Not a huge fan of the sets and how the bonuses work, but it’s still pretty straightforward and better than the old armor system. Everything else is great. Magazines are a little weird in a split group because we typically have one person go into loot perks, but magazines drop based on the skills of who loots the container, but it gives access to crafting recipes to people who otherwise wouldn’t have them because they were previously skill level locked.
Have done at least one fresh run through major updates since a16 and the game has never gotten worse, in my opinion. The new pois are amazing. As well. Oh and the trader system is fixed and quest leveling overhauled, rewards improved, and progression made transparent. A little glitch in multiplayer though, last I played.
Morrowind and project wingman are peak. FFXIV is fantastic with a persistent leitmotif across each entire expansion. The final endwalker boss basically wrapped up YEARS worth of story and that fight music was a medly featuring every expansion’s leitmotif and holy shit I can’t get over how incredible it was. Also the pandaemonium raid music. And Alexander. Seriously you can rabbit hole for HOURS on FFXIV music.
Jaysus. I can’t even find the numbers anymore. I used to go to the pledge website and just point at the numbers when people tried to defend pledges, but it looks like they just took them off the site unless you’re logged in or something. Dunno, the site is a right bitch to navigate.
Edit: nevermind, think they’ve smoothed it out and I can in fact find prices now. This will be fun.
Oh absolutely. If we’re being 100% honest, they’ll never release because that’ll kill their golden goose. Pledge ships are only supposed to exist during early access and go away after release. Why release when you can instead churn out ship packs worth thousands or even TEN THOUSAND DOLLARS that schmucks will actually fucking pay for?
It’s not gatekeeping, they were trying to save you. I still play from time to time and it’s… Not awful. But for a new player? I can’t even imagine. I’ve introduced 2 people to it and it’s several hours of explaining shit that bungo can’t be bothered to do. Then to kit yourself out to do anything other than basic strikes, it takes a shitload of grinding.
I put about 100 hours into starfield and a lot of that wad enjoyable. However, outside of the main story lines, the game really is dogshit. Ship building is frustrating, unlocking stuff is a grind, finding materials is insanely not worth it and I just buy up whatever is in the shop, space flight is AWFUL, outpost building is useless. I had my fun but I will likely never touch it again.
The lockpicking system was a truly shining gem though. Best system in any game I’ve played ever.
Valve gets a free pass, of course.