Counter point.
https://prosettings.net/blog/1440p-competitive-gaming/
Increased resolution has been the trend for a bit now even in these competitive games.
ETA, let’s also not pretend that those who play esports games only play esports games too.
And let’s take this outside of the myopic view of only looking at inflation.
https://www.visualcapitalist.com/video-game-industry-revenues-by-platform/
Console gaming revenue: 1996 - 7 billion, 2022 - 30 billion
Let’s look at specifically Nintendo here since we’re talking about Super Mario 64
https://www.nintendo.co.jp/ir/pdf/2001/011121e.pdf
2001, 664 million in profit, adjusted for inflation in 2022 dollars, 1 billion.
2022, 1.7 billion dollars in profit.
You forget that in 1996 the gaming pool was also magnitudes smaller compared to today and despite all of the whining about increased development costs, which I also think is bullshit but that’s a different conversation, profits have increased to keep up.
So my opinion, no there’s absolutely no justification for a 80 dollar price point when you look at the over all picture.
https://www.expertinstitute.com/resources/insights/arbitration-clauses-user-agreements/
Never say never in the US at least and never give these assholes corporations an inch they will screw you every chance they can and it will cost the consumer money and time in the end with these shenanigans.
Relatively common for games to be changed for violence, blood, nudity, sexual content to conform to different countries standards.
https://www.gamesradar.com/game-censorship-around-the-world/