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Cake day: Jun 30, 2023

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So Roblox is already complete shit exploitation machine but adding in this crutch as you put it to kids that are in the one of the most influential part of their development and making this the norm and to not develop any skills, to accept slop as art and not developing their own style and stunting their ability before it gets a chance to develop.

To use your own analogy, I see it as giving a perfectly able kid a crutch and teaching them that’s how to properly walk. You get fucked up adults that can never run.




>According to a statement Does it play? gave to Kotaku, the license-checks may have been introduced to combat refund scams, but were designed to convert into unlimited licenses afterward. >That appears to be the case, with an SIE spokesperson telling GameSpot the following: >"Players can continue to access and play their purchased games as usual. A one-time online check is required to confirm the game's license, after which no further check-ins are required." So yes, it was a big brain move by Sony to make piracy more appealing by screwing with paying gamers.
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Considering the publisher and parent company, Nacon, filed for insolvency and one of the reasons the studio is shutting down, it’s possible that it would be delisted.


That’s just a damn shame. I guess I’ll be on the look out for when greedfall 2 will be deslisted and see if I can grab it for a decent discount.


I guess I’m old enough to remember that there were a plethora of joysticks and game pads during the 80’s and 90’s that were designed for PC. So many options for PC back in the day.

That all changed and dried up after Doom came on the scene and M+K and the precision that it gave became the norm and there was no real need for PC gamepads and the market for that dried up plus with console controllers moving to work with PC’s there was really no need for something PC specific since for most games, M+K is still better suited or at least more than serviceable so the PC controller market is niche still at best.


I guess I would call this the Telltale model where you have episodic releases. My only concern would be the overall price a person for what would be considered the full game in the bastardization of the Paradox DLC model where the “complete” game is hundreds of dollars.

Still it would be a interesting early access experiment.


Looks like they're trying a pay as they release more model.
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Looks like they may be implementing a pay as they go model
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For digital purchases? I don’t remember having that on my ps3 and 4 days for games that was purchased but then again it’s been literally a decade since I’ve used one.

The free PS+ games sure, you had to have a connection but for games you outright bought, as long as it was on installed your machine it was playable with or without a internet connection. That’s what I remember at least but then again, it’s been a very long time since I’ve used any console.


From another site: >There is speculation in the PlayStation homebrew community that the change was a way for Sony to sneak in code that will hamper modders. An online check-in is a common tactic against modded hardware, as it prevents illegally downloaded games from being played on the console unless it connects to the internet, which then begins the process of downloading and installing the latest firmware.  Inconveniencing everyone because of a sale you never had. Brilliant.
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It really highlights the fragility and single source/control of the global supply chain.






The original deal was that 90% went to the three execs and 10% went to the workers.

So I would say feel free to hate all of them already.









>Amazon doesn't really make a lot of games, so the company had to buy third-party games to make the cloud game streaming service Luna actually work. Like Google with Stadia, Amazon Luna allowed users to buy full-priced games that could be streamed on the service, but this function is being retired and the store is being shut down today, April 10, 2026. >If you did buy games via Luna's storefront, you can still stream those games through the service until June. "After June 10, 2026, previously purchased a-la-carte titles will no longer be playable on Luna," the FAQ says. You'll own nothing and like it.
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Waiting for the bombshell documentary, Seabiscuit 2, to show some of those uncomfortable truths.









NES, Back to the future. That was a video game rental that wasted a whole weekend but at least it was just a rental.




That’s pretty dang cool. Just hope that Xbox and Rockstar don’t pull a Sega and call the cops on this guy for buying it and releasing what they found.

I also do hope that he donates the dev kit, intact, to the gaming preservation museum so this kind of stuff can be reserved for history.



>But players online who have hopped in already are reporting that the DLC’s main questline can be completed in about two to three hours Seriously you greedy assholes?
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That’s the fun part of all of it though, there’s no definition or even subjective ruling of what constitutes “substantial transformation” or any ruling that generative AI being derivative of copyrighted material, it’s a complete legal clusterfuck of law and consequences.

But yeah, I do agree that if a ruling or law change came about it would definitely be in the favor of late stage capitalism.



Upside, so if these guys use AI to create assets or code, none of that can be copyrighted currently under the law. Therefore if it’s not copyrightable then pirating the game and using those assets in other games is perfectly fine.


Is there LSD woven into his mid life crisis leather jackets he wears?


I mean not a fan of epic but damn that sucks for the developers that the leadership had let things stagnate until massive layoffs had to happen.


I think it would be more like I super glued a horrible facemask on top of your face there but I didn’t touch your underlying facial bones. But hey I allowed the developer to at least adjust what parts of your face I won’t put a horrible sticker on.


Honestly from the reviews, for me it’s a patient gamer listing.


Thankfully there are plenty of developers that haven’t drank the AI Kool aid and are still cranking out great games that have artistic integrity that didn’t require even a single 5090.


Dude is just being a obtuse troll. Just block and move on.


I think to your second point, since this AI Instagram filter is based on a 2D picture with no understanding of the light source or materials, even the background with this tech will ruin things.

One of the things I said in another post is that the DLSS demo with Grace was that I wasn’t just thrown by the face, I honestly was also thrown by the brightly lit background that really undermined what that scene was trying to convey.

To me the original scene was somber, she’s visiting a murder scene, the background amplifies that somber, feeling of dread with everything darker, shadows everywhere threatening to consume the light. The DLSS 5 scene, everything is brighter, shinier and now that same scene isn’t helping to convey the getting atmosphere, it’s like the darkness is being overcome.


So figured I wouldn’t give this attention seeker any more attention but I find it funny this poster shushed you about adults taking when it looks like they abandoned the discussion they were having with me about generative AI vs modding in a heavily downvoted thread, hence the whole agreeing with the previous poster thing.

Guess this guy didn’t want a adult discussion.


Just a reminder that the GTA trilogy was the shining example the last time people used AI to remaster an old game.


Maybe? But considering that it’s a 2D image with no underlying information about the models it would probably put light on things that shouldn’t be lit up, actually detracting from what it should look like.


Dude, you’re the one that brought up that gamers don’t care about the developers artistic intent and then brought in modding as the example of that and implying DLSS is no different just that it looks bad.

I present the counter argument that modding is respecting artistic intent and creates mode that modifies things because they actually respect the game, respect what the developers wanted but wanted to substitute and add their own artistic style and desires via mods.

Honestly at this point I have no fucking clue what your augment it because it’s all over the damn place when the article is referencing that developers are concerned that DLSS is overriding their artistry without understanding their intent and now your talking about GPU shortages which has no fucking bearing on anything being discussed.

And do you even understand what a personal attack is? Pointing out that you made a literal argument about artistic intention and then gaslighting to say you didn’t argue about artistic intention isn’t a personal attack. You calling me an idiot is and is a big ol’ ad-hominem attack, and the refuge of a person not actually serious about having a conversation.

But you are right, I am an idiot. I’m an idiot for thinking you actually had anything coherent or worthwhile to say.


Again, the key distinction to me is that a human had the idea and created it not fucking AI, not a mishmash other artists styles and ideas, it’s a unique individual’s idea and style that is ultimately produced.

If you use AI as the main creator then you’ve lost control of artistic vision because it’s not yours anymore. There’s a fine line between using a tool to help you get to something and stealing another person’s idea.

So let’s go with your Shrek analogy. At some point a human created Shrek as a unique idea and made it come to life. Now you want to use Shrek as in mod as a NPC, at that point my view is you’ve got no actual creative artistic intent there, you’re just using another humans idea but at some point at least it was a humans unique idea and if you had no idea how to make that into a 3d model to incorporate into your game then AI tools could help you make a Shrek model. I won’t call it AI slop completely but I’d definitely call it uninspired garbage and a complete theft of another persons idea without adding anything of substance but at least I could understand that you liked Shrek and wanted Shrek in your game, original game designer be damned I want Shrek all the time. And again, with mods, I’m free to never, ever install your mod.

To me human intent and choice is the biggest difference even with your analogy you would at least you would understand what the artists intent for the game was and made the conscious decision that Shrek would be better suited in the game and not generative AI going in and simply replacing everyone’s face with Shrek because a model stated Shrek’s face was what the model’s if/else statements averaged out between a whole set of pictures faces.


No I’m a human that can at least understand my own argument.


Irrelevant to your point? Damn, so you don’t even understand your own argument then.

Your first line is literally this:

It’s astonishing to me that PC gamers are suddenly so focused on the “creative intent” of game visuals

and then you’re the one who starts equating mods and how they’ve been altering “creative intent” and implying DLSS 5’s generative AI is no different.

The whole argument about this tech is ALL about creative intent when DLSS is not understanding the game and forcing an algorithmic take on the creative intent not just about how bad it looks.

Fuck man, get your shit in order with a coherent stance and argument.


If you want to us AI as the tool to help you make dream a reality, there are plenty there for modeling and helping to make textures, that’s fine.

If you want generative AI to make you just make you model based on someone else’s art work, then to me as part of my values and morality, No. At that point you’ve lost any point of artistic intent when you’re letting AI, using other people’s design, other people’s artistic intent and style to make something for you. It’s not your art, your artistic intent you’re sharing at that point.

Also, even if you did do that, I as a gamer would still have the option to never use your AI slop of a mod, which is the other part of my argument on why mods are different from DLSS 5.


Human artistic intent and human choice to have every NPC with big boobies naked women and giant, and I mean giant, dongs naked men.

That’s the key.


There are somethings on both Nvida and AMD side that you can do a bit of a driver override but it’s more like force DLSS on vs turn this particular feature on from what I can remember from their windows based applications or forcing fake frame generation on and off via override and I’m not going to mention or consider third party applications since that’s not official.

But considering that this new stuff is lumped under the DLSS moniker and not something separate like frame generation, I do have doubts that this can easily be just turned on and off even at the application driver override.


DLSS 5 is a 2D Instagram filter that normalizes/yassifises faces using a AI model trained on what Nvidia thinks is what people should look like.


Daniel Owen’s interview with the Nvidia’s Jacob Freeman which is where the analysis of this article is even more illuminating:

https://www.youtube.com/watch?v=D0EM1vKt36s


Daniel Owen’s interview with the Nvidia’s Jacob Freeman which is where the analysis of this article is even more illuminating:

https://www.youtube.com/watch?v=D0EM1vKt36s


Technically correct is normally the best kind of correct but here we are…


Right now there no indication that DLSS 5 will give gamers the option to turn the Mutant Only Fans filter off and considering that DLSS really isn’t optional in today’s games to get a decent frame rate, it sure seems like their going to force that shit infused “aioli” into you.