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Cake day: Jun 30, 2023

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Given this history that FSR 4 was proven to have been able to be supported in RDNA 3 and 2 via a unintentional commit by AMD and the intrepid open source community implemented FSR 4 on these cards giving them much improved visual quality with a minor loss in frame rate and that this rumour is coming from a reliable source that has a history of being correct with their leaks, I’m inclined to distrust this corporation and start sharpening my tines.

And don’t get me started on how AMD has dropped linux support, another competitive advantage, and we’re relying on open source coders to give us FSR 4 capability while Nvidia, the current god father of fucking over gamers, has been increasing linux driver support.

But hey, we all have our opinions based on our observations.


I’m going to get downvoted but honestly I’m not 100% against some form of digital ID. I don’t think these half baked, unthought through state laws and patchwork state systems are anyway way to go about it though and they certainly do not have enough safeguards in their laws to limit surveillance which I’m sure there are those who crafted the laws to intentionally leave that out and they certainly didn’t have any inkling of cybersecurity in mind when they proposed these laws.

I mean we in the modern age already have a crap ton of digital ID’s flying around using our NFC enabled devices and 2FA systems commercially and we mostly don’t blink a single eye on these systems and generally regard them as a safer alternative now. And let’s not pretend that these corporations aren’t tracking the living heck out of us already with this.


Don’t do loot boxes then.

As for more user info, that I can agree with up to a point and I certainly don’t trust a corporation, even Valve to do the correct thing and protect additional PII.


Valid point. Still I think that there’s a notable difference between the physical vs digital aspects though that makes digital much worse.

There’s seems to be more effort involved with cards because they’re physical, more ritual maybe of going to the store to pick up a pack of cards or having to wait for the delivery giving it that cool down time vs digital where access is instant gratification and gambling dopamine hit.

Another thing I’ve noticed is that those companies that have tried physical loot boxes haven’t faired well either and haven’t taken off like their digital counterparts. Maybe it’s that mix of seeing physical items vs value and waiting for the next hit kind of dampens the gambling addition effect.

And then there’s the whole money into currency with the whole 1000 gems for 99 bucks to buy a 950 gem item psychological predation that you don’t have in physical collectibles, at least not that I’m aware of.

I guess overall I find the digital loot box just on another level of predatory, exploitation of addiction much worse than physical collectibles.

But hey I’m all for regulating physical items for gambling too. It would be interesting to see a actual study on them like they’ve done with loot boxes.


Valve I think are the most “ethical” implementations of loot boxes that just straight up charges cash.


Yeah, looks like the 9070xt will be the last AMD card I’ll be buying.

What a slap in the face to those who buy their GPU’s and giving away the only competitive advantage they had over Nvidia.


>Update: Hardware leaker Kepler_L2, usually well informed on AMD console plans, claims that FSR Diamond is indeed exclusive to RDNA5.
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On the physical side, popular products used in this way include baseball cards, Pokemon, Magic the Gathering, and Labubu. In the game space, digital packs similar to our boxes date back to 2004 and are in widespread use.

I think that video game loot boxes are very much different when you’re hiring psychologist to maximize fomo and extra currency to make kids spend more with 100 gems short of your next purchase.

But if they want we can outlaw baseball cards and Pokemon too. I’m good with that.


I love stream but loot boxes are gambling, underaged gambling at that, and I hope NY wins the suit.
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And what does that have to do with anything this article is pointing out here? They’re not suing small indie developers for using unlicensed music they’re talking about suing a store front that sells games that already has a damn license for their games. Hell they used examples of the large publishers here not even making a case that indie companies are the issue with them probably because indie studios aren’t using big name artist unlike the large publishers they’re pointing to.

No good sir, you do not get to provide a non-sequitur as a valid argument.

Explain how it’s perfectly valid to sue a store to make them obtain a music usage license for selling a games that has already licensed their music in their games. Explain how they are liable for music used in the games they simply sell and don’t develop.


So, I’m a Cantonese speaker and watching films sub vs dub, I want to say that it really doesn’t matter if your reading the subtitles or having a English voice over, there are just certain nuances that you’re not going to get because of any type of translation.

Best way I can describe it would be the English meaning of -ish when it comes to time. It’s kind of casual, implying that it means I’m not committing to a set time and when you translate it to something in Cantonese, that sense of casual isn’t quite there.

I think that’s where this guy is coming from in a bit of a dick-ish way.


Yup. We don’t pay nearly a high enough premium and volume for these guys.

We’re back into the 80’s PC days.



So I already own this whole series and I cannot say I’m a fan of it.

The puzzles are all to often moon logic, which okay I can deal with it in today market but the story and the main protagonist just absolutely ruined the game for me, especially with the subsequent sequels.


No. The publishers and developers have already paid for the right to use the music.

This is would be akin to having your local record store also pay a licensing fee to sell a CD or a movie store pay a license fee for selling a movie that has music in it.

It’s a bullshit frivolous lawsuit.





To me it looks like, “It’s cheaper to sue this company rather than the individual companies even though we know we don’t really have a leg to stand on”.



It was decent enough game when it came out. I mean I had fun with it and I’m looking forward to the remake just for nostalgia’s sake.





Because that was the beginning of the adventure game era where there was no concept of game design and ensuring that the games made logical sense, hence the birth of “moon logic”, thanks Roberta. These games were also made to be obtuse because games were very expensive back then and making obscure logic was an incentive to make things more “worth” it, often intending to make the game last months of play time to solve their “logic” puzzles and you had to be in tune with the game designer to get them.

Not to mention that due to intention or lack of game design, these games were notorious for allowing you to put yourself into a unwinnable state with no way to correct it, things like Space Quest with the alien kiss of death that won’t trigger until the very end of the game or that Kings Quest game where you had one shot to throw a boot at a cat or you’d be dead man walking.

Not being able to finish these games wasn’t even unusual back then without the help of friends or BBS. Heck I had games adventure games I bought from that era that I never finished until the got re-released on Steam.


I’m right there with you. I’m past the point of wanting to own a console for the exclusives, if they never get released and there’s no emulator available, I’m absolutely okay with never playing them.


>Sony Group Corp. no longer plans to release its big PlayStation 5 games on PC, a major shift in strategy that sees the video-game maker returning to console exclusivity after six years of flirting with multi-platform releases, according to people familiar with the company’s plans. >Online games such as Marathon and Marvel Tokon will still be released across multiple platforms, but single-player titles such as last year’s samurai hit Ghost of Yotei and the upcoming action game Saros will remain exclusive to PlayStation 5, said the people, who asked not to be identified because they weren’t authorized to talk publicly about the company’s strategy. Also Schreier's additional take: >One important piece of context here is that when someone buys a PlayStation, Sony doesn't just get their $500+. The company also gets 30% of *everything* they buy on the PlayStation Store. In other words, Sony makes the most money by getting as many people as possible on its console
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Yup. And now due to GaaS only on the company owned server, this game will never be preserved and playable for those few that would like to play it.





>Hiring a PI firm, SEGA coordinated with Fusion 85 and London City Police to raid the home of the reseller, seizing the devkits. In an email erroneously sent to GamersNexus by a waste removal contractor, though, we learn that it may not be theft at hand, but rather, corporate negligence by SEGA or the waste contractors. Nothing like corporate collusion with law enforcement and getting everything wrong.
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You mean the same AMD that just announced a deal where they’re devoting 20% of their CPU AND GPU production to Meta AI?

Yeah, they aren’t going to be doing crap for gamers either.








Come on, you know damn well that if the bubble pops, the global taxpayers will be bailing them and the rest of the affected companies out with direct payments just like the last global crash caused by corporations.

Executive bonuses and buy backs for corporations and austerity for the working man who just wants to play a video game is always the plan.


Come on, they never were. They’re just another company with no ethics other “make all the money, consumers be damned” and always have been.


Don’t forget that Persona, the Peter Theil backed company, was found by whitehats to contain a us government backend for them to run facial recognition against government watchlists and scanned your chat history to determine your age and also reported any “suspicious activity” to the government.

The time to delete this privacy cancer is now.



While I personally pitch in a few bucks every other purchase, I think they could more open and responsive on their preservation efforts.
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They wont abandon the brand but it will be much more focused monetization and exploration of existing gamers. Pushing for more subscriptions, more live servcies, pushing for their streaming services, and using gamers to train their AI.

Given their push for copilot gaming, wouldn’t surprise me if they use the last two to make some kind of claim they’re use AI to reduce latency by having AI “predict” your moves making streaming better.


I think that gamers will fight tooth and nail to keep the yoke on.


>So, who exactly is she? Well, externally, she’s the former VP of Product and Engineering at Meta, CEO of Instacart, and current board member for Coupang and Home Depot. She only recently came to Microsoft in 2024 as the President of CoreAI. Don’t worry, if you’re double-checking to see if any of that is related to gaming in some sort of way, let me save you the trouble; it’s not.
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That would be a closing a gate after the horses have escaped situation.

Letting unverifiable code in would damage to developers and users that wouldn’t be easy to disentangle and erode trust in the product, killing it.



I mean I can see it now on the game cases, in fine print: “requires constant Internet access and a current PlayStation network subscription”.

And then we’ll all be saying we thought Nintendo’s game-key cards were bad.


>Tao said the company plans to “minimize the impact” of rising memory costs by focusing on “monetizing the installed base” and growing software and network services revenue. Maybe something lost in translation but that sure sounds like gouging existing customers to me.
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Those who buy -side Witch- can purchase -side Wizard- as DLC and vice versa, allowing you to experience both versions without having to pay for two full-priced games.

Still, kinda leaves a bitter taste in my mouth as it sounds like a capcom-esque dlc-on-disc type of scenario.


They’re literally making sure that we gamers/consumers cannot own a PC and must rent from the cloud.



Nvidia delayed because they're too busy making cards for AI and a memory shortage they helped cause by their selling only to AI companies.
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Epic can finally add all the features they want but until they stop the BS of PC exclusivity deals, I’ll continue to never buy from them and will stick to Steam, GoG, and Itch.


Lack of competition? WTF are you even talking about?

You’ve got Epic, GoG, itch.io, and not to mention publisher specific storefronts like origin, ubisoft’s whatever the hell launcher for PC.

That’s plenty of competition, it’s just that they suck at actual competition or are comfortable in their niche market.




Instant claim link is there of you’re already logged in with your browser.

If you’re getting unauthorized it means you’re not currently logged into your account.


[Instant claim](https://www.gog.com/giveaway/claim)
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