fantasy marathon in 2009 (which was the inspiration for the first GDQ marathon in 2010). They weren’t necessarily the first to do the very personality-focused, video heavy, gaming coverage, but they definitely went at it the hardest and with the fewest fucks given about doing anything the “right” way. I’ve spent over 16 years now following the site and the people that have come through it, the Giant Bomb Extended Universe. I couldn’t possibly quantify the impact they’ve had on me over the years. It may not technically be the end but I don’t see a path forward from here.
Just gonna go be sad for a bit and watch the best content GB ever put out. That would be, obviously, Thursday Night Throwdown: Fortune Street (and part 2). <>
Here we are, 17 years after a bunch of clueless suits fucked with GameSpot and led to the creation of Giant Bomb. Now it’s a whole new set of clueless suits fucking with Giant Bomb. It’s the circle of capitalism.
I was in deep for GB until the Nextlander split and slowly trailed off since then. I still have mad respect for that group and follow most of them in one way or another. This is a new level of dire for them.
The Giant Bomb Preservation Project still appears to be active so… at least there’s that I guess.
For anyone wondering, the game is Silent Hills. It was cancelled 10 years ago and you can still find people on eBay selling PS4s with the P.T. demo loaded on it for way too much money.
Oh man. If you think game dev has been having a rough go of it lately, games media was already a smoking crater before all the waves of dev layoffs began. Now GI wants to dive back in and restart their print offering too? There are a bunch of good people over there and I’m happy they’re getting another chance unshackled from GameStop, but woof. Good luck!
Nice. I’m putting that one right next to
https://nohello.net/
“While 98% of the fans are welcoming this, there will always be people like you,” Harada replied. “I understand and sympathize that it may not suit your personal taste, but if you prefer the old design, past works already exist. I am not taking those away from you.
“Also, you refer to yourself as ‘Anna fans’, as if you represent all Anna fans, but you should express your opinion as an individual.”
“You threaten to quit if she isn’t brought back, you complain the moment she is brought back,” he explained. “You demand that she be reverted after she has been completely redesigned from scratch, including her model and framework. And if she actually were reverted, you’d just say, ‘that’s recycling’.
“Either way, your method of expressing your opinion and the content of your argument are entirely unconstructive, utterly pointless, and, above all, disrespectful to the other Anna fans who are genuinely looking forward to her.”
I appreciate you Harada.
Cyberpunk ZERO Sievert? Could be neat!
If we’re allowing Trilogy as one game then I’m going to step out a bit and go with AM2R. It’s extremely good and not “for a fan remake”, just straight up good.
If we’re talking single games made/published by Nintendo I’d go with Dread for 2D. I played through that 3-4 times back to back when it came out which was a totally new behavior for me. For 3D it’s Prime 1, still the best 3D example of the genre.
There are so many… I’ll just go with a couple
Fallout 3 Wanderers Edition always comes to mind for making that game so much better to play and more stable than the base game. I wouldn’t replay FO3 any other way
Elden Ring Seamless Co-op is what ER co-op should have been to begin with. God it’s so good I put another couple hundred hours in to replay every inch of ER+DLC with a friend.
Absolutely. Coincidentally I’m replaying through FF9 and it holds up fine with just some emulator bells and whistles. The art style helps a lot there.
I’ve tried to get into 8 a few times over the years but can never stick with it. I would be very interested in a 7 style remake with refactored mechanics.
That’s unfortunate. It sounds like they recognized the burnout, that their new project was poorly scoped and would not be completed without further damaging personal relationships, so they pulled the plug. A healthy decision IMO. I wonder if any other small developers following up an initial big success need to learn from this? 🍒
DS3 really nails that balance. Mostly linear but usually has some sort of side option if you need a break from your current wall of a boss. Playable end to end without devoting like 100 hours. It also comes after Bloodborne where From nailed down more fun active combat vs. relying on a shield, and before Elden Ring where they went hard on crazy delayed boss attacks.
These days DS3 is probably my favorite of the series overall.
Good for them. RTO is almost universally bullshit.
Ubisoft reportedly said the return to office mandate was for “team creativity” and “better communication”, but the unions argue that “management has consistently failed to present any actual tangible benefits to back this measure.”
Because they have none to present. Multiple levels of bad management trying to justify their existence.
Ah shit I was really hoping that was a documentation issue, not an implementation bug. Deep down I knew the truth. Autoplay Dialogue will soothe that pain though. I’m going through my first playthrough and having to manual “Next” all the dialogue is a bummer.